Merge branch 'pokedex_screen' of github.com:PikalaxALT/pokefirered into pokedex_screen

This commit is contained in:
PikalaxALT
2019-12-13 19:21:47 -05:00
5 changed files with 307 additions and 1043 deletions
-1027
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File diff suppressed because it is too large Load Diff
+2 -3
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@@ -765,9 +765,8 @@ struct SaveBlock1
/*0x3120*/ struct MEventBuffers mysteryEventBuffers;
/*0x348C*/ u8 filler_348C[400];
/*0x361C*/ struct RamScript ramScript;
/*0x3A08*/ u8 filler3A08[12];
/*0x3A14*/ u8 seen2[DEX_FLAGS_NO];
/*0x3A48*/ u8 filler_3a48[4];
/*0x3A08*/ u8 filler3A08[16];
/*0x3A18*/ u8 seen2[DEX_FLAGS_NO];
/*0x3A4C*/ u8 rivalName[PLAYER_NAME_LENGTH];
/*0x3A54*/ struct FameCheckerSaveData fameChecker[NUM_FAMECHECKER_PERSONS];
/*0x3A94*/ u8 filler3A94[0x204];
+1 -1
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@@ -2,6 +2,6 @@
#define GUARD_POKEDEX_SCREEN_H
void CB2_OpenPokedexFromStartMenu(void);
s8 sub_8104AB0(u16 nationalDexNo, u8 caseID, u8 unk);
s8 sub_8104AB0(u16 nationalDexNo, u8 caseID, bool8 indexIsSpecies);
#endif //GUARD_POKEDEX_SCREEN_H
+2
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@@ -975,7 +975,9 @@ extern const u8 gUnknown_8415DD7[];
extern const u8 gUnknown_8415F3D[];
extern const u8 gUnknown_8415F4A[];
extern const u8 gUnknown_8415F66[];
extern const u8 gUnknown_8415F6C[];
extern const u8 gUnknown_8415FFF[];
extern const u8 gUnknown_8416002[];
// trainer card
extern const u8 gText_WaitingTrainerFinishReading[];
+302 -12
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@@ -21,6 +21,7 @@
#include "pokedex_screen.h"
#include "data.h"
#include "pokedex.h"
#include "string_util.h"
#include "trainer_pokemon_sprites.h"
#include "constants/songs.h"
#include "constants/species.h"
@@ -40,7 +41,9 @@ struct PokedexScreenData
u8 field_15;
u8 field_16;
u8 field_17;
u16 field_18[0x8];
u16 field_18[0x4];
u8 field_20[0x4];
u8 field_24[0x4];
u8 field_28;
u8 field_29;
u8 field_2A;
@@ -63,7 +66,7 @@ struct PokedexScreenData
u16 field_48;
u8 filler_4A[0x10];
u16 field_5A;
u8 filler_5C[0x4];
u16 * field_5C;
u8 field_60;
u8 field_61;
u16 field_62;
@@ -101,10 +104,10 @@ void sub_81047B0(u8 *windowId_p);
void sub_81047C8(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 colorIdx);
void sub_810491C(u8 windowId, u8 fontId, u16 num, u8 x, u8 y, u8 colorIdx);
void sub_8104A34(u8 windowId, u8 fontId, u16 species, u8 x, u8 y);
u16 sub_8104BBC(u8 a0, u8 a1);
void sub_8104C2C(const u8 *a0);
u16 sub_8104BBC(u8 caseID, bool8 whichDex);
void sub_8104C2C(const u8 *src);
void sub_8104E90(void);
void sub_8104F0C(u8 a0);
bool8 sub_8104F0C(bool8 a0);
void sub_8105058(u8 a0);
void sub_8105178(u8 a0, u8 a1, u8 a2);
bool8 sub_81052D0(u8 a0);
@@ -117,15 +120,20 @@ u8 sub_81068A0(u8 a0);
void sub_810699C(u8 a0);
bool8 sub_8106A20(u16 a0);
void sub_81067C0(void);
void sub_81068DC(u8 a0, u8 a1);
u8 sub_8106AF8(u16 a0);
void sub_8106B34(void);
void sub_8106E78(const u8 *a0, s32 a1);
extern const u16 gUnknown_8440124[];
extern const u32 gUnknown_8440274[];
extern const u32 gUnknown_84403AC[];
extern const u16 gUnknown_84404C8[];
extern const u16 gUnknown_84406C8[];
