Files
Pokemon-Firered/asm/field_effect.s
T
2020-02-28 15:19:50 -05:00

2740 lines
48 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start FldEff_UseSurf
FldEff_UseSurf: @ 8086944
push {r4,lr}
ldr r0, _08086980 @ =Task_FldEffUseSurf
movs r1, 0xFF
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _08086984 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r0, _08086988 @ =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r1, 0x26]
bl sav1_reset_battle_music_maybe
ldr r4, _0808698C @ =0x00000131 @MUS_NAMINORI
adds r0, r4, 0
bl sub_8056124
cmp r0, 0
beq _08086978
adds r0, r4, 0
bl Overworld_ChangeMusicTo
_08086978:
movs r0, 0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_08086980: .4byte Task_FldEffUseSurf
_08086984: .4byte gTasks
_08086988: .4byte gFieldEffectArguments
_0808698C: .4byte 0x00000131 @MUS_NAMINORI
thumb_func_end FldEff_UseSurf
thumb_func_start Task_FldEffUseSurf
Task_FldEffUseSurf: @ 8086990
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r3, _080869B8 @ =sUseSurfEffectFuncs
ldr r2, _080869BC @ =gTasks
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r2, 0x8
ldrsh r1, [r0, r2]
lsls r1, 2
adds r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080869B8: .4byte sUseSurfEffectFuncs
_080869BC: .4byte gTasks
thumb_func_end Task_FldEffUseSurf
thumb_func_start UseSurfEffect_1
UseSurfEffect_1: @ 80869C0
push {r4-r6,lr}
mov r6, r8
push {r6}
adds r4, r0, 0
bl ScriptContext2_Enable
bl FreezeObjectEvents
ldr r5, _08086A18 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r5, 0x6]
movs r0, 0x8
bl SetPlayerAvatarStateMask
adds r6, r4, 0
adds r6, 0xA
movs r0, 0xC
adds r0, r4
mov r8, r0
adds r0, r6, 0
mov r1, r8
bl PlayerGetDestCoords
ldr r2, _08086A1C @ =gObjectEvents
ldrb r1, [r5, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r0, [r0, 0x18]
lsrs r0, 4
adds r1, r6, 0
mov r2, r8
bl MoveCoords
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08086A18: .4byte gPlayerAvatar
_08086A1C: .4byte gObjectEvents
thumb_func_end UseSurfEffect_1
thumb_func_start UseSurfEffect_2
UseSurfEffect_2: @ 8086A20
push {r4,r5,lr}
adds r5, r0, 0
ldr r0, _08086A64 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086A68 @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _08086A4A
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086A5C
_08086A4A:
bl sub_805CB70
adds r0, r4, 0
movs r1, 0x45
bl ObjectEventSetHeldMovement
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
_08086A5C:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08086A64: .4byte gPlayerAvatar
_08086A68: .4byte gObjectEvents
thumb_func_end UseSurfEffect_2
thumb_func_start UseSurfEffect_3
UseSurfEffect_3: @ 8086A6C
push {r4,lr}
adds r4, r0, 0
ldr r0, _08086AA8 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086AAC @ =gObjectEvents
adds r0, r1
bl ObjectEventCheckHeldMovementStatus
lsls r0, 24
cmp r0, 0
beq _08086AA2
ldr r2, _08086AB0 @ =gFieldEffectArguments
movs r1, 0x26
ldrsh r0, [r4, r1]
movs r1, 0x80
lsls r1, 24
orrs r0, r1
str r0, [r2]
movs r0, 0x3B
bl FieldEffectStart
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_08086AA2:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086AA8: .4byte gPlayerAvatar
_08086AAC: .4byte gObjectEvents
_08086AB0: .4byte gFieldEffectArguments
thumb_func_end UseSurfEffect_3
thumb_func_start UseSurfEffect_4
UseSurfEffect_4: @ 8086AB4
push {r4-r6,lr}
adds r6, r0, 0
movs r0, 0x6
bl FieldEffectActiveListContains
lsls r0, 24
cmp r0, 0
bne _08086B1E
ldr r5, _08086B24 @ =gPlayerAvatar
ldrb r0, [r5, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _08086B28 @ =gObjectEvents
adds r4, r0
movs r0, 0x2
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
ldrb r0, [r4, 0x18]
lsrs r0, 4
bl sub_80641C0
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetHeldMovement
ldr r1, _08086B2C @ =gFieldEffectArguments
movs r2, 0xA
ldrsh r0, [r6, r2]
str r0, [r1]
movs r2, 0xC
ldrsh r0, [r6, r2]
str r0, [r1, 0x4]
ldrb r0, [r5, 0x5]
str r0, [r1, 0x8]
movs r0, 0x8
bl FieldEffectStart
strb r0, [r4, 0x1A]
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
_08086B1E:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08086B24: .4byte gPlayerAvatar
_08086B28: .4byte gObjectEvents
_08086B2C: .4byte gFieldEffectArguments
thumb_func_end UseSurfEffect_4
thumb_func_start UseSurfEffect_5
UseSurfEffect_5: @ 8086B30
push {r4,r5,lr}
ldr r5, _08086B9C @ =gPlayerAvatar
ldrb r1, [r5, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086BA0 @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086B96
movs r0, 0
strb r0, [r5, 0x6]
ldrb r1, [r5]
movs r0, 0xDF
ands r0, r1
strb r0, [r5]
ldrb r0, [r4, 0x18]
lsrs r0, 4
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetHeldMovement
ldrb r0, [r4, 0x1A]
movs r1, 0x1
bl sub_80DC44C
bl UnfreezeObjectEvents
bl ScriptContext2_Disable
movs r0, 0x9
bl FieldEffectActiveListRemove
ldr r0, _08086BA4 @ =Task_FldEffUseSurf
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
movs r0, 0x16
bl HelpSystem_SetSomeVariable2
_08086B96:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08086B9C: .4byte gPlayerAvatar
_08086BA0: .4byte gObjectEvents
_08086BA4: .4byte Task_FldEffUseSurf
thumb_func_end UseSurfEffect_5
thumb_func_start FldEff_Unk41
FldEff_Unk41: @ 8086BA8
push {lr}
ldr r0, _08086BC8 @ =gQuestLogState
ldrb r0, [r0]
cmp r0, 0x1
bne _08086BBA
movs r0, 0x8
movs r1, 0x59
bl sub_811278C
_08086BBA:
ldr r0, _08086BCC @ =Task_FldEffUnk41
movs r1, 0xFF
bl CreateTask
movs r0, 0
pop {r1}
bx r1
.align 2, 0
_08086BC8: .4byte gQuestLogState
_08086BCC: .4byte Task_FldEffUnk41
thumb_func_end FldEff_Unk41
thumb_func_start Task_FldEffUnk41
Task_FldEffUnk41: @ 8086BD0
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r3, _08086BF8 @ =sUnk41EffectFuncs
ldr r2, _08086BFC @ =gTasks
