add SAFE_DIV macro and usages
This commit is contained in:
+2
-8
@@ -3668,14 +3668,8 @@ static void Task_MoveDeoxysRock_Step(u8 taskId)
|
||||
data[5] = sprite->pos1.y << 4;
|
||||
|
||||
// UB: Possible divide by zero
|
||||
#ifdef UBFIX
|
||||
#define DIVISOR (data[8] ? data[8] : 1);
|
||||
#else
|
||||
#define DIVISOR (data[8])
|
||||
#endif
|
||||
|
||||
data[6] = ((data[2] << 4) - data[4]) / DIVISOR;
|
||||
data[7] = ((data[3] << 4) - data[5]) / DIVISOR;
|
||||
data[6] = SAFE_DIV(((data[2] << 4) - data[4]), data[8]);
|
||||
data[7] = SAFE_DIV(((data[3] << 4) - data[5]), data[8]);
|
||||
data[0]++;
|
||||
// fallthrough
|
||||
case 1:
|
||||
|
||||
Reference in New Issue
Block a user