Merge branch 'master' of https://github.com/pret/pokefirered into ubfix

This commit is contained in:
Kurausukun
2021-07-03 17:02:32 -04:00
5 changed files with 29 additions and 21 deletions
+19 -11
View File
@@ -1165,7 +1165,8 @@ BattleScript_EffectLeechSeed::
pause 0x20
ppreduce
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck .+6, ACC_CURR_MOVE
accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE
BattleScript_DoLeechSeed::
setseeded
attackanimation
waitanimation
@@ -1605,10 +1606,11 @@ BattleScript_EffectSandstorm::
BattleScript_EffectRollout::
attackcanceler
attackstring
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutHit
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy
ppreduce
BattleScript_RolloutCheckAccuracy::
accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE
BattleScript_RolloutHit::
accuracycheck .+6, ACC_CURR_MOVE
typecalc2
rolloutdamagecalculation
goto BattleScript_HitFromCritCalc
@@ -1640,7 +1642,7 @@ BattleScript_EffectFuryCutter::
attackcanceler
attackstring
ppreduce
accuracycheck .+6, ACC_CURR_MOVE
accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE
BattleScript_FuryCutterHit::
furycuttercalc
critcalc
@@ -2247,7 +2249,8 @@ BattleScript_MementoSubstituteInvulnerable::
BattleScript_MementoNoReduceStats::
attackstring
ppreduce
jumpifattackandspecialattackcannotfall .+4
jumpifattackandspecialattackcannotfall BattleScript_MementoNoReduceStatsEnd
BattleScript_MementoNoReduceStatsEnd::
setatkhptozero
pause 0x40
effectivenesssound
@@ -2897,7 +2900,8 @@ BattleScript_FaintedMonEnd::
end2
BattleScript_LinkBattleHandleFaint::
openpartyscreen BS_UNKNOWN_5, .+4
openpartyscreen BS_UNKNOWN_5, BattleScript_LinkBattleHandleFaintStart
BattleScript_LinkBattleHandleFaintStart::
switchhandleorder BS_FAINTED, 0
openpartyscreen BS_UNKNOWN_6, BattleScript_LinkBattleFaintedMonEnd
switchhandleorder BS_FAINTED, 0
@@ -2921,7 +2925,8 @@ BattleScript_LocalTrainerBattleWon::
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
getmoneyreward .+4
getmoneyreward BattleScript_LocalTrainerBattleWonGotMoney
BattleScript_LocalTrainerBattleWonGotMoney::
printstring STRINGID_PLAYERGOTMONEY
waitmessage 0x40
BattleScript_PayDayMoneyAndPickUpItems::
@@ -3183,7 +3188,7 @@ BattleScript_DamagingWeatherLoop::
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, 0, NULL
atk24 .+4
atk24 BattleScript_DamagingWeatherContinuesEnd
BattleScript_DamagingWeatherContinuesEnd::
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_WeatherDamageEndedBattle
addbyte gBattleCommunication, 1
@@ -3494,7 +3499,8 @@ BattleScript_DoFutureAttackHit::
resultmessage
waitmessage 0x40
tryfaintmon BS_TARGET, 0, NULL
atk24 .+4
atk24 BattleScript_FutureAttackEnd
BattleScript_FutureAttackEnd::
moveendcase 0
moveendfromto 11, 14
setbyte gMoveResultFlags, 0
@@ -3694,7 +3700,8 @@ BattleScript_DoTurnDmg::
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, 0, NULL
atk24 .+4
atk24 BattleScript_DoTurnDmgEnd
BattleScript_DoTurnDmgEnd::
end2
BattleScript_BurnTurnDmg::
@@ -4370,7 +4377,8 @@ BattleScript_BerryConfuseHealEnd2::
BattleScript_BerryStatRaiseEnd2::