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r2, 0x8
ldrsh r1, [r0, r2]
lsls r1, 2
adds r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_08086BF8: .4byte sUnk41EffectFuncs
_08086BFC: .4byte gTasks
thumb_func_end Task_FldEffUnk41
thumb_func_start Unk41Effect_1
Unk41Effect_1: @ 8086C00
push {r4,lr}
adds r4, r0, 0
bl ScriptContext2_Enable
bl FreezeObjectEvents
ldr r1, _08086C20 @ =gPlayerAvatar
movs r0, 0x1
strb r0, [r1, 0x6]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086C20: .4byte gPlayerAvatar
thumb_func_end Unk41Effect_1
thumb_func_start Unk41Effect_2
Unk41Effect_2: @ 8086C24
push {r4,r5,lr}
adds r5, r0, 0
ldr r0, _08086C68 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086C6C @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _08086C4E
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086C60
_08086C4E:
bl sub_805CBE8
adds r0, r4, 0
movs r1, 0x45
bl ObjectEventSetHeldMovement
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
_08086C60:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08086C68: .4byte gPlayerAvatar
_08086C6C: .4byte gObjectEvents
thumb_func_end Unk41Effect_2
thumb_func_start Unk41Effect_3
Unk41Effect_3: @ 8086C70
push {r4-r6,lr}
adds r6, r0, 0
ldr r5, _08086C9C @ =gPlayerAvatar
ldrb r1, [r5, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086CA0 @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086CEE
ldrb r1, [r5]
movs r0, 0x6
ands r0, r1
cmp r0, 0
beq _08086CA4
movs r0, 0x1
b _08086CAE
.align 2, 0
_08086C9C: .4byte gPlayerAvatar
_08086CA0: .4byte gObjectEvents
_08086CA4:
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _08086CC0
movs r0, 0x2
_08086CAE:
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
b _08086CD2
_08086CC0:
movs r0, 0
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
_08086CD2:
ldrb r0, [r4, 0x18]
lsls r0, 28
lsrs r0, 28
bl GetFaceDirectionMovementAction
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventForceSetSpecialAnim
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
_08086CEE:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end Unk41Effect_3
thumb_func_start Unk41Effect_4
Unk41Effect_4: @ 8086CF4
push {r4,lr}
ldr r4, _08086D2C @ =gPlayerAvatar
ldrb r1, [r4, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086D30 @ =gObjectEvents
adds r0, r1
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086D26
movs r0, 0
strb r0, [r4, 0x6]
movs r0, 0x41
bl FieldEffectActiveListRemove
ldr r0, _08086D34 @ =Task_FldEffUnk41
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_08086D26:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086D2C: .4byte gPlayerAvatar
_08086D30: .4byte gObjectEvents
_08086D34: .4byte Task_FldEffUnk41
thumb_func_end Unk41Effect_4
thumb_func_start sub_8086D38
sub_8086D38: @ 8086D38
push {r4,lr}
ldr r0, _08086D84 @ =gFieldEffectObjectTemplatePointers
ldr r0, [r0, 0x68]
movs r1, 0x78
movs r2, 0
movs r3, 0x1
bl CreateSprite
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r2, r4, 4
adds r2, r4
lsls r2, 2
ldr r0, _08086D88 @ =gSprites
adds r2, r0
ldrb r1, [r2, 0x5]
movs r0, 0xF
ands r0, r1
movs r1, 0xD
negs r1, r1
ands r0, r1
movs r1, 0x4
orrs r0, r1
strb r0, [r2, 0x5]
ldr r0, _08086D8C @ =sub_8086D94
str r0, [r2, 0x1C]
ldr r0, _08086D90 @ =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r2, 0x30]
movs r0, 0x97
bl PlaySE
adds r0, r4, 0
pop {r4}
pop {r1}
bx r1
.align 2, 0
_08086D84: .4byte gFieldEffectObjectTemplatePointers
_08086D88: .4byte gSprites
_08086D8C: .4byte sub_8086D94
_08086D90: .4byte gFieldEffectArguments
thumb_func_end sub_8086D38
thumb_func_start sub_8086D94
sub_8086D94: @ 8086D94
push {r4,r5,lr}
adds r4, r0, 0
movs r1, 0x32
ldrsh r0, [r4, r1]
movs r1, 0x8C
bl Cos
movs r5, 0
strh r0, [r4, 0x24]
movs r2, 0x32
ldrsh r0, [r4, r2]
movs r1, 0x48
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x4
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x32]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
beq _08086DF6
movs r2, 0x30
ldrsh r0, [r4, r2]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
ldr r0, _08086E0C @ =gSprites
adds r1, r0
adds r3, r1, 0
adds r3, 0x3E
ldrb r2, [r3]
movs r0, 0x3
negs r0, r0
ands r0, r2
strb r0, [r3]
ldrh r0, [r4, 0x24]
ldrh r2, [r4, 0x20]
adds r0, r2
strh r0, [r1, 0x20]
ldrh r0, [r4, 0x26]
ldrh r2, [r4, 0x22]
adds r0, r2
subs r0, 0x8
strh r0, [r1, 0x22]
strh r5, [r1, 0x24]
strh r5, [r1, 0x26]
_08086DF6:
movs r1, 0x32
ldrsh r0, [r4, r1]
cmp r0, 0x7F
ble _08086E06
adds r0, r4, 0
movs r1, 0x1E
bl FieldEffectStop
_08086E06:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08086E0C: .4byte gSprites
thumb_func_end sub_8086D94
thumb_func_start FldEff_UseFly
FldEff_UseFly: @ 8086E10
push {lr}
ldr r0, _08086E34 @ =sub_8086E40
movs r1, 0xFE
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _08086E38 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
ldr r0, _08086E3C @ =gFieldEffectArguments
ldr r0, [r0]
strh r0, [r1, 0xA]
movs r0, 0
pop {r1}
bx r1
.align 2, 0
_08086E34: .4byte sub_8086E40
_08086E38: .4byte gTasks
_08086E3C: .4byte gFieldEffectArguments
thumb_func_end FldEff_UseFly
thumb_func_start sub_8086E40
sub_8086E40: @ 8086E40
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r3, _08086E68 @ =gUnknown_83CC178
ldr r2, _08086E6C @ =gTasks
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r2, 0x8
ldrsh r1, [r0, r2]
lsls r1, 2
adds r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_08086E68: .4byte gUnknown_83CC178
_08086E6C: .4byte gTasks
thumb_func_end sub_8086E40
thumb_func_start sub_8086E70
sub_8086E70: @ 8086E70
push {r4-r6,lr}
adds r5, r0, 0
ldr r6, _08086EC0 @ =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086EC4 @ =gObjectEvents
adds r4, r0, r1
adds r0, r4, 0
