document battle_setup symbols
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@@ -85,7 +85,7 @@ void sub_8063E28(struct MapObject *, struct Sprite *);
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void FieldObjectSetHeldMovement(struct MapObject *, u8);
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void npc_coords_shift_still(struct MapObject *);
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void sub_805FE7C(struct MapObject *, u8);
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void npc_set_running_behaviour_etc(struct MapObject *, u8);
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void SetTrainerMovementType(struct MapObject *, u8);
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u8 sub_80634F0(u8 direction);
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u8 sub_8063500(u8 a0);
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void EventObjectSetGraphicsId(struct MapObject *mapObject, u8 a1);
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