title_screen through sub_80791C0

This commit is contained in:
PikalaxALT
2019-07-31 12:32:57 -04:00
parent ea8f529f2d
commit e96ecee460
9 changed files with 480 additions and 791 deletions
+451 -15
View File
@@ -8,7 +8,32 @@
#include "new_menu_helpers.h"
#include "m4a.h"
#include "scanline_effect.h"
#include "graphics.h"
#include "help_system.h"
#include "intro.h"
#include "load_save.h"
#include "sound.h"
#include "new_game.h"
#include "save.h"
#include "main_menu.h"
#include "constants/songs.h"
#include "constants/species.h"
enum TitleScreenScene
{
TITLESCREENSCENE_INIT = 0,
TITLESCREENSCENE_FLASHSPRITE,
TITLESCREENSCENE_FADEIN,
TITLESCREENSCENE_RUN,
TITLESCREENSCEEN_RESTART,
TITLESCREENSCENE_CRY
};
#if defined(FIRERED)
#define TITLE_SPECIES SPECIES_CHARIZARD
#elif defined(LEAFGREEN)
#define TITLE_SPECIES SPECIES_VENUSAUR
#endif
EWRAM_DATA u8 gUnknown_2037F30 = 0;
@@ -22,28 +47,190 @@ void sub_8078C9C(s16 * data);
void sub_8078D24(s16 * data);
void sub_8078DA4(s16 * data);
void sub_8078FC4(s16 * data);
void sub_80790A0(void);
void sub_80790CC(s16 * data);
void sub_80791C0(s16 * data);
void sub_8079708(void);
void sub_80792C8(u8 taskId);
void sub_807941C(u8 taskId);
void sub_8079528(void);
void sub_8079550(s16 a0);
void sub_8079620(void);
void sub_8079648(void);
void sub_80796CC(void);
void sub_80796E8(void);
void sub_8079708(void);
void sub_8079840(u8 taskId);
u32 sub_80799F0(void);
void sub_8079A10(s16 a0);
u8 sub_8079A40(void);
void sub_8079A88(u8 spriteId);
bool32 sub_8079AA8(u8 spriteId);
// bg3
const u8 gUnknown_83BF58C[] = INCBIN_U8("data/graphics/title_screen/unk_83BF58C.4bpp.lz");
const u8 gUnknown_83BF5A8[] = INCBIN_U8("data/graphics/title_screen/unk_83BF5A8.bin.lz");
extern const struct BgTemplate gUnknown_83BFB74[4];
extern const void (*const gUnknown_83BFB84[])(s16 * data);
/*graphics.h*/
extern const u16 gUnknown_8EAB6C4[];
extern const u8 gUnknown_8EAB8C4[];
extern const u8 gUnknown_8EAD390[];
extern const u16 gUnknown_8EAD5E8[];
extern const u8 gUnknown_8EAD608[];
extern const u8 gUnknown_8EADEE4[];
extern const u16 gUnknown_8EAE094[];
extern const u8 gUnknown_8EAE0B4[];
extern const u8 gUnknown_8EAE374[];
//sprites
const u8 gUnknown_83BF64C[] = INCBIN_U8("data/graphics/title_screen/unk_83bf64c.4bpp.lz");
const u16 gUnknown_83BF77C[] = INCBIN_U16("data/graphics/title_screen/unk_83bf77c.gbapal");
const u8 gUnknown_83BF79C[] = INCBIN_U8("data/graphics/title_screen/unk_83bf79c.4bpp.lz");
const u8 gUnknown_83BFA14[] = INCBIN_U8("data/graphics/title_screen/unk_83bfa14.4bpp.lz");
const struct OamData gOamData_83BFAB4 = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_1,
.tileNum = 0,
.priority = 3,
.paletteNum = 0
};
const union AnimCmd gSpriteAnims_83BFABC[] = {
ANIMCMD_FRAME(0x00, 3),
ANIMCMD_FRAME(0x04, 6),
ANIMCMD_FRAME(0x08, 6),
ANIMCMD_FRAME(0x0c, 6),
ANIMCMD_FRAME(0x10, 6),
ANIMCMD_FRAME(0x14, 6),
ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6),
ANIMCMD_FRAME(0x24, 6),
ANIMCMD_END
};
const union AnimCmd gSpriteAnims_83BFAE8[] = {
ANIMCMD_FRAME(0x18, 6),
ANIMCMD_FRAME(0x1c, 6),
ANIMCMD_FRAME(0x20, 6),
ANIMCMD_FRAME(0x24, 6),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_83BFAFC[] = {
gSpriteAnims_83BFABC,
gSpriteAnims_83BFAE8
};
const struct SpriteTemplate gUnknown_83BFB04 = {
.tileTag = 0,