bl ObjectEventIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _08086E9A
adds r0, r4, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086EB8
_08086E9A:
ldrb r0, [r6]
strh r0, [r5, 0x26]
movs r0, 0x1
strb r0, [r6, 0x6]
bl SetPlayerAvatarStateMask
bl sub_805CB70
adds r0, r4, 0
movs r1, 0x45
bl ObjectEventSetHeldMovement
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
_08086EB8:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08086EC0: .4byte gPlayerAvatar
_08086EC4: .4byte gObjectEvents
thumb_func_end sub_8086E70
thumb_func_start sub_8086EC8
sub_8086EC8: @ 8086EC8
push {r4,lr}
adds r4, r0, 0
ldr r0, _08086F00 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086F04 @ =gObjectEvents
adds r0, r1
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086EF8
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
ldr r1, _08086F08 @ =gFieldEffectArguments
movs r2, 0xA
ldrsh r0, [r4, r2]
str r0, [r1]
movs r0, 0x3B
bl FieldEffectStart
_08086EF8:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086F00: .4byte gPlayerAvatar
_08086F04: .4byte gObjectEvents
_08086F08: .4byte gFieldEffectArguments
thumb_func_end sub_8086EC8
thumb_func_start sub_8086F0C
sub_8086F0C: @ 8086F0C
push {r4,r5,lr}
adds r4, r0, 0
movs r0, 0x6
bl FieldEffectActiveListContains
lsls r0, 24
cmp r0, 0
bne _08086F54
ldr r0, _08086F5C @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086F60 @ =gObjectEvents
adds r5, r0, r1
ldrh r1, [r4, 0x26]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _08086F44
ldrb r0, [r5, 0x1A]
movs r1, 0x2
bl sub_80DC44C
ldrb r0, [r5, 0x1A]
movs r1, 0
bl sub_80DC478
_08086F44:
bl sub_8087168
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0xA]
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_08086F54:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08086F5C: .4byte gPlayerAvatar
_08086F60: .4byte gObjectEvents
thumb_func_end sub_8086F0C
thumb_func_start sub_8086F64
sub_8086F64: @ 8086F64
push {r4,lr}
adds r4, r0, 0
ldrb r0, [r4, 0xA]
bl sub_80871AC
lsls r0, 24
cmp r0, 0
beq _08086F98
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0x10
strh r0, [r4, 0xC]
movs r0, 0x1
bl SetPlayerAvatarTransitionFlags
ldr r0, _08086FA0 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086FA4 @ =gObjectEvents
adds r0, r1
movs r1, 0x2
bl ObjectEventSetHeldMovement
_08086F98:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086FA0: .4byte gPlayerAvatar
_08086FA4: .4byte gObjectEvents
thumb_func_end sub_8086F64
thumb_func_start sub_8086FA8
sub_8086FA8: @ 8086FA8
push {r4,lr}
adds r4, r0, 0
ldr r0, _08086FF4 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08086FF8 @ =gObjectEvents
adds r2, r0, r1
ldrh r1, [r4, 0xC]
movs r3, 0xC
ldrsh r0, [r4, r3]
cmp r0, 0
beq _08086FCE
subs r0, r1, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
cmp r0, 0
bne _08086FEC
_08086FCE:
adds r0, r2, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08086FEC
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0x97
bl PlaySE
ldrb r0, [r4, 0xA]
bl sub_80871C8
_08086FEC:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08086FF4: .4byte gPlayerAvatar
_08086FF8: .4byte gObjectEvents
thumb_func_end sub_8086FA8
thumb_func_start sub_8086FFC
sub_8086FFC: @ 8086FFC
push {r4,r5,lr}
adds r5, r0, 0
ldrh r0, [r5, 0xC]
adds r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x7
ble _0808705A
ldr r0, _08087060 @ =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _08087064 @ =gObjectEvents
adds r4, r0
movs r0, 0x2
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08087068 @ =gSprites
adds r0, r1
movs r1, 0x16
bl StartSpriteAnim
ldrb r0, [r4, 0x1]
movs r1, 0x10
orrs r0, r1
strb r0, [r4, 0x1]
adds r0, r4, 0
movs r1, 0x54
bl ObjectEventSetHeldMovement
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
movs r0, 0
strh r0, [r5, 0xC]
_0808705A:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087060: .4byte gPlayerAvatar
_08087064: .4byte gObjectEvents
_08087068: .4byte gSprites
thumb_func_end sub_8086FFC
thumb_func_start sub_808706C
sub_808706C: @ 808706C
push {r4,r5,lr}
adds r5, r0, 0
ldrh r0, [r5, 0xC]
adds r0, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x9
ble _080870FC
ldr r0, _08087104 @ =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _08087108 @ =gObjectEvents
adds r4, r0
adds r0, r4, 0
bl ObjectEventClearAnimIfSpecialAnimActive
ldrb r1, [r4, 0x1]
movs r0, 0x11
negs r0, r0
ands r0, r1
strb r0, [r4, 0x1]
ldrb r1, [r4, 0x2]
movs r0, 0x41
negs r0, r0
ands r0, r1
strb r0, [r4, 0x2]
ldrb r0, [r5, 0xA]
ldrb r1, [r4, 0x4]
bl sub_8087204
movs r0, 0xA
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _0808710C @ =gSprites
adds r0, r4
ldr r1, _08087110 @ =gSaveBlock2Ptr
ldr r1, [r1]
ldrb r1, [r1, 0x8]
lsls r1, 1
adds r1, 0x1
lsls r1, 24
lsrs r1, 24
bl StartSpriteAnim
movs r0, 0xA
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0
bl sub_80877FC
movs r0, 0xA
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r4, 0x1C
adds r0, r4
ldr r1, _08087114 @ =sub_8087828
str r1, [r0]
bl CameraObjectReset2
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
_080870FC:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087104: .4byte gPlayerAvatar
_08087108: .4byte gObjectEvents
_0808710C: .4byte gSprites
_08087110: .4byte gSaveBlock2Ptr
_08087114: .4byte sub_8087828
thumb_func_end sub_808706C
thumb_func_start sub_8087118
sub_8087118: @ 8087118
push {r4,lr}
adds r4, r0, 0
ldrb r0, [r4, 0xA]
bl sub_80871AC
lsls r0, 24
cmp r0, 0
beq _08087132
bl WarpFadeOutScreen
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_08087132:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8087118
thumb_func_start sub_8087138
sub_8087138: @ 8087138
push {lr}
ldr r0, _08087160 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _0808715A
