title_screen through sub_80791C0

This commit is contained in:
PikalaxALT
2019-07-31 12:32:57 -04:00
parent ea8f529f2d
commit e96ecee460
9 changed files with 480 additions and 791 deletions
-687
View File
@@ -5,693 +5,6 @@
.text
thumb_func_start sub_8078D24
sub_8078D24: @ 8078D24
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _08078D5C
cmp r0, 0x1
bgt _08078D3A
cmp r0, 0
beq _08078D40
b _08078D9C
_08078D3A:
cmp r0, 0x2
beq _08078D84
b _08078D9C
_08078D40:
movs r0, 0x50
movs r1, 0x82
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
movs r0, 0x80
strh r0, [r4, 0x4]
movs r0, 0x80
bl sub_8079550
b _08078D78
_08078D5C:
ldrh r0, [r4, 0x4]
subs r0, 0x4
strh r0, [r4, 0x4]
movs r1, 0x4
ldrsh r0, [r4, r1]
bl sub_8079550
movs r1, 0x4
ldrsh r0, [r4, r1]
cmp r0, 0
bge _08078D9C
ldr r1, _08078D80 @ =gScanlineEffect
movs r0, 0x3
strb r0, [r1, 0x15]
_08078D78:
ldrh r0, [r4, 0x2]
adds r0, 0x1
strh r0, [r4, 0x2]
b _08078D9C
.align 2, 0
_08078D80: .4byte gScanlineEffect
_08078D84:
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x54
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
movs r1, 0x2
bl sub_8078C90
_08078D9C:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8078D24
thumb_func_start sub_8078DA4
sub_8078DA4: @ 8078DA4
push {r4-r7,lr}
sub sp, 0xC
adds r6, r0, 0
movs r1, 0x2
ldrsh r0, [r6, r1]
cmp r0, 0x9
bls _08078DB4
b _08078FB6
_08078DB4:
lsls r0, 2
ldr r1, _08078DC0 @ =_08078DC4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08078DC0: .4byte _08078DC4
.align 2, 0
_08078DC4:
.4byte _08078DEC
.4byte _08078DF2
.4byte _08078E24
.4byte _08078E40
.4byte _08078E80
.4byte _08078EA4
.4byte _08078ED4
.4byte _08078EF8
.4byte _08078F24
.4byte _08078F98
_08078DEC:
movs r0, 0
strh r0, [r6, 0x4]
b _08078F80
_08078DF2:
ldrh r0, [r6, 0x4]
adds r0, 0x1
strh r0, [r6, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA
bgt _08078E02
b _08078FB6
_08078E02:
ldr r0, _08078E20 @ =gPlttBufferUnfaded + 0x1A0
movs r1, 0x10
bl TintPalette_GrayScale2
movs r0, 0x80
lsls r0, 6
movs r1, 0
str r1, [sp]
movs r1, 0x9
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
b _08078F80
.align 2, 0
_08078E20: .4byte gPlttBufferUnfaded + 0x1A0
_08078E24:
ldr r0, _08078E3C @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
lsls r0, 24
lsrs r0, 24
cmp r0, 0
beq _08078E36
b _08078FB6
_08078E36:
strh r0, [r6, 0x4]
b _08078F80
.align 2, 0
_08078E3C: .4byte gPaletteFade
_08078E40:
ldrh r0, [r6, 0x4]
adds r0, 0x1
strh r0, [r6, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x24
bgt _08078E50
b _08078FB6
_08078E50:
ldr r0, _08078E78 @ =sub_80792C8
movs r1, 0x3
bl CreateTask
movs r0, 0x80
lsls r0, 6
movs r1, 0x4
negs r1, r1
ldr r2, _08078E7C @ =0x00007fde
str r2, [sp]
movs r4, 0
str r4, [sp, 0x4]
str r4, [sp, 0x8]
movs r2, 0x1
movs r3, 0x10
bl sub_80717A8
strh r4, [r6, 0x4]
b _08078F80
.align 2, 0
_08078E78: .4byte sub_80792C8
_08078E7C: .4byte 0x00007fde
_08078E80:
movs r0, 0
bl sub_807185C
adds r3, r0, 0
cmp r3, 0
beq _08078E8E
b _08078FB6
_08078E8E:
movs r0, 0x80
lsls r0, 6
movs r1, 0x4
negs r1, r1
ldr r2, _08078EA0 @ =0x00007fde
str r2, [sp]
str r3, [sp, 0x4]
