easy_chat_3 finish decomp

This commit is contained in:
PikalaxALT
2020-03-08 09:49:07 -04:00
parent c81edda795
commit e1537a1d72
6 changed files with 273 additions and 733 deletions
-692
View File
@@ -1,692 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8101FAC
sub_8101FAC: @ 8101FAC
push {r4-r6,lr}
ldr r0, _08102004 @ =gUnknown_843FA40
movs r1, 0xD0
movs r2, 0x80
movs r3, 0x6
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r5, _08102008 @ =gUnknown_203ACEC
ldr r2, [r5]
movs r1, 0xBA
lsls r1, 2
adds r2, r1
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
ldr r4, _0810200C @ =gSprites
adds r1, r4
str r1, [r2]
movs r6, 0
ldr r0, _08102010 @ =0x0000ffc0
strh r0, [r1, 0x24]
ldr r0, _08102014 @ =gUnknown_843FA20
movs r1, 0xD0
movs r2, 0x50
movs r3, 0x5
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r2, [r5]
movs r1, 0xBB
lsls r1, 2
adds r3, r2, r1
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r4
str r1, [r3]
strb r6, [r2, 0x9]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08102004: .4byte gUnknown_843FA40
_08102008: .4byte gUnknown_203ACEC
_0810200C: .4byte gSprites
_08102010: .4byte 0x0000ffc0
_08102014: .4byte gUnknown_843FA20
thumb_func_end sub_8101FAC
thumb_func_start sub_8102018
sub_8102018: @ 8102018
push {r4,lr}
ldr r4, _0810202C @ =gUnknown_203ACEC
ldr r2, [r4]
ldrb r3, [r2, 0x9]
cmp r3, 0
beq _08102030
cmp r3, 0x1
beq _08102088
movs r0, 0
b _081020A6
.align 2, 0
_0810202C: .4byte gUnknown_203ACEC
_08102030:
movs r0, 0xBA
lsls r0, 2
adds r2, r0
ldr r1, [r2]
ldrh r0, [r1, 0x24]
adds r0, 0x8
strh r0, [r1, 0x24]
ldr r2, [r2]
movs r1, 0x24
ldrsh r0, [r2, r1]
cmp r0, 0
blt _081020A4
strh r3, [r2, 0x24]
bl sub_80FFE1C
lsls r0, 24
cmp r0, 0
bne _08102066
ldr r0, [r4]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x1
bl StartSpriteAnim
b _08102076
_08102066:
ldr r0, [r4]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x2
bl StartSpriteAnim
_08102076:
ldr r0, _08102084 @ =gUnknown_203ACEC
ldr r1, [r0]
ldrb r0, [r1, 0x9]
adds r0, 0x1
strb r0, [r1, 0x9]
b _081020A4
.align 2, 0
_08102084: .4byte gUnknown_203ACEC
_08102088:
movs r1, 0xBB
lsls r1, 2
adds r0, r2, r1
ldr r0, [r0]
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _081020A4
movs r0, 0x2
strb r0, [r2, 0x9]
movs r0, 0
b _081020A6
_081020A4:
movs r0, 0x1
_081020A6:
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_8102018
thumb_func_start sub_81020AC
sub_81020AC: @ 81020AC
push {lr}
ldr r2, _081020CC @ =gUnknown_203ACEC
ldr r1, [r2]
movs r0, 0
strb r0, [r1, 0x9]
ldr r0, [r2]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x3
bl StartSpriteAnim
pop {r0}
bx r0
.align 2, 0
_081020CC: .4byte gUnknown_203ACEC
thumb_func_end sub_81020AC
thumb_func_start sub_81020D0
sub_81020D0: @ 81020D0
push {r4-r6,lr}