movs r0, 0x1F
bl FieldEffectActiveListRemove
ldr r0, _08087164 @ =sub_8086E40
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_0808715A:
pop {r0}
bx r0
.align 2, 0
_08087160: .4byte gPaletteFade
_08087164: .4byte sub_8086E40
thumb_func_end sub_8087138
thumb_func_start sub_8087168
sub_8087168: @ 8087168
push {lr}
ldr r0, _080871A0 @ =gFieldEffectObjectTemplatePointers
ldr r0, [r0, 0x68]
movs r1, 0xFF
movs r2, 0xB4
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
ldr r1, _080871A4 @ =gSprites
adds r2, r1
ldrb r3, [r2, 0x5]
movs r1, 0xF
ands r1, r3
movs r3, 0xD
negs r3, r3
ands r1, r3
movs r3, 0x4
orrs r1, r3
strb r1, [r2, 0x5]
ldr r1, _080871A8 @ =sub_8087220
str r1, [r2, 0x1C]
pop {r1}
bx r1
.align 2, 0
_080871A0: .4byte gFieldEffectObjectTemplatePointers
_080871A4: .4byte gSprites
_080871A8: .4byte sub_8087220
thumb_func_end sub_8087168
thumb_func_start sub_80871AC
sub_80871AC: @ 80871AC
lsls r0, 24
lsrs r0, 24
ldr r2, _080871C4 @ =gSprites
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r2
ldrh r0, [r1, 0x3C]
lsls r0, 24
lsrs r0, 24
bx lr
.align 2, 0
_080871C4: .4byte gSprites
thumb_func_end sub_80871AC
thumb_func_start sub_80871C8
sub_80871C8: @ 80871C8
push {r4,lr}
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, _080871FC @ =gSprites
adds r4, r0
ldr r0, _08087200 @ =sub_80872F0
str r0, [r4, 0x1C]
movs r1, 0
movs r0, 0x78
strh r0, [r4, 0x20]
strh r1, [r4, 0x22]
strh r1, [r4, 0x24]
strh r1, [r4, 0x26]
adds r0, r4, 0
adds r0, 0x2E
movs r2, 0x10
bl memset
movs r0, 0x40
strh r0, [r4, 0x3A]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080871FC: .4byte gSprites
_08087200: .4byte sub_80872F0
thumb_func_end sub_80871C8
thumb_func_start sub_8087204
sub_8087204: @ 8087204
lsls r0, 24
lsrs r0, 24
lsls r1, 24
lsrs r1, 24
ldr r3, _0808721C @ =gSprites
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
adds r2, r3
strh r1, [r2, 0x3A]
bx lr
.align 2, 0
_0808721C: .4byte gSprites
thumb_func_end sub_8087204
thumb_func_start sub_8087220
sub_8087220: @ 8087220
push {r4,lr}
adds r4, r0, 0
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _080872E2
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0808727A
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
ldr r0, _0808725C @ =gUnknown_83CC1CC
str r0, [r4, 0x10]
adds r0, r4, 0
bl InitSpriteAffineAnim
adds r0, r4, 0
movs r1, 0
bl StartSpriteAffineAnim
ldr r0, _08087260 @ =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x8]
cmp r0, 0
bne _08087264
movs r0, 0x80
b _08087266
.align 2, 0
_0808725C: .4byte gUnknown_83CC1CC
_08087260: .4byte gSaveBlock2Ptr
_08087264:
movs r0, 0x76
_08087266:
strh r0, [r4, 0x20]
ldr r0, _080872E8 @ =0x0000ffd0
strh r0, [r4, 0x22]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
movs r0, 0x40
strh r0, [r4, 0x30]
adds r0, 0xC0
strh r0, [r4, 0x32]
_0808727A:
ldrh r0, [r4, 0x32]
lsls r0, 16
asrs r0, 24
ldrh r1, [r4, 0x30]
adds r0, r1
strh r0, [r4, 0x30]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0x78
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0x78
bl Sin
strh r0, [r4, 0x26]
ldrh r2, [r4, 0x32]
movs r0, 0x32
ldrsh r1, [r4, r0]
ldr r0, _080872EC @ =0x000007ff
cmp r1, r0
bgt _080872B0
adds r0, r2, 0
adds r0, 0x60
strh r0, [r4, 0x32]
_080872B0:
movs r1, 0x30
ldrsh r0, [r4, r1]
cmp r0, 0x81
ble _080872E2
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
ldrb r1, [r4, 0x1]
movs r0, 0x4
negs r0, r0
ands r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
lsls r0, 26
lsrs r0, 27
bl FreeOamMatrix
ldrb r1, [r4, 0x1]
lsrs r1, 6
ldrb r2, [r4, 0x3]
lsrs r2, 6
adds r0, r4, 0
movs r3, 0
bl CalcCenterToCornerVec
_080872E2:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080872E8: .4byte 0x0000ffd0
_080872EC: .4byte 0x000007ff
thumb_func_end sub_8087220
thumb_func_start sub_80872F0
sub_80872F0: @ 80872F0
push {r4,r5,lr}
adds r4, r0, 0
movs r1, 0x32
ldrsh r0, [r4, r1]
movs r1, 0x8C
bl Cos
movs r5, 0
strh r0, [r4, 0x24]
movs r2, 0x32
ldrsh r0, [r4, r2]
movs r1, 0x48
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x4
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x32]
movs r1, 0x3A
ldrsh r0, [r4, r1]
cmp r0, 0x40
beq _0808734E
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
ldr r0, _08087360 @ =gSprites
adds r1, r0
adds r3, r1, 0
adds r3, 0x3E
ldrb r2, [r3]
movs r0, 0x3
negs r0, r0
ands r0, r2
strb r0, [r3]
ldrh r0, [r4, 0x24]
ldrh r2, [r4, 0x20]
adds r0, r2
strh r0, [r1, 0x20]
ldrh r0, [r4, 0x26]
ldrh r2, [r4, 0x22]
adds r0, r2
subs r0, 0x8
strh r0, [r1, 0x22]
strh r5, [r1, 0x24]
strh r5, [r1, 0x26]
_0808734E:
movs r1, 0x32
ldrsh r0, [r4, r1]
cmp r0, 0x7F
ble _0808735A
movs r0, 0x1
strh r0, [r4, 0x3C]
_0808735A:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087360: .4byte gSprites
thumb_func_end sub_80872F0
thumb_func_start sub_8087364
sub_8087364: @ 8087364
push {r4,lr}
adds r4, r0, 0
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0
bne _0808744E
movs r2, 0x2E
ldrsh r0, [r4, r2]
cmp r0, 0
bne _080873C4
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
ldr r0, _080873A0 @ =gUnknown_83CC1CC
str r0, [r4, 0x10]
adds r0, r4, 0
bl InitSpriteAffineAnim
adds r0, r4, 0
movs r1, 0x1
bl StartSpriteAffineAnim
ldr r0, _080873A4 @ =gSaveBlock2Ptr
ldr r0, [r0]
ldrb r0, [r0, 0x8]
cmp r0, 0
bne _080873A8
movs r0, 0x70
b _080873AA
.align 2, 0
_080873A0: .4byte gUnknown_83CC1CC
_080873A4: .4byte gSaveBlock2Ptr
_080873A8:
movs r0, 0x64
_080873AA:
strh r0, [r4, 0x20]
ldr r0, _08087454 @ =0x0000ffe0
strh r0, [r4, 0x22]
ldrh r0, [r4, 0x2E]
adds r0, 0x1
strh r0, [r4, 0x2E]
movs r0, 0xF0
strh r0, [r4, 0x30]
movs r0, 0x80
lsls r0, 4
strh r0, [r4, 0x32]
movs r0, 0x80
strh r0, [r4, 0x36]
_080873C4:
ldrh r1, [r4, 0x32]
lsls r1, 16
asrs r1, 24
ldrh r2, [r4, 0x30]
adds r2, r1
