Define the PC items allocation in SaveBlock1

This commit is contained in:
PikalaxALT
2018-11-28 14:15:29 -05:00
parent 013fcf86fb
commit ff55777ac8
+2 -1
View File
@@ -97,6 +97,7 @@ enum LanguageId {
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
#define PC_ITEMS_COUNT 30
#define BAG_ITEMS_COUNT 42
#define BAG_KEYITEMS_COUNT 30
#define BAG_POKEBALLS_COUNT 13
@@ -605,7 +606,7 @@ struct SaveBlock1
/*0x0290*/ u32 money;
/*0x0294*/ u16 coins;
/*0x0296*/ u16 registeredItem; // registered for use with SELECT button
/*0x0298*/ u8 filler298[0x78];
/*0x0298*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
/*0x0310*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
/*0x03b8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
/*0x0430*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];