Merge pull request #1146 from GriffinRichards/rename-songs

Give songs meaningful english names
This commit is contained in:
GriffinR
2020-08-28 16:14:21 -04:00
committed by GitHub
1178 changed files with 10482 additions and 10477 deletions

View File

@@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
@ sound and music
MUS_DUMMY = 00 00
SE_KAIFUKU = 01 00
SE_USE_ITEM = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
@@ -462,476 +462,476 @@ SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_KAIDAN = 09 00
SE_DANSA = 0A 00
SE_JITENSYA = 0B 00
SE_KOUKA_L = 0C 00
SE_KOUKA_M = 0D 00
SE_KOUKA_H = 0E 00
SE_BOWA2 = 0F 00
SE_POKE_DEAD = 10 00
SE_NIGERU = 11 00
SE_JIDO_DOA = 12 00
SE_NAMINORI = 13 00
SE_BAN = 14 00
SE_EXIT = 09 00
SE_LEDGE = 0A 00
SE_BIKE_BELL = 0B 00
SE_NOT_EFFECTIVE = 0C 00
SE_EFFECTIVE = 0D 00
SE_SUPER_EFFECTIVE = 0E 00
SE_BALL_OPEN = 0F 00
SE_FAINT = 10 00
SE_FLEE = 11 00
SE_SLIDING_DOOR = 12 00
SE_SHIP = 13 00
SE_BANG = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BOWA = 17 00
SE_JYUNI = 18 00
SE_BALL = 17 00
SE_CONTEST_PLACE = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SEIKAI = 1F 00
SE_HAZURE = 20 00
SE_SUCCESS = 1F 00
SE_FAILURE = 20 00
SE_EXP = 21 00
SE_JITE_PYOKO = 22 00
SE_MU_PACHI = 23 00
SE_TK_KASYA = 24 00
SE_BIKE_HOP = 22 00
SE_SWITCH = 23 00
SE_CLICK = 24 00
SE_FU_ZAKU = 25 00
SE_FU_ZAKU2 = 26 00
SE_FU_ZUZUZU = 27 00
SE_RU_GASHIN = 28 00
SE_RU_GASYAN = 29 00
SE_RU_BARI = 2A 00
SE_RU_HYUU = 2B 00
SE_KI_GASYAN = 2C 00
SE_TK_WARPIN = 2D 00
SE_TK_WARPOUT = 2E 00
SE_TU_SAA = 2F 00
SE_HI_TURUN = 30 00
SE_TRACK_MOVE = 31 00
SE_TRACK_STOP = 32 00
SE_TRACK_HAIKI = 33 00
SE_TRACK_DOOR = 34 00
SE_MOTER = 35 00
SE_CONTEST_CONDITION_LOSE = 26 00
SE_LAVARIDGE_FALL_WARP = 27 00
SE_ICE_STAIRS = 28 00
SE_ICE_BREAK = 29 00
SE_ICE_CRACK = 2A 00
SE_FALL = 2B 00
SE_UNLOCK = 2C 00
SE_WARP_IN = 2D 00
SE_WARP_OUT = 2E 00
SE_REPEL = 2F 00
SE_ROTATING_GATE = 30 00
SE_TRUCK_MOVE = 31 00
SE_TRUCK_STOP = 32 00
SE_TRUCK_UNLOAD = 33 00
SE_TRUCK_DOOR = 34 00
SE_BERRY_BLENDER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_KON = 38 00
SE_KON2 = 39 00
SE_KON3 = 3A 00
SE_KON4 = 3B 00
SE_SUIKOMU = 3C 00
SE_NAGERU = 3D 00
SE_TOY_C = 3E 00
SE_TOY_D = 3F 00
SE_TOY_E = 40 00
SE_TOY_F = 41 00
SE_TOY_G = 42 00
SE_TOY_A = 43 00
SE_TOY_B = 44 00
SE_TOY_C1 = 45 00
SE_MIZU = 46 00
SE_HASHI = 47 00
SE_DAUGI = 48 00
SE_PINPON = 49 00
SE_FUUSEN1 = 4A 00
SE_FUUSEN2 = 4B 00
SE_FUUSEN3 = 4C 00
SE_TOY_KABE = 4D 00
SE_TOY_DANGO = 4E 00
SE_DOKU = 4F 00
SE_ESUKA = 50 00
SE_T_AME = 51 00
SE_T_AME_E = 52 00
SE_T_OOAME = 53 00
SE_T_OOAME_E = 54 00
SE_T_KOAME = 55 00
SE_T_KOAME_E = 56 00
SE_T_KAMI = 57 00
SE_T_KAMI2 = 58 00
SE_ELEBETA = 59 00
SE_HINSI = 5A 00
SE_EXPMAX = 5B 00
SE_TAMAKORO = 5C 00
SE_TAMAKORO_E = 5D 00
SE_BASABASA = 5E 00
SE_REGI = 5F 00
SE_C_GAJI = 60 00
SE_C_MAKU_U = 61 00
SE_C_MAKU_D = 62 00
SE_C_PASI = 63 00
SE_C_SYU = 64 00
SE_C_PIKON = 65 00
SE_REAPOKE = 66 00
SE_OP_BASYU = 67 00
SE_BT_START = 68 00
SE_DENDOU = 69 00
SE_JIHANKI = 6A 00
SE_TAMA = 6B 00
SE_Z_SCROLL = 6C 00
SE_Z_PAGE = 6D 00
SE_PN_ON = 6E 00
SE_PN_OFF = 6F 00
SE_Z_SEARCH = 70 00
SE_TAMAGO = 71 00
SE_TB_START = 72 00
SE_TB_KON = 73 00
SE_TB_KARA = 74 00
SE_BIDORO = 75 00
SE_W085 = 76 00
SE_W085B = 77 00
SE_W231 = 78 00
SE_W171 = 79 00
SE_W233 = 7A 00
SE_W233B = 7B 00
SE_W145 = 7C 00
SE_W145B = 7D 00
SE_W145C = 7E 00
SE_W240 = 7F 00
SE_W015 = 80 00
SE_W081 = 81 00
SE_W081B = 82 00
SE_W088 = 83 00
SE_W016 = 84 00
SE_W016B = 85 00
SE_W003 = 86 00
SE_W104 = 87 00
SE_W013 = 88 00
SE_W196 = 89 00
SE_W086 = 8A 00
SE_W004 = 8B 00
SE_W025 = 8C 00
SE_W025B = 8D 00
SE_W152 = 8E 00
SE_W026 = 8F 00
SE_W172 = 90 00
SE_W172B = 91 00
SE_W053 = 92 00
SE_W007 = 93 00
SE_W092 = 94 00
SE_W221 = 95 00
SE_W221B = 96 00
SE_W052 = 97 00
SE_W036 = 98 00
SE_W059 = 99 00
SE_W059B = 9A 00
SE_W010 = 9B 00
SE_W011 = 9C 00
SE_W017 = 9D 00
SE_W019 = 9E 00
SE_W028 = 9F 00
SE_W013B = A0 00
SE_W044 = A1 00
SE_W029 = A2 00
SE_W057 = A3 00
SE_W056 = A4 00
SE_W250 = A5 00
SE_W030 = A6 00
SE_W039 = A7 00
SE_W054 = A8 00
SE_W077 = A9 00
SE_W020 = AA 00
SE_W082 = AB 00
SE_W047 = AC 00
SE_W195 = AD 00
SE_W006 = AE 00
SE_W091 = AF 00
SE_W146 = B0 00
SE_W120 = B1 00
SE_W153 = B2 00
SE_W071B = B3 00
SE_W071 = B4 00
SE_W103 = B5 00
SE_W062 = B6 00
SE_W062B = B7 00
SE_W048 = B8 00
SE_W187 = B9 00
SE_W118 = BA 00
SE_W155 = BB 00
SE_W122 = BC 00
SE_W060 = BD 00
SE_W185 = BE 00
SE_W014 = BF 00
SE_W043 = C0 00
SE_W207 = C1 00
SE_W207B = C2 00
SE_W215 = C3 00
SE_W109 = C4 00
SE_W173 = C5 00
SE_W280 = C6 00
SE_W202 = C7 00
SE_W060B = C8 00
SE_W076 = C9 00
SE_W080 = CA 00
SE_W100 = CB 00
SE_W107 = CC 00
SE_W166 = CD 00
SE_W129 = CE 00
SE_W115 = CF 00
SE_W112 = D0 00
SE_W197 = D1 00
SE_W199 = D2 00
SE_W236 = D3 00
SE_W204 = D4 00
SE_W268 = D5 00
SE_W070 = D6 00
SE_W063 = D7 00
SE_W127 = D8 00
SE_W179 = D9 00
SE_W151 = DA 00
SE_W201 = DB 00
SE_W161 = DC 00
SE_W161B = DD 00
SE_W227 = DE 00
SE_W227B = DF 00
SE_W226 = E0 00
SE_W208 = E1 00
SE_W213 = E2 00
SE_W213B = E3 00
SE_W234 = E4 00
SE_W260 = E5 00
SE_W328 = E6 00
SE_W320 = E7 00
SE_W255 = E8 00
SE_W291 = E9 00
SE_W089 = EA 00
SE_W239 = EB 00
SE_W230 = EC 00
SE_W281 = ED 00
SE_W327 = EE 00
SE_W287 = EF 00
SE_W257 = F0 00
SE_W253 = F1 00
SE_W258 = F2 00
SE_W322 = F3 00
SE_W298 = F4 00
SE_W287B = F5 00
SE_W114 = F6 00
SE_W063B = F7 00
SE_RG_W_DOOR = F8 00
SE_RG_CARD1 = F9 00
SE_RG_CARD2 = FA 00
SE_RG_CARD3 = FB 00
SE_RG_BAG1 = FC 00
SE_RG_BAG2 = FD 00
SE_RG_GETTING = FE 00