ldrh r0, [r4, 0x34]
adds r0, r1
strh r0, [r4, 0x34]
movs r0, 0xFF
ands r2, r0
strh r2, [r4, 0x30]
movs r3, 0x30
ldrsh r0, [r4, r3]
movs r1, 0x20
bl Cos
strh r0, [r4, 0x24]
movs r1, 0x30
ldrsh r0, [r4, r1]
movs r1, 0x78
bl Sin
strh r0, [r4, 0x26]
ldrh r1, [r4, 0x32]
movs r2, 0x32
ldrsh r0, [r4, r2]
movs r2, 0x80
lsls r2, 1
cmp r0, r2
ble _08087406
ldrh r0, [r4, 0x36]
subs r0, r1, r0
strh r0, [r4, 0x32]
_08087406:
ldrh r1, [r4, 0x36]
movs r3, 0x36
ldrsh r0, [r4, r3]
cmp r0, 0xFF
bgt _08087416
adds r0, r1, 0
adds r0, 0x18
strh r0, [r4, 0x36]
_08087416:
movs r1, 0x32
ldrsh r0, [r4, r1]
cmp r0, 0xFF
bgt _08087420
strh r2, [r4, 0x32]
_08087420:
movs r2, 0x34
ldrsh r0, [r4, r2]
cmp r0, 0x3B
ble _0808744E
ldrh r0, [r4, 0x3C]
adds r0, 0x1
strh r0, [r4, 0x3C]
ldrb r1, [r4, 0x1]
movs r0, 0x4
negs r0, r0
ands r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
lsls r0, 26
lsrs r0, 27
bl FreeOamMatrix
adds r2, r4, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
_0808744E:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08087454: .4byte 0x0000ffe0
thumb_func_end sub_8087364
thumb_func_start sub_8087458
sub_8087458: @ 8087458
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r4, 0
bl sub_80871C8
ldr r1, _0808747C @ =gSprites
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r1, 0x1C
adds r0, r1
ldr r1, _08087480 @ =sub_8087364
str r1, [r0]
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0808747C: .4byte gSprites
_08087480: .4byte sub_8087364
thumb_func_end sub_8087458
thumb_func_start FldEff_FlyIn
FldEff_FlyIn: @ 8087484
push {lr}
ldr r0, _08087494 @ =sub_8087498
movs r1, 0xFE
bl CreateTask
movs r0, 0
pop {r1}
bx r1
.align 2, 0
_08087494: .4byte sub_8087498
thumb_func_end FldEff_FlyIn
thumb_func_start sub_8087498
sub_8087498: @ 8087498
push {lr}
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
ldr r3, _080874C0 @ =gUnknown_83CC1D4
ldr r2, _080874C4 @ =gTasks
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
movs r2, 0x8
ldrsh r1, [r0, r2]
lsls r1, 2
adds r1, r3
ldr r1, [r1]
bl _call_via_r1
pop {r0}
bx r0
.align 2, 0
_080874C0: .4byte gUnknown_83CC1D4
_080874C4: .4byte gTasks
thumb_func_end sub_8087498
thumb_func_start sub_80874C8
sub_80874C8: @ 80874C8
push {r4-r6,lr}
adds r6, r0, 0
ldr r4, _080875B4 @ =gPlayerAvatar
ldrb r1, [r4, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _080875B8 @ =gObjectEvents
adds r5, r0, r1
adds r0, r5, 0
bl ObjectEventIsMovementOverridden
lsls r0, 24
cmp r0, 0
beq _080874F2
adds r0, r5, 0
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _080875AE
_080874F2:
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
movs r0, 0x21
strh r0, [r6, 0xC]
ldrb r0, [r4]
strh r0, [r6, 0x26]
movs r0, 0x1
strb r0, [r4, 0x6]
bl SetPlayerAvatarStateMask
ldrh r1, [r6, 0x26]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _0808751A
ldrb r0, [r5, 0x1A]
movs r1, 0
bl sub_80DC44C
_0808751A:
movs r0, 0x2
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
bl ObjectEventSetGraphicsId
bl CameraObjectReset2
adds r0, r5, 0
movs r1, 0x3
bl ObjectEventTurn
ldrb r1, [r5, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r4, _080875BC @ =gSprites
adds r0, r4
movs r1, 0x16
bl StartSpriteAnim
ldrb r1, [r5, 0x1]
movs r0, 0x21
negs r0, r0
ands r0, r1
strb r0, [r5, 0x1]
bl sub_8087168
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0xA]
bl sub_80871C8
ldrb r0, [r6, 0xA]
ldrb r1, [r5, 0x4]
bl sub_8087204
movs r0, 0xA
ldrsh r1, [r6, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
ldr r1, _080875C0 @ =gSaveBlock2Ptr
ldr r1, [r1]
ldrb r1, [r1, 0x8]
lsls r1, 25
movs r2, 0x80
lsls r2, 18
adds r1, r2
lsrs r1, 24
bl StartSpriteAnim
movs r0, 0xA
ldrsh r1, [r6, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
movs r1, 0x1
bl sub_80877FC
movs r2, 0xA
ldrsh r1, [r6, r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r4, 0x1C
adds r0, r4
ldr r1, _080875C4 @ =sub_8087828
str r1, [r0]
_080875AE:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080875B4: .4byte gPlayerAvatar
_080875B8: .4byte gObjectEvents
_080875BC: .4byte gSprites
_080875C0: .4byte gSaveBlock2Ptr
_080875C4: .4byte sub_8087828
thumb_func_end sub_80874C8
thumb_func_start sub_80875C8
sub_80875C8: @ 80875C8
push {r4-r6,lr}
adds r5, r0, 0
movs r0, 0xA
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r6, _08087638 @ =gSprites
adds r0, r6
bl sub_80878C0
ldrh r1, [r5, 0xC]
movs r2, 0xC
ldrsh r0, [r5, r2]
cmp r0, 0
beq _080875F2
subs r0, r1, 0x1
strh r0, [r5, 0xC]
lsls r0, 16
cmp r0, 0
bne _08087630
_080875F2:
ldr r0, _0808763C @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08087640 @ =gObjectEvents
adds r0, r1
ldrb r0, [r0, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
adds r4, r6
ldrb r0, [r5, 0xA]
movs r1, 0x40
bl sub_8087204
ldrh r0, [r4, 0x24]
ldrh r1, [r4, 0x20]
adds r0, r1
movs r1, 0
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x26]
ldrh r2, [r4, 0x22]
adds r0, r2
strh r0, [r4, 0x22]
strh r1, [r4, 0x24]
strh r1, [r4, 0x26]
ldrh r0, [r5, 0x8]
adds r0, 0x1
strh r0, [r5, 0x8]
strh r1, [r5, 0xC]
_08087630:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08087638: .4byte gSprites
_0808763C: .4byte gPlayerAvatar
_08087640: .4byte gObjectEvents
thumb_func_end sub_80875C8
thumb_func_start sub_8087644
sub_8087644: @ 8087644
push {r4,lr}
sub sp, 0x24
adds r4, r0, 0
ldr r1, _0808768C @ =gUnknown_83CC1F0
mov r0, sp
movs r2, 0x24
bl memcpy
ldr r0, _08087690 @ =gPlayerAvatar
ldrb r0, [r0, 0x4]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
ldr r0, _08087694 @ =gSprites
adds r1, r0
movs r2, 0xC
ldrsh r0, [r4, r2]
lsls r0, 1
add r0, sp
ldrh r0, [r0]
strh r0, [r1, 0x26]
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x11
ble _08087682
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
