document battle_setup symbols

This commit is contained in:
jiangzhengwenjz
2019-10-19 03:14:17 +08:00
parent 34b440a358
commit e48725d9b5
39 changed files with 400 additions and 400 deletions
+7 -7
View File
@@ -85,9 +85,9 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
{
gBattlerControllerFuncs[0] = SetControllerToPokedude;
gBattlerControllerFuncs[0] = SetControllerToPokeDude;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToPokedude;
gBattlerControllerFuncs[1] = SetControllerToPokeDude;
gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlersCount = 2;
}
@@ -96,7 +96,7 @@ static void InitSinglePlayerBtlControllers(void)
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
gBattlerControllerFuncs[0] = SetControllerToSafari;
else if (gBattleTypeFlags & (BATTLE_TYPE_OLDMAN_TUTORIAL | BATTLE_TYPE_FIRST_BATTLE))
gBattlerControllerFuncs[0] = SetControllerToOakOrOldman;
gBattlerControllerFuncs[0] = SetControllerToOakOrOldMan;
else
gBattlerControllerFuncs[0] = SetControllerToPlayer;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
@@ -110,13 +110,13 @@ static void InitSinglePlayerBtlControllers(void)
gBattleMainFunc = BeginBattleIntro;
if (gBattleTypeFlags & BATTLE_TYPE_POKEDUDE)
{
gBattlerControllerFuncs[0] = SetControllerToPokedude;
gBattlerControllerFuncs[0] = SetControllerToPokeDude;
gBattlerPositions[0] = B_POSITION_PLAYER_LEFT;
gBattlerControllerFuncs[1] = SetControllerToPokedude;
gBattlerControllerFuncs[1] = SetControllerToPokeDude;
gBattlerPositions[1] = B_POSITION_OPPONENT_LEFT;
gBattlerControllerFuncs[2] = SetControllerToPokedude;
gBattlerControllerFuncs[2] = SetControllerToPokeDude;
gBattlerPositions[2] = B_POSITION_PLAYER_RIGHT;
gBattlerControllerFuncs[3] = SetControllerToPokedude;
gBattlerControllerFuncs[3] = SetControllerToPokeDude;
gBattlerPositions[3] = B_POSITION_OPPONENT_RIGHT;
gBattlersCount = MAX_BATTLERS_COUNT;
}