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, .+4
statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, BattleScript_BerryStatRaiseDoStatUp
BattleScript_BerryStatRaiseDoStatUp::
setbyte cMULTISTRING_CHOOSER, 4
call BattleScript_StatUp
removeitem BS_ATTACKER
+5 -5
View File
@@ -612,13 +612,13 @@ static u8 GetBattleTerrainByMapScene(u8 mapBattleScene)
if (mapBattleScene == sMapBattleSceneMapping[i].mapScene)
return sMapBattleSceneMapping[i].battleTerrain;
}
return 9;
return BATTLE_TERRAIN_PLAIN;
}
static void LoadBattleTerrainGfx(u16 terrain)
{
if (terrain >= NELEMS(sBattleTerrainTable))
terrain = 9;
terrain = BATTLE_TERRAIN_PLAIN;
// Copy to bg3
LZDecompressVram(sBattleTerrainTable[terrain].tileset, (void *)BG_CHAR_ADDR(2));
LZDecompressVram(sBattleTerrainTable[terrain].tilemap, (void *)BG_SCREEN_ADDR(26));
@@ -628,7 +628,7 @@ static void LoadBattleTerrainGfx(u16 terrain)
static void LoadBattleTerrainEntryGfx(u16 terrain)
{
if (terrain >= NELEMS(sBattleTerrainTable))
terrain = 9;
terrain = BATTLE_TERRAIN_PLAIN;
// Copy to bg1
LZDecompressVram(sBattleTerrainTable[terrain].entryTileset, (void *)BG_CHAR_ADDR(1));
LZDecompressVram(sBattleTerrainTable[terrain].entryTilemap, (void *)BG_SCREEN_ADDR(28));
@@ -636,8 +636,8 @@ static void LoadBattleTerrainEntryGfx(u16 terrain)
UNUSED void GetBattleTerrainGfxPtrs(u8 terrain, const u32 **tilesPtr, const u32 **mapPtr, const u32 **palPtr)
{
if (terrain > 9)
terrain = 9;
if (terrain > BATTLE_TERRAIN_PLAIN)
terrain = BATTLE_TERRAIN_PLAIN;
*tilesPtr = sBattleTerrainTable[terrain].tileset;
*mapPtr = sBattleTerrainTable[terrain].tilemap;
*palPtr = sBattleTerrainTable[terrain].palette;
+2 -2
View File
@@ -192,12 +192,12 @@ void InitHeap(void *heapStart, u32 heapSize)
void *Alloc(u32 size)
{
AllocInternal(sHeapStart, size);
return AllocInternal(sHeapStart, size);
}
void *AllocZeroed(u32 size)
{
AllocZeroedInternal(sHeapStart, size);
return AllocZeroedInternal(sHeapStart, size);
}
void Free(void *pointer)
+1 -1
View File
@@ -839,7 +839,7 @@ static bool8 DisplayPartyPokemonDataForMoveTutorOrEvolutionItem(u8 slot)
if (gPartyMenu.action == PARTY_ACTION_MOVE_TUTOR)
{
gSpecialVar_Result = FALSE;
if (gSpecialVar_0x8005 > 14)
if (gSpecialVar_0x8005 >= TUTOR_MOVE_COUNT)
return FALSE;
DisplayPartyPokemonDataToTeachMove(slot, 0, gSpecialVar_0x8005);
}
+2 -2
View File
@@ -87,7 +87,7 @@ static u8 ChooseWildMonIndex_Land(void)
return 8;
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_8 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
return 9;
else if (rand == ENCOUNTER_CHANCE_LAND_MONS_SLOT_9)
else if (rand >= ENCOUNTER_CHANCE_LAND_MONS_SLOT_9 && rand < ENCOUNTER_CHANCE_LAND_MONS_SLOT_10)
return 10;
else
return 11;
@@ -147,7 +147,7 @@ static u8 ChooseWildMonIndex_Fishing(u8 rod)
wildMonIndex = 7;
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_7 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
wildMonIndex = 8;
if (rand == ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8)
if (rand >= ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_8 && rand < ENCOUNTER_CHANCE_FISHING_MONS_SUPER_ROD_SLOT_9)
wildMonIndex = 9;
break;
}