extern const u16 gUnknown_84406E0[];
extern const u16 gUnknown_8440EF0[];
extern const u16 gUnknown_8443460[];
extern const u8 gUnknown_8443600[];
extern const u16 gUnknown_8443FC0[];
extern const u16 gUnknown_84442F6[];
extern const u16 gUnknown_84448FE[];
@@ -136,15 +144,21 @@ extern const struct PokedexScreenData gUnknown_8451EE4;
extern const struct WindowTemplate gUnknown_8451F54;
extern const struct WindowTemplate gUnknown_8451F5C;
extern const struct WindowTemplate gUnknown_8451F64;
extern const struct WindowTemplate gUnknown_845216C;
extern const struct ListMenuTemplate gUnknown_8452174;
extern const struct ListMenuTemplate gUnknown_8452004;
extern const struct ListMenuTemplate gUnknown_84520BC;
extern const struct ScrollArrowsTemplate gUnknown_84520D4;
extern const struct ScrollArrowsTemplate gUnknown_84520E4;
extern const struct PokedexScreenWindowGfx gUnknown_84520F4[];
extern const struct WindowTemplate gUnknown_845216C;
extern const struct ListMenuTemplate gUnknown_8452174;
extern const struct ListMenuWindowRect gUnknown_845218C;
extern const struct ScrollArrowsTemplate gUnknown_84521B4;
extern const struct WindowTemplate gUnknown_84521C4;
extern const struct WindowTemplate gUnknown_84521CC;
extern const u16 gUnknown_845228C[];
extern const u8 (*const gUnknown_8452334[])[4];
extern const u8 *const gUnknown_8452344[];
extern const u8 gUnknown_8452388[][30];
extern const struct ScrollArrowsTemplate gUnknown_84524B4;
extern const struct CursorStruct gUnknown_84524C4;
@@ -666,7 +680,7 @@ void sub_810345C(void)
u16 sub_8103518(u8 a0)
{
s32 max_n = IsNationalPokedexEnabled() ? NATIONAL_DEX_DEOXYS : NATIONAL_DEX_MEW;
s32 max_n = IsNationalPokedexEnabled() ? NATIONAL_DEX_COUNT : KANTO_DEX_COUNT;
u16 ndex_num;
u16 ret = NATIONAL_DEX_NONE;
s32 i;
@@ -677,7 +691,7 @@ u16 sub_8103518(u8 a0)
{
default:
case 0:
for (i = 0; i < NATIONAL_DEX_MEW; i++)
for (i = 0; i < KANTO_DEX_COUNT; i++)
{
ndex_num = i + 1;
seen = sub_8104AB0(ndex_num, FLAG_GET_SEEN, 0);
@@ -729,7 +743,7 @@ u16 sub_8103518(u8 a0)
}
break;
case 3:
for (i = 0; i < NATIONAL_DEX_DEOXYS; i++)
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
ndex_num = gUnknown_84442F6[i];
if (ndex_num <= max_n)
@@ -746,7 +760,7 @@ u16 sub_8103518(u8 a0)
}
break;
case 4:
for (i = 0; i < NATIONAL_DEX_DEOXYS; i++)
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
ndex_num = gUnknown_84445FA[i];
if (ndex_num <= max_n)
@@ -763,7 +777,7 @@ u16 sub_8103518(u8 a0)
}
break;
case 5:
for (i = 0; i < NATIONAL_DEX_DEOXYS; i++)
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
ndex_num = i + 1;
seen = sub_8104AB0(ndex_num, FLAG_GET_SEEN, 0);
@@ -1690,3 +1704,279 @@ void sub_8104A34(u8 windowId, u8 fontId, u16 species, u8 x, u8 y)
sub_81047C8(windowId, fontId, gUnknown_8415FFF, x, y, 0);
sub_8104880(windowId, fontId, dexNum, x + 9, y, 0);
}
s8 sub_8104AB0(u16 nationalDexNo, u8 caseID, bool8 indexIsSpecies)
{
u8 index;
u8 bit;
u8 mask;
s8 retVal;
if (indexIsSpecies)
nationalDexNo = SpeciesToNationalPokedexNum(nationalDexNo);
nationalDexNo--;
index = nationalDexNo / 8;
bit = nationalDexNo % 8;
mask = 1 << bit;
retVal = 0;
switch (caseID)
{
case FLAG_GET_SEEN:
if (gSaveBlock2Ptr->pokedex.seen[index] & mask)
{
