easy_chat_3 finish decomp

This commit is contained in:
PikalaxALT
2020-03-08 09:49:07 -04:00
parent c81edda795
commit e1537a1d72
6 changed files with 273 additions and 733 deletions
+270 -1
View File
@@ -6,6 +6,7 @@
#include "graphics.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "strings.h"
#include "text_window.h"
struct Unk203A11C
@@ -127,7 +128,7 @@ bool8 sub_81021B8(void);
void sub_81021D4(void);
void sub_810224C(void);
void sub_81022B0(void);
void sub_81022E0(u8 a0);
void sub_81022E0(int a0);
void sub_8102320(void);
void sub_8102394(void);
void sub_81023F8(void);
@@ -450,6 +451,96 @@ const struct SpriteTemplate gUnknown_843FA20 = {
.callback = SpriteCallbackDummy
};
const struct OamData gUnknown_843FA38 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0x000,
.priority = 3,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_843FA40 = {
.tileTag = 6,
.paletteTag = 2,
.oam = &gUnknown_843FA38,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gUnknown_843FA58 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x8),
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
const struct OamData gUnknown_843FA60 = {
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = FALSE,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0x000,
.priority = 1,
.paletteNum = 0
};
const union AnimCmd gUnknown_843FA68[] = {
ANIMCMD_FRAME(0, 0),
ANIMCMD_END,
};
const union AnimCmd gUnknown_843FA70[] = {
ANIMCMD_FRAME(4, 0),
ANIMCMD_END,
};
const union AnimCmd *const gUnknown_843FA78[] = {
gUnknown_843FA68,
gUnknown_843FA70,
};
const struct SpriteTemplate gUnknown_843FA80 = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gUnknown_843FA58,
.anims = gUnknown_843FA78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct SpriteTemplate gUnknown_843FA98 = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gUnknown_843FA60,
.anims = gUnknown_843FA78,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
bool8 sub_80FFF80(void)
{
if (!sub_8100BF4())
@@ -2020,3 +2111,181 @@ void sub_8101F80(void)
gUnknown_203ACEC->unk2E4 = NULL;
}
}
void sub_8101FAC(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA40, 208, 128, 6);
gUnknown_203ACEC->unk2E8 = &gSprites[spriteId];
gUnknown_203ACEC->unk2E8->pos2.x = -64;
spriteId = CreateSprite(&gUnknown_843FA20, 208, 80, 5);
gUnknown_203ACEC->unk2EC = &gSprites[spriteId];
gUnknown_203ACEC->unk9 = 0;
}
bool8 sub_8102018(void)
{
switch (gUnknown_203ACEC->unk9)
{
default:
return FALSE;
case 0:
gUnknown_203ACEC->unk2E8->pos2.x += 8;
if (gUnknown_203ACEC->unk2E8->pos2.x >= 0)
{
gUnknown_203ACEC->unk2E8->pos2.x = 0;
if (!sub_80FFE1C())
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
else
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
gUnknown_203ACEC->unk9++;
}
break;
case 1:
if (gUnknown_203ACEC->unk2EC->animEnded)
{
gUnknown_203ACEC->unk9 = 2;
return FALSE;
}
}
return TRUE;
}
void sub_81020AC(void)
{
gUnknown_203ACEC->unk9 = 0;
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 3);
}
bool8 sub_81020D0(void)
{
switch (gUnknown_203ACEC->unk9)
{
default:
return FALSE;
case 0:
if (gUnknown_203ACEC->unk2EC->animEnded)
gUnknown_203ACEC->unk9 = 1;
break;
case 1:
gUnknown_203ACEC->unk2E8->pos2.x -= 8;
if (gUnknown_203ACEC->unk2E8->pos2.x <= -64)
{
DestroySprite(gUnknown_203ACEC->unk2EC);
DestroySprite(gUnknown_203ACEC->unk2E8);
gUnknown_203ACEC->unk2EC = NULL;
gUnknown_203ACEC->unk2E8 = NULL;
gUnknown_203ACEC->unk9++;
return FALSE;
}
}
return TRUE;
}
void sub_810215C(void)
{
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 4);
}
void sub_8102178(void)
{
if (!sub_80FFE1C())
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 1);
else
StartSpriteAnim(gUnknown_203ACEC->unk2EC, 2);
}
bool8 sub_81021B8(void)
{
return !gUnknown_203ACEC->unk2EC->animEnded;
}
void sub_81021D4(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA98, 96, 80, 0);
if (spriteId != MAX_SPRITES)
gUnknown_203ACEC->unk2F0 = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_843FA98, 96, 156, 0);
if (spriteId != MAX_SPRITES)
{
gUnknown_203ACEC->unk2F4 = &gSprites[spriteId];
gUnknown_203ACEC->unk2F4->vFlip = 1;
}
sub_81022B0();
}
void sub_810224C(void)
{
gUnknown_203ACEC->unk2F0->invisible = !sub_80FFE64();
gUnknown_203ACEC->unk2F4->invisible = !sub_80FFE98();
}
void sub_81022B0(void)
{
gUnknown_203ACEC->unk2F0->invisible = TRUE;
gUnknown_203ACEC->unk2F4->invisible = TRUE;
}
void sub_81022E0(int arg0)
{
if (!arg0)
{
gUnknown_203ACEC->unk2F0->pos1.x = 96;
gUnknown_203ACEC->unk2F4->pos1.x = 96;
}
else
{
gUnknown_203ACEC->unk2F0->pos1.x = 120;
gUnknown_203ACEC->unk2F4->pos1.x = 120;
}
}
void sub_8102320(void)
{
u8 spriteId = CreateSprite(&gUnknown_843FA80, 220, 84, 1);
if (spriteId != MAX_SPRITES)
gUnknown_203ACEC->unk2F8 = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_843FA80, 220, 156, 1);
if (spriteId != MAX_SPRITES)
{
gUnknown_203ACEC->unk2FC = &gSprites[spriteId];
StartSpriteAnim(gUnknown_203ACEC->unk2FC, 1);
}
sub_81023F8();
}
void sub_8102394(void)
{
gUnknown_203ACEC->unk2F8->invisible = !sub_80FFE64();
gUnknown_203ACEC->unk2FC->invisible = !sub_80FFE98();
}
void sub_81023F8(void)
{
gUnknown_203ACEC->unk2F8->invisible = TRUE;
gUnknown_203ACEC->unk2FC->invisible = TRUE;
}
void sub_8102428(void)
{
u16 windowId;
struct WindowTemplate template;
template.bg = 3;
template.tilemapLeft = 4;
template.tilemapTop = 11;
template.width = 24;
template.height = 2;
template.paletteNum = 11;
template.baseBlock = 0x030;
windowId = AddWindow(&template);
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
sub_8100D84(windowId, 1, gUnknown_841EE2B, 0, 0, 0, NULL);
PutWindowTilemap(windowId);
}