Merge pull request #16 from ProjectRevoTPP/text
finish decompiling text.c
@@ -89,6 +89,8 @@ tidy:
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rm -f $(ROM) $(ELF) $(MAP)
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rm -r build/*
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include graphics_file_rules.mk
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%.s: ;
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%.png: ;
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%.pal: ;
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@@ -1322,7 +1322,7 @@ _0813C2D4:
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bl GetKeypadIconTileOffset
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lsls r0, 24
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lsrs r0, 19
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ldr r1, _0813C344 @ =gUnknown_81EA700
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ldr r1, _0813C344 @ =gKeypadIconTiles
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adds r0, r1
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str r0, [sp, 0x14]
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add r1, sp, 0x14
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@@ -1365,7 +1365,7 @@ _0813C2D4:
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bl GetKeypadIconWidth
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b _0813C38E
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.align 2, 0
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_0813C344: .4byte gUnknown_81EA700
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_0813C344: .4byte gKeypadIconTiles
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_0813C348:
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mov r0, r9
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ldrb r1, [r0]
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@@ -1554,7 +1554,10 @@ gUnknown_83AC970:: @ 83AC970
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.incbin "baserom.gba", 0x3AC970, 0x20
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sFanfares:: @ 83AC990
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.incbin "baserom.gba", 0x3AC990, 0x278
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.incbin "baserom.gba", 0x3AC990, 0x40
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gUnknown_83AC9D0:: @ 83AC9D0
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.incbin "baserom.gba", 0x3AC9D0, 0x238
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gUnknown_83ACC08:: @ 83ACC08
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.incbin "baserom.gba", 0x3ACC08, 0x440
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|
After Width: | Height: | Size: 162 B |
|
After Width: | Height: | Size: 150 B |
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After Width: | Height: | Size: 159 B |
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After Width: | Height: | Size: 160 B |
|
After Width: | Height: | Size: 163 B |
|
After Width: | Height: | Size: 150 B |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 3.2 KiB |
|
After Width: | Height: | Size: 3.1 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 4.4 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 4.4 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 4.4 KiB |
|
After Width: | Height: | Size: 3.4 KiB |
|
After Width: | Height: | Size: 2.2 KiB |
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After Width: | Height: | Size: 297 B |
@@ -1,88 +0,0 @@
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.section .rodata
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gDownArrowTiles:: @ 81EA14C
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.incbin "baserom.gba", 0x1EA14C, 0x100
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gDarkDownArrowTiles:: @ 81EA24C
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.incbin "baserom.gba", 0x1EA24C, 0x400
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gDownArrowYCoords:: @ 81EA64C
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.incbin "baserom.gba", 0x1EA64C, 0x4
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gUnknown_81EA650:: @ 81EA650
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.incbin "baserom.gba", 0x1EA650, 0x4
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gGlyphWidthFuncs:: @ 81EA654
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.incbin "baserom.gba", 0x1EA654, 0x38
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gUnknown_81EA68C:: @ 81EA68C