str r3, [sp, 0x8]
b _08078F78
.align 2, 0
_08078EA0: .4byte 0x00007fde
_08078EA4:
ldrh r0, [r6, 0x4]
adds r0, 0x1
strh r0, [r6, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x14
bgt _08078EB4
b _08078FB6
_08078EB4:
movs r0, 0
strh r0, [r6, 0x4]
movs r0, 0x80
lsls r0, 6
movs r1, 0x4
negs r1, r1
ldr r2, _08078ED0 @ =0x00007fde
str r2, [sp]
movs r2, 0
str r2, [sp, 0x4]
str r2, [sp, 0x8]
movs r2, 0x1
movs r3, 0x10
b _08078F7C
.align 2, 0
_08078ED0: .4byte 0x00007fde
_08078ED4:
movs r0, 0
bl sub_807185C
adds r3, r0, 0
cmp r3, 0
bne _08078FB6
movs r0, 0x80
lsls r0, 6
movs r1, 0x4
negs r1, r1
ldr r2, _08078EF4 @ =0x00007fde
str r2, [sp]
str r3, [sp, 0x4]
str r3, [sp, 0x8]
b _08078F78
.align 2, 0
_08078EF4: .4byte 0x00007fde
_08078EF8:
ldrh r0, [r6, 0x4]
adds r0, 0x1
strh r0, [r6, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x14
ble _08078FB6
movs r0, 0
strh r0, [r6, 0x4]
movs r0, 0x80
lsls r0, 6
movs r1, 0x3
negs r1, r1
ldr r2, _08078F20 @ =0x00007fde
str r2, [sp]
movs r2, 0
str r2, [sp, 0x4]
str r2, [sp, 0x8]
movs r3, 0x10
b _08078F7C
.align 2, 0
_08078F20: .4byte 0x00007fde
_08078F24:
movs r0, 0
bl sub_807185C
adds r7, r0, 0
cmp r7, 0
bne _08078FB6
movs r0, 0x1
strh r0, [r6, 0xA]
bl sub_80799F0
movs r4, 0x80
lsls r4, 9
lsls r4, r0
ldr r0, _08078F88 @ =0x00001fff
orrs r4, r0
ldr r5, _08078F8C @ =0x00007fde
adds r0, r4, 0
movs r1, 0x10
adds r2, r5, 0
bl BlendPalettes
str r5, [sp]
adds r0, r4, 0
movs r1, 0x1
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r0, 0
bl ShowBg
ldr r0, _08078F90 @ =gUnknown_8EAD5E8
ldr r1, _08078F94 @ =gPlttBufferUnfaded + 0x1A0
movs r2, 0x10
bl CpuSet
movs r0, 0x80
lsls r0, 6
str r5, [sp]
str r7, [sp, 0x4]
str r7, [sp, 0x8]
movs r1, 0x1
_08078F78:
movs r2, 0xF
movs r3, 0
_08078F7C:
bl sub_80717A8
_08078F80:
ldrh r0, [r6, 0x2]
adds r0, 0x1
strh r0, [r6, 0x2]
b _08078FB6
.align 2, 0
_08078F88: .4byte 0x00001fff
_08078F8C: .4byte 0x00007fde
_08078F90: .4byte gUnknown_8EAD5E8
_08078F94: .4byte gPlttBufferUnfaded + 0x1A0
_08078F98:
movs r0, 0
bl sub_807185C
cmp r0, 0
bne _08078FB6
ldr r0, _08078FC0 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _08078FB6
adds r0, r6, 0
movs r1, 0x3
bl sub_8078C90
_08078FB6:
add sp, 0xC
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08078FC0: .4byte gPaletteFade
thumb_func_end sub_8078DA4
thumb_func_start sub_8078FC4
sub_8078FC4: @ 8078FC4
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0
beq _08078FD6
cmp r0, 0x1
beq _08079004
b _08079094
_08078FD6:
movs r0, 0x1
bl HelpSystem_SetSomeVariable2
ldr r0, _0807902C @ =sub_807941C
movs r1, 0
bl CreateTask
ldr r0, _08079030 @ =sub_8079840
movs r1, 0x5
bl CreateTask
bl sub_80790A0
bl sub_8079A40
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0xC]
bl sub_812B484
ldrh r0, [r4, 0x2]
adds r0, 0x1
strh r0, [r4, 0x2]
_08079004:
ldr r2, _08079034 @ =gMain
ldrh r1, [r2, 0x2C]
movs r0, 0x46
ands r0, r1
cmp r0, 0x46
bne _08079040
ldrb r0, [r4, 0xC]
bl sub_8079A88
ldr r0, _08079038 @ =sub_8078C24
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
ldr r0, _0807903C @ =sub_80796CC
bl SetMainCallback2
b _08079094
.align 2, 0
