Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -3,6 +3,6 @@ AbandonedShip_Underwater1_MapScripts::
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.byte 0
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AbandonedShip_Underwater1_OnResume:
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setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 255, 0, 10
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setdivewarp MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS, 0, 10
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end
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