ldr r5, _081020E4 @ =gUnknown_203ACEC
ldr r3, [r5]
ldrb r0, [r3, 0x9]
cmp r0, 0
beq _081020E8
cmp r0, 0x1
beq _08102102
movs r0, 0
b _08102154
.align 2, 0
_081020E4: .4byte gUnknown_203ACEC
_081020E8:
movs r1, 0xBB
lsls r1, 2
adds r0, r3, r1
ldr r0, [r0]
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _08102152
movs r0, 0x1
strb r0, [r3, 0x9]
b _08102152
_08102102:
movs r0, 0xBA
lsls r0, 2
adds r2, r3, r0
ldr r1, [r2]
ldrh r0, [r1, 0x24]
subs r0, 0x8
movs r6, 0
strh r0, [r1, 0x24]
ldr r0, [r2]
movs r2, 0x24
ldrsh r1, [r0, r2]
movs r0, 0x40
negs r0, r0
cmp r1, r0
bgt _08102152
movs r4, 0xBB
lsls r4, 2
adds r0, r3, r4
ldr r0, [r0]
bl DestroySprite
ldr r0, [r5]
movs r1, 0xBA
lsls r1, 2
adds r0, r1
ldr r0, [r0]
bl DestroySprite
ldr r1, [r5]
adds r4, r1, r4
str r6, [r4]
movs r2, 0xBA
lsls r2, 2
adds r0, r1, r2
str r6, [r0]
ldrb r0, [r1, 0x9]
adds r0, 0x1
strb r0, [r1, 0x9]
movs r0, 0
b _08102154
_08102152:
movs r0, 0x1
_08102154:
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_81020D0
thumb_func_start sub_810215C
sub_810215C: @ 810215C
push {lr}
ldr r0, _08102174 @ =gUnknown_203ACEC
ldr r0, [r0]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x4
bl StartSpriteAnim
pop {r0}
bx r0
.align 2, 0
_08102174: .4byte gUnknown_203ACEC
thumb_func_end sub_810215C
thumb_func_start sub_8102178
sub_8102178: @ 8102178
push {lr}
bl sub_80FFE1C
lsls r0, 24
cmp r0, 0
bne _0810219C
ldr r0, _08102198 @ =gUnknown_203ACEC
ldr r0, [r0]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x1
bl StartSpriteAnim
b _081021AE
.align 2, 0
_08102198: .4byte gUnknown_203ACEC
_0810219C:
ldr r0, _081021B4 @ =gUnknown_203ACEC
ldr r0, [r0]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
movs r1, 0x2
bl StartSpriteAnim
_081021AE:
pop {r0}
bx r0
.align 2, 0
_081021B4: .4byte gUnknown_203ACEC
thumb_func_end sub_8102178
thumb_func_start sub_81021B8
sub_81021B8: @ 81021B8
ldr r0, _081021D0 @ =gUnknown_203ACEC
ldr r0, [r0]
movs r1, 0xBB
lsls r1, 2
adds r0, r1
ldr r0, [r0]
adds r0, 0x3F
ldrb r1, [r0]
lsrs r1, 4
movs r0, 0x1
bics r0, r1
bx lr
.align 2, 0
_081021D0: .4byte gUnknown_203ACEC
thumb_func_end sub_81021B8
thumb_func_start sub_81021D4
sub_81021D4: @ 81021D4
push {r4,lr}
ldr r4, _08102240 @ =gUnknown_843FA98
adds r0, r4, 0
movs r1, 0x60
movs r2, 0x50
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x40
beq _08102202
ldr r0, _08102244 @ =gUnknown_203ACEC
ldr r2, [r0]
movs r0, 0xBC
lsls r0, 2
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08102248 @ =gSprites
adds r0, r1
str r0, [r2]
_08102202:
adds r0, r4, 0
movs r1, 0x60
movs r2, 0x9C
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x40
beq _08102236
ldr r0, _08102244 @ =gUnknown_203ACEC
ldr r2, [r0]
movs r0, 0xBD
lsls r0, 2