_0807902C: .4byte sub_807941C
_08079030: .4byte sub_8079840
_08079034: .4byte gMain
_08079038: .4byte sub_8078C24
_0807903C: .4byte sub_80796CC
_08079040:
movs r0, 0x6
ands r0, r1
cmp r0, 0x6
bne _0807906C
ldrb r0, [r4, 0xC]
bl sub_8079A88
ldr r0, _08079064 @ =sub_8078C24
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
ldr r0, _08079068 @ =sub_80796E8
bl SetMainCallback2
b _08079094
.align 2, 0
_08079064: .4byte sub_8078C24
_08079068: .4byte sub_80796E8
_0807906C:
ldrh r1, [r2, 0x2E]
movs r0, 0x9
ands r0, r1
cmp r0, 0
beq _08079080
adds r0, r4, 0
movs r1, 0x5
bl sub_8078C90
b _08079094
_08079080:
ldr r0, _0807909C @ =sub_8078BEC
bl FuncIsActiveTask
lsls r0, 24
cmp r0, 0
bne _08079094
adds r0, r4, 0
movs r1, 0x4
bl sub_8078C90
_08079094:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0807909C: .4byte sub_8078BEC
thumb_func_end sub_8078FC4
thumb_func_start sub_80790A0
sub_80790A0: @ 80790A0
push {lr}
movs r1, 0x80
lsls r1, 8
movs r0, 0
bl SetGpuRegBits
ldr r1, _080790C8 @ =0x00003f1f
movs r0, 0x4A
bl SetGpuReg
movs r0, 0x50
movs r1, 0x81
bl SetGpuReg
movs r0, 0x54
movs r1, 0xD
bl SetGpuReg
pop {r0}
bx r0
.align 2, 0
_080790C8: .4byte 0x00003f1f
thumb_func_end sub_80790A0
thumb_func_start sub_80790CC
sub_80790CC: @ 80790CC
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0x4
bhi _080791B0
lsls r0, 2
ldr r1, _080790E4 @ =_080790E8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080790E4: .4byte _080790E8
.align 2, 0
_080790E8:
.4byte _080790FC
.4byte _08079104
.4byte _0807913C
.4byte _08079170
.4byte _08079198
_080790FC:
ldrb r0, [r4, 0xC]
bl sub_8079A88
b _0807918C
_08079104:
ldr r0, _08079138 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _080791B0
ldrb r0, [r4, 0xC]
bl sub_8079AA8
adds r5, r0, 0
cmp r5, 0
bne _080791B0
movs r0, 0xA
bl FadeOutMapMusic
movs r0, 0x1
negs r0, r0
str r5, [sp]
movs r1, 0x3
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
bl sub_8079528
b _0807918C
.align 2, 0
_08079138: .4byte gPaletteFade
_0807913C:
bl IsNotWaitingForBGMStop
lsls r0, 24
cmp r0, 0
beq _080791B0
ldr r0, _08079168 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0
bne _080791B0
ldr r0, _0807916C @ =sub_807941C
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
strh r5, [r4, 0x4]
b _0807918C
.align 2, 0
_08079168: .4byte gPaletteFade
_0807916C: .4byte sub_807941C
_08079170:
ldrh r0, [r4, 0x4]
adds r0, 0x1
strh r0, [r4, 0x4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x13
ble _080791B0
ldr r0, _08079194 @ =sub_807941C
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_0807918C:
ldrh r0, [r4, 0x2]
adds r0, 0x1
strh r0, [r4, 0x2]
b _080791B0
.align 2, 0
_08079194: .4byte sub_807941C
_08079198:
bl sub_812B478
ldr r0, _080791B8 @ =sub_8078C24
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
ldr r0, _080791BC @ =sub_80EC864
bl SetMainCallback2
_080791B0:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080791B8: .4byte sub_8078C24
_080791BC: .4byte sub_80EC864
thumb_func_end sub_80790CC
thumb_func_start sub_80791C0
sub_80791C0: @ 80791C0
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
movs r1, 0x2