if ((gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
&& (gSaveBlock2Ptr->pokedex.seen[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
retVal = 1;
}
break;
case FLAG_GET_CAUGHT:
if (gSaveBlock2Ptr->pokedex.owned[index] & mask)
{
if ((gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock2Ptr->pokedex.seen[index] & mask)
&& (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen1[index] & mask)
&& (gSaveBlock2Ptr->pokedex.owned[index] & mask) == (gSaveBlock1Ptr->seen2[index] & mask))
retVal = 1;
}
break;
case FLAG_SET_SEEN:
gSaveBlock2Ptr->pokedex.seen[index] |= mask;
gSaveBlock1Ptr->seen1[index] |= mask;
gSaveBlock1Ptr->seen2[index] |= mask;
break;
case FLAG_SET_CAUGHT:
gSaveBlock2Ptr->pokedex.owned[index] |= mask;
break;
}
return retVal;
}
u16 sub_8104BBC(u8 caseID, bool8 whichDex)
{
u16 count = 0;
u16 i;
switch (whichDex)
{
case 0: // Kanto
for (i = 0; i < KANTO_DEX_COUNT; i++)
{
if (sub_8104AB0(i + 1, caseID, FALSE))
count++;
}
break;
case 1: // National
for (i = 0; i < NATIONAL_DEX_COUNT; i++)
{
if (sub_8104AB0(i + 1, caseID, FALSE))
count++;
}
break;
}
return count;
}
void sub_8104C2C(const u8 *src)
{
sub_81047C8(1, 0, src, 236 - GetStringWidth(0, src, 0), 2, 4);
}
bool8 sub_8104C64(u16 a0, u8 a1, u8 a2)
{
struct WindowTemplate template;
a2--;
CopyToBgTilemapBufferRect_ChangePalette(3, gUnknown_845228C, gUnknown_8452334[a2][a1][0], gUnknown_8452334[a2][a1][1], 8, 8, a1 + 5);
if (gUnknown_203ACF0->field_20[a1] == 0xFF)
{
template = gUnknown_84521C4;
template.tilemapLeft = gUnknown_8452334[a2][a1][0];
template.tilemapTop = gUnknown_8452334[a2][a1][1];
template.paletteNum = a1 + 1;
template.baseBlock = a1 * 64 + 8;
gUnknown_203ACF0->field_20[a1] = AddWindow(&template);
FillWindowPixelBuffer(gUnknown_203ACF0->field_20[a1], PIXEL_FILL(0));
sub_81049FC(gUnknown_203ACF0->field_20[a1], a0, a1 * 16 + 16);
PutWindowTilemap(gUnknown_203ACF0->field_20[a1]);
CopyWindowToVram(gUnknown_203ACF0->field_20[a1], 2);
}
else
PutWindowTilemap(gUnknown_203ACF0->field_20[a1]);
if (gUnknown_203ACF0->field_24[a1] == 0xFF)
{
if (a0 != SPECIES_NONE)
{
template = gUnknown_84521CC;
template.tilemapLeft = gUnknown_8452334[a2][a1][2];
template.tilemapTop = gUnknown_8452334[a2][a1][3];
template.baseBlock = a1 * 40 + 0x108;
gUnknown_203ACF0->field_24[a1] = AddWindow(&template);
CopyToWindowPixelBuffer(gUnknown_203ACF0->field_24[a1], gUnknown_8440124, 0, 0);
sub_8104A34(gUnknown_203ACF0->field_24[a1], 0, a0, 12, 0);
sub_81047C8(gUnknown_203ACF0->field_24[a1], 2, gSpeciesNames[a0], 2, 13, 0);
if (sub_8104AB0(a0, FLAG_GET_CAUGHT, TRUE))
BlitBitmapRectToWindow(gUnknown_203ACF0->field_24[a1], gUnknown_8443600, 0, 0, 8, 8, 2, 3, 8, 8);
PutWindowTilemap(gUnknown_203ACF0->field_24[a1]);
CopyWindowToVram(gUnknown_203ACF0->field_24[a1], 2);
}
}
else
PutWindowTilemap(gUnknown_203ACF0->field_24[a1]);
return TRUE;
}
void sub_8104E90(void)
{
int i;
for (i = 0; i < 4; i++)
{
sub_81047B0(&gUnknown_203ACF0->field_20[i]);
sub_81047B0(&gUnknown_203ACF0->field_24[i]);
}
}
void sub_8104EC0(u8 unused, u16 a1, u16 a2, u8 unused2, u8 unused3)
{
u8 buffer[30];
u8 *ptr = StringCopy(buffer, gUnknown_8416002);
ptr = ConvertIntToDecimalStringN(ptr, a1, STR_CONV_MODE_RIGHT_ALIGN, 2);
*ptr++ = CHAR_SLASH;
