battle_anim_mons

This commit is contained in:
jiangzhengwenjz
2019-10-05 03:06:45 +08:00
parent eef286808a
commit e9cdb63903
44 changed files with 3147 additions and 7178 deletions
+13 -13
View File
@@ -155,7 +155,7 @@ sub_80EEC0C: @ 80EEC0C
mov r0, sp
ldrb r0, [r0, 0x9]
ldr r1, _080EEDD8 @ =gFile_graphics_battle_anims_masks_unknown_D2EC24_tilemap
bl sub_807543C
bl AnimLoadCompressedBgTilemap
mov r0, sp
ldrb r0, [r0, 0x9]
ldr r1, _080EEDDC @ =gFile_graphics_battle_anims_masks_unknown_D2EC24_sheet
@@ -855,7 +855,7 @@ _080EF2E6:
movs r3, 0
bl SetSpriteRotScale
adds r0, r5, 0
bl sub_8076440
bl SetBattlerSpriteYOffsetFromYScale
movs r0, 0x1C
ldrsh r1, [r4, r0]
ldr r0, _080EF314 @ =0x000002cf
@@ -1585,7 +1585,7 @@ sub_80EF8C0: @ 80EF8C0
ldr r0, _080EF8E8 @ =0x0000ffd8
strh r0, [r4, 0x38]
adds r0, r4, 0
bl sub_8075068
bl InitAnimArcTranslation
ldr r0, _080EF8EC @ =sub_80EF8F0
str r0, [r4, 0x1C]
pop {r4}
@@ -1601,7 +1601,7 @@ sub_80EF8F0: @ 80EF8F0
push {r4,r5,lr}
sub sp, 0x4
adds r4, r0, 0
bl AnimateBallThrow
bl TranslateAnimHorizontalArc
lsls r0, 24
cmp r0, 0
beq _080EF99E
@@ -2804,7 +2804,7 @@ _080F01F2:
ldrsb r0, [r1, r0]
strh r0, [r5, 0x38]
adds r0, r5, 0
bl sub_8075068
bl InitAnimArcTranslation
add r4, r10
ldr r0, _080F0270 @ =sub_80F0278
str r0, [r4]
@@ -2849,7 +2849,7 @@ sub_80F0278: @ 80F0278
orrs r0, r1
strb r0, [r3]
adds r0, r4, 0
bl AnimateBallThrow
bl TranslateAnimHorizontalArc
lsls r0, 24
cmp r0, 0
beq _080F02A8
@@ -3204,9 +3204,9 @@ sub_80F052C: @ 80F052C
movs r0, 0x20
strh r0, [r4, 0x38]
adds r0, r4, 0
bl sub_8075068
bl InitAnimArcTranslation
adds r0, r4, 0
bl sub_80750C8
bl TranslateAnimVerticalArc
ldr r0, _080F0570 @ =sub_80F0574
str r0, [r4, 0x1C]
pop {r4}
@@ -3220,7 +3220,7 @@ _080F0570: .4byte sub_80F0574
sub_80F0574: @ 80F0574
push {r4,lr}
adds r4, r0, 0
bl sub_80750C8
bl TranslateAnimVerticalArc
lsls r0, 24
cmp r0, 0
bne _080F0590
@@ -5317,7 +5317,7 @@ _080F15F0:
_080F15F6:
ldr r0, _080F1610 @ =gBattleAnimAttacker
ldrb r0, [r0]
bl sub_80768B0
bl GetBattlerSpriteBGPriorityRank
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -5982,7 +5982,7 @@ sub_80F1B3C: @ 80F1B3C
push {r4,r5,lr}
adds r4, r0, 0
movs r1, 0
bl sub_8075160
bl InitSpritePosToAnimAttacker
movs r0, 0x1E
strh r0, [r4, 0x2E]
movs r0, 0x1
@@ -6011,7 +6011,7 @@ sub_80F1B3C: @ 80F1B3C
ldr r0, _080F1BB4 @ =0x0000ffe0
strh r0, [r4, 0x38]
adds r0, r4, 0
bl sub_8075068
bl InitAnimArcTranslation
ldr r2, _080F1BB8 @ =gSprites
ldr r1, _080F1BBC @ =gBattlerSpriteIds
ldr r0, _080F1BC0 @ =gBattleAnimAttacker
@@ -6074,7 +6074,7 @@ _080F1C00: .4byte sub_80F1C04
sub_80F1C04: @ 80F1C04
push {r4,lr}
adds r4, r0, 0
bl AnimateBallThrow
bl TranslateAnimHorizontalArc
lsls r0, 24
cmp r0, 0
beq _080F1C26