ldrsh r0, [r4, r1]
cmp r0, 0x1
beq _08079204
cmp r0, 0x1
bgt _080791D8
cmp r0, 0
beq _080791DE
b _080792A6
_080791D8:
cmp r0, 0x2
beq _08079248
b _080792A6
_080791DE:
ldr r0, _08079200 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0
bne _080792A6
.ifdef FIRERED
movs r0, 0x6 @ CHARIZARD
.else
movs r0, 0x3 @ VENUSAUR
.endif
movs r1, 0
bl PlayCry1
ldrb r0, [r4, 0xC]
bl sub_8079A88
strh r5, [r4, 0x4]
b _08079238
.align 2, 0
_08079200: .4byte gPaletteFade
_08079204:
ldrh r1, [r4, 0x4]
movs r2, 0x4
ldrsh r0, [r4, r2]
cmp r0, 0x59
bgt _08079214
adds r0, r1, 0x1
strh r0, [r4, 0x4]
b _080792A6
_08079214:
ldrb r0, [r4, 0xC]
bl sub_8079AA8
cmp r0, 0
bne _080792A6
ldr r0, _08079240 @ =0x0fffffff
ldr r1, _08079244 @ =0x00007fff
str r1, [sp]
movs r1, 0
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
bl sub_8079528
movs r0, 0x4
bl FadeOutBGM
_08079238:
ldrh r0, [r4, 0x2]
adds r0, 0x1
strh r0, [r4, 0x2]
b _080792A6
.align 2, 0
_08079240: .4byte 0x0fffffff
_08079244: .4byte 0x00007fff
_08079248:
ldr r0, _080792B0 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _080792A6
bl SeedRngAndSetTrainerId
bl SetSaveBlocksPointers
bl ResetMenuAndMonGlobals
bl Save_ResetSaveCounters
movs r0, 0
bl Save_LoadGameData
ldr r0, _080792B4 @ =gSaveFileStatus
ldrh r0, [r0]
cmp r0, 0
beq _08079276
cmp r0, 0x2
bne _0807927A
_08079276:
bl Sav2_ClearSetDefault
_0807927A:
ldr r0, _080792B8 @ =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x15]
lsls r0, 31
lsrs r0, 31
bl SetPokemonCryStereo
ldr r0, _080792BC @ =gHeap
movs r1, 0xE0
lsls r1, 9
bl InitHeap
ldr r0, _080792C0 @ =sub_800C300
bl SetMainCallback2
ldr r0, _080792C4 @ =sub_8078C24
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_080792A6:
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080792B0: .4byte gPaletteFade
_080792B4: .4byte gSaveFileStatus
_080792B8: .4byte gSaveBlock2Ptr
_080792BC: .4byte gHeap
_080792C0: .4byte sub_800C300
_080792C4: .4byte sub_8078C24
thumb_func_end sub_80791C0
thumb_func_start sub_80792C8
sub_80792C8: @ 80792C8
push {r4,r5,lr}
-88
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@@ -1,88 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnknown_83BF64C:: @ 83BF64C
.incbin "data/graphics/title_screen/unk_83bf64c.4bpp.lz"
gUnknown_83BF77C::
.incbin "data/graphics/title_screen/unk_83bf77c.gbapal"
gUnknown_83BF79C::
.incbin "data/graphics/title_screen/unk_83bf79c.4bpp.lz"
gUnknown_83BFA14::
.incbin "data/graphics/title_screen/unk_83bfa14.4bpp.lz"
gOamData_83BFAB4::
.4byte 0x40000000, 0x00000c00
gSpriteAnims_83BFABC::
obj_image_anim_frame 0x0, 0x3
obj_image_anim_frame 0x4, 0x6
obj_image_anim_frame 0x8, 0x6
obj_image_anim_frame 0xc, 0x6
obj_image_anim_frame 0x10, 0x6
obj_image_anim_frame 0x14, 0x6
obj_image_anim_frame 0x18, 0x6
obj_image_anim_frame 0x1c, 0x6
obj_image_anim_frame 0x20, 0x6
obj_image_anim_frame 0x24, 0x6
obj_image_anim_end
gSpriteAnims_83BFAE8::
obj_image_anim_frame 0x18, 0x6
obj_image_anim_frame 0x1c, 0x6
obj_image_anim_frame 0x20, 0x6
obj_image_anim_frame 0x24, 0x6
obj_image_anim_end
gSpriteAnimTable_83BFAFC::
.4byte gSpriteAnims_83BFABC
.4byte gSpriteAnims_83BFAE8