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.incbin "baserom.gba", 0x1EA68C, 0x18
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gUnknown_81EA6A4:: @ 81EA6A4
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.incbin "baserom.gba", 0x1EA6A4, 0x10
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gUnknown_81EA6B4:: @ 81EA6B4
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.incbin "baserom.gba", 0x1EA6B4, 0x18
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gUnknown_81EA6CC:: @ 81EA6CC
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.incbin "baserom.gba", 0x1EA6CC, 0x34
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gUnknown_81EA700:: @ 81EA700
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.incbin "baserom.gba", 0x1EA700, 0x800
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gUnknown_81EAF00:: @ 81EAF00
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.incbin "baserom.gba", 0x1EAF00, 0x4000
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gUnknown_81EEF00:: @ 81EEF00
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.incbin "baserom.gba", 0x1EEF00, 0x200
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gUnknown_81EF100:: @ 81EF100
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.incbin "baserom.gba", 0x1EF100, 0x4000
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gUnknown_81F3100:: @ 81F3100
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.incbin "baserom.gba", 0x1F3100, 0x8000
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gUnknown_81FB100:: @ 81FB100
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.incbin "baserom.gba", 0x1FB100, 0x200
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gUnknown_81FB300:: @ 81FB300
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.incbin "baserom.gba", 0x1FB300, 0x4000
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gUnknown_81FF300:: @ 81FF300
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.incbin "baserom.gba", 0x1FF300, 0x8000
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gUnknown_8207300:: @ 8207300
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.incbin "baserom.gba", 0x207300, 0x200
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gUnknown_8207500:: @ 8207500
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.incbin "baserom.gba", 0x207500, 0x8000
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gUnknown_820F500:: @ 820F500
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.incbin "baserom.gba", 0x20F500, 0x118
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gUnknown_820F618:: @ 820F618
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.incbin "baserom.gba", 0x20F618, 0x8000
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gUnknown_8217618:: @ 8217618
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.incbin "baserom.gba", 0x217618, 0x200
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gUnknown_8217818:: @ 8217818
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.incbin "baserom.gba", 0x217818, 0x8000
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gUnknown_821F818:: @ 821F818
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.incbin "baserom.gba", 0x21F818, 0x118
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gUnknown_821F930:: @ 821F930
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.incbin "baserom.gba", 0x21F930, 0x8000
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gUnknown_8227930:: @ 8227930
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.incbin "baserom.gba", 0x227930, 0x200
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gUnknown_8227B30:: @ 8227B30
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.incbin "baserom.gba", 0x227B30, 0x8000
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gUnknown_822FB30:: @ 822FB30
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.incbin "baserom.gba", 0x22FB30, 0x118
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gUnknown_822FC48:: @ 822FC48
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.incbin "baserom.gba", 0x22FC48, 0x2000
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@@ -0,0 +1,34 @@
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FONTGFXDIR := data/graphics/fonts
