easy_chat_3 finish decomp
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+270
-1
@@ -6,6 +6,7 @@
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#include "graphics.h"
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#include "menu.h"
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#include "new_menu_helpers.h"
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#include "strings.h"
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#include "text_window.h"
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struct Unk203A11C
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@@ -127,7 +128,7 @@ bool8 sub_81021B8(void);
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void sub_81021D4(void);
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void sub_810224C(void);
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void sub_81022B0(void);
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void sub_81022E0(u8 a0);
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void sub_81022E0(int a0);
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void sub_8102320(void);
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void sub_8102394(void);
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void sub_81023F8(void);
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@@ -450,6 +451,96 @@ const struct SpriteTemplate gUnknown_843FA20 = {
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.callback = SpriteCallbackDummy
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};
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const struct OamData gUnknown_843FA38 = {
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(64x64),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(64x64),
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.tileNum = 0x000,
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.priority = 3,
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.paletteNum = 0
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};
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const struct SpriteTemplate gUnknown_843FA40 = {
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.tileTag = 6,
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.paletteTag = 2,
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.oam = &gUnknown_843FA38,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy
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};
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const struct OamData gUnknown_843FA58 = {
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x8),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(32x8),
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.tileNum = 0x000,
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.priority = 1,
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.paletteNum = 0
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};
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const struct OamData gUnknown_843FA60 = {
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.mosaic = FALSE,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(16x16),
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.x = 0,
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.matrixNum = 0,
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.size = SPRITE_SIZE(16x16),
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.tileNum = 0x000,
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.priority = 1,
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.paletteNum = 0
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};
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const union AnimCmd gUnknown_843FA68[] = {
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ANIMCMD_FRAME(0, 0),
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ANIMCMD_END,
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};
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const union AnimCmd gUnknown_843FA70[] = {
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ANIMCMD_FRAME(4, 0),
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ANIMCMD_END,
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};
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const union AnimCmd *const gUnknown_843FA78[] = {
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gUnknown_843FA68,
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gUnknown_843FA70,
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};
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const struct SpriteTemplate gUnknown_843FA80 = {
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.tileTag = 3,
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.paletteTag = 2,
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.oam = &gUnknown_843FA58,
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.anims = gUnknown_843FA78,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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const struct SpriteTemplate gUnknown_843FA98 = {
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.tileTag = 2,
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.paletteTag = 2,
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.oam = &gUnknown_843FA60,
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.anims = gUnknown_843FA78,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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bool8 sub_80FFF80(void)
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{
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if (!sub_8100BF4())
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@@ -2020,3 +2111,181 @@ void sub_8101F80(void)
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gUnknown_203ACEC->unk2E4 = NULL;
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}
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}
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void sub_8101FAC(void)
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{
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u8 spriteId = CreateSprite(&gUnknown_843FA40, 208, 128, 6);
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gUnknown_203ACEC->unk2E8 = &gSprites[spriteId];
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gUnknown_203ACEC->unk2E8->pos2.x = -64;
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spriteId = CreateSprite(&gUnknown_843FA20, 208, 80, 5);
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gUnknown_203ACEC->unk2EC = &gSprites[spriteId];
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gUnknown_203ACEC->unk9 = 0;
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}
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bool8 sub_8102018(void)
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{
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switch (gUnknown_203ACEC->unk9)
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{
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default:
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return FALSE;
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case 0:
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gUnknown_203ACEC->unk2E8->pos2.x += 8;
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if (gUnknown_203ACEC->unk2E8->pos2.x >= 0)
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{
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gUnknown_203ACEC->unk2E8->pos2.x = 0;
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if (!sub_80FFE1C())
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
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else
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
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gUnknown_203ACEC->unk9++;
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}
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break;
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case 1:
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if (gUnknown_203ACEC->unk2EC->animEnded)
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{
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gUnknown_203ACEC->unk9 = 2;
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return FALSE;
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}
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}
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return TRUE;
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}
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void sub_81020AC(void)
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{
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gUnknown_203ACEC->unk9 = 0;