_08087682:
add sp, 0x24
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0808768C: .4byte gUnknown_83CC1F0
_08087690: .4byte gPlayerAvatar
_08087694: .4byte gSprites
thumb_func_end sub_8087644
thumb_func_start sub_8087698
sub_8087698: @ 8087698
push {r4-r6,lr}
adds r6, r0, 0
ldrb r0, [r6, 0xA]
bl sub_80871AC
lsls r0, 24
cmp r0, 0
beq _080876FC
ldr r0, _08087704 @ =gPlayerAvatar
ldrb r0, [r0, 0x5]
lsls r5, r0, 3
adds r5, r0
lsls r5, 2
ldr r0, _08087708 @ =gObjectEvents
adds r5, r0
ldrb r0, [r5, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, _0808770C @ =gSprites
adds r4, r0
ldrb r1, [r5, 0x1]
movs r0, 0x11
negs r0, r0
ands r0, r1
strb r0, [r5, 0x1]
movs r0, 0x10
ldrsh r1, [r5, r0]
movs r0, 0x12
ldrsh r2, [r5, r0]
adds r0, r5, 0
bl sub_805F724
movs r0, 0
strh r0, [r4, 0x24]
strh r0, [r4, 0x26]
adds r4, 0x3E
ldrb r0, [r4]
movs r1, 0x2
orrs r0, r1
strb r0, [r4]
bl sub_805CB70
adds r0, r5, 0
movs r1, 0x45
bl ObjectEventSetHeldMovement
ldrh r0, [r6, 0x8]
adds r0, 0x1
strh r0, [r6, 0x8]
_080876FC:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08087704: .4byte gPlayerAvatar
_08087708: .4byte gObjectEvents
_0808770C: .4byte gSprites
thumb_func_end sub_8087698
thumb_func_start sub_8087710
sub_8087710: @ 8087710
push {r4,lr}
adds r4, r0, 0
ldr r0, _08087740 @ =gPlayerAvatar
ldrb r1, [r0, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _08087744 @ =gObjectEvents
adds r0, r1
bl ObjectEventClearHeldMovementIfFinished
lsls r0, 24
cmp r0, 0
beq _08087738
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
ldrb r0, [r4, 0xA]
bl sub_8087458
_08087738:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08087740: .4byte gPlayerAvatar
_08087744: .4byte gObjectEvents
thumb_func_end sub_8087710
thumb_func_start sub_8087748
sub_8087748: @ 8087748
push {r4,lr}
adds r4, r0, 0
ldrb r0, [r4, 0xA]
bl sub_80871AC
lsls r0, 24
cmp r0, 0
beq _08087774
movs r0, 0xA
ldrsh r1, [r4, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0808777C @ =gSprites
adds r0, r1
bl DestroySprite
ldrh r0, [r4, 0x8]
adds r0, 0x1
strh r0, [r4, 0x8]
movs r0, 0x10
strh r0, [r4, 0xA]
_08087774:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0808777C: .4byte gSprites
thumb_func_end sub_8087748
thumb_func_start fishE
fishE: @ 8087780
push {r4-r7,lr}
adds r5, r0, 0
ldrh r0, [r5, 0xA]
subs r0, 0x1
strh r0, [r5, 0xA]
lsls r0, 16
cmp r0, 0
bne _080877EA
ldr r6, _080877F0 @ =gPlayerAvatar
ldrb r1, [r6, 0x5]
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, _080877F4 @ =gObjectEvents
adds r4, r0, r1
movs r7, 0
ldrh r1, [r5, 0x26]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _080877B4
movs r7, 0x2
ldrb r0, [r4, 0x1A]
movs r1, 0x1
bl sub_80DC44C
_080877B4:
adds r0, r7, 0
bl GetPlayerAvatarGraphicsIdByStateId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl ObjectEventSetGraphicsId
adds r0, r4, 0
movs r1, 0x1
bl ObjectEventTurn
ldrh r0, [r5, 0x26]
strb r0, [r6]
movs r0, 0
strb r0, [r6, 0x6]
movs r0, 0x20
bl FieldEffectActiveListRemove
ldr r0, _080877F8 @ =sub_8087498
bl FindTaskIdByFunc
lsls r0, 24
lsrs r0, 24
bl DestroyTask
_080877EA:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_080877F0: .4byte gPlayerAvatar
_080877F4: .4byte gObjectEvents
_080877F8: .4byte sub_8087498
thumb_func_end fishE
thumb_func_start sub_80877FC
sub_80877FC: @ 80877FC
push {r4,r5,lr}
adds r4, r0, 0
lsls r5, r1, 24
lsrs r5, 24
ldrb r0, [r4, 0x1]
movs r1, 0x3
orrs r0, r1
strb r0, [r4, 0x1]
ldr r0, _08087824 @ =gUnknown_83CC23C
str r0, [r4, 0x10]
adds r0, r4, 0
bl InitSpriteAffineAnim
adds r0, r4, 0
adds r1, r5, 0
bl StartSpriteAffineAnim
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087824: .4byte gUnknown_83CC23C
thumb_func_end sub_80877FC
thumb_func_start sub_8087828
sub_8087828: @ 8087828
push {r4,r5,lr}
adds r4, r0, 0
movs r1, 0x32
ldrsh r0, [r4, r1]
movs r1, 0xB4
bl Cos
movs r5, 0
strh r0, [r4, 0x24]
movs r2, 0x32
ldrsh r0, [r4, r2]
movs r1, 0x48
bl Sin
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x2
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x32]
movs r1, 0x3A
ldrsh r0, [r4, r1]
cmp r0, 0x40
beq _08087886
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
ldr r0, _080878BC @ =gSprites
adds r1, r0
adds r3, r1, 0
adds r3, 0x3E
ldrb r2, [r3]
movs r0, 0x3
negs r0, r0
ands r0, r2
strb r0, [r3]
ldrh r0, [r4, 0x24]
ldrh r2, [r4, 0x20]
adds r0, r2
strh r0, [r1, 0x20]
ldrh r0, [r4, 0x26]
ldrh r2, [r4, 0x22]
adds r0, r2
subs r0, 0x8
strh r0, [r1, 0x22]
strh r5, [r1, 0x24]
strh r5, [r1, 0x26]
_08087886:
movs r1, 0x32
ldrsh r0, [r4, r1]
cmp r0, 0x7F
ble _080878B4
movs r0, 0x1
strh r0, [r4, 0x3C]
ldrb r1, [r4, 0x1]
subs r0, 0x5
ands r0, r1
strb r0, [r4, 0x1]
ldrb r0, [r4, 0x3]
lsls r0, 26
lsrs r0, 27
bl FreeOamMatrix
ldrb r1, [r4, 0x1]
lsrs r1, 6
ldrb r2, [r4, 0x3]
lsrs r2, 6
adds r0, r4, 0
movs r3, 0
bl CalcCenterToCornerVec
_080878B4:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080878BC: .4byte gSprites
thumb_func_end sub_8087828
thumb_func_start sub_80878C0
sub_80878C0: @ 80878C0
push {r4-r6,lr}
adds r4, r0, 0
ldrb r5, [r4, 0x1]
lsls r0, r5, 30
cmp r0, 0
beq _08087916
ldr r1, _0808791C @ =gOamMatrices
ldrb r0, [r4, 0x3]
lsls r0, 26
lsrs r3, r0, 27
lsls r0, r3, 3
adds r1, r0, r1
movs r2, 0
ldrsh r0, [r1, r2]
movs r2, 0x80
lsls r2, 1
cmp r0, r2
beq _080878EC
movs r6, 0x6
ldrsh r0, [r1, r6]
cmp r0, r2
bne _08087916
_080878EC:
movs r0, 0x4
negs r0, r0
ands r0, r5
strb r0, [r4, 0x1]
adds r0, r3, 0
bl FreeOamMatrix
ldrb r1, [r4, 0x1]
lsrs r1, 6
ldrb r2, [r4, 0x3]
lsrs r2, 6
adds r0, r4, 0
movs r3, 0
bl CalcCenterToCornerVec
adds r0, r4, 0
movs r1, 0
bl StartSpriteAnim
ldr r0, _08087920 @ =sub_80872F0
str r0, [r4, 0x1C]
_08087916:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0808791C: .4byte gOamMatrices
