Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -141,7 +141,7 @@ EverGrandeCity_ChampionsRoom_EventScript_BirchArrivesExitForHoF::
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_ChampionsRoom_Movement_PlayerExit
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waitmovement 0
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setflag FLAG_HIDE_PETALBURG_GYM_GREETER
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warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 255, 7, 16
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warp MAP_EVER_GRANDE_CITY_HALL_OF_FAME, 7, 16
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waitstate
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releaseall
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end
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