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$(FONTGFXDIR)/font0_latin.latfont: $(FONTGFXDIR)/font0_latin.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font0_jap.fwjpnfont: $(FONTGFXDIR)/font0_jap.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font1_latin.latfont: $(FONTGFXDIR)/font1_latin.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font1_jap.fwjpnfont: $(FONTGFXDIR)/font1_jap.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font2_latin.latfont: $(FONTGFXDIR)/font2_latin.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font2_jap.fwjpnfont: $(FONTGFXDIR)/font2_jap.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font4_latin.latfont: $(FONTGFXDIR)/font4_latin.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font4_jap.fwjpnfont: $(FONTGFXDIR)/font4_jap.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font5_latin.latfont: $(FONTGFXDIR)/font5_latin.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font5_jap.fwjpnfont: $(FONTGFXDIR)/font5_jap.png
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$(GFX) $< $@
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$(FONTGFXDIR)/font9_jap.fwjpnfont: $(FONTGFXDIR)/font9_jap.png
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$(GFX) $< $@
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@@ -244,5 +244,9 @@ u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese);
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void DecompressGlyphFont9(u16 glyphId);
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u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese);
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u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese);
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void sub_80062B0(struct Sprite *sprite);
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#endif // GUARD_TEXT_H
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@@ -58,7 +58,6 @@ SECTIONS {
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asm/blit.o(.text);
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src/window_8bpp.o(.text);
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src/text.o(.text);
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asm/text.o(.text);
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src/sprite.o(.text);
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src/string_util.o(.text);
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asm/link.o(.text);
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@@ -364,7 +363,6 @@ SECTIONS {
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src/text_printer.o(.rodata);
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src/window.o(.rodata);
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src/text.o(.rodata);
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data/text.o(.rodata);
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src/sprite.o(.rodata);
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src/bg_regs.o(.rodata);
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src/string_util.o(.rodata);
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@@ -4,9 +4,12 @@
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#include "string_util.h"
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#include "window.h"
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#include "text.h"
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#include "sprite.h"
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extern u8 gGlyphInfo[0x90];
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extern u8 gUnknown_203ADFA;
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||||
extern u16 gUnknown_841F408[];
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extern const struct OamData gUnknown_83AC9D0;
|
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extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
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extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
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@@ -20,39 +23,359 @@ extern u8* UnkTextUtil_GetPtrI(u8 a1);
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TextFlags gTextFlags;
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extern const u8 gDownArrowTiles[];
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extern const u8 gDarkDownArrowTiles[];
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||||
extern const u8 gUnusedFRLGBlankedDownArrow[];
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||||
extern const u8 gUnusedFRLGDownArrow[];
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extern const u8 gDownArrowYCoords[];
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||||
extern const u8 gWindowVerticalScrollSpeeds[];
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||||
const u8 gDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow.4bpp");