_08087920: .4byte sub_80872F0
thumb_func_end sub_80878C0
thumb_func_start sub_8087924
sub_8087924: @ 8087924
push {r4-r7,lr}
sub sp, 0x4
ldr r7, _080879C4 @ =gFieldEffectArguments
ldrb r0, [r7]
ldrb r1, [r7, 0x4]
ldrb r2, [r7, 0x8]
mov r3, sp
bl TryGetObjectEventIdByLocalIdAndMap
lsls r0, 24
cmp r0, 0
bne _080879BA
mov r0, sp
ldrb r0, [r0]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _080879C8 @ =gObjectEvents
adds r4, r0
movs r0, 0x10
ldrsh r5, [r4, r0]
subs r5, 0x7
movs r0, 0x12
ldrsh r6, [r4, r0]
subs r6, 0x7
ldr r1, [r7, 0xC]
subs r5, r1, r5
lsls r5, 4
ldr r2, [r7, 0x10]
subs r6, r2, r6
lsls r6, 4
adds r1, 0x7
lsls r1, 16
asrs r1, 16
adds r2, 0x7
lsls r2, 16
asrs r2, 16
adds r0, r4, 0
bl npc_coords_shift
ldr r0, _080879CC @ =sub_80879D8
movs r1, 0x50
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r1, _080879D0 @ =gTasks
lsls r2, r0, 2
adds r2, r0
lsls r2, 3
adds r2, r1
ldrb r0, [r4, 0x4]
strh r0, [r2, 0xA]
ldr r3, _080879D4 @ =gSprites
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
ldrh r0, [r0, 0x20]
adds r0, r5
strh r0, [r2, 0xC]
ldrb r1, [r4, 0x4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r3
ldrh r0, [r0, 0x22]
adds r0, r6
strh r0, [r2, 0xE]
ldr r0, [r7, 0x14]
strh r0, [r2, 0x18]
mov r0, sp
ldrb r0, [r0]
strh r0, [r2, 0x1A]
_080879BA:
movs r0, 0
add sp, 0x4
pop {r4-r7}
pop {r1}
bx r1
.align 2, 0
_080879C4: .4byte gFieldEffectArguments
_080879C8: .4byte gObjectEvents
_080879CC: .4byte sub_80879D8
_080879D0: .4byte gTasks
_080879D4: .4byte gSprites
thumb_func_end sub_8087924
thumb_func_start sub_80879D8
sub_80879D8: @ 80879D8
push {r4-r7,lr}
lsls r0, 24
lsrs r7, r0, 24
lsls r0, r7, 2
adds r0, r7
lsls r0, 3
ldr r1, _08087A04 @ =gTasks+0x8
adds r5, r0, r1
movs r0, 0x2
ldrsh r1, [r5, r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _08087A08 @ =gSprites
adds r6, r0, r1
movs r1, 0
ldrsh r0, [r5, r1]
cmp r0, 0
beq _08087A0C
cmp r0, 0x1
beq _08087A4A
b _08087AA8
.align 2, 0
_08087A04: .4byte gTasks+0x8
_08087A08: .4byte gSprites
_08087A0C:
ldrh r0, [r6, 0x20]
lsls r0, 4
strh r0, [r5, 0x8]
ldrh r0, [r6, 0x22]
lsls r0, 4
strh r0, [r5, 0xA]
movs r2, 0x4
ldrsh r0, [r5, r2]
lsls r0, 4
movs r2, 0x8
ldrsh r1, [r5, r2]
subs r0, r1
movs r2, 0x10
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r5, 0xC]
movs r1, 0x6
ldrsh r0, [r5, r1]
lsls r0, 4
movs r2, 0xA
ldrsh r1, [r5, r2]
subs r0, r1
movs r2, 0x10
ldrsh r1, [r5, r2]
bl __divsi3
strh r0, [r5, 0xE]
ldrh r0, [r5]
adds r0, 0x1
strh r0, [r5]
_08087A4A:
ldrh r1, [r5, 0x10]
movs r2, 0x10
ldrsh r0, [r5, r2]
cmp r0, 0
beq _08087A78
subs r0, r1, 0x1
strh r0, [r5, 0x10]
ldrh r1, [r5, 0xC]
ldrh r0, [r5, 0x8]
adds r1, r0
strh r1, [r5, 0x8]
ldrh r0, [r5, 0xE]
ldrh r2, [r5, 0xA]
adds r0, r2
strh r0, [r5, 0xA]
lsls r1, 16
asrs r1, 20
strh r1, [r6, 0x20]
ldrh r0, [r5, 0xA]
lsls r0, 16
asrs r0, 20
strh r0, [r6, 0x22]
b _08087AA8
_08087A78:
movs r1, 0x12
ldrsh r0, [r5, r1]
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, _08087AB0 @ =gObjectEvents
adds r4, r0
ldrh r0, [r5, 0x4]
strh r0, [r6, 0x20]
ldrh r0, [r5, 0x6]
strh r0, [r6, 0x22]
adds r0, r4, 0
bl npc_coords_shift_still
ldrb r0, [r4]
movs r1, 0x8
orrs r0, r1
strb r0, [r4]
movs r0, 0x43
bl FieldEffectActiveListRemove
adds r0, r7, 0
bl DestroyTask
_08087AA8:
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08087AB0: .4byte gObjectEvents
thumb_func_end sub_80879D8
thumb_func_start sub_8087AB4
sub_8087AB4: @ 8087AB4
push {r4,lr}
sub sp, 0x4
ldr r4, _08087AF8 @ =gFieldEffectArguments
ldrb r0, [r4]
ldrb r1, [r4, 0x4]
ldrb r2, [r4, 0x8]
mov r3, sp
bl TryGetObjectEventIdByLocalIdAndMap
lsls r0, 24
cmp r0, 0
bne _08087B04
ldr r0, _08087AFC @ =sub_8087BC0
movs r1, 0x50
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, _08087B00 @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
mov r0, sp
ldrb r0, [r0]
strh r0, [r1, 0xC]
ldr r0, [r4]
strh r0, [r1, 0x14]
ldr r0, [r4, 0x4]
strh r0, [r1, 0x16]
ldr r0, [r4, 0x8]
strh r0, [r1, 0x18]
b _08087B0A
.align 2, 0
_08087AF8: .4byte gFieldEffectArguments
_08087AFC: .4byte sub_8087BC0
_08087B00: .4byte gTasks
_08087B04:
movs r0, 0x44
bl FieldEffectActiveListRemove
_08087B0A:
movs r0, 0
add sp, 0x4
pop {r4}
pop {r1}
bx r1
thumb_func_end sub_8087AB4
thumb_func_start sub_8087B14
sub_8087B14: @ 8087B14
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
ldr r1, _08087B4C @ =gTasks+0x8
adds r4, r0, r1
movs r1, 0xE
ldrsh r0, [r4, r1]
cmp r0, 0
beq _08087B50
ldrh r0, [r4, 0xC]
adds r0, 0x1
strh r0, [r4, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x14
ble _08087B54
movs r0, 0
strh r0, [r4, 0xC]
ldrh r1, [r4, 0xA]
movs r2, 0xA
ldrsh r0, [r4, r2]
cmp r0, 0
beq _08087B54
subs r0, r1, 0x1
b _08087B52
.align 2, 0
_08087B4C: .4byte gTasks+0x8
_08087B50:
movs r0, 0x4
_08087B52:
strh r0, [r4, 0xA]
_08087B54:
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
lsls r0, 16
asrs r0, 16
cmp r0, 0x1
ble _08087B8E
movs r0, 0
strh r0, [r4]
ldrh r0, [r4, 0x2]
adds r0, 0x1
strh r0, [r4, 0x2]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _08087B84
ldrh r1, [r4, 0xA]
negs r1, r1
lsls r1, 16
asrs r1, 16
movs r0, 0
bl SetCameraPanning
b _08087B8E
_08087B84:
movs r0, 0xA
ldrsh r1, [r4, r0]
movs r0, 0
bl SetCameraPanning
_08087B8E:
bl UpdateCameraPanning
movs r1, 0xA
ldrsh r0, [r4, r1]
cmp r0, 0
bne _08087BA0
adds r0, r5, 0
bl DestroyTask
_08087BA0:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_8087B14
thumb_func_start sub_8087BA8
sub_8087BA8: @ 8087BA8
lsls r0, 24
lsrs r0, 24
ldr r2, _08087BBC @ =gTasks
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
movs r0, 0x1
strh r0, [r1, 0x16]
bx lr
.align 2, 0
_08087BBC: .4byte gTasks
thumb_func_end sub_8087BA8
thumb_func_start sub_8087BC0
sub_8087BC0: @ 8087BC0
push {r4,r5,lr}
