use new gfx constants for fldeffs

This commit is contained in:
garak
2019-12-17 22:26:38 -05:00
parent 8ee35bc615
commit f30a6c7ac6
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -106,7 +106,7 @@ static void sub_80C99A0(u8 taskId)
bool8 SetUpFieldMove_RockSmash(void)
{
if (CheckObjectGraphicsInFrontOfPlayer(/*OBJECT_EVENT_GFX_BREAKABLE_ROCK*/0x60) == TRUE)
if (CheckObjectGraphicsInFrontOfPlayer(OBJECT_EVENT_GFX_ROCK_SMASH_ROCK) == TRUE)
{
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = sub_80C9A10;
+1 -1
View File
@@ -14,7 +14,7 @@ static void sub_80D08A8(void);
bool8 SetUpFieldMove_Strength(void)
{
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(/*OBJECT_EVENT_GFX_PUSHABLE_BOULDER*/0x61) != TRUE)
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(OBJECT_EVENT_GFX_STRENGTH_BOULDER) != TRUE)
{
return FALSE;
}