gUnknown_83BFB04:: @ 83BFB04
spr_template 0, 0, gOamData_83BFAB4, gSpriteAnimTable_83BFAFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_83BFB1C:: @ 83BFB1C
spr_template 1, 0, gOamData_83BFAB4, gSpriteAnimTable_83BFAFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gOamData_83BFB34::
.4byte 0xc0008000, 0x00000000
gUnknown_83BFB3C:: @ 83BFB3C
spr_template 2, 2, gOamData_83BFB34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gOamData_83BFB54::
.4byte 0xc0000800, 0x00000000
gUnknown_83BFB5C:: @ 83BFB5C
spr_template 3, 2, gOamData_83BFB54, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
gUnknown_83BFB74:: @ 83BFB74
.4byte 0x000009f0
.4byte 0x000011e5
.4byte 0x000021da
.4byte 0x000031cf
gUnknown_83BFB84:: @ 83BFB84
.4byte sub_8078C9C
.4byte sub_8078D24
.4byte sub_8078DA4
.4byte sub_8078FC4
.4byte sub_80790CC
.4byte sub_80791C0
gUnknown_83BFB9C:: @ 83BFB9C
obj_tiles gUnknown_83BF79C, 0x500, 0
obj_tiles gUnknown_83BFA14, 0x500, 1
obj_tiles gUnknown_8EAE4A8, 0x400, 2
obj_tiles gUnknown_83BF64C, 0x800, 3
gUnknown_83BFBBC:: @ 83BFBBC
obj_pal gUnknown_83BF77C, 0
obj_pal gUnknown_8EAE488, 2
null_obj_pal
gUnknown_83BFBD4:: @ 83BFBD4
.incbin "baserom.gba", 0x3BFBD4, 0xF
+13
View File
@@ -961,4 +961,17 @@ extern const u8 gFile_graphics_items_icon_palettes_sapphire_palette[];
extern const u8 gFile_graphics_items_icons_return_to_field_arrow_sheet[];
extern const u8 gFile_graphics_items_icon_palettes_return_to_field_arrow_palette[];
// title_screen
extern const u16 gUnknown_8EAB6C4[];
extern const u8 gUnknown_8EAB8C4[];
extern const u8 gUnknown_8EAD390[];
extern const u16 gUnknown_8EAD5E8[];
extern const u8 gUnknown_8EAD608[];
extern const u8 gUnknown_8EADEE4[];
extern const u16 gUnknown_8EAE094[];
extern const u8 gUnknown_8EAE0B4[];
extern const u8 gUnknown_8EAE374[];
extern const u16 gUnknown_8EAE488[];
extern const u8 gUnknown_8EAE4A8[];
#endif //GUARD_GRAPHICS_H
+6
View File
@@ -0,0 +1,6 @@
#ifndef GUARD_INTRO_H
#define GUARD_INTRO_H
void sub_80EC864(void);
#endif //GUARD_INTRO_H
+1
View File
@@ -66,6 +66,7 @@ void RestoreSerialTimer3IntrHandlers(void);
void SetVBlankCounter1Ptr(u32 *ptr);
void DisableVBlankCounter1(void);
void StartTimer1(void);
void SeedRngAndSetTrainerId(void);
extern const char RomHeaderGameCode[4];
extern const char RomHeaderSoftwareVersion;
+6
View File
@@ -0,0 +1,6 @@
#ifndef GUARD_MAIN_MENU_H
#define GUARD_MAIN_MENU_H
void sub_800C300(void);
#endif //GUARD_MAIN_MENU_H
+3
View File
@@ -71,7 +71,10 @@ void BlendPalettes(u32, u8, u16);
void BlendPalettesUnfaded(u32, u8, u16);
void sub_80716F8(const u16 *, u16 *, u16, u8);
void TintPalette_GrayScale(u16 *, u16);
void TintPalette_GrayScale2(u16 *, u16);
void TintPalette_SepiaTone(u16 *, u16);
void sub_80717A8(u32, s8, u8, u8, u16, u8, u8);
bool32 sub_807185C(u8);
extern struct PaletteFadeControl gPaletteFade;
-1
View File
@@ -407,7 +407,6 @@ SECTIONS {
data/map_events.o(.rodata);
data/battle_anim_status_effects.o(.rodata);
src/title_screen.o(.rodata);
data/title_screen.o(.rodata);
data/field_weather.o(.rodata);
data/data_835B488.o(.rodata);
src/item_menu_icons.o(.rodata);