.paletteTag = 0,
.oam = &gOamData_83BFAB4,
.anims = gSpriteAnimTable_83BFAFC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct SpriteTemplate gUnknown_83BFB1C = {
.tileTag = 1,
.paletteTag = 0,
.oam = &gOamData_83BFAB4,
.anims = gSpriteAnimTable_83BFAFC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gOamData_83BFB34 = {
.objMode = ST_OAM_OBJ_NORMAL,
.shape = ST_OAM_V_RECTANGLE,
.size = ST_OAM_SIZE_3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_83BFB3C = {
.tileTag = 2,
.paletteTag = 2,
.oam = &gOamData_83BFB34,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gOamData_83BFB54 = {
.objMode = ST_OAM_OBJ_WINDOW,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_3,
.tileNum = 0,
.priority = 0,
.paletteNum = 0
};
const struct SpriteTemplate gUnknown_83BFB5C = {
.tileTag = 3,
.paletteTag = 2,
.oam = &gOamData_83BFB54,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct BgTemplate gUnknown_83BFB74[] = {
{
.bg = 0,
.charBaseIndex = 0,
.mapBaseIndex = 31,
.screenSize = 0,
.paletteMode = 1, // 8bpp
.priority = 0,
.baseTile = 0
}, {
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 1,
.baseTile = 0
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 29,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 2,
.baseTile = 0
}, {
.bg = 3,
.charBaseIndex = 3,
.mapBaseIndex = 28,
.screenSize = 0,
.paletteMode = 0, // 4bpp
.priority = 3,
.baseTile = 0
}
};
void (*const gUnknown_83BFB84[])(s16 * data) = {
sub_8078C9C,
sub_8078D24,
sub_8078DA4,
sub_8078FC4,
sub_80790CC,
sub_80791C0
};
const struct CompressedSpriteSheet gUnknown_83BFB9C[] = {
{(const void *)gUnknown_83BF79C, 0x500, 0},
{(const void *)gUnknown_83BFA14, 0x500, 1},
{(const void *)gUnknown_8EAE4A8, 0x400, 2},
{(const void *)gUnknown_83BF64C, 0x800, 3}
};
const struct SpritePalette gUnknown_83BFBBC[] = {
{gUnknown_83BF77C, 0},
{gUnknown_8EAE488, 2},
{}
};
const u8 gUnknown_83BFBD4[] = {
0x04, 0x10, 0x1a, 0x20, 0x30, 0xc8, 0xd8, 0xe0, 0xe8, 0x3c, 0x4c, 0x5c, 0x6c, 0x80, 0x90
};
void CB2_InitTitleScreen(void)
{
@@ -155,7 +342,7 @@ void sub_8078C24(u8 taskId)
sub_8079620();
sub_8079648();
sub_8079A10(data[5]);
sub_8078C90(data, 3);
sub_8078C90(data, TITLESCREENSCENE_RUN);
}
else
{
@@ -188,5 +375,254 @@ void sub_8078C9C(s16 * data)
ScanlineEffect_SetParams(params);
sub_8078C90(data, 1);
sub_8078C90(data, TITLESCREENSCENE_FLASHSPRITE);
}
void sub_8078D24(s16 * data)
{
switch (data[1])
{
case 0:
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0);
data[2] = 0x80;
sub_8079550(0x80);
data[1]++;
break;
case 1:
data[2] -= 4;
sub_8079550(data[2]);
if (data[2] < 0)
{
gScanlineEffect.state = 3;
data[1]++;
}
break;
case 2:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
sub_8078C90(data, TITLESCREENSCENE_FADEIN);
}
}
void sub_8078DA4(s16 * data)
{
u32 r4;
switch (data[1])
{
case 0:
data[2] = 0;
data[1]++;
break;
case 1:
data[2]++;
if (data[2] > 10)
{
TintPalette_GrayScale2(gPlttBufferUnfaded + 0xD0, 0x10);
BeginNormalPaletteFade(0x00002000, 9, 0x10, 0, RGB_BLACK);
data[1]++;
}
break;
case 2:
if (!gPaletteFade.active)
{
data[2] = 0;
data[1]++;
}
break;
case 3:
data[2]++;
if (data[2] > 36)
{
CreateTask(sub_80792C8, 3);
sub_80717A8(0x2000, -4, 0x01, 0x10, RGB(30, 30, 31), 0, 0);
data[2] = 0;
data[1]++;
}
break;
case 4:
if (!sub_807185C(0))
{
