battle_anim_mons
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@@ -67,7 +67,7 @@ void EndBounceEffect(u8 bank, bool8 b);
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void sub_8039E44(struct Sprite *sprite);
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void sub_8039E60(struct Sprite *sprite);
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void sub_8039E84(struct Sprite *sprite);
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void sub_8039E9C(struct Sprite *sprite);
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void sub_801236C(struct Sprite *sprite);
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void BeginBattleIntro(void);
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void SwitchInClearSetData(void);
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void FaintClearSetData(void);
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