Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -40,7 +40,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen::
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BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom::
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waitmovement 0
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setvar VAR_0x8006, 0
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warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7
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warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 5, 7
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waitstate
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end
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