SE_BALL_BOUNCE_1 = 38 00
SE_BALL_BOUNCE_2 = 39 00
SE_BALL_BOUNCE_3 = 3A 00
SE_BALL_BOUNCE_4 = 3B 00
SE_BALL_TRADE = 3C 00
SE_BALL_THROW = 3D 00
SE_NOTE_C = 3E 00
SE_NOTE_D = 3F 00
SE_NOTE_E = 40 00
SE_NOTE_F = 41 00
SE_NOTE_G = 42 00
SE_NOTE_A = 43 00
SE_NOTE_B = 44 00
SE_NOTE_C_HIGH = 45 00
SE_PUDDLE = 46 00
SE_BRIDGE_WALK = 47 00
SE_ITEMFINDER = 48 00
SE_DING_DONG = 49 00
SE_BALLOON_RED = 4A 00
SE_BALLOON_BLUE = 4B 00
SE_BALLOON_YELLOW = 4C 00
SE_BREAKABLE_DOOR = 4D 00
SE_MUD_BALL = 4E 00
SE_FIELD_POISON = 4F 00
SE_ESCALATOR = 50 00
SE_THUNDERSTORM = 51 00
SE_THUNDERSTORM_STOP = 52 00
SE_DOWNPOUR = 53 00
SE_DOWNPOUR_STOP = 54 00
SE_RAIN = 55 00
SE_RAIN_STOP = 56 00
SE_THUNDER = 57 00
SE_THUNDER2 = 58 00
SE_ELEVATOR = 59 00
SE_LOW_HEALTH = 5A 00
SE_EXP_MAX = 5B 00
SE_ROULETTE_BALL = 5C 00
SE_ROULETTE_BALL2 = 5D 00
SE_TAILLOW_WING_FLAP = 5E 00
SE_SHOP = 5F 00
SE_CONTEST_HEART = 60 00
SE_CONTEST_CURTAIN_RISE = 61 00
SE_CONTEST_CURTAIN_FALL = 62 00
SE_CONTEST_ICON_CHANGE = 63 00
SE_CONTEST_ICON_CLEAR = 64 00
SE_CONTEST_MONS_TURN = 65 00
SE_SHINY = 66 00
SE_INTRO_BLAST = 67 00
SE_MUGSHOT = 68 00
SE_APPLAUSE = 69 00
SE_VEND = 6A 00
SE_ORB = 6B 00
SE_DEX_SCROLL = 6C 00
SE_DEX_PAGE = 6D 00
SE_POKENAV_ON = 6E 00
SE_POKENAV_OFF = 6F 00
SE_DEX_SEARCH = 70 00
SE_EGG_HATCH = 71 00
SE_BALL_TRAY_ENTER = 72 00
SE_BALL_TRAY_BALL = 73 00
SE_BALL_TRAY_EXIT = 74 00
SE_GLASS_FLUTE = 75 00
SE_M_THUNDERBOLT = 76 00
SE_M_THUNDERBOLT2 = 77 00
SE_M_HARDEN = 78 00
SE_M_NIGHTMARE = 79 00
SE_M_VITAL_THROW = 7A 00
SE_M_VITAL_THROW2 = 7B 00
SE_M_BUBBLE = 7C 00
SE_M_BUBBLE2 = 7D 00
SE_M_BUBBLE3 = 7E 00
SE_M_RAIN_DANCE = 7F 00
SE_M_CUT = 80 00
SE_M_STRING_SHOT = 81 00
SE_M_STRING_SHOT2 = 82 00
SE_M_ROCK_THROW = 83 00
SE_M_GUST = 84 00
SE_M_GUST2 = 85 00
SE_M_DOUBLE_SLAP = 86 00
SE_M_DOUBLE_TEAM = 87 00
SE_M_RAZOR_WIND = 88 00
SE_M_ICY_WIND = 89 00
SE_M_THUNDER_WAVE = 8A 00
SE_M_COMET_PUNCH = 8B 00
SE_M_MEGA_KICK = 8C 00
SE_M_MEGA_KICK2 = 8D 00
SE_M_CRABHAMMER = 8E 00
SE_M_JUMP_KICK = 8F 00
SE_M_FLAME_WHEEL = 90 00
SE_M_FLAME_WHEEL2 = 91 00
SE_M_FLAMETHROWER = 92 00
SE_M_FIRE_PUNCH = 93 00
SE_M_TOXIC = 94 00
SE_M_SACRED_FIRE = 95 00
SE_M_SACRED_FIRE2 = 96 00
SE_M_EMBER = 97 00
SE_M_TAKE_DOWN = 98 00
SE_M_BLIZZARD = 99 00
SE_M_BLIZZARD2 = 9A 00
SE_M_SCRATCH = 9B 00
SE_M_VICEGRIP = 9C 00
SE_M_WING_ATTACK = 9D 00
SE_M_FLY = 9E 00
SE_M_SAND_ATTACK = 9F 00
SE_M_RAZOR_WIND2 = A0 00
SE_M_BITE = A1 00
SE_M_HEADBUTT = A2 00
SE_M_SURF = A3 00
SE_M_HYDRO_PUMP = A4 00
SE_M_WHIRLPOOL = A5 00
SE_M_HORN_ATTACK = A6 00
SE_M_TAIL_WHIP = A7 00
SE_M_MIST = A8 00
SE_M_POISON_POWDER = A9 00
SE_M_BIND = AA 00
SE_M_DRAGON_RAGE = AB 00
SE_M_SING = AC 00
SE_M_PERISH_SONG = AD 00
SE_M_PAY_DAY = AE 00
SE_M_DIG = AF 00
SE_M_DIZZY_PUNCH = B0 00
SE_M_SELF_DESTRUCT = B1 00
SE_M_EXPLOSION = B2 00
SE_M_ABSORB_2 = B3 00
SE_M_ABSORB = B4 00
SE_M_SCREECH = B5 00
SE_M_BUBBLE_BEAM = B6 00
SE_M_BUBBLE_BEAM2 = B7 00
SE_M_SUPERSONIC = B8 00
SE_M_BELLY_DRUM = B9 00
SE_M_METRONOME = BA 00
SE_M_BONEMERANG = BB 00
SE_M_LICK = BC 00
SE_M_PSYBEAM = BD 00
SE_M_FAINT_ATTACK = BE 00
SE_M_SWORDS_DANCE = BF 00
SE_M_LEER = C0 00
SE_M_SWAGGER = C1 00
SE_M_SWAGGER2 = C2 00
SE_M_HEAL_BELL = C3 00
SE_M_CONFUSE_RAY = C4 00
SE_M_SNORE = C5 00
SE_M_BRICK_BREAK = C6 00
SE_M_GIGA_DRAIN = C7 00
SE_M_PSYBEAM2 = C8 00
SE_M_SOLAR_BEAM = C9 00
SE_M_PETAL_DANCE = CA 00
SE_M_TELEPORT = CB 00
SE_M_MINIMIZE = CC 00
SE_M_SKETCH = CD 00
SE_M_SWIFT = CE 00
SE_M_REFLECT = CF 00
SE_M_BARRIER = D0 00
SE_M_DETECT = D1 00
SE_M_LOCK_ON = D2 00
SE_M_MOONLIGHT = D3 00
SE_M_CHARM = D4 00
SE_M_CHARGE = D5 00
SE_M_STRENGTH = D6 00
SE_M_HYPER_BEAM = D7 00
SE_M_WATERFALL = D8 00
SE_M_REVERSAL = D9 00
SE_M_ACID_ARMOR = DA 00
SE_M_SANDSTORM = DB 00
SE_M_TRI_ATTACK = DC 00
SE_M_TRI_ATTACK2 = DD 00
SE_M_ENCORE = DE 00
SE_M_ENCORE2 = DF 00
SE_M_BATON_PASS = E0 00
SE_M_MILK_DRINK = E1 00
SE_M_ATTRACT = E2 00
SE_M_ATTRACT2 = E3 00
SE_M_MORNING_SUN = E4 00
SE_M_FLATTER = E5 00
SE_M_SAND_TOMB = E6 00
SE_M_GRASSWHISTLE = E7 00
SE_M_SPIT_UP = E8 00
SE_M_DIVE = E9 00
SE_M_EARTHQUAKE = EA 00
SE_M_TWISTER = EB 00
SE_M_SWEET_SCENT = EC 00
SE_M_YAWN = ED 00
SE_M_SKY_UPPERCUT = EE 00
SE_M_STAT_INCREASE = EF 00
SE_M_HEAT_WAVE = F0 00
SE_M_UPROAR = F1 00
SE_M_HAIL = F2 00
SE_M_COSMIC_POWER = F3 00
SE_M_TEETER_DANCE = F4 00
SE_M_STAT_DECREASE = F5 00
SE_M_HAZE = F6 00
SE_M_HYPER_BEAM2 = F7 00
SE_RG_DOOR = F8 00
SE_RG_CARD_FLIP = F9 00
SE_RG_CARD_FLIPPING = FA 00
SE_RG_CARD_OPEN = FB 00
SE_RG_BAG_CURSOR = FC 00
SE_RG_BAG_POCKET = FD 00
SE_RG_BALL_CLICK = FE 00
SE_RG_SHOP = FF 00
SE_RG_KITEKI = 00 01
SE_RG_HELP_OP = 01 01
SE_RG_HELP_CL = 02 01
SE_RG_HELP_NG = 03 01
SE_RG_DEOMOV = 04 01
SE_RG_EXCELLENT = 05 01
SE_RG_NAWAMISS = 06 01
SE_TOREEYE = 07 01
SE_TOREOFF = 08 01
SE_HANTEI1 = 09 01
SE_HANTEI2 = 0A 01
SE_CURTAIN = 0B 01
SE_CURTAIN1 = 0C 01
SE_USSOKI = 0D 01
MUS_TETSUJI = 5E 01
MUS_FIELD13 = 5F 01
MUS_KACHI22 = 60 01
MUS_KACHI2 = 61 01
MUS_KACHI3 = 62 01
MUS_KACHI5 = 63 01
MUS_PCC = 64 01
MUS_NIBI = 65 01
MUS_SUIKUN = 66 01
MUS_DOORO1 = 67 01
MUS_DOORO_X1 = 68 01
MUS_DOORO_X3 = 69 01
MUS_MACHI_S2 = 6A 01
MUS_MACHI_S4 = 6B 01
MUS_GIM = 6C 01
MUS_NAMINORI = 6D 01
MUS_DAN01 = 6E 01
MUS_FANFA1 = 6F 01
MUS_ME_ASA = 70 01
MUS_ME_BACHI = 71 01
MUS_FANFA4 = 72 01
MUS_FANFA5 = 73 01
MUS_ME_WAZA = 74 01
MUS_BIJYUTU = 75 01
MUS_DOORO_X4 = 76 01
MUS_FUNE_KAN = 77 01
MUS_ME_SHINKA = 78 01
MUS_SHINKA = 79 01
MUS_ME_WASURE = 7A 01
MUS_SYOUJOEYE = 7B 01
MUS_BOYEYE = 7C 01
MUS_DAN02 = 7D 01