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||||
const u8 gDarkDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow_RS.4bpp");
|
||||
const u8 gTinyArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow_2.4bpp");
|
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const u8 gTinyDarkDownArrowTiles[] = INCBIN_U8("data/graphics/fonts/down_arrow_RS_2.4bpp");
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const u8 gDoubleArrowTiles1[] = INCBIN_U8("data/graphics/fonts/down_arrow_3.4bpp");
|
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const u8 gDoubleArrowTiles2[] = INCBIN_U8("data/graphics/fonts/down_arrow_4.4bpp");
|
||||
|
||||
extern const struct GlyphWidthFunc gGlyphWidthFuncs[];
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const u8 gDownArrowYCoords[] = { 0x0, 0x10, 0x20, 0x10 };
|
||||
const u8 gWindowVerticalScrollSpeeds[] = { 0x1, 0x2 , 0x4 , 0x0 };
|
||||
|
||||
extern const struct KeypadIcon gKeypadIcons[];
|
||||
const struct GlyphWidthFunc gGlyphWidthFuncs[] = {
|
||||
{ 0x0, GetGlyphWidthFont0 },
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||||
{ 0x1, GetGlyphWidthFont1 },
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||||
{ 0x2, GetGlyphWidthFont2 },
|
||||
{ 0x3, GetGlyphWidthFont3 },
|
||||
{ 0x4, GetGlyphWidthFont4 },
|
||||
{ 0x5, GetGlyphWidthFont5 },
|
||||
{ 0x6, GetGlyphWidthFont6 }
|
||||
};
|
||||
|
||||
extern const u8 gKeypadIconTiles[];
|
||||
const struct SpriteSheet gUnknown_81EA68C[] =
|
||||
{
|
||||
{gDoubleArrowTiles1, sizeof(gDoubleArrowTiles1), 0x8000},
|
||||
{gDoubleArrowTiles2, sizeof(gDoubleArrowTiles2), 0x8000},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
extern const struct FontInfo gFontInfos[];
|
||||
const struct SpritePalette gUnknown_81EA6A4[] =
|
||||
{
|
||||
{gUnknown_841F408, 0x8000},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
extern const u8 gMenuCursorDimensions[][2];
|
||||
const struct SpriteTemplate gUnknown_81EA6B4 =
|
||||
{
|
||||
.tileTag = 0x8000,
|
||||
.paletteTag = 0x8000,
|
||||
.oam = &gUnknown_83AC9D0,
|
||||
.anims = gDummySpriteAnimTable,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = sub_80062B0,
|
||||
};
|
||||
|
||||
extern const u16 gFont9JapaneseGlyphs[];
|
||||
const struct KeypadIcon gKeypadIcons[] = {
|
||||
{ 0x0, 0x8, 0xC },
|
||||
{ 0x1, 0x8, 0xC },
|
||||
{ 0x2, 0x10, 0xC },
|
||||
{ 0x4, 0x10, 0xC },
|
||||
{ 0x6, 0x18, 0xC },
|
||||
{ 0x9, 0x18, 0xC },
|
||||
{ 0xC, 0x8, 0xC },
|
||||
{ 0xD, 0x8, 0xC },
|
||||
{ 0xE, 0x8, 0xC },
|
||||
{ 0xF, 0x8, 0xC },
|
||||
{ 0x20, 0x8, 0xC },
|
||||
{ 0x21, 0x8, 0xC },
|
||||
{ 0x22, 0x8, 0xC },
|
||||
};
|
||||
|
||||
extern const u16 gFont8LatinGlyphs[];
|
||||
extern const u8 gFont8LatinGlyphWidths[];
|
||||
extern const u16 gFont0LatinGlyphs[];
|
||||
extern const u8 gFont0LatinGlyphWidths[];
|
||||
extern const u16 gFont7LatinGlyphs[];
|
||||
extern const u8 gFont7LatinGlyphWidths[];
|
||||
extern const u16 gFont2LatinGlyphs[];
|
||||
extern const u8 gFont2LatinGlyphWidths[];
|
||||
extern const u16 gFont1LatinGlyphs[];
|
||||
extern const u8 gFont1LatinGlyphWidths[];
|
||||
extern const u16 gFont0JapaneseGlyphs[];
|
||||
extern const u16 gFont1JapaneseGlyphs[];
|
||||
extern const u16 gFont2JapaneseGlyphs[];
|
||||
extern const u8 gFont2JapaneseGlyphWidths[];
|
||||
const u8 gKeypadIconTiles[] = INCBIN_U8("data/graphics/fonts/keypad_icons.4bpp");
|
||||
|
||||
// Font 0
|
||||
const u16 gFont0LatinGlyphs[] = INCBIN_U16("data/graphics/fonts/font0_latin.latfont");
|
||||
const u8 gFont0LatinGlyphWidths[] =
|
||||
{
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04, 0x05, 0x04, 0x04, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x04, 0x05, 0x04, 0x04, 0x05, 0x05, 0x05, 0x06, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x08, 0x07, 0x08, 0x05, 0x05, 0x05, 0x05, 0x05, 0x08, 0x08, 0x07, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x07, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x08, 0x08, 0x08, 0x08, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x07, 0x07, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x08, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x08, 0x05, 0x08, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04, 0x05, 0x05, 0x05,
|
||||
0x05, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x04, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x08, 0x07, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05, 0x05,
|
||||
0x05, 0x05, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x05
|
||||
};
|
||||
