Handle optional arguments for warp commands, add WARP_ID_NONE
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@@ -3,7 +3,6 @@
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#include "pokemon.h"
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#include "random.h"
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#include "roamer.h"
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#include "constants/maps.h"
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// Despite having a variable to track it, the roamer is
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// hard-coded to only ever be in map group 0
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