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08102248 @ =gSprites
adds r0, r1
str r0, [r2]
adds r0, 0x3F
ldrb r1, [r0]
movs r2, 0x2
orrs r1, r2
strb r1, [r0]
_08102236:
bl sub_81022B0
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08102240: .4byte gUnknown_843FA98
_08102244: .4byte gUnknown_203ACEC
_08102248: .4byte gSprites
thumb_func_end sub_81021D4
thumb_func_start sub_810224C
sub_810224C: @ 810224C
push {r4-r6,lr}
bl sub_80FFE64
ldr r6, _081022AC @ =gUnknown_203ACEC
ldr r1, [r6]
movs r2, 0xBC
lsls r2, 2
adds r1, r2
ldr r1, [r1]
movs r2, 0
cmp r0, 0
bne _08102266
movs r2, 0x1
_08102266:
adds r3, r1, 0
adds r3, 0x3E
movs r4, 0x1
lsls r2, 2
ldrb r1, [r3]
movs r5, 0x5
negs r5, r5
adds r0, r5, 0
ands r0, r1
orrs r0, r2
strb r0, [r3]
bl sub_80FFE98
ldr r1, [r6]
movs r2, 0xBD
lsls r2, 2
adds r1, r2
ldr r1, [r1]
movs r2, 0
cmp r0, 0
bne _08102292
movs r2, 0x1
_08102292:
adds r3, r1, 0
adds r3, 0x3E
adds r1, r4, 0
ands r1, r2
lsls r1, 2
ldrb r2, [r3]
adds r0, r5, 0
ands r0, r2
orrs r0, r1
strb r0, [r3]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_081022AC: .4byte gUnknown_203ACEC
thumb_func_end sub_810224C
thumb_func_start sub_81022B0
sub_81022B0: @ 81022B0
ldr r3, _081022DC @ =gUnknown_203ACEC
ldr r0, [r3]
movs r1, 0xBC
lsls r1, 2
adds r0, r1
ldr r1, [r0]
adds r1, 0x3E
ldrb r0, [r1]
movs r2, 0x4
orrs r0, r2
strb r0, [r1]
ldr r0, [r3]
movs r1, 0xBD
lsls r1, 2
adds r0, r1
ldr r1, [r0]
adds r1, 0x3E
ldrb r0, [r1]
orrs r0, r2
strb r0, [r1]
bx lr
.align 2, 0
_081022DC: .4byte gUnknown_203ACEC
thumb_func_end sub_81022B0
thumb_func_start sub_81022E0
sub_81022E0: @ 81022E0
push {lr}
cmp r0, 0
bne _081022FC
ldr r0, _081022F8 @ =gUnknown_203ACEC
ldr r2, [r0]
movs r1, 0xBC
lsls r1, 2
adds r0, r2, r1
ldr r0, [r0]
movs r1, 0x60
b _0810230A
.align 2, 0
_081022F8: .4byte gUnknown_203ACEC
_081022FC:
ldr r0, _0810231C @ =gUnknown_203ACEC
ldr r2, [r0]
movs r1, 0xBC
lsls r1, 2
adds r0, r2, r1
ldr r0, [r0]
movs r1, 0x78
_0810230A:
strh r1, [r0, 0x20]
movs r3, 0xBD
lsls r3, 2
adds r0, r2, r3
ldr r0, [r0]
strh r1, [r0, 0x20]
pop {r0}
bx r0
.align 2, 0
_0810231C: .4byte gUnknown_203ACEC
thumb_func_end sub_81022E0
thumb_func_start sub_8102320
sub_8102320: @ 8102320
push {r4,lr}
ldr r4, _08102388 @ =gUnknown_843FA80
adds r0, r4, 0
movs r1, 0xDC
movs r2, 0x54
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x40
beq _0810234E
ldr r0, _0810238C @ =gUnknown_203ACEC
ldr r2, [r0]
movs r0, 0xBE
lsls r0, 2
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08102390 @ =gSprites
adds r0, r1
str r0, [r2]
_0810234E:
adds r0, r4, 0
movs r1, 0xDC
movs r2, 0x9C
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x40
beq _0810237E
ldr r0, _0810238C @ =gUnknown_203ACEC
ldr r2, [r0]
movs r0, 0xBF
lsls r0, 2
adds r2, r0
