Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -37,7 +37,7 @@ BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor::
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BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom::
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setvar VAR_TEMP_0, 0
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 4, 8
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waitstate
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end
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