+451 -15
View File
@@ -8,7 +8,32 @@
#include "new_menu_helpers.h"
#include "m4a.h"
#include "scanline_effect.h"
#include "graphics.h"
#include "help_system.h"
#include "intro.h"
#include "load_save.h"
#include "sound.h"
#include "new_game.h"
#include "save.h"
#include "main_menu.h"
#include "constants/songs.h"
#include "constants/species.h"
enum TitleScreenScene
{
TITLESCREENSCENE_INIT = 0,
TITLESCREENSCENE_FLASHSPRITE,
TITLESCREENSCENE_FADEIN,
TITLESCREENSCENE_RUN,
TITLESCREENSCEEN_RESTART,
TITLESCREENSCENE_CRY
};
#if defined(FIRERED)
#define TITLE_SPECIES SPECIES_CHARIZARD
#elif defined(LEAFGREEN)
#define TITLE_SPECIES SPECIES_VENUSAUR
#endif
EWRAM_DATA u8 gUnknown_2037F30 = 0;
@@ -22,28 +47,190 @@ void sub_8078C9C(s16 * data);
void sub_8078D24(s16 * data);
void sub_8078DA4(s16 * data);
void sub_8078FC4(s16 * data);
void sub_80790A0(void);
void sub_80790CC(s16 * data);
void sub_80791C0(s16 * data);
void sub_8079708(void);
void sub_80792C8(u8 taskId);
void sub_807941C(u8 taskId);
void sub_8079528(void);
void sub_8079550(s16 a0);
void sub_8079620(void);
void sub_8079648(void);
void sub_80796CC(void);
void sub_80796E8(void);
void sub_8079708(void);
void sub_8079840(u8 taskId);
u32 sub_80799F0(void);
void sub_8079A10(s16 a0);
u8 sub_8079A40(void);
void sub_8079A88(u8 spriteId);
bool32 sub_8079AA8(u8 spriteId);
// bg3
const u8 gUnknown_83BF58C[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
const u8 gUnknown_83BF5A8[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
extern const struct BgTemplate gUnknown_83BFB74[4];
extern const void (*const gUnknown_83BFB84[])(s16 * data);
/*graphics.h*/
extern const u16 gUnknown_8EAB6C4[];
extern const u8 gUnknown_8EAB8C4[];
extern const u8 gUnknown_8EAD390[];
extern const u16 gUnknown_8EAD5E8[];
extern const u8 gUnknown_8EAD608[];
extern const u8 gUnknown_8EADEE4[];
extern const u16 gUnknown_8EAE094[];
extern const u8 gUnknown_8EAE0B4[];
extern const u8 gUnknown_8EAE374[];
//sprites
const u8 gUnknown_83BF64C[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
const u16 gUnknown_83BF77C[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
const u8 gUnknown_83BF79C[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
const u8 gUnknown_83BFA14[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
const struct OamData gOamData_83BFAB4 = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_1,
.tileNum = 0,
.priority = 3,
.paletteNum = 0
};
const union AnimCmd gSpriteAnims_83BFABC[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 6),
ANIMCMD_FRAME(0x08, 6),
ANIMCMD_FRAME(0x0c, 6),
ANIMCMD_FRAME(0x10, 6),
ANIMCMD_FRAME(0x14, 6),
ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6),
ANIMCMD_FRAME(0x24, 6),
ANIMCMD_END
};
const union AnimCmd gSpriteAnims_83BFAE8[] = {
ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6),
ANIMCMD_FRAME(0x24, 6),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83BFAFC[] = {
gSpriteAnims_83BFABC,
gSpriteAnims_83BFAE8
};
const struct SpriteTemplate gUnknown_83BFB04 = {
.tileTag = 0,
.paletteTag = 0,
.oam = &gOamData_83BFAB4,