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08102390 @ =gSprites
adds r0, r1
str r0, [r2]
movs r1, 0x1
bl StartSpriteAnim
_0810237E:
bl sub_81023F8
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08102388: .4byte gUnknown_843FA80
_0810238C: .4byte gUnknown_203ACEC
_08102390: .4byte gSprites
thumb_func_end sub_8102320
thumb_func_start sub_8102394
sub_8102394: @ 8102394
push {r4-r6,lr}
bl sub_80FFE64
ldr r6, _081023F4 @ =gUnknown_203ACEC
ldr r1, [r6]
movs r2, 0xBE
lsls r2, 2
adds r1, r2
ldr r1, [r1]
movs r2, 0
cmp r0, 0
bne _081023AE
movs r2, 0x1
_081023AE:
adds r3, r1, 0
adds r3, 0x3E
movs r4, 0x1
lsls r2, 2
ldrb r1, [r3]
movs r5, 0x5
negs r5, r5
adds r0, r5, 0
ands r0, r1
orrs r0, r2
strb r0, [r3]
bl sub_80FFE98
ldr r1, [r6]
movs r2, 0xBF
lsls r2, 2
adds r1, r2
ldr r1, [r1]
movs r2, 0
cmp r0, 0
bne _081023DA
movs r2, 0x1
_081023DA:
adds r3, r1, 0
adds r3, 0x3E
adds r1, r4, 0
ands r1, r2
lsls r1, 2
ldrb r2, [r3]
adds r0, r5, 0
ands r0, r2
orrs r0, r1
strb r0, [r3]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_081023F4: .4byte gUnknown_203ACEC
thumb_func_end sub_8102394
thumb_func_start sub_81023F8
sub_81023F8: @ 81023F8
ldr r3, _08102424 @ =gUnknown_203ACEC
ldr r0, [r3]
movs r1, 0xBE
lsls r1, 2
adds r0, r1
ldr r1, [r0]
adds r1, 0x3E
ldrb r0, [r1]
movs r2, 0x4
orrs r0, r2
strb r0, [r1]
ldr r0, [r3]
movs r1, 0xBF
lsls r1, 2
adds r0, r1
ldr r1, [r0]
adds r1, 0x3E
ldrb r0, [r1]
orrs r0, r2
strb r0, [r1]
bx lr
.align 2, 0
_08102424: .4byte gUnknown_203ACEC
thumb_func_end sub_81023F8
thumb_func_start sub_8102428
sub_8102428: @ 8102428
push {r4,lr}
sub sp, 0x14
ldr r3, _081024A8 @ =0xffffff00
ldr r0, [sp, 0xC]
ands r0, r3
movs r1, 0x3
orrs r0, r1
ldr r2, _081024AC @ =0xffff00ff
ands r0, r2
movs r1, 0x80
lsls r1, 3
orrs r0, r1
ldr r1, _081024B0 @ =0xff00ffff
ands r0, r1
movs r1, 0xB0
lsls r1, 12
orrs r0, r1
ldr r1, _081024B4 @ =0x00ffffff
ands r0, r1
movs r1, 0xC0
lsls r1, 21
orrs r0, r1
str r0, [sp, 0xC]
ldr r0, [sp, 0x10]
ands r0, r3
movs r1, 0x2
orrs r0, r1
ands r0, r2
movs r1, 0xB0
lsls r1, 4
orrs r0, r1
ldr r1, _081024B8 @ =0x0000ffff
ands r0, r1
movs r1, 0xC0
lsls r1, 14
orrs r0, r1
str r0, [sp, 0x10]
add r0, sp, 0xC
bl AddWindow
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
movs r1, 0x11
bl FillWindowPixelBuffer
ldr r2, _081024BC @ =gUnknown_841EE2B
movs r0, 0
str r0, [sp]
str r0, [sp, 0x4]
str r0, [sp, 0x8]
adds r0, r4, 0
movs r1, 0x1
movs r3, 0
bl sub_8100D84
adds r0, r4, 0
bl PutWindowTilemap
add sp, 0x14
pop {r4}
pop {r0}
bx r0
.align 2, 0
_081024A8: .4byte 0xffffff00
_081024AC: .4byte 0xffff00ff
_081024B0: .4byte 0xff00ffff
_081024B4: .4byte 0x00ffffff
_081024B8: .4byte 0x0000ffff
_081024BC: .4byte gUnknown_841EE2B
thumb_func_end sub_8102428
.align 2, 0 @ Don't pad with nop.