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 3);
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}
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bool8 sub_81020D0(void)
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{
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switch (gUnknown_203ACEC->unk9)
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{
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default:
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return FALSE;
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case 0:
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if (gUnknown_203ACEC->unk2EC->animEnded)
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gUnknown_203ACEC->unk9 = 1;
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break;
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case 1:
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gUnknown_203ACEC->unk2E8->pos2.x -= 8;
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if (gUnknown_203ACEC->unk2E8->pos2.x <= -64)
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{
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DestroySprite(gUnknown_203ACEC->unk2EC);
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DestroySprite(gUnknown_203ACEC->unk2E8);
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gUnknown_203ACEC->unk2EC = NULL;
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gUnknown_203ACEC->unk2E8 = NULL;
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gUnknown_203ACEC->unk9++;
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return FALSE;
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}
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}
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return TRUE;
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}
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void sub_810215C(void)
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{
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 4);
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}
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void sub_8102178(void)
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{
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if (!sub_80FFE1C())
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
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else
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StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
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}
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bool8 sub_81021B8(void)
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{
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return !gUnknown_203ACEC->unk2EC->animEnded;
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}
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void sub_81021D4(void)
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{
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u8 spriteId = CreateSprite(&gUnknown_843FA98, 96, 80, 0);
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if (spriteId != MAX_SPRITES)
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gUnknown_203ACEC->unk2F0 = &gSprites[spriteId];
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spriteId = CreateSprite(&gUnknown_843FA98, 96, 156, 0);
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if (spriteId != MAX_SPRITES)
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{
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gUnknown_203ACEC->unk2F4 = &gSprites[spriteId];
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gUnknown_203ACEC->unk2F4->vFlip = 1;
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}
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sub_81022B0();
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}
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void sub_810224C(void)
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{
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gUnknown_203ACEC->unk2F0->invisible = !sub_80FFE64();
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gUnknown_203ACEC->unk2F4->invisible = !sub_80FFE98();
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}
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void sub_81022B0(void)
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{
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gUnknown_203ACEC->unk2F0->invisible = TRUE;
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gUnknown_203ACEC->unk2F4->invisible = TRUE;
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}
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void sub_81022E0(int arg0)
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{
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if (!arg0)
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{
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gUnknown_203ACEC->unk2F0->pos1.x = 96;
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gUnknown_203ACEC->unk2F4->pos1.x = 96;
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}
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else
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{
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gUnknown_203ACEC->unk2F0->pos1.x = 120;
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gUnknown_203ACEC->unk2F4->pos1.x = 120;
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}
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}
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void sub_8102320(void)
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{
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u8 spriteId = CreateSprite(&gUnknown_843FA80, 220, 84, 1);
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if (spriteId != MAX_SPRITES)
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gUnknown_203ACEC->unk2F8 = &gSprites[spriteId];
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spriteId = CreateSprite(&gUnknown_843FA80, 220, 156, 1);
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if (spriteId != MAX_SPRITES)
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{
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gUnknown_203ACEC->unk2FC = &gSprites[spriteId];
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StartSpriteAnim(gUnknown_203ACEC->unk2FC, 1);
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}
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sub_81023F8();
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}
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void sub_8102394(void)
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{
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gUnknown_203ACEC->unk2F8->invisible = !sub_80FFE64();
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gUnknown_203ACEC->unk2FC->invisible = !sub_80FFE98();
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}
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void sub_81023F8(void)
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{
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gUnknown_203ACEC->unk2F8->invisible = TRUE;
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gUnknown_203ACEC->unk2FC->invisible = TRUE;
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}
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void sub_8102428(void)
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{
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u16 windowId;
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struct WindowTemplate template;
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template.bg = 3;
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template.tilemapLeft = 4;
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template.tilemapTop = 11;
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template.width = 24;
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template.height = 2;
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template.paletteNum = 11;
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template.baseBlock = 0x030;
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windowId = AddWindow(&template);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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sub_8100D84(windowId, 1, gUnknown_841EE2B, 0, 0, 0, NULL);
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PutWindowTilemap(windowId);
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}
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