.anims = gSpriteAnimTable_83BFAFC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct SpriteTemplate gUnknown_83BFB1C = {
.tileTag = 1,
.paletteTag = 0,
.oam = &gOamData_83BFAB4,
.anims = gSpriteAnimTable_83BFAFC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gOamData_83BFB34 = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_V_RECTANGLE,
.size = ST_OAM_SIZE_3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_83BFB3C = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gOamData_83BFB34,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gOamData_83BFB54 = {
.objMode = ST_OAM_OBJ_WINDOW,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_83BFB5C = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gOamData_83BFB54,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct BgTemplate gUnknown_83BFB74[] = {
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 1, // 8bpp
.priority = 0,
.baseTile = 0
}, {
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 1,
.baseTile = 0
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 2,
.baseTile = 0
}, {
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 3,
.baseTile = 0
}
};
void (*const gUnknown_83BFB84[])(s16 * data) = {
sub_8078C9C,
sub_8078D24,
sub_8078DA4,
sub_8078FC4,
sub_80790CC,
sub_80791C0
};
const struct CompressedSpriteSheet gUnknown_83BFB9C[] = {
{(const void *)gUnknown_83BF79C, 0x500, 0},
{(const void *)gUnknown_83BFA14, 0x500, 1},
{(const void *)gUnknown_8EAE4A8, 0x400, 2},
{(const void *)gUnknown_83BF64C, 0x800, 3}
};
const struct SpritePalette gUnknown_83BFBBC[] = {
{gUnknown_83BF77C, 0},
{gUnknown_8EAE488, 2},
{}
};
const u8 gUnknown_83BFBD4[] = {
0x04, 0x10, 0x1a, 0x20, 0x30, 0xc8, 0xd8, 0xe0, 0xe8, 0x3c, 0x4c, 0x5c, 0x6c, 0x80, 0x90
};
void CB2_InitTitleScreen(void)
{
@@ -155,7 +342,7 @@ void sub_8078C24(u8 taskId)
sub_8079620();
sub_8079648();
sub_8079A10(data[5]);
sub_8078C90(data, 3);
sub_8078C90(data, TITLESCREENSCENE_RUN);
}
else
{
@@ -188,5 +375,254 @@ void sub_8078C9C(s16 * data)
ScanlineEffect_SetParams(params);
sub_8078C90(data, 1);
sub_8078C90(data, TITLESCREENSCENE_FLASHSPRITE);
}
void sub_8078D24(s16 * data)
{
switch (data[1])
{
case 0:
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0);
data[2] = 0x80;
sub_8079550(0x80);
data[1]++;
break;
case 1:
data[2] -= 4;
sub_8079550(data[2]);
if (data[2] < 0)
{
gScanlineEffect.state = 3;
data[1]++;
}
break;
case 2:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
sub_8078C90(data, TITLESCREENSCENE_FADEIN);
}
}
void sub_8078DA4(s16 * data)
{
u32 r4;
switch (data[1])
{
case 0:
data[2] = 0;
data[1]++;
break;
case 1:
data[2]++;
if (data[2] > 10)
{
TintPalette_GrayScale2(gPlttBufferUnfaded + 0xD0, 0x10);
BeginNormalPaletteFade(0x00002000, 9, 0x10, 0, RGB_BLACK);
data[1]++;
}
break;
case 2:
if (!gPaletteFade.active)
{
data[2] = 0;
data[1]++;
}
break;
case 3:
data[2]++;
if (data[2] > 36)
{
CreateTask(sub_80792C8, 3);
sub_80717A8(0x2000, -4, 0x01, 0x10, RGB(30, 30, 31), 0, 0);
data[2] = 0;
data[1]++;
}
break;
case 4:
if (!sub_807185C(0))
{
sub_80717A8(0x2000, -4, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 5:
data[2]++;
if (data[2] > 20)