-38
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@@ -1,38 +0,0 @@
#include "constants/region_map.h"
#include "constants/flags.h"
#include "constants/moves.h"
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_843FA38::
.4byte 0xc0000000, 0x00000c00
gUnknown_843FA40:: @ 843FA40 sprite_template
spr_template 6, 2, gUnknown_843FA38, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_843FA58::
.4byte 0x40004000, 0x00000400
gUnknown_843FA60::
.4byte 0x40000000, 0x00000400
gUnknown_843FA68::
obj_image_anim_frame 0x0000, 0
obj_image_anim_end
gUnknown_843FA70::
obj_image_anim_frame 0x0004, 0
obj_image_anim_end
gUnknown_843FA78::
.4byte gUnknown_843FA68
.4byte gUnknown_843FA70
gUnknown_843FA80:: @ 843FA80 sprite_template
spr_template 3, 2, gUnknown_843FA58, gUnknown_843FA78, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_843FA98:: @ 843FA98 sprite_template
spr_template 2, 2, gUnknown_843FA60, gUnknown_843FA78, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
+2
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@@ -70,5 +70,7 @@ void sub_80FFE34(s8 *arg0, s8 *arg1);
u8 sub_80FFE48(void);
u8 sub_80FFE54(void);
u8 unref_sub_80FFE60(void);
bool32 sub_80FFE64(void);
bool32 sub_80FFE98(void);
#endif // GUARD_EASY_CHAT_H
+1
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@@ -1348,5 +1348,6 @@ extern const u8 gUnknown_8418A77[];
extern const u8 gUnknown_8418A87[];
extern const u8 gUnknown_8418AA1[];
extern const u8 gUnknown_8418AB2[];
extern const u8 gUnknown_841EE2B[];
#endif //GUARD_STRINGS_H
-2
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@@ -228,7 +228,6 @@ SECTIONS {
src/AgbRfu_LinkManager.o(.text);
src/easy_chat_2.o(.text);
src/easy_chat_3.o(.text);
asm/easy_chat_2.o(.text);
src/pokedex_screen.o(.text);
asm/pokedex_screen.o(.text);
src/list_menu.o(.text);
@@ -521,7 +520,6 @@ SECTIONS {
src/link_rfu_3.o(.rodata);
src/easy_chat_2.o(.rodata);
src/easy_chat_3.o(.rodata);
data/easy_chat_2.o(.rodata);
src/pokedex_screen.o(.rodata);
data/pokedex_screen.o(.rodata);
src/list_menu.o(.rodata);
+270 -1
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@@ -6,6 +6,7 @@
#include "graphics.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "strings.h"
#include "text_window.h"
struct Unk203A11C
@@ -127,7 +128,7 @@ bool8 sub_81021B8(void);
void sub_81021D4(void);
void sub_810224C(void);
void sub_81022B0(void);
void sub_81022E0(u8 a0);
void sub_81022E0(int a0);
void sub_8102320(void);
void sub_8102394(void);
void sub_81023F8(void);
@@ -450,6 +451,96 @@ const struct SpriteTemplate gUnknown_843FA20 = {
.callback = SpriteCallbackDummy
};
const struct OamData gUnknown_843FA38 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0x000,
.priority = 3,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_843FA40 = {
.tileTag = 6,
.paletteTag = 2,
.oam = &gUnknown_843FA38,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gUnknown_843FA58 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
const struct OamData gUnknown_843FA60 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
const union AnimCmd gUnknown_843FA68[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
const union AnimCmd gUnknown_843FA70[] = {
ANIMCMD_FRAME(4, 0),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_843FA78[] = {
gUnknown_843FA68,
gUnknown_843FA70,
};
const struct SpriteTemplate gUnknown_843FA80 = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gUnknown_843FA58,
.anims = gUnknown_843FA78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct SpriteTemplate gUnknown_843FA98 = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gUnknown_843FA60,
.anims = gUnknown_843FA78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
