document battle_setup symbols

This commit is contained in:
jiangzhengwenjz
2019-10-19 03:14:17 +08:00
parent 34b440a358
commit e48725d9b5
39 changed files with 400 additions and 400 deletions
+3 -3
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@@ -10,8 +10,8 @@ nullsub_81: @ 80E75AC
bx lr
thumb_func_end nullsub_81
thumb_func_start SetControllerToOakOrOldman
SetControllerToOakOrOldman: @ 80E75B0
thumb_func_start SetControllerToOakOrOldMan
SetControllerToOakOrOldMan: @ 80E75B0
ldr r1, _080E75DC @ =gBattlerControllerFuncs
ldr r0, _080E75E0 @ =gActiveBattler
ldrb r0, [r0]
@@ -39,7 +39,7 @@ _080E75DC: .4byte gBattlerControllerFuncs
_080E75E0: .4byte gActiveBattler
_080E75E4: .4byte sub_80E75EC
_080E75E8: .4byte gBattleStruct
thumb_func_end SetControllerToOakOrOldman
thumb_func_end SetControllerToOakOrOldMan
thumb_func_start sub_80E75EC
sub_80E75EC: @ 80E75EC
+3 -3
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@@ -10,8 +10,8 @@ nullsub_99: @ 81560A0
bx lr
thumb_func_end nullsub_99
thumb_func_start SetControllerToPokedude
SetControllerToPokedude: @ 81560A4
thumb_func_start SetControllerToPokeDude
SetControllerToPokeDude: @ 81560A4
ldr r1, _081560C8 @ =gBattlerControllerFuncs
ldr r0, _081560CC @ =gActiveBattler
ldrb r0, [r0]
@@ -36,7 +36,7 @@ _081560CC: .4byte gActiveBattler
_081560D0: .4byte sub_81560DC
_081560D4: .4byte gBattleStruct
_081560D8: .4byte gSpecialVar_0x8004
thumb_func_end SetControllerToPokedude
thumb_func_end SetControllerToPokeDude
thumb_func_start sub_81560DC
sub_81560DC: @ 81560DC
+2 -2
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@@ -1917,7 +1917,7 @@ _080D81E8:
_080D8204: .4byte gBattleTypeFlags
_080D8208: .4byte gStringVar4
_080D820C:
bl sub_80806EC
bl GetTrainerALoseText
adds r4, r0, 0
b _080D8382
_080D8214:
@@ -1937,7 +1937,7 @@ _080D8214:
_080D8230: .4byte gBattleTypeFlags
_080D8234: .4byte gStringVar4
_080D8238:
bl sub_8080710
bl GetTrainerBLoseText
adds r4, r0, 0
b _080D8382
_080D8240:
+251 -251
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+3 -3
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@@ -1953,13 +1953,13 @@ _0806D7E2:
bx r1
thumb_func_end DoPoisonFieldEffect_step
thumb_func_start sub_806D7E8
sub_806D7E8: @ 806D7E8
thumb_func_start RestartWildEncounterImmunitySteps
RestartWildEncounterImmunitySteps: @ 806D7E8
push {lr}
bl sub_80832D4
pop {r0}
bx r0
thumb_func_end sub_806D7E8
thumb_func_end RestartWildEncounterImmunitySteps
thumb_func_start is_it_battle_time_3
is_it_battle_time_3: @ 806D7F4
+14 -14
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@@ -1989,7 +1989,7 @@ mapldr_080842E8: @ 80842E8
movs r1, 0
bl CreateTask
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _0808430C @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2092,7 +2092,7 @@ mapldr_08084390: @ 8084390
bl FieldObjectTurn
_080843D2:
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _080843F4 @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -2158,7 +2158,7 @@ sub_8084454: @ 8084454
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _0808447C @ =sub_8084484
movs r1, 0
bl CreateTask
@@ -2626,7 +2626,7 @@ _080847F4: .4byte gUnknown_83CC050
sub_80847F8: @ 80847F8
push {r4,lr}
adds r4, r0, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
ldrb r0, [r4, 0xA]
bl sub_809C448
@@ -2889,7 +2889,7 @@ sub_80849F4: @ 80849F4
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _08084A1C @ =sub_8084A24
movs r1, 0
bl CreateTask
@@ -3630,7 +3630,7 @@ sub_8084FA0: @ 8084FA0
push {r4,r5,lr}
adds r4, r0, 0
adds r5, r1, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
movs r0, 0
bl SetCameraPanningCallback
