Fix storage magic numbers
I could *kinda* understand missing SendMonToPc, but IN THE STRUCT ITSELF?!
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+4
-3
@@ -4,6 +4,7 @@
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#include "global.h"
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#include "sprite.h"
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#include "constants/pokemon.h"
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#include "pokemon_storage_system.h"
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struct PokemonSubstruct0
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{
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@@ -125,9 +126,9 @@ struct Pokemon
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struct PokemonStorage
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{
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/*0x0000*/ u8 currentBox;
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/*0x0001*/ struct BoxPokemon boxes[14][30];
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/*0x8344*/ u8 boxNames[14][BOX_NAME_LENGTH + 1];
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/*0x83C2*/ u8 boxWallpapers[14];
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/*0x0001*/ struct BoxPokemon boxes[TOTAL_BOXES_COUNT][IN_BOX_COUNT];
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/*0x8344*/ u8 boxNames[TOTAL_BOXES_COUNT][BOX_NAME_LENGTH + 1];
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/*0x83C2*/ u8 boxWallpapers[TOTAL_BOXES_COUNT];
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};
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struct BattleTowerPokemon
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+2
-2
@@ -3646,7 +3646,7 @@ static u8 SendMonToPC(struct Pokemon* mon)
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do
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{
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for (boxPos = 0; boxPos < 30; boxPos++)
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for (boxPos = 0; boxPos < IN_BOX_COUNT; boxPos++)
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{
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struct BoxPokemon* checkingMon = GetBoxedMonPtr(boxNo, boxPos);
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if (GetBoxMonData(checkingMon, MON_DATA_SPECIES, NULL) == SPECIES_NONE)
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@@ -3663,7 +3663,7 @@ static u8 SendMonToPC(struct Pokemon* mon)
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}
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boxNo++;
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if (boxNo == 14)
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if (boxNo == TOTAL_BOXES_COUNT)
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boxNo = 0;
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} while (boxNo != StorageGetCurrentBox());
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