MUS_MACHI_S3 = 7E 01
MUS_ODAMAKI = 7F 01
MUS_B_TOWER = 80 01
MUS_SWIMEYE = 81 01
MUS_DAN03 = 82 01
MUS_ME_KINOMI = 83 01
MUS_ME_TAMA = 84 01
MUS_ME_B_BIG = 85 01
MUS_ME_B_SMALL = 86 01
MUS_ME_ZANNEN = 87 01
MUS_BD_TIME = 88 01
MUS_TEST1 = 89 01
MUS_TEST2 = 8A 01
MUS_TEST3 = 8B 01
MUS_TEST4 = 8C 01
MUS_TEST = 8D 01
MUS_GOMACHI0 = 8E 01
MUS_GOTOWN = 8F 01
MUS_POKECEN = 90 01
MUS_NEXTROAD = 91 01
MUS_GRANROAD = 92 01
SE_RG_SS_ANNE_HORN = 00 01
SE_RG_HELP_OPEN = 01 01
SE_RG_HELP_CLOSE = 02 01
SE_RG_HELP_ERROR = 03 01
SE_RG_DEOXYS_MOVE = 04 01
SE_RG_POKE_JUMP_SUCCESS = 05 01
SE_RG_POKE_JUMP_FAILURE = 06 01
SE_POKENAV_CALL = 07 01
SE_POKENAV_HANG_UP = 08 01
SE_ARENA_TIMEUP1 = 09 01
SE_ARENA_TIMEUP2 = 0A 01
SE_PIKE_CURTAIN_CLOSE = 0B 01
SE_PIKE_CURTAIN_OPEN = 0C 01
SE_SUDOWOODO_SHAKE = 0D 01
MUS_LITTLEROOT_TEST = 5E 01
MUS_GSC_ROUTE38 = 5F 01
MUS_CAUGHT = 60 01
MUS_VICTORY_WILD = 61 01
MUS_VICTORY_GYM_LEADER = 62 01
MUS_VICTORY_LEAGUE = 63 01
MUS_C_COMM_CENTER = 64 01
MUS_GSC_PEWTER = 65 01
MUS_C_VS_LEGEND_BEAST = 66 01
MUS_ROUTE101 = 67 01
MUS_ROUTE110 = 68 01
MUS_ROUTE120 = 69 01
MUS_PETALBURG = 6A 01
MUS_OLDALE = 6B 01
MUS_GYM = 6C 01
MUS_SURF = 6D 01
MUS_PETALBURG_WOODS = 6E 01
MUS_LEVEL_UP = 6F 01
MUS_HEAL = 70 01
MUS_OBTAIN_BADGE = 71 01
MUS_OBTAIN_ITEM = 72 01
MUS_EVOLVED = 73 01
MUS_OBTAIN_TMHM = 74 01
MUS_LILYCOVE_MUSEUM = 75 01
MUS_ROUTE122 = 76 01
MUS_OCEANIC_MUSEUM = 77 01
MUS_EVOLUTION_INTRO = 78 01
MUS_EVOLUTION = 79 01
MUS_MOVE_DELETED = 7A 01
MUS_ENCOUNTER_GIRL = 7B 01
MUS_ENCOUNTER_MALE = 7C 01
MUS_ABANDONED_SHIP = 7D 01
MUS_FORTREE = 7E 01
MUS_BIRCH_LAB = 7F 01
MUS_B_TOWER_RS = 80 01
MUS_ENCOUNTER_SWIMMER = 81 01
MUS_CAVE_OF_ORIGIN = 82 01
MUS_OBTAIN_BERRY = 83 01
MUS_AWAKEN_LEGEND = 84 01
MUS_SLOTS_JACKPOT = 85 01
MUS_SLOTS_WIN = 86 01
MUS_TOO_BAD = 87 01
MUS_ROULETTE = 88 01
MUS_LINK_CONTEST_P1 = 89 01
MUS_LINK_CONTEST_P2 = 8A 01
MUS_LINK_CONTEST_P3 = 8B 01
MUS_LINK_CONTEST_P4 = 8C 01
MUS_ENCOUNTER_RICH = 8D 01
MUS_VERDANTURF = 8E 01
MUS_RUSTBORO = 8F 01
MUS_POKE_CENTER = 90 01
MUS_ROUTE104 = 91 01
MUS_ROUTE119 = 92 01
MUS_CYCLING = 93 01
MUS_FRIENDLY = 94 01
MUS_MISHIRO = 95 01
MUS_TOZAN = 96 01
MUS_GIRLEYE = 97 01
MUS_MINAMO = 98 01
MUS_ASHROAD = 99 01
MUS_EVENT0 = 9A 01
MUS_DEEPDEEP = 9B 01
MUS_KACHI1 = 9C 01
MUS_TITLE3 = 9D 01
MUS_DEMO1 = 9E 01
MUS_GIRL_SUP = 9F 01
MUS_HAGESHII = A0 01
MUS_KAKKOII = A1 01
MUS_KAZANBAI = A2 01
MUS_AQA_0 = A3 01
MUS_TSURETEK = A4 01
MUS_BOY_SUP = A5 01
MUS_RAINBOW = A6 01
MUS_AYASII = A7 01
MUS_KACHI4 = A8 01
MUS_ROPEWAY = A9 01
MUS_CASINO = AA 01
MUS_HIGHTOWN = AB 01
MUS_SAFARI = AC 01
MUS_C_ROAD = AD 01
MUS_AJITO = AE 01
MUS_M_BOAT = AF 01
MUS_M_DUNGON = B0 01
MUS_FINECITY = B1 01
MUS_MACHUPI = B2 01
MUS_P_SCHOOL = B3 01
MUS_DENDOU = B4 01
MUS_TONEKUSA = B5 01
MUS_MABOROSI = B6 01
MUS_CON_FAN = B7 01
MUS_CONTEST0 = B8 01
MUS_MGM0 = B9 01
MUS_T_BATTLE = BA 01
MUS_OOAME = BB 01
MUS_HIDERI = BC 01
MUS_RUNECITY = BD 01
MUS_CON_K = BE 01
MUS_EIKOU_R = BF 01
MUS_KARAKURI = C0 01
MUS_HUTAGO = C1 01
MUS_SITENNOU = C2 01
MUS_YAMA_EYE = C3 01
MUS_CONLOBBY = C4 01
MUS_INTER_V = C5 01
MUS_DAIGO = C6 01
MUS_THANKFOR = C7 01
MUS_POKE_MART = 94 01
MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
MUS_TITLE = 9D 01
MUS_INTRO = 9E 01
MUS_ENCOUNTER_MAY = 9F 01
MUS_ENCOUNTER_INTENSE = A0 01
MUS_ENCOUNTER_COOL = A1 01
MUS_ROUTE113 = A2 01
MUS_ENCOUNTER_AQUA = A3 01
MUS_FOLLOW_ME = A4 01
MUS_ENCOUNTER_BRENDAN = A5 01
MUS_EVER_GRANDE = A6 01
MUS_ENCOUNTER_SUSPICIOUS = A7 01
MUS_VICTORY_AQUA_MAGMA = A8 01
MUS_CABLE_CAR = A9 01
MUS_GAME_CORNER = AA 01
MUS_DEWFORD = AB 01
MUS_SAFARI_ZONE = AC 01
MUS_VICTORY_ROAD = AD 01
MUS_AQUA_MAGMA_HIDEOUT = AE 01
MUS_SAILING = AF 01
MUS_MT_PYRE = B0 01
MUS_SLATEPORT = B1 01
MUS_MT_PYRE_EXTERIOR = B2 01
MUS_SCHOOL = B3 01
MUS_HALL_OF_FAME = B4 01
MUS_FALLARBOR = B5 01
MUS_SEALED_CHAMBER = B6 01
MUS_CONTEST_WINNER = B7 01
MUS_CONTEST = B8 01
MUS_ENCOUNTER_MAGMA = B9 01
MUS_INTRO_BATTLE = BA 01
MUS_ABNORMAL_WEATHER = BB 01
MUS_WEATHER_GROUDON = BC 01
MUS_SOOTOPOLIS = BD 01
MUS_CONTEST_RESULTS = BE 01
MUS_HALL_OF_FAME_ROOM = BF 01
MUS_TRICK_HOUSE = C0 01
MUS_ENCOUNTER_TWINS = C1 01
MUS_ENCOUNTER_ELITE_FOUR = C2 01
MUS_ENCOUNTER_HIKER = C3 01
MUS_CONTEST_LOBBY = C4 01
MUS_ENCOUNTER_INTERVIEWER = C5 01
MUS_ENCOUNTER_CHAMPION = C6 01
MUS_CREDITS = C7 01
MUS_END = C8 01
MUS_B_FRONTIER = C9 01
MUS_B_ARENA = CA 01
MUS_ME_POINTGET = CB 01
MUS_ME_TORE_EYE = CC 01
MUS_PYRAMID = CD 01
MUS_PYRAMID_TOP = CE 01
MUS_OBTAIN_B_POINTS = CB 01
MUS_REGISTER_MATCH_CALL = CC 01
MUS_B_PYRAMID = CD 01
MUS_B_PYRAMID_TOP = CE 01
MUS_B_PALACE = CF 01
MUS_REKKUU_KOURIN = D0 01
MUS_SATTOWER = D1 01
MUS_ME_SYMBOLGET = D2 01
MUS_RAYQUAZA_APPEARS = D0 01
MUS_B_TOWER = D1 01
MUS_OBTAIN_SYMBOL = D2 01
MUS_B_DOME = D3 01
MUS_B_TUBE = D4 01
MUS_B_PIKE = D4 01
MUS_B_FACTORY = D5 01
MUS_VS_REKKU = D6 01
MUS_VS_FRONT = D7 01
MUS_VS_RAYQUAZA = D6 01
MUS_VS_FRONTIER_BRAIN = D7 01
MUS_VS_MEW = D8 01
MUS_B_DOME1 = D9 01
MUS_BATTLE27 = DA 01
MUS_BATTLE31 = DB 01
MUS_BATTLE20 = DC 01
MUS_BATTLE32 = DD 01
MUS_BATTLE33 = DE 01
MUS_BATTLE36 = DF 01
MUS_BATTLE34 = E0 01
MUS_BATTLE35 = E1 01
MUS_BATTLE38 = E2 01
MUS_BATTLE30 = E3 01
MUS_RG_ANNAI = E4 01
MUS_RG_SLOT = E5 01
MUS_RG_AJITO = E6 01
MUS_B_DOME_LOBBY = D9 01
MUS_VS_WILD = DA 01
MUS_VS_AQUA_MAGMA = DB 01
MUS_VS_TRAINER = DC 01
MUS_VS_GYM_LEADER = DD 01
MUS_VS_CHAMPION = DE 01
MUS_VS_REGI = DF 01
MUS_VS_KYOGRE_GROUDON = E0 01
MUS_VS_RIVAL = E1 01
MUS_VS_ELITE_FOUR = E2 01
