Remove unused BF battle types, clarify Ghost battle type flags
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@@ -343,12 +343,12 @@ void BattleAI_SetupAIData(void)
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}
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else if (!(gBattleTypeFlags & (BATTLE_TYPE_TRAINER_TOWER | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER)) && (gTrainerBattleOpponent_A != SECRET_BASE_OPPONENT))
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{
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if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
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if (gBattleTypeFlags & BATTLE_TYPE_WILD_SCRIPTED)
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{
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AI_THINKING_STRUCT->aiFlags = AI_SCRIPT_CHECK_BAD_MOVE;
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return;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
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else if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY_FRLG)
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{
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AI_THINKING_STRUCT->aiFlags = (AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY);
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return;
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