document battle_setup symbols
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@@ -82,8 +82,8 @@ _0806896E:
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bx r1
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thumb_func_end FreezeMapObject
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thumb_func_start player_bitmagic
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player_bitmagic: @ 8068974
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thumb_func_start FreezeEventObjects
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FreezeEventObjects: @ 8068974
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push {r4,r5,lr}
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movs r4, 0
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ldr r5, _080689A8 @ =gMapObjects
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@@ -114,7 +114,7 @@ _08068998:
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.align 2, 0
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_080689A8: .4byte gMapObjects
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_080689AC: .4byte gPlayerAvatar
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thumb_func_end player_bitmagic
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thumb_func_end FreezeEventObjects
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thumb_func_start FreezeMapObjectsExceptOne
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FreezeMapObjectsExceptOne: @ 80689B0
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