MUS_VS_AQUA_MAGMA_LEADER = E3 01
MUS_RG_FOLLOW_ME = E4 01
MUS_RG_GAME_CORNER = E5 01
MUS_RG_ROCKET_HIDEOUT = E6 01
MUS_RG_GYM = E7 01
MUS_RG_PURIN = E8 01
MUS_RG_DEMO = E9 01
MUS_RG_JIGGLYPUFF = E8 01
MUS_RG_INTRO_FIGHT = E9 01
MUS_RG_TITLE = EA 01
MUS_RG_GUREN = EB 01
MUS_RG_SHION = EC 01
MUS_RG_KAIHUKU = ED 01
MUS_RG_CINNABAR = EB 01
MUS_RG_LAVENDER = EC 01
MUS_RG_HEAL = ED 01
MUS_RG_CYCLING = EE 01
MUS_RG_ROCKET = EF 01
MUS_RG_SHOUJO = F0 01
MUS_RG_SHOUNEN = F1 01
MUS_RG_DENDOU = F2 01
MUS_RG_T_MORI = F3 01
MUS_RG_OTSUKIMI = F4 01
MUS_RG_POKEYASHI = F5 01
MUS_RG_ENDING = F6 01
MUS_RG_LOAD01 = F7 01
MUS_RG_OPENING = F8 01
MUS_RG_LOAD02 = F9 01
MUS_RG_LOAD03 = FA 01
MUS_RG_CHAMP_R = FB 01
MUS_RG_VS_GYM = FC 01
MUS_RG_VS_TORE = FD 01
MUS_RG_VS_YASEI = FE 01
MUS_RG_VS_LAST = FF 01
MUS_RG_MASARA = 00 02
MUS_RG_KENKYU = 01 02
MUS_RG_OHKIDO = 02 02
MUS_RG_POKECEN = 03 02
MUS_RG_SANTOAN = 04 02
MUS_RG_NAMINORI = 05 02
MUS_RG_P_TOWER = 06 02
MUS_RG_SHIRUHU = 07 02
MUS_RG_HANADA = 08 02
MUS_RG_TAMAMUSI = 09 02
MUS_RG_WIN_TRE = 0A 02
MUS_RG_WIN_YASEI = 0B 02
MUS_RG_WIN_GYM = 0C 02
MUS_RG_KUCHIBA = 0D 02
MUS_RG_NIBI = 0E 02
MUS_RG_RIVAL1 = 0F 02
MUS_RG_RIVAL2 = 10 02
MUS_RG_FAN2 = 11 02
MUS_RG_FAN5 = 12 02
MUS_RG_FAN6 = 13 02
MUS_ME_RG_PHOTO = 14 02
MUS_RG_TITLEROG = 15 02
MUS_RG_GET_YASEI = 16 02
MUS_RG_SOUSA = 17 02
MUS_RG_SEKAIKAN = 18 02
MUS_RG_SEIBETU = 19 02
MUS_RG_JUMP = 1A 02
MUS_RG_UNION = 1B 02
MUS_RG_NETWORK = 1C 02
MUS_RG_OKURIMONO = 1D 02
MUS_RG_KINOMIKUI = 1E 02
MUS_RG_NANADUNGEON = 1F 02
MUS_RG_OSHIE_TV = 20 02
MUS_RG_NANASHIMA = 21 02
MUS_RG_NANAISEKI = 22 02
MUS_RG_NANA123 = 23 02
MUS_RG_NANA45 = 24 02
MUS_RG_NANA67 = 25 02
MUS_RG_POKEFUE = 26 02
MUS_RG_VS_DEO = 27 02
MUS_RG_VS_MYU2 = 28 02
MUS_RG_VS_DEN = 29 02
MUS_RG_EXEYE = 2A 02
MUS_RG_DEOEYE = 2B 02
MUS_RG_T_TOWER = 2C 02
MUS_RG_SLOWMASARA = 2D 02
MUS_RG_TVNOIZE = 2E 02
MUS_RG_ENCOUNTER_ROCKET = EF 01
MUS_RG_ENCOUNTER_GIRL = F0 01
MUS_RG_ENCOUNTER_BOY = F1 01
MUS_RG_HALL_OF_FAME = F2 01
MUS_RG_VIRIDIAN_FOREST = F3 01
MUS_RG_MT_MOON = F4 01
MUS_RG_POKE_MANSION = F5 01
MUS_RG_CREDITS = F6 01
MUS_RG_ROUTE1 = F7 01
MUS_RG_ROUTE24 = F8 01
MUS_RG_ROUTE3 = F9 01
MUS_RG_ROUTE11 = FA 01
MUS_RG_VICTORY_ROAD = FB 01
MUS_RG_VS_GYM_LEADER = FC 01
MUS_RG_VS_TRAINER = FD 01
MUS_RG_VS_WILD = FE 01
MUS_RG_VS_CHAMPION = FF 01
MUS_RG_PALLET = 00 02
MUS_RG_OAK_LAB = 01 02
MUS_RG_OAK = 02 02
MUS_RG_POKE_CENTER = 03 02
MUS_RG_SS_ANNE = 04 02
MUS_RG_SURF = 05 02
MUS_RG_POKE_TOWER = 06 02
MUS_RG_SILPH = 07 02
MUS_RG_FUCHSIA = 08 02
MUS_RG_CELADON = 09 02
MUS_RG_VICTORY_TRAINER = 0A 02
MUS_RG_VICTORY_WILD = 0B 02
MUS_RG_VICTORY_GYM_LEADER = 0C 02
MUS_RG_VERMILLION = 0D 02
MUS_RG_PEWTER = 0E 02
MUS_RG_ENCOUNTER_RIVAL = 0F 02
MUS_RG_RIVAL_EXIT = 10 02
MUS_RG_DEX_RATING = 11 02
MUS_RG_OBTAIN_KEY_ITEM = 12 02
MUS_RG_CAUGHT_INTRO = 13 02
MUS_RG_PHOTO = 14 02
MUS_RG_GAME_FREAK = 15 02
MUS_RG_CAUGHT = 16 02
MUS_RG_NEW_GAME_INSTRUCT = 17 02
MUS_RG_NEW_GAME_INTRO = 18 02
MUS_RG_NEW_GAME_EXIT = 19 02
MUS_RG_POKE_JUMP = 1A 02
MUS_RG_UNION_ROOM = 1B 02
MUS_RG_NET_CENTER = 1C 02
MUS_RG_MYSTERY_GIFT = 1D 02
MUS_RG_BERRY_PICK = 1E 02
MUS_RG_SEVII_CAVE = 1F 02
MUS_RG_TEACHY_TV_SHOW = 20 02
MUS_RG_SEVII_ROUTE = 21 02
MUS_RG_SEVII_DUNGEON = 22 02
MUS_RG_SEVII_123 = 23 02
MUS_RG_SEVII_45 = 24 02
MUS_RG_SEVII_67 = 25 02
MUS_RG_POKE_FLUTE = 26 02
MUS_RG_VS_DEOXYS = 27 02
MUS_RG_VS_MEWTWO = 28 02
MUS_RG_VS_LEGEND = 29 02
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
MUS_RG_TRAINER_TOWER = 2C 02
MUS_RG_SLOW_PALLET = 2D 02
MUS_RG_TEACHY_TV_MENU = 2E 02
PH_TRAP_BLEND = 2F 02
PH_TRAP_HELD = 30 02
PH_TRAP_SOLO = 31 02

View File

@@ -454,7 +454,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
@ sound and music
MUS_DUMMY = 00 00
SE_KAIFUKU = 01 00
SE_USE_ITEM = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
@@ -462,476 +462,476 @@ SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_KAIDAN = 09 00
SE_DANSA = 0A 00
SE_JITENSYA = 0B 00
SE_KOUKA_L = 0C 00
SE_KOUKA_M = 0D 00
SE_KOUKA_H = 0E 00
SE_BOWA2 = 0F 00
SE_POKE_DEAD = 10 00
SE_NIGERU = 11 00
SE_JIDO_DOA = 12 00
SE_NAMINORI = 13 00
SE_BAN = 14 00
SE_EXIT = 09 00
SE_LEDGE = 0A 00
SE_BIKE_BELL = 0B 00
SE_NOT_EFFECTIVE = 0C 00
SE_EFFECTIVE = 0D 00
SE_SUPER_EFFECTIVE = 0E 00
SE_BALL_OPEN = 0F 00
SE_FAINT = 10 00
SE_FLEE = 11 00
SE_SLIDING_DOOR = 12 00
SE_SHIP = 13 00
SE_BANG = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BOWA = 17 00
SE_JYUNI = 18 00
SE_BALL = 17 00
SE_CONTEST_PLACE = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SEIKAI = 1F 00
SE_HAZURE = 20 00
SE_SUCCESS = 1F 00
SE_FAILURE = 20 00
SE_EXP = 21 00
SE_JITE_PYOKO = 22 00
SE_MU_PACHI = 23 00
SE_TK_KASYA = 24 00
SE_BIKE_HOP = 22 00
SE_SWITCH = 23 00
SE_CLICK = 24 00
SE_FU_ZAKU = 25 00
SE_FU_ZAKU2 = 26 00
SE_FU_ZUZUZU = 27 00
SE_RU_GASHIN = 28 00
SE_RU_GASYAN = 29 00
SE_RU_BARI = 2A 00
SE_RU_HYUU = 2B 00
SE_KI_GASYAN = 2C 00
SE_TK_WARPIN = 2D 00
SE_TK_WARPOUT = 2E 00
SE_TU_SAA = 2F 00
SE_HI_TURUN = 30 00
SE_TRACK_MOVE = 31 00
SE_TRACK_STOP = 32 00
SE_TRACK_HAIKI = 33 00
SE_TRACK_DOOR = 34 00
SE_MOTER = 35 00
SE_CONTEST_CONDITION_LOSE = 26 00
SE_LAVARIDGE_FALL_WARP = 27 00
SE_ICE_STAIRS = 28 00
SE_ICE_BREAK = 29 00
SE_ICE_CRACK = 2A 00
SE_FALL = 2B 00
SE_UNLOCK = 2C 00
SE_WARP_IN = 2D 00
SE_WARP_OUT = 2E 00
SE_REPEL = 2F 00
SE_ROTATING_GATE = 30 00
SE_TRUCK_MOVE = 31 00
SE_TRUCK_STOP = 32 00
SE_TRUCK_UNLOAD = 33 00
SE_TRUCK_DOOR = 34 00
SE_BERRY_BLENDER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_KON = 38 00