{
data[2] = 0;
sub_80717A8(0x2000, -4, 0x01, 0x10, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 6:
if (!sub_807185C(0))
{
sub_80717A8(0x2000, -4, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 7:
data[2]++;
if (data[2] > 20)
{
data[2] = 0;
sub_80717A8(0x2000, -3, 0x00, 0x10, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 8:
if (!sub_807185C(0))
{
data[5] = 1;
r4 = (0x10000 << sub_80799F0()) | 0x00001FFF;
BlendPalettes(r4, 0x10, RGB(30, 30, 31));
BeginNormalPaletteFade(r4, 1, 0x10, 0x00, RGB(30, 30, 31));
ShowBg(0);
CpuCopy16(gUnknown_8EAD5E8, gPlttBufferUnfaded + 0xD0, 0x20);
sub_80717A8(0x2000, 1, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 9:
if (!sub_807185C(0) && !gPaletteFade.active)
{
sub_8078C90(data, TITLESCREENSCENE_RUN);
}
break;
}
}
#define KEYSTROKE_DELSAVE (B_BUTTON | SELECT_BUTTON | DPAD_UP)
#define KEYSTROKE_BERRY_FIX (B_BUTTON | SELECT_BUTTON)
void sub_8078FC4(s16 * data)
{
switch (data[1])
{
case 0:
HelpSystem_SetSomeVariable2(1);
CreateTask(sub_807941C, 0);
CreateTask(sub_8079840, 5);
sub_80790A0();
data[6] = sub_8079A40();
sub_812B484();
data[1]++;
// fallthrough
case 1:
if (JOY_HELD(KEYSTROKE_DELSAVE) == KEYSTROKE_DELSAVE)
{
sub_8079A88(data[6]);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80796CC);
}
else if (JOY_HELD(KEYSTROKE_BERRY_FIX) == KEYSTROKE_BERRY_FIX)
{
sub_8079A88(data[6]);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80796E8);
}
else if (JOY_NEW(A_BUTTON | START_BUTTON))
{
sub_8078C90(data, TITLESCREENSCENE_CRY);
}
else if (!FuncIsActiveTask(sub_8078BEC))
{
sub_8078C90(data, TITLESCREENSCEEN_RESTART);
}
break;
}
}
void sub_80790A0(void)
{
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
SetGpuReg(REG_OFFSET_WINOUT, WIN_RANGE(0x3F, 0x1F));
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 13);
}
void sub_80790CC(s16 * data)
{
switch (data[1])
{
case 0:
sub_8079A88(data[6]);
data[1]++;
break;
case 1:
if (!gPaletteFade.active && !sub_8079AA8(data[6]))
{
FadeOutMapMusic(10);
BeginNormalPaletteFade(0xFFFFFFFF, 3, 0, 0x10, RGB_BLACK);
sub_8079528();
data[1]++;
}
break;
case 2:
if (IsNotWaitingForBGMStop() && !gPaletteFade.active)
{
DestroyTask(FindTaskIdByFunc(sub_807941C));
data[2] = 0;
data[1]++;
}
break;
case 3:
data[2]++;
if (data[2] >= 20)
{
DestroyTask(FindTaskIdByFunc(sub_807941C));
data[1]++;
}
break;
case 4:
sub_812B478();
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80EC864);
break;
}
}
void sub_80791C0(s16 * data)
{
switch (data[1])
{
case 0:
if (!gPaletteFade.active)
{
PlayCry1(TITLE_SPECIES, 0);
sub_8079A88(data[6]);
data[2] = 0;
data[1]++;
}
break;
case 1:
if (data[2] < 90)
data[2]++;
else if (!sub_8079AA8(data[6]))
{
BeginNormalPaletteFade(0x0FFFFFFF, 0, 0, 0x10, RGB_WHITE);
sub_8079528();
FadeOutBGM(4);
data[1]++;
}
break;
case 2:
if (!gPaletteFade.active)
{
SeedRngAndSetTrainerId();
SetSaveBlocksPointers();
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(0);
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
InitHeap(gHeap, HEAP_SIZE);
SetMainCallback2(sub_800C300);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
}
break;
}
}