bool8 sub_80FFF80(void)
{
if (!sub_8100BF4())
@@ -2020,3 +2111,181 @@ void sub_8101F80(void)
gUnknown_203ACEC->unk2E4 = NULL;
}
}
void sub_8101FAC(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA40, 208, 128, 6);
gUnknown_203ACEC->unk2E8 = &gSprites[spriteId];
gUnknown_203ACEC->unk2E8->pos2.x = -64;
spriteId = CreateSprite(&gUnknown_843FA20, 208, 80, 5);
gUnknown_203ACEC->unk2EC = &gSprites[spriteId];
gUnknown_203ACEC->unk9 = 0;
}
bool8 sub_8102018(void)
{
switch (gUnknown_203ACEC->unk9)
{
default:
return FALSE;
case 0:
gUnknown_203ACEC->unk2E8->pos2.x += 8;
if (gUnknown_203ACEC->unk2E8->pos2.x >= 0)
{
gUnknown_203ACEC->unk2E8->pos2.x = 0;
if (!sub_80FFE1C())
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
else
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
gUnknown_203ACEC->unk9++;
}
break;
case 1:
if (gUnknown_203ACEC->unk2EC->animEnded)
{
gUnknown_203ACEC->unk9 = 2;
return FALSE;
}
}
return TRUE;
}
void sub_81020AC(void)
{
gUnknown_203ACEC->unk9 = 0;
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 3);
}
bool8 sub_81020D0(void)
{
switch (gUnknown_203ACEC->unk9)
{
default:
return FALSE;
case 0:
if (gUnknown_203ACEC->unk2EC->animEnded)
gUnknown_203ACEC->unk9 = 1;
break;
case 1:
gUnknown_203ACEC->unk2E8->pos2.x -= 8;
if (gUnknown_203ACEC->unk2E8->pos2.x <= -64)
{
DestroySprite(gUnknown_203ACEC->unk2EC);
DestroySprite(gUnknown_203ACEC->unk2E8);
gUnknown_203ACEC->unk2EC = NULL;
gUnknown_203ACEC->unk2E8 = NULL;
gUnknown_203ACEC->unk9++;
return FALSE;
}
}
return TRUE;
}
void sub_810215C(void)
{
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 4);
}
void sub_8102178(void)
{
if (!sub_80FFE1C())
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
else
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
}
bool8 sub_81021B8(void)
{
return !gUnknown_203ACEC->unk2EC->animEnded;
}
void sub_81021D4(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA98, 96, 80, 0);
if (spriteId != MAX_SPRITES)
gUnknown_203ACEC->unk2F0 = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_843FA98, 96, 156, 0);
if (spriteId != MAX_SPRITES)
{
gUnknown_203ACEC->unk2F4 = &gSprites[spriteId];
gUnknown_203ACEC->unk2F4->vFlip = 1;
}
sub_81022B0();
}
void sub_810224C(void)
{
gUnknown_203ACEC->unk2F0->invisible = !sub_80FFE64();
gUnknown_203ACEC->unk2F4->invisible = !sub_80FFE98();
}
void sub_81022B0(void)
{
gUnknown_203ACEC->unk2F0->invisible = TRUE;
gUnknown_203ACEC->unk2F4->invisible = TRUE;
}
void sub_81022E0(int arg0)
{
if (!arg0)
{
gUnknown_203ACEC->unk2F0->pos1.x = 96;
gUnknown_203ACEC->unk2F4->pos1.x = 96;
}
else
{
gUnknown_203ACEC->unk2F0->pos1.x = 120;
gUnknown_203ACEC->unk2F4->pos1.x = 120;
}
}
void sub_8102320(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA80, 220, 84, 1);
if (spriteId != MAX_SPRITES)
gUnknown_203ACEC->unk2F8 = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_843FA80, 220, 156, 1);
if (spriteId != MAX_SPRITES)
{
gUnknown_203ACEC->unk2FC = &gSprites[spriteId];
StartSpriteAnim(gUnknown_203ACEC->unk2FC, 1);
}
sub_81023F8();
}
void sub_8102394(void)
{
gUnknown_203ACEC->unk2F8->invisible = !sub_80FFE64();
gUnknown_203ACEC->unk2FC->invisible = !sub_80FFE98();
}
void sub_81023F8(void)
{
gUnknown_203ACEC->unk2F8->invisible = TRUE;
gUnknown_203ACEC->unk2FC->invisible = TRUE;
}
void sub_8102428(void)
{
u16 windowId;
struct WindowTemplate template;
template.bg = 3;
template.tilemapLeft = 4;
template.tilemapTop = 11;
template.width = 24;
template.height = 2;
template.paletteNum = 11;
template.baseBlock = 0x030;
windowId = AddWindow(&template);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
sub_8100D84(windowId, 1, gUnknown_841EE2B, 0, 0, 0, NULL);
PutWindowTilemap(windowId);
}