SE_KON2 = 39 00
SE_KON3 = 3A 00
SE_KON4 = 3B 00
SE_SUIKOMU = 3C 00
SE_NAGERU = 3D 00
SE_TOY_C = 3E 00
SE_TOY_D = 3F 00
SE_TOY_E = 40 00
SE_TOY_F = 41 00
SE_TOY_G = 42 00
SE_TOY_A = 43 00
SE_TOY_B = 44 00
SE_TOY_C1 = 45 00
SE_MIZU = 46 00
SE_HASHI = 47 00
SE_DAUGI = 48 00
SE_PINPON = 49 00
SE_FUUSEN1 = 4A 00
SE_FUUSEN2 = 4B 00
SE_FUUSEN3 = 4C 00
SE_TOY_KABE = 4D 00
SE_TOY_DANGO = 4E 00
SE_DOKU = 4F 00
SE_ESUKA = 50 00
SE_T_AME = 51 00
SE_T_AME_E = 52 00
SE_T_OOAME = 53 00
SE_T_OOAME_E = 54 00
SE_T_KOAME = 55 00
SE_T_KOAME_E = 56 00
SE_T_KAMI = 57 00
SE_T_KAMI2 = 58 00
SE_ELEBETA = 59 00
SE_HINSI = 5A 00
SE_EXPMAX = 5B 00
SE_TAMAKORO = 5C 00
SE_TAMAKORO_E = 5D 00
SE_BASABASA = 5E 00
SE_REGI = 5F 00
SE_C_GAJI = 60 00
SE_C_MAKU_U = 61 00
SE_C_MAKU_D = 62 00
SE_C_PASI = 63 00
SE_C_SYU = 64 00
SE_C_PIKON = 65 00
SE_REAPOKE = 66 00
SE_OP_BASYU = 67 00
SE_BT_START = 68 00
SE_DENDOU = 69 00
SE_JIHANKI = 6A 00
SE_TAMA = 6B 00
SE_Z_SCROLL = 6C 00
SE_Z_PAGE = 6D 00
SE_PN_ON = 6E 00
SE_PN_OFF = 6F 00
SE_Z_SEARCH = 70 00
SE_TAMAGO = 71 00
SE_TB_START = 72 00
SE_TB_KON = 73 00
SE_TB_KARA = 74 00
SE_BIDORO = 75 00
SE_W085 = 76 00
SE_W085B = 77 00
SE_W231 = 78 00
SE_W171 = 79 00
SE_W233 = 7A 00
SE_W233B = 7B 00
SE_W145 = 7C 00
SE_W145B = 7D 00
SE_W145C = 7E 00
SE_W240 = 7F 00
SE_W015 = 80 00
SE_W081 = 81 00
SE_W081B = 82 00
SE_W088 = 83 00
SE_W016 = 84 00
SE_W016B = 85 00
SE_W003 = 86 00
SE_W104 = 87 00
SE_W013 = 88 00
SE_W196 = 89 00
SE_W086 = 8A 00
SE_W004 = 8B 00
SE_W025 = 8C 00
SE_W025B = 8D 00
SE_W152 = 8E 00
SE_W026 = 8F 00
SE_W172 = 90 00
SE_W172B = 91 00
SE_W053 = 92 00
SE_W007 = 93 00
SE_W092 = 94 00
SE_W221 = 95 00
SE_W221B = 96 00
SE_W052 = 97 00
SE_W036 = 98 00
SE_W059 = 99 00
SE_W059B = 9A 00
SE_W010 = 9B 00
SE_W011 = 9C 00
SE_W017 = 9D 00
SE_W019 = 9E 00
SE_W028 = 9F 00
SE_W013B = A0 00
SE_W044 = A1 00
SE_W029 = A2 00
SE_W057 = A3 00
SE_W056 = A4 00
SE_W250 = A5 00
SE_W030 = A6 00
SE_W039 = A7 00
SE_W054 = A8 00
SE_W077 = A9 00
SE_W020 = AA 00
SE_W082 = AB 00
SE_W047 = AC 00
SE_W195 = AD 00
SE_W006 = AE 00
SE_W091 = AF 00
SE_W146 = B0 00
SE_W120 = B1 00
SE_W153 = B2 00
SE_W071B = B3 00
SE_W071 = B4 00
SE_W103 = B5 00
SE_W062 = B6 00
SE_W062B = B7 00
SE_W048 = B8 00
SE_W187 = B9 00
SE_W118 = BA 00
SE_W155 = BB 00
SE_W122 = BC 00
SE_W060 = BD 00
SE_W185 = BE 00
SE_W014 = BF 00
SE_W043 = C0 00
SE_W207 = C1 00
SE_W207B = C2 00
SE_W215 = C3 00
SE_W109 = C4 00
SE_W173 = C5 00
SE_W280 = C6 00
SE_W202 = C7 00
SE_W060B = C8 00
SE_W076 = C9 00
SE_W080 = CA 00
SE_W100 = CB 00
SE_W107 = CC 00
SE_W166 = CD 00
SE_W129 = CE 00
SE_W115 = CF 00
SE_W112 = D0 00
SE_W197 = D1 00
SE_W199 = D2 00
SE_W236 = D3 00
SE_W204 = D4 00
SE_W268 = D5 00
SE_W070 = D6 00
SE_W063 = D7 00
SE_W127 = D8 00
SE_W179 = D9 00
SE_W151 = DA 00
SE_W201 = DB 00
SE_W161 = DC 00
SE_W161B = DD 00
SE_W227 = DE 00
SE_W227B = DF 00
SE_W226 = E0 00
SE_W208 = E1 00
SE_W213 = E2 00
SE_W213B = E3 00
SE_W234 = E4 00
SE_W260 = E5 00
SE_W328 = E6 00
SE_W320 = E7 00
SE_W255 = E8 00
SE_W291 = E9 00
SE_W089 = EA 00
SE_W239 = EB 00
SE_W230 = EC 00
SE_W281 = ED 00
SE_W327 = EE 00
SE_W287 = EF 00
SE_W257 = F0 00
SE_W253 = F1 00
SE_W258 = F2 00
SE_W322 = F3 00
SE_W298 = F4 00
SE_W287B = F5 00
SE_W114 = F6 00
SE_W063B = F7 00
SE_RG_W_DOOR = F8 00
SE_RG_CARD1 = F9 00
SE_RG_CARD2 = FA 00
SE_RG_CARD3 = FB 00
SE_RG_BAG1 = FC 00
SE_RG_BAG2 = FD 00
SE_RG_GETTING = FE 00
SE_BALL_BOUNCE_1 = 38 00
SE_BALL_BOUNCE_2 = 39 00
SE_BALL_BOUNCE_3 = 3A 00
SE_BALL_BOUNCE_4 = 3B 00
SE_BALL_TRADE = 3C 00
SE_BALL_THROW = 3D 00
SE_NOTE_C = 3E 00
SE_NOTE_D = 3F 00
SE_NOTE_E = 40 00
SE_NOTE_F = 41 00
SE_NOTE_G = 42 00
SE_NOTE_A = 43 00
SE_NOTE_B = 44 00
SE_NOTE_C_HIGH = 45 00
SE_PUDDLE = 46 00
SE_BRIDGE_WALK = 47 00
SE_ITEMFINDER = 48 00
SE_DING_DONG = 49 00
SE_BALLOON_RED = 4A 00
SE_BALLOON_BLUE = 4B 00
SE_BALLOON_YELLOW = 4C 00
SE_BREAKABLE_DOOR = 4D 00
SE_MUD_BALL = 4E 00
SE_FIELD_POISON = 4F 00
SE_ESCALATOR = 50 00
SE_THUNDERSTORM = 51 00
SE_THUNDERSTORM_STOP = 52 00
SE_DOWNPOUR = 53 00
SE_DOWNPOUR_STOP = 54 00
SE_RAIN = 55 00
SE_RAIN_STOP = 56 00
SE_THUNDER = 57 00
SE_THUNDER2 = 58 00
SE_ELEVATOR = 59 00
SE_LOW_HEALTH = 5A 00
SE_EXP_MAX = 5B 00
SE_ROULETTE_BALL = 5C 00
SE_ROULETTE_BALL2 = 5D 00
SE_TAILLOW_WING_FLAP = 5E 00
SE_SHOP = 5F 00
SE_CONTEST_HEART = 60 00
SE_CONTEST_CURTAIN_RISE = 61 00
SE_CONTEST_CURTAIN_FALL = 62 00
SE_CONTEST_ICON_CHANGE = 63 00
SE_CONTEST_ICON_CLEAR = 64 00
SE_CONTEST_MONS_TURN = 65 00
SE_SHINY = 66 00
SE_INTRO_BLAST = 67 00
SE_MUGSHOT = 68 00
SE_APPLAUSE = 69 00
SE_VEND = 6A 00
SE_ORB = 6B 00
SE_DEX_SCROLL = 6C 00
SE_DEX_PAGE = 6D 00
SE_POKENAV_ON = 6E 00
SE_POKENAV_OFF = 6F 00
SE_DEX_SEARCH = 70 00
SE_EGG_HATCH = 71 00
SE_BALL_TRAY_ENTER = 72 00
SE_BALL_TRAY_BALL = 73 00
SE_BALL_TRAY_EXIT = 74 00
SE_GLASS_FLUTE = 75 00
SE_M_THUNDERBOLT = 76 00
SE_M_THUNDERBOLT2 = 77 00
SE_M_HARDEN = 78 00
SE_M_NIGHTMARE = 79 00
SE_M_VITAL_THROW = 7A 00
SE_M_VITAL_THROW2 = 7B 00
SE_M_BUBBLE = 7C 00
SE_M_BUBBLE2 = 7D 00
SE_M_BUBBLE3 = 7E 00
SE_M_RAIN_DANCE = 7F 00
SE_M_CUT = 80 00
SE_M_STRING_SHOT = 81 00
SE_M_STRING_SHOT2 = 82 00
SE_M_ROCK_THROW = 83 00
SE_M_GUST = 84 00
SE_M_GUST2 = 85 00
SE_M_DOUBLE_SLAP = 86 00
SE_M_DOUBLE_TEAM = 87 00
SE_M_RAZOR_WIND = 88 00
SE_M_ICY_WIND = 89 00
SE_M_THUNDER_WAVE = 8A 00
SE_M_COMET_PUNCH = 8B 00
SE_M_MEGA_KICK = 8C 00
SE_M_MEGA_KICK2 = 8D 00
SE_M_CRABHAMMER = 8E 00
SE_M_JUMP_KICK = 8F 00
SE_M_FLAME_WHEEL = 90 00
SE_M_FLAME_WHEEL2 = 91 00
SE_M_FLAMETHROWER = 92 00