const u16 gFont0JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font0_jap.fwjpnfont");
|
||||
|
||||
// Font 1
|
||||
const u16 gFont1LatinGlyphs[] = INCBIN_U16("data/graphics/fonts/font1_latin.latfont");
|
||||
const u8 gFont1LatinGlyphWidths[] =
|
||||
{
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x09, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0A, 0x08, 0x05, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x03, 0x03, 0x06,
|
||||
0x06, 0x08, 0x05, 0x09, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x04, 0x06, 0x05,
|
||||
0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x08, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x06
|
||||
};
|
||||
const u16 gFont1JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font1_jap.fwjpnfont");
|
||||
|
||||
// Font 2
|
||||
const u16 gFont2LatinGlyphs[] = INCBIN_U16("data/graphics/fonts/font2_latin.latfont");
|
||||
const u8 gFont2LatinGlyphWidths[] =
|
||||
{
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x09, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0A, 0x08, 0x05, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x03, 0x03, 0x06,
|
||||
0x06, 0x08, 0x05, 0x09, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x04, 0x06, 0x05,
|
||||
0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x08, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x06
|
||||
};
|
||||
const u16 gFont2JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font2_jap.fwjpnfont");
|
||||
const u8 gFont2JapaneseGlyphWidths[] =
|
||||
{
|
||||
0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x08, 0x07, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x05, 0x09, 0x0A, 0x0A, 0x0A, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x08,
|
||||
0x08, 0x08, 0x0A, 0x0A, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x02, 0x04, 0x06,
|
||||
0x03, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x00
|
||||
};
|
||||
|
||||
// Font 4
|
||||
const u16 gFont4LatinGlyphs[] = INCBIN_U16("data/graphics/fonts/font4_latin.latfont");
|
||||
const u8 gFont4LatinGlyphWidths[] =
|
||||
{
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x09, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0A, 0x08, 0x05, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x03, 0x03, 0x06,
|
||||
0x06, 0x08, 0x05, 0x09, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x04, 0x06, 0x05,
|
||||
0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x08, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x06
|
||||
};
|
||||
const u16 gFont4JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font4_jap.fwjpnfont");
|
||||
const u8 gFont4JapaneseGlyphWidths[] =
|
||||
{
|
||||
0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x08, 0x07, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x05, 0x09, 0x0A, 0x0A, 0x0A, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x08,
|
||||
0x08, 0x08, 0x0A, 0x0A, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x02, 0x04, 0x06,
|
||||
0x03, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x00
|
||||
};
|
||||
|
||||
// Font 5
|
||||
const u16 gFont5LatinGlyphs[] = INCBIN_U16("data/graphics/fonts/font5_latin.latfont");
|
||||
const u8 gFont5LatinGlyphWidths[] =
|
||||
{
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x09, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0A, 0x08, 0x05, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x04, 0x06, 0x08, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x08, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x03, 0x03, 0x06,
|
||||
0x06, 0x08, 0x05, 0x09, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x04, 0x06, 0x05,
|
||||
0x05, 0x06, 0x05, 0x06, 0x06, 0x06, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x08, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x06
|
||||
};
|
||||
const u16 gFont5JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font5_jap.fwjpnfont");
|
||||
const u8 gFont5JapaneseGlyphWidths[] =
|
||||
{
|
||||
0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x09, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x09, 0x08, 0x07, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x05, 0x09, 0x0A, 0x0A, 0x0A, 0x08, 0x0A, 0x0A, 0x0A, 0x0A, 0x08,
|
||||
0x08, 0x08, 0x0A, 0x0A, 0x08, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x05, 0x06, 0x06, 0x02, 0x04, 0x06,
|
||||
0x03, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06,
|
||||
0x06, 0x06, 0x05, 0x06, 0x06, 0x06, 0x06, 0x06, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A,
|
||||
0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x0A, 0x00
