partially decompile pokemon.c
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@@ -1286,6 +1286,13 @@
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#define TRAINERS_FLAG_NO 0x356
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#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
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// TODO: Find what these are
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#define FLAG_UNK820 0x820
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#define FLAG_UNK824 0x824
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#define FLAG_UNK826 0x826
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#define FLAG_UNK843 0x843
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// SYSTEM FLAGS
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// 0x860
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