SE_M_FIRE_PUNCH = 93 00
SE_M_TOXIC = 94 00
SE_M_SACRED_FIRE = 95 00
SE_M_SACRED_FIRE2 = 96 00
SE_M_EMBER = 97 00
SE_M_TAKE_DOWN = 98 00
SE_M_BLIZZARD = 99 00
SE_M_BLIZZARD2 = 9A 00
SE_M_SCRATCH = 9B 00
SE_M_VICEGRIP = 9C 00
SE_M_WING_ATTACK = 9D 00
SE_M_FLY = 9E 00
SE_M_SAND_ATTACK = 9F 00
SE_M_RAZOR_WIND2 = A0 00
SE_M_BITE = A1 00
SE_M_HEADBUTT = A2 00
SE_M_SURF = A3 00
SE_M_HYDRO_PUMP = A4 00
SE_M_WHIRLPOOL = A5 00
SE_M_HORN_ATTACK = A6 00
SE_M_TAIL_WHIP = A7 00
SE_M_MIST = A8 00
SE_M_POISON_POWDER = A9 00
SE_M_BIND = AA 00
SE_M_DRAGON_RAGE = AB 00
SE_M_SING = AC 00
SE_M_PERISH_SONG = AD 00
SE_M_PAY_DAY = AE 00
SE_M_DIG = AF 00
SE_M_DIZZY_PUNCH = B0 00
SE_M_SELF_DESTRUCT = B1 00
SE_M_EXPLOSION = B2 00
SE_M_ABSORB_2 = B3 00
SE_M_ABSORB = B4 00
SE_M_SCREECH = B5 00
SE_M_BUBBLE_BEAM = B6 00
SE_M_BUBBLE_BEAM2 = B7 00
SE_M_SUPERSONIC = B8 00
SE_M_BELLY_DRUM = B9 00
SE_M_METRONOME = BA 00
SE_M_BONEMERANG = BB 00
SE_M_LICK = BC 00
SE_M_PSYBEAM = BD 00
SE_M_FAINT_ATTACK = BE 00
SE_M_SWORDS_DANCE = BF 00
SE_M_LEER = C0 00
SE_M_SWAGGER = C1 00
SE_M_SWAGGER2 = C2 00
SE_M_HEAL_BELL = C3 00
SE_M_CONFUSE_RAY = C4 00
SE_M_SNORE = C5 00
SE_M_BRICK_BREAK = C6 00
SE_M_GIGA_DRAIN = C7 00
SE_M_PSYBEAM2 = C8 00
SE_M_SOLAR_BEAM = C9 00
SE_M_PETAL_DANCE = CA 00
SE_M_TELEPORT = CB 00
SE_M_MINIMIZE = CC 00
SE_M_SKETCH = CD 00
SE_M_SWIFT = CE 00
SE_M_REFLECT = CF 00
SE_M_BARRIER = D0 00
SE_M_DETECT = D1 00
SE_M_LOCK_ON = D2 00
SE_M_MOONLIGHT = D3 00
SE_M_CHARM = D4 00
SE_M_CHARGE = D5 00
SE_M_STRENGTH = D6 00
SE_M_HYPER_BEAM = D7 00
SE_M_WATERFALL = D8 00
SE_M_REVERSAL = D9 00
SE_M_ACID_ARMOR = DA 00
SE_M_SANDSTORM = DB 00
SE_M_TRI_ATTACK = DC 00
SE_M_TRI_ATTACK2 = DD 00
SE_M_ENCORE = DE 00
SE_M_ENCORE2 = DF 00
SE_M_BATON_PASS = E0 00
SE_M_MILK_DRINK = E1 00
SE_M_ATTRACT = E2 00
SE_M_ATTRACT2 = E3 00
SE_M_MORNING_SUN = E4 00
SE_M_FLATTER = E5 00
SE_M_SAND_TOMB = E6 00
SE_M_GRASSWHISTLE = E7 00
SE_M_SPIT_UP = E8 00
SE_M_DIVE = E9 00
SE_M_EARTHQUAKE = EA 00
SE_M_TWISTER = EB 00
SE_M_SWEET_SCENT = EC 00
SE_M_YAWN = ED 00
SE_M_SKY_UPPERCUT = EE 00
SE_M_STAT_INCREASE = EF 00
SE_M_HEAT_WAVE = F0 00
SE_M_UPROAR = F1 00
SE_M_HAIL = F2 00
SE_M_COSMIC_POWER = F3 00
SE_M_TEETER_DANCE = F4 00
SE_M_STAT_DECREASE = F5 00
SE_M_HAZE = F6 00
SE_M_HYPER_BEAM2 = F7 00
SE_RG_DOOR = F8 00
SE_RG_CARD_FLIP = F9 00
SE_RG_CARD_FLIPPING = FA 00
SE_RG_CARD_OPEN = FB 00
SE_RG_BAG_CURSOR = FC 00
SE_RG_BAG_POCKET = FD 00
SE_RG_BALL_CLICK = FE 00
SE_RG_SHOP = FF 00
SE_RG_KITEKI = 00 01
SE_RG_HELP_OP = 01 01
SE_RG_HELP_CL = 02 01
SE_RG_HELP_NG = 03 01
SE_RG_DEOMOV = 04 01
SE_RG_EXCELLENT = 05 01
SE_RG_NAWAMISS = 06 01
SE_TOREEYE = 07 01
SE_TOREOFF = 08 01
SE_HANTEI1 = 09 01
SE_HANTEI2 = 0A 01
SE_CURTAIN = 0B 01
SE_CURTAIN1 = 0C 01
SE_USSOKI = 0D 01
MUS_TETSUJI = 5E 01
MUS_FIELD13 = 5F 01
MUS_KACHI22 = 60 01
MUS_KACHI2 = 61 01
MUS_KACHI3 = 62 01
MUS_KACHI5 = 63 01
MUS_PCC = 64 01
MUS_NIBI = 65 01
MUS_SUIKUN = 66 01
MUS_DOORO1 = 67 01
MUS_DOORO_X1 = 68 01
MUS_DOORO_X3 = 69 01
MUS_MACHI_S2 = 6A 01
MUS_MACHI_S4 = 6B 01
MUS_GIM = 6C 01
MUS_NAMINORI = 6D 01
MUS_DAN01 = 6E 01
MUS_FANFA1 = 6F 01
MUS_ME_ASA = 70 01
MUS_ME_BACHI = 71 01
MUS_FANFA4 = 72 01
MUS_FANFA5 = 73 01
MUS_ME_WAZA = 74 01
MUS_BIJYUTU = 75 01
MUS_DOORO_X4 = 76 01
MUS_FUNE_KAN = 77 01
MUS_ME_SHINKA = 78 01
MUS_SHINKA = 79 01
MUS_ME_WASURE = 7A 01
MUS_SYOUJOEYE = 7B 01
MUS_BOYEYE = 7C 01
MUS_DAN02 = 7D 01
MUS_MACHI_S3 = 7E 01
MUS_ODAMAKI = 7F 01
MUS_B_TOWER = 80 01
MUS_SWIMEYE = 81 01
MUS_DAN03 = 82 01
MUS_ME_KINOMI = 83 01
MUS_ME_TAMA = 84 01
MUS_ME_B_BIG = 85 01
MUS_ME_B_SMALL = 86 01
MUS_ME_ZANNEN = 87 01
MUS_BD_TIME = 88 01
MUS_TEST1 = 89 01
MUS_TEST2 = 8A 01
MUS_TEST3 = 8B 01
MUS_TEST4 = 8C 01
MUS_TEST = 8D 01
MUS_GOMACHI0 = 8E 01
MUS_GOTOWN = 8F 01
MUS_POKECEN = 90 01
MUS_NEXTROAD = 91 01
MUS_GRANROAD = 92 01
SE_RG_SS_ANNE_HORN = 00 01
SE_RG_HELP_OPEN = 01 01
SE_RG_HELP_CLOSE = 02 01
SE_RG_HELP_ERROR = 03 01
SE_RG_DEOXYS_MOVE = 04 01
SE_RG_POKE_JUMP_SUCCESS = 05 01
SE_RG_POKE_JUMP_FAILURE = 06 01
SE_POKENAV_CALL = 07 01
SE_POKENAV_HANG_UP = 08 01
SE_ARENA_TIMEUP1 = 09 01
SE_ARENA_TIMEUP2 = 0A 01
SE_PIKE_CURTAIN_CLOSE = 0B 01
SE_PIKE_CURTAIN_OPEN = 0C 01
SE_SUDOWOODO_SHAKE = 0D 01
MUS_LITTLEROOT_TEST = 5E 01
MUS_GSC_ROUTE38 = 5F 01
MUS_CAUGHT = 60 01
MUS_VICTORY_WILD = 61 01
MUS_VICTORY_GYM_LEADER = 62 01
MUS_VICTORY_LEAGUE = 63 01
MUS_C_COMM_CENTER = 64 01
MUS_GSC_PEWTER = 65 01
MUS_C_VS_LEGEND_BEAST = 66 01
MUS_ROUTE101 = 67 01
MUS_ROUTE110 = 68 01
MUS_ROUTE120 = 69 01
MUS_PETALBURG = 6A 01
MUS_OLDALE = 6B 01
MUS_GYM = 6C 01
MUS_SURF = 6D 01
MUS_PETALBURG_WOODS = 6E 01
MUS_LEVEL_UP = 6F 01
MUS_HEAL = 70 01
MUS_OBTAIN_BADGE = 71 01
MUS_OBTAIN_ITEM = 72 01
MUS_EVOLVED = 73 01
MUS_OBTAIN_TMHM = 74 01
MUS_LILYCOVE_MUSEUM = 75 01
MUS_ROUTE122 = 76 01
MUS_OCEANIC_MUSEUM = 77 01
MUS_EVOLUTION_INTRO = 78 01
MUS_EVOLUTION = 79 01
MUS_MOVE_DELETED = 7A 01
MUS_ENCOUNTER_GIRL = 7B 01
MUS_ENCOUNTER_MALE = 7C 01
MUS_ABANDONED_SHIP = 7D 01
MUS_FORTREE = 7E 01
MUS_BIRCH_LAB = 7F 01
MUS_B_TOWER_RS = 80 01
MUS_ENCOUNTER_SWIMMER = 81 01
MUS_CAVE_OF_ORIGIN = 82 01
MUS_OBTAIN_BERRY = 83 01
MUS_AWAKEN_LEGEND = 84 01
MUS_SLOTS_JACKPOT = 85 01
MUS_SLOTS_WIN = 86 01
MUS_TOO_BAD = 87 01
MUS_ROULETTE = 88 01
MUS_LINK_CONTEST_P1 = 89 01
MUS_LINK_CONTEST_P2 = 8A 01
MUS_LINK_CONTEST_P3 = 8B 01
MUS_LINK_CONTEST_P4 = 8C 01
MUS_ENCOUNTER_RICH = 8D 01
MUS_VERDANTURF = 8E 01
MUS_RUSTBORO = 8F 01
MUS_POKE_CENTER = 90 01
MUS_ROUTE104 = 91 01
MUS_ROUTE119 = 92 01