|
||||
};
|
||||
|
||||
// Font 9
|
||||
const u16 gFont9JapaneseGlyphs[] = INCBIN_U16("data/graphics/fonts/font9_jap.fwjpnfont");
|
||||
|
||||
u16 Font0Func(struct TextPrinter *textPrinter)
|
||||
{
|
||||
@@ -982,7 +1305,7 @@ _08005CD0:\n\
|
||||
ldrb r2, [r6, 0x1F]\n\
|
||||
cmp r2, 0\n\
|
||||
beq _08005D40\n\
|
||||
ldr r4, _08005D04 @ =gUnknown_81EA650\n\
|
||||
ldr r4, _08005D04 @ =gWindowVerticalScrollSpeeds\n\
|
||||
ldr r5, _08005D08 @ =gSaveBlock2Ptr\n\
|
||||
ldr r0, [r5]\n\
|
||||
ldrb r0, [r0, 0x14]\n\
|
||||
@@ -1004,7 +1327,7 @@ _08005CD0:\n\
|
||||
strb r0, [r6, 0x1F]\n\
|
||||
b _08005D36\n\
|
||||
.align 2, 0\n\
|
||||
_08005D04: .4byte gUnknown_81EA650\n\
|
||||
_08005D04: .4byte gWindowVerticalScrollSpeeds\n\
|
||||
_08005D08: .4byte gSaveBlock2Ptr\n\
|
||||
_08005D0C:\n\
|
||||
ldrb r0, [r6, 0x4]\n\
|
||||
@@ -1438,3 +1761,412 @@ u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
|
||||
RestoreTextColors(&colorBackup[0], &colorBackup[1], &colorBackup[2]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void sub_80062B0(struct Sprite *sprite)
|
||||
{
|
||||
if(sprite->data[0])
|
||||
{
|
||||
sprite->data[0]--;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprite->data[0] = 8;
|
||||
switch(sprite->data[1])
|
||||
{
|
||||
case 0:
|
||||
sprite->pos2.y = 0;
|
||||
break;
|
||||
case 1:
|
||||
sprite->pos2.y = 1;
|
||||
break;
|
||||
case 2:
|
||||
sprite->pos2.y = 2;
|
||||
break;
|
||||
case 3:
|
||||
sprite->pos2.y = 1;
|
||||
sprite->data[1] = 0;
|
||||
return;
|
||||
}
|
||||
sprite->data[1]++;
|
||||
}
|
||||
}
|
||||
|
||||
u8 sub_8006300(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority)
|
||||
{
|
||||
u8 spriteId;
|
||||
LoadSpriteSheet(&gUnknown_81EA68C[sheetId & 1]);
|
||||
LoadSpritePalette(gUnknown_81EA6A4);
|
||||
spriteId = CreateSprite(&gUnknown_81EA6B4, x + 3, y + 4, subpriority);
|
||||
gSprites[spriteId].oam.priority = (priority & 3);
|
||||
gSprites[spriteId].oam.matrixNum = 0;
|
||||
gSprites[spriteId].data[0] = 8;
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void sub_8006398(u8 spriteId)
|
||||
{
|
||||
DestroySprite(&gSprites[spriteId]);
|
||||
FreeSpriteTilesByTag(0x8000);
|
||||
FreeSpritePaletteByTag(0x8000);
|
||||
}
|
||||
|
||||
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y)
|
||||
{
|
||||
BlitBitmapRectToWindow(
|
||||
windowId,
|
||||
gKeypadIconTiles + (gKeypadIcons[keypadIconId].tile_offset * 0x20),
|
||||
0,
|
||||
0,
|
||||
0x80,
|
||||
0x80,
|
||||
x,
|
||||
y,
|
||||
gKeypadIcons[keypadIconId].width,
|
||||
gKeypadIcons[keypadIconId].height);
|
||||
return gKeypadIcons[keypadIconId].width;
|
||||
}
|
||||
|
||||
u8 GetKeypadIconTileOffset(u8 keypadIconId)
|
||||
{
|
||||
return gKeypadIcons[keypadIconId].tile_offset;
|
||||
}
|
||||
|
||||
u8 GetKeypadIconWidth(u8 keypadIconId)
|
||||
{
|
||||
return gKeypadIcons[keypadIconId].width;
|
||||
}
|
||||
|
||||
u8 GetKeypadIconHeight(u8 keypadIconId)
|
||||
{
|
||||
return gKeypadIcons[keypadIconId].height;
|
||||
}
|
||||
|
||||
void DecompressGlyphFont0(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
|
||||
if (isJapanese == 1)
|
||||
{
|
||||
glyphs = gFont0JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
gGlyphInfo[0x80] = 8;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont0LatinGlyphs + (0x10 * glyphId);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x40));
|
||||
gGlyphInfo[0x80] = gFont0LatinGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 13;
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont0(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
return 8;
|
||||
else
|
||||
return gFont0LatinGlyphWidths[glyphId];
|
||||
}
|
||||
|
||||
void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
|
||||
if (isJapanese == TRUE)
|
||||
{
|
||||
int eff;
|
||||
glyphs = gFont1JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & (eff = 0xF))); // shh, no questions, only matching now
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
gGlyphInfo[0x80] = 8;
|
||||
gGlyphInfo[0x81] = 16;
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont1LatinGlyphs + (0x20 * glyphId);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont1LatinGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
return 8;
|
||||
else
|
||||
return gFont1LatinGlyphWidths[glyphId];
|
||||
}
|
||||
|
||||
void DecompressGlyphFont2(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
int i;
|
||||
u8 lastColor;
|
||||
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// Game Freak, please. writing the same values over and over...
