7e3f822652ecce0c99b626d74f455c3b93660377
* CopyValue functions should involve volatile accesses These are writing to specific registers in memory that are memory mapped to do things, so we cannot do any optimizations here regarding memory. * match pokeemerald's style --------- Co-authored-by: Marcus Huderle <huderlem@gmail.com>
Update .wav samples to use 'agbl' chunk to accomodate for vanilla's off-by-one loop end behavior (#712)
Update .wav samples to use 'agbl' chunk to accomodate for vanilla's off-by-one loop end behavior (#712)
Pokémon FireRed and LeafGreen
This is a decompilation of English Pokémon FireRed and LeafGreen.
It builds the following ROM images:
- pokefirered.gba
sha1: 41cb23d8dccc8ebd7c649cd8fbb58eeace6e2fdc - pokeleafgreen.gba
sha1: 574fa542ffebb14be69902d1d36f1ec0a4afd71e - pokefirered_rev1.gba
sha1: dd5945db9b930750cb39d00c84da8571feebf417 - pokeleafgreen_rev1.gba
sha1: 7862c67bdecbe21d1d69ce082ce34327e1c6ed5e
To set up the repository, see INSTALL.md.
For contacts and other pret projects, see pret.github.io.
Description
Languages
C
77.9%
Assembly
15.7%
C++
5.5%
Linker Script
0.4%
Makefile
0.3%
Other
0.1%