MUS_CYCLING = 93 01
MUS_FRIENDLY = 94 01
MUS_MISHIRO = 95 01
MUS_TOZAN = 96 01
MUS_GIRLEYE = 97 01
MUS_MINAMO = 98 01
MUS_ASHROAD = 99 01
MUS_EVENT0 = 9A 01
MUS_DEEPDEEP = 9B 01
MUS_KACHI1 = 9C 01
MUS_TITLE3 = 9D 01
MUS_DEMO1 = 9E 01
MUS_GIRL_SUP = 9F 01
MUS_HAGESHII = A0 01
MUS_KAKKOII = A1 01
MUS_KAZANBAI = A2 01
MUS_AQA_0 = A3 01
MUS_TSURETEK = A4 01
MUS_BOY_SUP = A5 01
MUS_RAINBOW = A6 01
MUS_AYASII = A7 01
MUS_KACHI4 = A8 01
MUS_ROPEWAY = A9 01
MUS_CASINO = AA 01
MUS_HIGHTOWN = AB 01
MUS_SAFARI = AC 01
MUS_C_ROAD = AD 01
MUS_AJITO = AE 01
MUS_M_BOAT = AF 01
MUS_M_DUNGON = B0 01
MUS_FINECITY = B1 01
MUS_MACHUPI = B2 01
MUS_P_SCHOOL = B3 01
MUS_DENDOU = B4 01
MUS_TONEKUSA = B5 01
MUS_MABOROSI = B6 01
MUS_CON_FAN = B7 01
MUS_CONTEST0 = B8 01
MUS_MGM0 = B9 01
MUS_T_BATTLE = BA 01
MUS_OOAME = BB 01
MUS_HIDERI = BC 01
MUS_RUNECITY = BD 01
MUS_CON_K = BE 01
MUS_EIKOU_R = BF 01
MUS_KARAKURI = C0 01
MUS_HUTAGO = C1 01
MUS_SITENNOU = C2 01
MUS_YAMA_EYE = C3 01
MUS_CONLOBBY = C4 01
MUS_INTER_V = C5 01
MUS_DAIGO = C6 01
MUS_THANKFOR = C7 01
MUS_POKE_MART = 94 01
MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
MUS_TITLE = 9D 01
MUS_INTRO = 9E 01
MUS_ENCOUNTER_MAY = 9F 01
MUS_ENCOUNTER_INTENSE = A0 01
MUS_ENCOUNTER_COOL = A1 01
MUS_ROUTE113 = A2 01
MUS_ENCOUNTER_AQUA = A3 01
MUS_FOLLOW_ME = A4 01
MUS_ENCOUNTER_BRENDAN = A5 01
MUS_EVER_GRANDE = A6 01
MUS_ENCOUNTER_SUSPICIOUS = A7 01
MUS_VICTORY_AQUA_MAGMA = A8 01
MUS_CABLE_CAR = A9 01
MUS_GAME_CORNER = AA 01
MUS_DEWFORD = AB 01
MUS_SAFARI_ZONE = AC 01
MUS_VICTORY_ROAD = AD 01
MUS_AQUA_MAGMA_HIDEOUT = AE 01
MUS_SAILING = AF 01
MUS_MT_PYRE = B0 01
MUS_SLATEPORT = B1 01
MUS_MT_PYRE_EXTERIOR = B2 01
MUS_SCHOOL = B3 01
MUS_HALL_OF_FAME = B4 01
MUS_FALLARBOR = B5 01
MUS_SEALED_CHAMBER = B6 01
MUS_CONTEST_WINNER = B7 01
MUS_CONTEST = B8 01
MUS_ENCOUNTER_MAGMA = B9 01
MUS_INTRO_BATTLE = BA 01
MUS_ABNORMAL_WEATHER = BB 01
MUS_WEATHER_GROUDON = BC 01
MUS_SOOTOPOLIS = BD 01
MUS_CONTEST_RESULTS = BE 01
MUS_HALL_OF_FAME_ROOM = BF 01
MUS_TRICK_HOUSE = C0 01
MUS_ENCOUNTER_TWINS = C1 01
MUS_ENCOUNTER_ELITE_FOUR = C2 01
MUS_ENCOUNTER_HIKER = C3 01
MUS_CONTEST_LOBBY = C4 01
MUS_ENCOUNTER_INTERVIEWER = C5 01
MUS_ENCOUNTER_CHAMPION = C6 01
MUS_CREDITS = C7 01
MUS_END = C8 01
MUS_B_FRONTIER = C9 01
MUS_B_ARENA = CA 01
MUS_ME_POINTGET = CB 01
MUS_ME_TORE_EYE = CC 01
MUS_PYRAMID = CD 01
MUS_PYRAMID_TOP = CE 01
MUS_OBTAIN_B_POINTS = CB 01
MUS_REGISTER_MATCH_CALL = CC 01
MUS_B_PYRAMID = CD 01
MUS_B_PYRAMID_TOP = CE 01
MUS_B_PALACE = CF 01
MUS_REKKUU_KOURIN = D0 01
MUS_SATTOWER = D1 01
MUS_ME_SYMBOLGET = D2 01
MUS_RAYQUAZA_APPEARS = D0 01
MUS_B_TOWER = D1 01
MUS_OBTAIN_SYMBOL = D2 01
MUS_B_DOME = D3 01
MUS_B_TUBE = D4 01
MUS_B_PIKE = D4 01
MUS_B_FACTORY = D5 01
MUS_VS_REKKU = D6 01
MUS_VS_FRONT = D7 01
MUS_VS_RAYQUAZA = D6 01
MUS_VS_FRONTIER_BRAIN = D7 01
MUS_VS_MEW = D8 01
MUS_B_DOME1 = D9 01
MUS_BATTLE27 = DA 01
MUS_BATTLE31 = DB 01
MUS_BATTLE20 = DC 01
MUS_BATTLE32 = DD 01
MUS_BATTLE33 = DE 01
MUS_BATTLE36 = DF 01
MUS_BATTLE34 = E0 01
MUS_BATTLE35 = E1 01
MUS_BATTLE38 = E2 01
MUS_BATTLE30 = E3 01
MUS_RG_ANNAI = E4 01
MUS_RG_SLOT = E5 01
MUS_RG_AJITO = E6 01
MUS_B_DOME_LOBBY = D9 01
MUS_VS_WILD = DA 01
MUS_VS_AQUA_MAGMA = DB 01
MUS_VS_TRAINER = DC 01
MUS_VS_GYM_LEADER = DD 01
MUS_VS_CHAMPION = DE 01
MUS_VS_REGI = DF 01
MUS_VS_KYOGRE_GROUDON = E0 01
MUS_VS_RIVAL = E1 01
MUS_VS_ELITE_FOUR = E2 01
MUS_VS_AQUA_MAGMA_LEADER = E3 01
MUS_RG_FOLLOW_ME = E4 01
MUS_RG_GAME_CORNER = E5 01
MUS_RG_ROCKET_HIDEOUT = E6 01
MUS_RG_GYM = E7 01
MUS_RG_PURIN = E8 01
MUS_RG_DEMO = E9 01
MUS_RG_JIGGLYPUFF = E8 01
MUS_RG_INTRO_FIGHT = E9 01
MUS_RG_TITLE = EA 01
MUS_RG_GUREN = EB 01
MUS_RG_SHION = EC 01
MUS_RG_KAIHUKU = ED 01
MUS_RG_CINNABAR = EB 01
MUS_RG_LAVENDER = EC 01
MUS_RG_HEAL = ED 01
MUS_RG_CYCLING = EE 01
MUS_RG_ROCKET = EF 01
MUS_RG_SHOUJO = F0 01
MUS_RG_SHOUNEN = F1 01
MUS_RG_DENDOU = F2 01
MUS_RG_T_MORI = F3 01
MUS_RG_OTSUKIMI = F4 01
MUS_RG_POKEYASHI = F5 01
MUS_RG_ENDING = F6 01
MUS_RG_LOAD01 = F7 01
MUS_RG_OPENING = F8 01
MUS_RG_LOAD02 = F9 01
MUS_RG_LOAD03 = FA 01
MUS_RG_CHAMP_R = FB 01
MUS_RG_VS_GYM = FC 01
MUS_RG_VS_TORE = FD 01
MUS_RG_VS_YASEI = FE 01
MUS_RG_VS_LAST = FF 01
MUS_RG_MASARA = 00 02
MUS_RG_KENKYU = 01 02
MUS_RG_OHKIDO = 02 02
MUS_RG_POKECEN = 03 02
MUS_RG_SANTOAN = 04 02
MUS_RG_NAMINORI = 05 02
MUS_RG_P_TOWER = 06 02
MUS_RG_SHIRUHU = 07 02
MUS_RG_HANADA = 08 02
MUS_RG_TAMAMUSI = 09 02
MUS_RG_WIN_TRE = 0A 02
MUS_RG_WIN_YASEI = 0B 02
MUS_RG_WIN_GYM = 0C 02
MUS_RG_KUCHIBA = 0D 02
MUS_RG_NIBI = 0E 02
MUS_RG_RIVAL1 = 0F 02
MUS_RG_RIVAL2 = 10 02
MUS_RG_FAN2 = 11 02
MUS_RG_FAN5 = 12 02
MUS_RG_FAN6 = 13 02
MUS_ME_RG_PHOTO = 14 02
MUS_RG_TITLEROG = 15 02
MUS_RG_GET_YASEI = 16 02
MUS_RG_SOUSA = 17 02
MUS_RG_SEKAIKAN = 18 02
MUS_RG_SEIBETU = 19 02
MUS_RG_JUMP = 1A 02
MUS_RG_UNION = 1B 02
MUS_RG_NETWORK = 1C 02
MUS_RG_OKURIMONO = 1D 02
MUS_RG_KINOMIKUI = 1E 02
MUS_RG_NANADUNGEON = 1F 02
MUS_RG_OSHIE_TV = 20 02
MUS_RG_NANASHIMA = 21 02
MUS_RG_NANAISEKI = 22 02
MUS_RG_NANA123 = 23 02
MUS_RG_NANA45 = 24 02
MUS_RG_NANA67 = 25 02
MUS_RG_POKEFUE = 26 02
MUS_RG_VS_DEO = 27 02
MUS_RG_VS_MYU2 = 28 02
MUS_RG_VS_DEN = 29 02
MUS_RG_EXEYE = 2A 02
MUS_RG_DEOEYE = 2B 02
MUS_RG_T_TOWER = 2C 02
MUS_RG_SLOWMASARA = 2D 02
MUS_RG_TVNOIZE = 2E 02
MUS_RG_ENCOUNTER_ROCKET = EF 01
MUS_RG_ENCOUNTER_GIRL = F0 01
MUS_RG_ENCOUNTER_BOY = F1 01
MUS_RG_HALL_OF_FAME = F2 01
MUS_RG_VIRIDIAN_FOREST = F3 01
MUS_RG_MT_MOON = F4 01
MUS_RG_POKE_MANSION = F5 01