sub_80717A8(0x2000, -4, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 5:
data[2]++;
if (data[2] > 20)
{
data[2] = 0;
sub_80717A8(0x2000, -4, 0x01, 0x10, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 6:
if (!sub_807185C(0))
{
sub_80717A8(0x2000, -4, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 7:
data[2]++;
if (data[2] > 20)
{
data[2] = 0;
sub_80717A8(0x2000, -3, 0x00, 0x10, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 8:
if (!sub_807185C(0))
{
data[5] = 1;
r4 = (0x10000 << sub_80799F0()) | 0x00001FFF;
BlendPalettes(r4, 0x10, RGB(30, 30, 31));
BeginNormalPaletteFade(r4, 1, 0x10, 0x00, RGB(30, 30, 31));
ShowBg(0);
CpuCopy16(gUnknown_8EAD5E8, gPlttBufferUnfaded + 0xD0, 0x20);
sub_80717A8(0x2000, 1, 0x0F, 0x00, RGB(30, 30, 31), 0, 0);
data[1]++;
}
break;
case 9:
if (!sub_807185C(0) && !gPaletteFade.active)
{
sub_8078C90(data, TITLESCREENSCENE_RUN);
}
break;
}
}
#define KEYSTROKE_DELSAVE (B_BUTTON | SELECT_BUTTON | DPAD_UP)
#define KEYSTROKE_BERRY_FIX (B_BUTTON | SELECT_BUTTON)
void sub_8078FC4(s16 * data)
{
switch (data[1])
{
case 0:
HelpSystem_SetSomeVariable2(1);
CreateTask(sub_807941C, 0);
CreateTask(sub_8079840, 5);
sub_80790A0();
data[6] = sub_8079A40();
sub_812B484();
data[1]++;
// fallthrough
case 1:
if (JOY_HELD(KEYSTROKE_DELSAVE) == KEYSTROKE_DELSAVE)
{
sub_8079A88(data[6]);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80796CC);
}
else if (JOY_HELD(KEYSTROKE_BERRY_FIX) == KEYSTROKE_BERRY_FIX)
{
sub_8079A88(data[6]);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80796E8);
}
else if (JOY_NEW(A_BUTTON | START_BUTTON))
{
sub_8078C90(data, TITLESCREENSCENE_CRY);
}
else if (!FuncIsActiveTask(sub_8078BEC))
{
sub_8078C90(data, TITLESCREENSCEEN_RESTART);
}
break;
}
}
void sub_80790A0(void)
{
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
SetGpuReg(REG_OFFSET_WINOUT, WIN_RANGE(0x3F, 0x1F));
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 13);
}
void sub_80790CC(s16 * data)
{
switch (data[1])
{
case 0:
sub_8079A88(data[6]);
data[1]++;
break;
case 1:
if (!gPaletteFade.active && !sub_8079AA8(data[6]))
{
FadeOutMapMusic(10);
BeginNormalPaletteFade(0xFFFFFFFF, 3, 0, 0x10, RGB_BLACK);
sub_8079528();
data[1]++;
}
break;
case 2:
if (IsNotWaitingForBGMStop() && !gPaletteFade.active)
{
DestroyTask(FindTaskIdByFunc(sub_807941C));
data[2] = 0;
data[1]++;
}
break;
case 3:
data[2]++;
if (data[2] >= 20)
{
DestroyTask(FindTaskIdByFunc(sub_807941C));
data[1]++;
}
break;
case 4:
sub_812B478();
DestroyTask(FindTaskIdByFunc(sub_8078C24));
SetMainCallback2(sub_80EC864);
break;
}
}
void sub_80791C0(s16 * data)
{
switch (data[1])
{
case 0:
if (!gPaletteFade.active)
{
PlayCry1(TITLE_SPECIES, 0);
sub_8079A88(data[6]);
data[2] = 0;
data[1]++;
}
break;
case 1:
if (data[2] < 90)
data[2]++;
else if (!sub_8079AA8(data[6]))
{
BeginNormalPaletteFade(0x0FFFFFFF, 0, 0, 0x10, RGB_WHITE);
sub_8079528();
FadeOutBGM(4);
data[1]++;
}
break;
case 2:
if (!gPaletteFade.active)
{
SeedRngAndSetTrainerId();
SetSaveBlocksPointers();
ResetMenuAndMonGlobals();
Save_ResetSaveCounters();
Save_LoadGameData(0);
if (gSaveFileStatus == SAVE_STATUS_EMPTY || gSaveFileStatus == SAVE_STATUS_INVALID)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
InitHeap(gHeap, HEAP_SIZE);
SetMainCallback2(sub_800C300);
DestroyTask(FindTaskIdByFunc(sub_8078C24));
}
break;
}
}