@@ -3977,7 +3977,7 @@ sub_8085244: @ 8085244
adds r5, r0, 0
adds r4, r1, 0
bl CameraObjectReset2
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085270 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
@@ -4239,7 +4239,7 @@ sub_8085440: @ 8085440
push {r4,r5,lr}
adds r5, r0, 0
adds r4, r1, 0
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
ldr r1, _0808546C @ =gPlayerAvatar
movs r0, 0x1
@@ -4482,7 +4482,7 @@ _0808561C:
sub_8085620: @ 8085620
push {lr}
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r0, _08085638 @ =sub_808563C
movs r1, 0x50
bl CreateTask
@@ -4969,7 +4969,7 @@ sub_80859D4: @ 80859D4
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085A14 @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -5198,7 +5198,7 @@ sub_8085BA8: @ 8085BA8
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl CameraObjectReset2
bl GetPlayerFacingDirection
lsls r0, 24
@@ -5435,7 +5435,7 @@ mapldr_08085D88: @ 8085D88
bl pal_fill_for_maplights
bl sub_8111CF0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08085DCC @ =gFieldCallback
movs r0, 0
str r0, [r1]
@@ -7000,7 +7000,7 @@ sub_80869C0: @ 80869C0
push {r6}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r5, _08086A18 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
@@ -7276,7 +7276,7 @@ sub_8086C00: @ 8086C00
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r1, _08086C20 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
+6 -6
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@@ -12214,8 +12214,8 @@ _0806360C:
bx r1
thumb_func_end sub_80635DC
thumb_func_start npc_set_running_behaviour_etc
npc_set_running_behaviour_etc: @ 8063610
thumb_func_start SetTrainerMovementType
SetTrainerMovementType: @ 8063610
push {r4,lr}
mov r12, r0
lsls r1, 24
@@ -12253,10 +12253,10 @@ npc_set_running_behaviour_etc: @ 8063610
.align 2, 0
_08063654: .4byte gSprites
_08063658: .4byte gUnknown_839FBC8
thumb_func_end npc_set_running_behaviour_etc
thumb_func_end SetTrainerMovementType
thumb_func_start npc_running_behaviour_by_direction
npc_running_behaviour_by_direction: @ 806365C
thumb_func_start GetTrainerFacingDirectionMovementType
GetTrainerFacingDirectionMovementType: @ 806365C
lsls r0, 24
lsrs r0, 24
ldr r1, _08063668 @ =gUnknown_83A649C
@@ -12265,7 +12265,7 @@ npc_running_behaviour_by_direction: @ 806365C
bx lr
.align 2, 0
_08063668: .4byte gUnknown_83A649C
thumb_func_end npc_running_behaviour_by_direction
thumb_func_end GetTrainerFacingDirectionMovementType
thumb_func_start npc_block_way__next_tile
npc_block_way__next_tile: @ 806366C
+2 -2
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@@ -3964,7 +3964,7 @@ sub_805D0F8: @ 805D0F8
lsls r4, 24
lsrs r4, 24
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl sav1_reset_battle_music_maybe
bl Overworld_ChangeMusicToDefault
ldr r2, _0805D148 @ =gPlayerAvatar
@@ -4005,7 +4005,7 @@ sub_805D154: @ 805D154
lsls r4, 24
lsrs r4, 24
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
ldr r2, _0805D19C @ =gPlayerAvatar
ldrb r1, [r2]
movs r0, 0xF7
+1 -1
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@@ -306,7 +306,7 @@ sub_807F028: @ 807F028
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
bl sav1_get_flash_used_on_map
bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
movs r5, 0
+1 -1
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@@ -5845,7 +5845,7 @@ _0810AD1E:
cmp r6, 0x1
bne _0810AD90
bl ScriptContext2_Enable
bl player_bitmagic
bl FreezeEventObjects
bl sub_805C270
bl sub_805C780
ldr r2, _0810AD88 @ =gSpecialVar_ItemId
+3 -3
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@@ -82,8 +82,8 @@ _0806896E:
bx r1
thumb_func_end FreezeMapObject
thumb_func_start player_bitmagic
player_bitmagic: @ 8068974
thumb_func_start FreezeEventObjects
FreezeEventObjects: @ 8068974
push {r4,r5,lr}
movs r4, 0
ldr r5, _080689A8 @ =gMapObjects
@@ -114,7 +114,7 @@ _08068998:
.align 2, 0
_080689A8: .4byte gMapObjects
_080689AC: .4byte gPlayerAvatar
thumb_func_end player_bitmagic
thumb_func_end FreezeEventObjects
thumb_func_start FreezeMapObjectsExceptOne
FreezeMapObjectsExceptOne: @ 80689B0
+6 -6
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@@ -1708,7 +1708,7 @@ sub_8055864: @ 8055864
bl TrySetMapSaveWarpStatus
bl sub_806E110
bl nullsub_74
bl sub_806D7E8
bl RestartWildEncounterImmunitySteps
adds r0, r5, 0
adds r1, r4, 0
bl sub_810C578
@@ -1771,7 +1771,7 @@ sub_8055920: @ 8055920
bl TrySetMapSaveWarpStatus
bl sub_806E110
bl nullsub_74
bl sub_806D7E8
bl RestartWildEncounterImmunitySteps
ldr r0, _080559A0 @ =gSaveBlock1Ptr
ldr r1, [r0]
movs r0, 0x4
@@ -2284,8 +2284,8 @@ _08055D28: .4byte gUnknown_83C68E0
_08055D2C: .4byte gSaveBlock1Ptr
thumb_func_end Overworld_SetFlashLevel
thumb_func_start sav1_get_flash_used_on_map
sav1_get_flash_used_on_map: @ 8055D30
thumb_func_start Overworld_GetFlashLevel
Overworld_GetFlashLevel: @ 8055D30
ldr r0, _08055D3C @ =gSaveBlock1Ptr
ldr r0, [r0]
adds r0, 0x30
@@ -2293,7 +2293,7 @@ sav1_get_flash_used_on_map: @ 8055D30
bx lr
.align 2, 0
_08055D3C: .4byte gSaveBlock1Ptr
thumb_func_end sav1_get_flash_used_on_map
thumb_func_end Overworld_GetFlashLevel
thumb_func_start SetCurrentMapLayout
SetCurrentMapLayout: @ 8055D40
@@ -3944,7 +3944,7 @@ VBlankCB_Field: @ 8056A14
thumb_func_start sub_8056A34
sub_8056A34: @ 8056A34
push {lr}
bl sav1_get_flash_used_on_map
bl Overworld_GetFlashLevel
lsls r0, 24
lsrs r0, 24
cmp r0, 0
+7 -7
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@@ -87,7 +87,7 @@ sub_8081B84: @ 8081B84
_08081BC0:
adds r0, r5, 0
adds r1, r6, 0
bl TrainerWantsBattle
bl ConfigureAndSetUpOneTrainerBattle
adds r0, r4, r5
lsls r0, 2
ldr r1, _08081BE0 @ =gMapObjects
@@ -718,16 +718,16 @@ _0808204A:
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl npc_set_running_behaviour_etc
bl SetTrainerMovementType
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
@@ -1277,17 +1277,17 @@ _0808246E:
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl npc_set_running_behaviour_etc
bl SetTrainerMovementType
ldr r4, [sp]
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl npc_running_behaviour_by_direction
bl GetTrainerFacingDirectionMovementType
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
+6 -6
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@@ -932,7 +932,7 @@ _08082DFA:
lsls r0, 24
cmp r0, 0
beq _08082E46
bl sub_807F78C
bl BattleSetup_StartRoamerBattle
movs r0, 0x1
b _08082E48
.align 2, 0
@@ -950,7 +950,7 @@ _08082E24:
cmp r0, 0x1
bne _08082E40
_08082E38:
bl sub_807F704
bl BattleSetup_StartWildBattle
movs r0, 0x1
b _08082E48
_08082E40:
@@ -999,7 +999,7 @@ sub_8082E54: @ 8082E54
lsrs r4, r0, 24
cmp r4, 0x1
bne _08082EB0
bl sub_807F704
bl BattleSetup_StartWildBattle
_08082E9C:
ldr r0, _08082EAC @ =gSpecialVar_Result
strh r4, [r0]
@@ -1079,7 +1079,7 @@ _08082F1C:
cmp r0, 0x1
bne _08082F44
_08082F3C:
bl sub_807F78C
bl BattleSetup_StartRoamerBattle
movs r0, 0x1
b _08082F6E
_08082F44:
@@ -1096,7 +1096,7 @@ _08082F44:
_08082F58:
movs r2, 0
bl sub_8082AEC
bl sub_807F704
bl BattleSetup_StartWildBattle
movs r0, 0x1
b _08082F6E
.align 2, 0
@@ -1160,7 +1160,7 @@ sub_8082FB0: @ 8082FB0
bl sub_8082B64
movs r0, 0xC
bl IncrementGameStat
bl sub_807F704
bl BattleSetup_StartWildBattle
pop {r4,r5}
pop {r0}
bx r0