partially decompile pokemon.c
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+1
-4
@@ -75,10 +75,7 @@ SECTIONS {
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asm/battle_controller_opponent.o(.text);
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asm/battle_ai_switch_items.o(.text);
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asm/battle_controller_link_opponent.o(.text);
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asm/pokemon_1.o(.text);
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asm/calculate_base_damage.o(.text);
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asm/pokemon_2.o(.text);
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asm/pokemon_item_effect.o(.text);
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src/pokemon.o(.text);
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asm/pokemon_3.o(.text);
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asm/trig.o(.text);
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src/random.o(.text);
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