|
||||
gGlyphInfo[0x80] = 10;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont2JapaneseGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// but why
|
||||
gGlyphInfo[0x80] = gFont2LatinGlyphWidths[0];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont2LatinGlyphs + (0x20 * glyphId);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont2LatinGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont2(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if (isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
return 10;
|
||||
|
||||
return gFont2JapaneseGlyphWidths[glyphId];
|
||||
}
|
||||
else
|
||||
{
|
||||
return gFont2LatinGlyphWidths[glyphId];
|
||||
}
|
||||
}
|
||||
|
||||
void DecompressGlyphFont3(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
int i;
|
||||
u8 lastColor;
|
||||
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// Game Freak, please. writing the same values over and over...
|
||||
gGlyphInfo[0x80] = 10;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont2JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = 10;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
DecompressGlyphFont2(glyphId, isJapanese);
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont3(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
return 10;
|
||||
else
|
||||
return gFont2LatinGlyphWidths[glyphId];
|
||||
}
|
||||
|
||||
void DecompressGlyphFont4(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
int i;
|
||||
u8 lastColor;
|
||||
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// Game Freak, please. writing the same values over and over...
|
||||
gGlyphInfo[0x80] = 10;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont4JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont4JapaneseGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// but why
|
||||
gGlyphInfo[0x80] = gFont4LatinGlyphWidths[0];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont4LatinGlyphs + (0x20 * glyphId);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont4LatinGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont4(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
return 10;
|
||||
|
||||
return gFont4JapaneseGlyphWidths[glyphId];
|
||||
}
|
||||
else
|
||||
return gFont4LatinGlyphWidths[glyphId];
|
||||
}
|
||||
|
||||
void DecompressGlyphFont5(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
const u16* glyphs;
|
||||
int i;
|
||||
u8 lastColor;
|
||||
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// Game Freak, please. writing the same values over and over...
|
||||
gGlyphInfo[0x80] = 10;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont5JapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x88, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont5JapaneseGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(glyphId == 0)
|
||||
{
|
||||
lastColor = GetLastTextColor(2);
|
||||
|
||||
for(i = 0; i < 0x80; i++)
|
||||
{
|
||||
gGlyphInfo[i] = lastColor | lastColor << 4;
|
||||
// but why
|
||||
gGlyphInfo[0x80] = gFont5LatinGlyphWidths[0];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
glyphs = gFont5LatinGlyphs + (0x20 * glyphId);
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x8, (u16 *)(gGlyphInfo + 0x20));
|
||||
DecompressGlyphTile(glyphs + 0x10, (u16 *)(gGlyphInfo + 0x40));
|
||||
DecompressGlyphTile(glyphs + 0x18, (u16 *)(gGlyphInfo + 0x60));
|
||||
gGlyphInfo[0x80] = gFont5LatinGlyphWidths[glyphId];
|
||||
gGlyphInfo[0x81] = 14;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u32 GetGlyphWidthFont5(u16 glyphId, bool32 isJapanese)
|
||||
{
|
||||
if(isJapanese == TRUE)
|
||||
{
|
||||
if(glyphId == 0)
|
||||
return 10;
|
||||
|
||||
return gFont5JapaneseGlyphWidths[glyphId];
|
||||
}
|
||||
else
|
||||
return gFont5LatinGlyphWidths[glyphId];
|
||||
}
|
||||
|
||||
void DecompressGlyphFont9(u16 glyphId)
|
||||
{
|
||||
const u16* glyphs = gFont9JapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
|
||||
DecompressGlyphTile(glyphs, (u16 *)gGlyphInfo);
|
||||
DecompressGlyphTile(glyphs + 0x80, (u16 *)(gGlyphInfo + 0x40));
|
||||
gGlyphInfo[0x80] = 8;
|
||||
gGlyphInfo[0x81] = 12;
|
||||
}
|
||||
|
||||