Fix visual alignment of pal tag defines

This commit is contained in:
PikalaxALT
2021-05-08 14:28:57 -04:00
parent d30ba3b1fe
commit f12ce45033
+29 -29
View File
@@ -449,35 +449,35 @@ static const u8 gInitialMovementTypeFacingDirections[NUM_FIELD_MAP_OBJECT_TEMPLA
[MOVEMENT_TYPE_WANDER_AROUND_SLOWEST] = DIR_SOUTH,
};
#define OBJ_EVENT_PAL_TAG_PLAYER_RED 0x1100
#define OBJ_EVENT_PAL_TAG_PLAYER_RED_REFLECTION 0x1101
#define OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION 0x1102
#define OBJ_EVENT_PAL_TAG_NPC_BLUE 0x1103
#define OBJ_EVENT_PAL_TAG_NPC_PINK 0x1104
#define OBJ_EVENT_PAL_TAG_NPC_GREEN 0x1105
#define OBJ_EVENT_PAL_TAG_NPC_WHITE 0x1106
#define OBJ_EVENT_PAL_TAG_NPC_BLUE_REFLECTION 0x1107
#define OBJ_EVENT_PAL_TAG_NPC_PINK_REFLECTION 0x1108
#define OBJ_EVENT_PAL_TAG_NPC_GREEN_REFLECTION 0x1109
#define OBJ_EVENT_PAL_TAG_NPC_WHITE_REFLECTION 0x110A
#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP 0x110B
#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP_REFLECTION 0x110C
#define OBJ_EVENT_PAL_TAG_RS_TRUCK 0x110D
#define OBJ_EVENT_PAL_TAG_RS_MACHOKE 0x110E
#define OBJ_EVENT_PAL_TAG_RS_POOCHYENA 0x110F
#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN 0x1110
#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN_REFLECTION 0x1111
#define OBJ_EVENT_PAL_TAG_RS_MOVING_BOX 0x1112
#define OBJ_EVENT_PAL_TAG_METEORITE 0x1113
#define OBJ_EVENT_PAL_TAG_SEAGALLOP 0x1114
#define OBJ_EVENT_PAL_TAG_SS_ANNE 0x1115
#define OBJ_EVENT_PAL_TAG_RS_PLAYER_UNDERWATER 0x1116
#define OBJ_EVENT_PAL_TAG_RS_KYOGRE 0x1117
#define OBJ_EVENT_PAL_TAG_RS_KYOGRE_REFLECTION 0x1118
#define OBJ_EVENT_PAL_TAG_RS_GROUDON 0x1119
#define OBJ_EVENT_PAL_TAG_RS_GROUDON_REFLECTION 0x111A
#define OBJ_EVENT_PAL_TAG_RS_SUBMARINE_SHADOW 0x111B
#define OBJ_EVENT_PAL_TAG_NONE 0x11FF
#define OBJ_EVENT_PAL_TAG_PLAYER_RED 0x1100
#define OBJ_EVENT_PAL_TAG_PLAYER_RED_REFLECTION 0x1101
#define OBJ_EVENT_PAL_TAG_BRIDGE_REFLECTION 0x1102
#define OBJ_EVENT_PAL_TAG_NPC_BLUE 0x1103
#define OBJ_EVENT_PAL_TAG_NPC_PINK 0x1104
#define OBJ_EVENT_PAL_TAG_NPC_GREEN 0x1105
#define OBJ_EVENT_PAL_TAG_NPC_WHITE 0x1106
#define OBJ_EVENT_PAL_TAG_NPC_BLUE_REFLECTION 0x1107
#define OBJ_EVENT_PAL_TAG_NPC_PINK_REFLECTION 0x1108
#define OBJ_EVENT_PAL_TAG_NPC_GREEN_REFLECTION 0x1109
#define OBJ_EVENT_PAL_TAG_NPC_WHITE_REFLECTION 0x110A
#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP 0x110B
#define OBJ_EVENT_PAL_TAG_RS_QUINTY_PLUMP_REFLECTION 0x110C
#define OBJ_EVENT_PAL_TAG_RS_TRUCK 0x110D
#define OBJ_EVENT_PAL_TAG_RS_MACHOKE 0x110E
#define OBJ_EVENT_PAL_TAG_RS_POOCHYENA 0x110F
#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN 0x1110
#define OBJ_EVENT_PAL_TAG_PLAYER_GREEN_REFLECTION 0x1111
#define OBJ_EVENT_PAL_TAG_RS_MOVING_BOX 0x1112
#define OBJ_EVENT_PAL_TAG_METEORITE 0x1113
#define OBJ_EVENT_PAL_TAG_SEAGALLOP 0x1114
#define OBJ_EVENT_PAL_TAG_SS_ANNE 0x1115
#define OBJ_EVENT_PAL_TAG_RS_PLAYER_UNDERWATER 0x1116
#define OBJ_EVENT_PAL_TAG_RS_KYOGRE 0x1117
#define OBJ_EVENT_PAL_TAG_RS_KYOGRE_REFLECTION 0x1118
#define OBJ_EVENT_PAL_TAG_RS_GROUDON 0x1119
#define OBJ_EVENT_PAL_TAG_RS_GROUDON_REFLECTION 0x111A
#define OBJ_EVENT_PAL_TAG_RS_SUBMARINE_SHADOW 0x111B
#define OBJ_EVENT_PAL_TAG_NONE 0x11FF
#include "data/object_events/object_event_graphics_info_pointers.h"
#include "data/field_effects/field_effect_object_template_pointers.h"