Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -34,7 +34,7 @@ SootopolisCity_MysteryEventsHouse_B1F_EventScript_BattleVisitingTrainer::
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waitmovement 0
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special LoadPlayerParty
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setvar VAR_TEMP_1, 1
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warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 255, 3, 1
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warp MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F, 3, 1
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waitstate
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releaseall
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end
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