ptr = ConvertIntToDecimalStringN(ptr, a2, STR_CONV_MODE_RIGHT_ALIGN, 2);
sub_8106E78(buffer, 2);
}
bool8 sub_8104F0C(bool8 a0)
{
FillBgTilemapBufferRect_Palette0(3, 2, 0, 0, 30, 20);
FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 20);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
sub_81068DC(gUnknown_203ACF0->field_28, gUnknown_203ACF0->field_2B);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
if (a0)
{
sub_8106E78(gUnknown_8452344[gUnknown_203ACF0->field_28], 1);
}
else
{
sub_8106E78(gUnknown_8452344[gUnknown_203ACF0->field_28], 0);
sub_8104EC0(0, sub_8106AF8(gUnknown_203ACF0->field_2B), sub_8106AF8(gUnknown_203ACF0->field_2A - 1), 160, 2);
}
CopyWindowToVram(0, 2);
FillWindowPixelBuffer(1, PIXEL_FILL(15));
if (!a0)
sub_8104C2C(gUnknown_8415F6C);
CopyWindowToVram(1, 2);
if (gUnknown_203ACF0->field_18[0] != 0xFFFF)
sub_8104C64(gUnknown_203ACF0->field_18[0], 0, gUnknown_203ACF0->field_2C);
if (gUnknown_203ACF0->field_18[1] != 0xFFFF)
sub_8104C64(gUnknown_203ACF0->field_18[1], 1, gUnknown_203ACF0->field_2C);
if (gUnknown_203ACF0->field_18[2] != 0xFFFF)
sub_8104C64(gUnknown_203ACF0->field_18[2], 2, gUnknown_203ACF0->field_2C);
if (gUnknown_203ACF0->field_18[3] != 0xFFFF)
sub_8104C64(gUnknown_203ACF0->field_18[3], 3, gUnknown_203ACF0->field_2C);
return FALSE;
}
void sub_8105058(u8 a0)
{
int i;
u32 r7;
if (a0 == 0xFF)
{
for (i = 0; i < 4; i++)
{
LoadPalette(&gUnknown_84406C8[0], 0x52 + 0x10 * i, 2);
LoadPalette(&gUnknown_84406C8[1], 0x58 + 0x10 * i, 2);
}
LoadPalette(&gUnknown_84406C8[0], 0x141, 2);
gUnknown_203ACF0->field_2E = 0;
}
else
{
gUnknown_203ACF0->field_2E++;
if (gUnknown_203ACF0->field_2E == 16)
gUnknown_203ACF0->field_2E = 0;
r7 = gUnknown_203ACF0->field_2E >> 2;
for (i = 0; i < 4; i++)
{
if (i == a0)
{
LoadPalette(&gUnknown_84406C8[2 * r7 + 2], 0x52 + 0x10 * i, 2);
LoadPalette(&gUnknown_84406C8[2 * r7 + 3], 0x58 + 0x10 * i, 2);
}
else
{
LoadPalette(&gUnknown_84406C8[0], 0x52 + 0x10 * i, 2);
LoadPalette(&gUnknown_84406C8[1], 0x58 + 0x10 * i, 2);
}
}
LoadPalette(&gUnknown_84406C8[2 * r7 + 2], 0x141, 2);
}
}
void sub_8105178(u8 a0, u8 a1, u8 a2)
{
a2--;
ListMenuUpdateCursorObject(a0, gUnknown_8452334[a2][a1][2] * 8, gUnknown_8452334[a2][a1][3] * 8, 0);
}
bool8 sub_81051AC(const u16 *a0, u8 a1, u16 *a2, u8 a3)
{
int i;
const u16 *src = &a0[a1];
u16 *dst = &a2[a3];
for (i = 0; i < 20; i++)
{
*dst = *src;
dst += 32;
src += 32;
}
return FALSE;
}
bool8 sub_81051D0(u16 a0, u16 *a1, u8 a2)
{
int i;
u16 *dst = &a1[a2];
for (i = 0; i < 20; i++)
{
*dst = a0;
dst += 32;
}
return FALSE;
}
bool8 sub_81051F0(u8 a0)
{
int i;
int r4;
u16 *bg1buff = GetBgTilemapBuffer(1);
u16 *bg2buff = GetBgTilemapBuffer(2);
u16 *bg3buff = GetBgTilemapBuffer(3);
u16 *sp04 = gUnknown_203ACF0->field_5C + 0x800;
u16 *sp08 = gUnknown_203ACF0->field_5C + 0x400;
u16 *sp0C = gUnknown_203ACF0->field_5C + 0x000;
for (i = 0; i < 30; i++)
{
r4 = gUnknown_8452388[a0][i];
if (r4 == 30)
{
sub_81051D0(0x000, bg1buff, i);
sub_81051D0(0x000, bg2buff, i);
sub_81051D0(0x00C, bg3buff, i);
}
else
{
sub_81051AC(sp04, r4, bg1buff, i);
sub_81051AC(sp08, r4, bg2buff, i);
sub_81051AC(sp0C, r4, bg3buff, i);
}
}
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
return FALSE;
}