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
ldr r0, _08087BF8 @ =gTasks+0x8
adds r4, r0
bl InstallCameraPanAheadCallback
movs r0, 0
bl SetCameraPanningCallback
ldr r1, _08087BFC @ =gUnknown_83CC244
movs r2, 0x2
ldrsh r0, [r4, r2]
lsls r0, 2
adds r0, r1
ldr r2, [r0]
adds r0, r4, 0
adds r1, r5, 0
bl _call_via_r2
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087BF8: .4byte gTasks+0x8
_08087BFC: .4byte gUnknown_83CC244
thumb_func_end sub_8087BC0
thumb_func_start sub_8087C00
sub_8087C00: @ 8087C00
push {r4,r5,lr}
adds r5, r0, 0
ldr r0, _08087C28 @ =sub_8087B14
movs r1, 0x5A
bl CreateTask
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x51
bl PlaySE
strh r4, [r5, 0xA]
ldrh r0, [r5, 0x2]
adds r0, 0x1
strh r0, [r5, 0x2]
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087C28: .4byte sub_8087B14
thumb_func_end sub_8087C00
thumb_func_start sub_8087C2C
sub_8087C2C: @ 8087C2C
push {r4-r7,lr}
sub sp, 0x4
adds r7, r0, 0
ldrh r0, [r7, 0x6]
adds r0, 0x1
strh r0, [r7, 0x6]
lsls r0, 16
asrs r0, 16
cmp r0, 0x78
ble _08087C9A
ldr r2, _08087CA4 @ =gObjectEvents
movs r1, 0x4
ldrsh r0, [r7, r1]
lsls r1, r0, 3
adds r1, r0
lsls r1, 2
adds r1, r2
ldrb r0, [r1, 0x4]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, _08087CA8 @ =gSprites
adds r4, r0
ldrb r0, [r1, 0x1]
movs r2, 0x20
orrs r0, r2
strb r0, [r1, 0x1]
ldr r6, _08087CAC @ =0x0000ffff
ldr r5, _08087CB0 @ =0x00007fff
adds r0, r6, 0
movs r1, 0x10
adds r2, r5, 0
bl BlendPalettes
str r5, [sp]
adds r0, r6, 0
movs r1, 0
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
adds r0, r4, 0
bl sub_8087CFC
movs r0, 0x50
bl PlaySE
ldrb r0, [r7, 0xA]
bl sub_8087BA8
movs r0, 0
strh r0, [r7, 0x6]
ldrh r0, [r7, 0x2]
adds r0, 0x1
strh r0, [r7, 0x2]
_08087C9A:
add sp, 0x4
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08087CA4: .4byte gObjectEvents
_08087CA8: .4byte gSprites
_08087CAC: .4byte 0x0000ffff
_08087CB0: .4byte 0x00007fff
thumb_func_end sub_8087C2C
thumb_func_start sub_8087CB4
sub_8087CB4: @ 8087CB4
push {r4,r5,lr}
adds r4, r0, 0
lsls r1, 24
lsrs r5, r1, 24
ldr r0, _08087CF4 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _08087CEE
ldr r0, _08087CF8 @ =sub_8087B14
bl FuncIsActiveTask
lsls r0, 24
cmp r0, 0
bne _08087CEE
bl InstallCameraPanAheadCallback
ldrb r0, [r4, 0xC]
ldrb r1, [r4, 0xE]
ldrb r2, [r4, 0x10]
bl RemoveObjectEventByLocalIdAndMap
movs r0, 0x44
bl FieldEffectActiveListRemove
adds r0, r5, 0
bl DestroyTask
_08087CEE:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087CF4: .4byte gPaletteFade
_08087CF8: .4byte sub_8087B14
thumb_func_end sub_8087CB4
thumb_func_start sub_8087CFC
sub_8087CFC: @ 8087CFC
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r6, r0, 0
ldr r0, _08087D80 @ =gUnknown_300506C
movs r1, 0
ldrsh r2, [r0, r1]
movs r3, 0x20
ldrsh r0, [r6, r3]
adds r2, r0
movs r1, 0x24
ldrsh r0, [r6, r1]
adds r2, r0
ldr r0, _08087D84 @ =gUnknown_3005068
movs r3, 0
ldrsh r0, [r0, r3]
movs r3, 0x22
ldrsh r1, [r6, r3]
adds r0, r1
movs r3, 0x26
ldrsh r1, [r6, r3]
adds r0, r1
subs r0, 0x4
movs r5, 0
lsls r2, 16
mov r8, r2
lsls r7, r0, 16
_08087D32:
ldr r0, _08087D88 @ =gUnknown_83CC2A0
mov r2, r8
asrs r1, r2, 16
asrs r2, r7, 16
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
cmp r0, 0x40
beq _08087D6E
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, _08087D8C @ =gSprites
adds r4, r0
lsls r1, r5, 24
lsrs r1, 24
adds r0, r4, 0
bl StartSpriteAnim
strh r5, [r4, 0x2E]
ldrb r1, [r6, 0x5]
lsrs r1, 4
lsls r1, 4
ldrb r2, [r4, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r1
strb r0, [r4, 0x5]
_08087D6E:
adds r5, 0x1
cmp r5, 0x3
ble _08087D32
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_08087D80: .4byte gUnknown_300506C
_08087D84: .4byte gUnknown_3005068
_08087D88: .4byte gUnknown_83CC2A0
_08087D8C: .4byte gSprites
thumb_func_end sub_8087CFC
thumb_func_start sub_8087D90
sub_8087D90: @ 8087D90
push {lr}
adds r1, r0, 0
movs r2, 0x2E
ldrsh r0, [r1, r2]
cmp r0, 0x1
beq _08087DBC
cmp r0, 0x1
bgt _08087DA6
cmp r0, 0
beq _08087DB0
b _08087DDA
_08087DA6:
cmp r0, 0x2
beq _08087DC8
cmp r0, 0x3
beq _08087DCE
b _08087DDA
_08087DB0:
ldrh r0, [r1, 0x20]
subs r0, 0x10
strh r0, [r1, 0x20]
ldrh r0, [r1, 0x22]
subs r0, 0xC
b _08087DD8
_08087DBC:
ldrh r0, [r1, 0x20]
adds r0, 0x10
strh r0, [r1, 0x20]
ldrh r0, [r1, 0x22]
subs r0, 0xC
b _08087DD8
_08087DC8:
ldrh r0, [r1, 0x20]
subs r0, 0x10
b _08087DD2
_08087DCE:
ldrh r0, [r1, 0x20]
adds r0, 0x10
_08087DD2:
strh r0, [r1, 0x20]
ldrh r0, [r1, 0x22]
adds r0, 0xC
_08087DD8:
strh r0, [r1, 0x22]
_08087DDA:
ldrh r0, [r1, 0x20]
adds r0, 0x4
lsls r0, 16
lsrs r0, 16
cmp r0, 0xF8
bhi _08087DF6
movs r0, 0x22
ldrsh r2, [r1, r0]
movs r0, 0x4
negs r0, r0
cmp r2, r0
blt _08087DF6
cmp r2, 0xA4
ble _08087DFC
_08087DF6:
adds r0, r1, 0
bl DestroySprite
_08087DFC:
pop {r0}
bx r0
thumb_func_end sub_8087D90
thumb_func_start sub_8087E00
sub_8087E00: @ 8087E00
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, _08087E24 @ =gPaletteFade
ldrb r1, [r0, 0x7]
movs r0, 0x80
ands r0, r1
cmp r0, 0
bne _08087E1E
movs r0, 0x45
bl FieldEffectActiveListRemove
adds r0, r4, 0
bl DestroyTask
_08087E1E:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_08087E24: .4byte gPaletteFade
thumb_func_end sub_8087E00
thumb_func_start sub_8087E28
sub_8087E28: @ 8087E28
push {r4,r5,lr}
sub sp, 0x4
movs r4, 0x1
negs r4, r4
ldr r5, _08087E5C @ =0x00007fff
adds r0, r4, 0
movs r1, 0x10
adds r2, r5, 0
bl BlendPalettes
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
movs r2, 0xF
movs r3, 0
bl BeginNormalPaletteFade
ldr r0, _08087E60 @ =sub_8087E00
movs r1, 0x5A
bl CreateTask
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08087E5C: .4byte 0x00007fff
_08087E60: .4byte sub_8087E00
thumb_func_end sub_8087E28
.align 2, 0 @ Don't pad with nop.