MUS_RG_CREDITS = F6 01
MUS_RG_ROUTE1 = F7 01
MUS_RG_ROUTE24 = F8 01
MUS_RG_ROUTE3 = F9 01
MUS_RG_ROUTE11 = FA 01
MUS_RG_VICTORY_ROAD = FB 01
MUS_RG_VS_GYM_LEADER = FC 01
MUS_RG_VS_TRAINER = FD 01
MUS_RG_VS_WILD = FE 01
MUS_RG_VS_CHAMPION = FF 01
MUS_RG_PALLET = 00 02
MUS_RG_OAK_LAB = 01 02
MUS_RG_OAK = 02 02
MUS_RG_POKE_CENTER = 03 02
MUS_RG_SS_ANNE = 04 02
MUS_RG_SURF = 05 02
MUS_RG_POKE_TOWER = 06 02
MUS_RG_SILPH = 07 02
MUS_RG_FUCHSIA = 08 02
MUS_RG_CELADON = 09 02
MUS_RG_VICTORY_TRAINER = 0A 02
MUS_RG_VICTORY_WILD = 0B 02
MUS_RG_VICTORY_GYM_LEADER = 0C 02
MUS_RG_VERMILLION = 0D 02
MUS_RG_PEWTER = 0E 02
MUS_RG_ENCOUNTER_RIVAL = 0F 02
MUS_RG_RIVAL_EXIT = 10 02
MUS_RG_DEX_RATING = 11 02
MUS_RG_OBTAIN_KEY_ITEM = 12 02
MUS_RG_CAUGHT_INTRO = 13 02
MUS_RG_PHOTO = 14 02
MUS_RG_GAME_FREAK = 15 02
MUS_RG_CAUGHT = 16 02
MUS_RG_NEW_GAME_INSTRUCT = 17 02
MUS_RG_NEW_GAME_INTRO = 18 02
MUS_RG_NEW_GAME_EXIT = 19 02
MUS_RG_POKE_JUMP = 1A 02
MUS_RG_UNION_ROOM = 1B 02
MUS_RG_NET_CENTER = 1C 02
MUS_RG_MYSTERY_GIFT = 1D 02
MUS_RG_BERRY_PICK = 1E 02
MUS_RG_SEVII_CAVE = 1F 02
MUS_RG_TEACHY_TV_SHOW = 20 02
MUS_RG_SEVII_ROUTE = 21 02
MUS_RG_SEVII_DUNGEON = 22 02
MUS_RG_SEVII_123 = 23 02
MUS_RG_SEVII_45 = 24 02
MUS_RG_SEVII_67 = 25 02
MUS_RG_POKE_FLUTE = 26 02
MUS_RG_VS_DEOXYS = 27 02
MUS_RG_VS_MEWTWO = 28 02
MUS_RG_VS_LEGEND = 29 02
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
MUS_RG_TRAINER_TOWER = 2C 02
MUS_RG_SLOW_PALLET = 2D 02
MUS_RG_TEACHY_TV_MENU = 2E 02
PH_TRAP_BLEND = 2F 02
PH_TRAP_HELD = 30 02
PH_TRAP_SOLO = 31 02

View File

@@ -458,7 +458,7 @@ DYNAMIC_COLOR6 = 0F @ cerulean
@ sound and music
MUS_DUMMY = 00 00
SE_KAIFUKU = 01 00
SE_USE_ITEM = 01 00
SE_PC_LOGIN = 02 00
SE_PC_OFF = 03 00
SE_PC_ON = 04 00
@@ -466,476 +466,476 @@ SE_SELECT = 05 00
SE_WIN_OPEN = 06 00
SE_WALL_HIT = 07 00
SE_DOOR = 08 00
SE_KAIDAN = 09 00
SE_DANSA = 0A 00
SE_JITENSYA = 0B 00
SE_KOUKA_L = 0C 00
SE_KOUKA_M = 0D 00
SE_KOUKA_H = 0E 00
SE_BOWA2 = 0F 00
SE_POKE_DEAD = 10 00
SE_NIGERU = 11 00
SE_JIDO_DOA = 12 00
SE_NAMINORI = 13 00
SE_BAN = 14 00
SE_EXIT = 09 00
SE_LEDGE = 0A 00
SE_BIKE_BELL = 0B 00
SE_NOT_EFFECTIVE = 0C 00
SE_EFFECTIVE = 0D 00
SE_SUPER_EFFECTIVE = 0E 00
SE_BALL_OPEN = 0F 00
SE_FAINT = 10 00
SE_FLEE = 11 00
SE_SLIDING_DOOR = 12 00
SE_SHIP = 13 00
SE_BANG = 14 00
SE_PIN = 15 00
SE_BOO = 16 00
SE_BOWA = 17 00
SE_JYUNI = 18 00
SE_BALL = 17 00
SE_CONTEST_PLACE = 18 00
SE_A = 19 00
SE_I = 1A 00
SE_U = 1B 00
SE_E = 1C 00
SE_O = 1D 00
SE_N = 1E 00
SE_SEIKAI = 1F 00
SE_HAZURE = 20 00
SE_SUCCESS = 1F 00
SE_FAILURE = 20 00
SE_EXP = 21 00
SE_JITE_PYOKO = 22 00
SE_MU_PACHI = 23 00
SE_TK_KASYA = 24 00
SE_BIKE_HOP = 22 00
SE_SWITCH = 23 00
SE_CLICK = 24 00
SE_FU_ZAKU = 25 00
SE_FU_ZAKU2 = 26 00
SE_FU_ZUZUZU = 27 00
SE_RU_GASHIN = 28 00
SE_RU_GASYAN = 29 00
SE_RU_BARI = 2A 00
SE_RU_HYUU = 2B 00
SE_KI_GASYAN = 2C 00
SE_TK_WARPIN = 2D 00
SE_TK_WARPOUT = 2E 00
SE_TU_SAA = 2F 00
SE_HI_TURUN = 30 00
SE_TRACK_MOVE = 31 00
SE_TRACK_STOP = 32 00
SE_TRACK_HAIKI = 33 00
SE_TRACK_DOOR = 34 00
SE_MOTER = 35 00
SE_CONTEST_CONDITION_LOSE = 26 00
SE_LAVARIDGE_FALL_WARP = 27 00
SE_ICE_STAIRS = 28 00
SE_ICE_BREAK = 29 00
SE_ICE_CRACK = 2A 00
SE_FALL = 2B 00
SE_UNLOCK = 2C 00
SE_WARP_IN = 2D 00
SE_WARP_OUT = 2E 00
SE_REPEL = 2F 00
SE_ROTATING_GATE = 30 00
SE_TRUCK_MOVE = 31 00
SE_TRUCK_STOP = 32 00
SE_TRUCK_UNLOAD = 33 00
SE_TRUCK_DOOR = 34 00
SE_BERRY_BLENDER = 35 00
SE_CARD = 36 00
SE_SAVE = 37 00
SE_KON = 38 00
SE_KON2 = 39 00
SE_KON3 = 3A 00
SE_KON4 = 3B 00
SE_SUIKOMU = 3C 00
SE_NAGERU = 3D 00
SE_TOY_C = 3E 00
SE_TOY_D = 3F 00
SE_TOY_E = 40 00
SE_TOY_F = 41 00
SE_TOY_G = 42 00
SE_TOY_A = 43 00
SE_TOY_B = 44 00
SE_TOY_C1 = 45 00
SE_MIZU = 46 00
SE_HASHI = 47 00
SE_DAUGI = 48 00
SE_PINPON = 49 00
SE_FUUSEN1 = 4A 00
SE_FUUSEN2 = 4B 00
SE_FUUSEN3 = 4C 00
SE_TOY_KABE = 4D 00
SE_TOY_DANGO = 4E 00
SE_DOKU = 4F 00
SE_ESUKA = 50 00
SE_T_AME = 51 00
SE_T_AME_E = 52 00
SE_T_OOAME = 53 00
SE_T_OOAME_E = 54 00
SE_T_KOAME = 55 00
SE_T_KOAME_E = 56 00
SE_T_KAMI = 57 00
SE_T_KAMI2 = 58 00
SE_ELEBETA = 59 00
SE_HINSI = 5A 00
SE_EXPMAX = 5B 00
SE_TAMAKORO = 5C 00
SE_TAMAKORO_E = 5D 00
SE_BASABASA = 5E 00
SE_REGI = 5F 00
SE_C_GAJI = 60 00
SE_C_MAKU_U = 61 00
SE_C_MAKU_D = 62 00
SE_C_PASI = 63 00
SE_C_SYU = 64 00
SE_C_PIKON = 65 00
SE_REAPOKE = 66 00
SE_OP_BASYU = 67 00
SE_BT_START = 68 00
SE_DENDOU = 69 00
SE_JIHANKI = 6A 00
SE_TAMA = 6B 00
SE_Z_SCROLL = 6C 00
SE_Z_PAGE = 6D 00
SE_PN_ON = 6E 00
SE_PN_OFF = 6F 00
SE_Z_SEARCH = 70 00
SE_TAMAGO = 71 00
SE_TB_START = 72 00
SE_TB_KON = 73 00
SE_TB_KARA = 74 00
SE_BIDORO = 75 00
SE_W085 = 76 00
SE_W085B = 77 00
SE_W231 = 78 00
SE_W171 = 79 00
SE_W233 = 7A 00
SE_W233B = 7B 00
SE_W145 = 7C 00
SE_W145B = 7D 00
SE_W145C = 7E 00
SE_W240 = 7F 00
SE_W015 = 80 00
SE_W081 = 81 00
SE_W081B = 82 00
SE_W088 = 83 00
SE_W016 = 84 00
SE_W016B = 85 00
SE_W003 = 86 00
SE_W104 = 87 00
SE_W013 = 88 00
SE_W196 = 89 00
SE_W086 = 8A 00
SE_W004 = 8B 00
SE_W025 = 8C 00
SE_W025B = 8D 00
SE_W152 = 8E 00
SE_W026 = 8F 00
SE_W172 = 90 00
SE_W172B = 91 00
SE_W053 = 92 00
SE_W007 = 93 00
SE_W092 = 94 00
SE_W221 = 95 00
SE_W221B = 96 00
SE_W052 = 97 00
SE_W036 = 98 00
SE_W059 = 99 00
SE_W059B = 9A 00
SE_W010 = 9B 00
SE_W011 = 9C 00
SE_W017 = 9D 00
SE_W019 = 9E 00
SE_W028 = 9F 00
SE_W013B = A0 00
SE_W044 = A1 00
SE_W029 = A2 00
SE_W057 = A3 00
SE_W056 = A4 00
SE_W250 = A5 00
SE_W030 = A6 00
SE_W039 = A7 00
SE_W054 = A8 00
SE_W077 = A9 00
SE_W020 = AA 00
SE_W082 = AB 00
SE_W047 = AC 00
SE_W195 = AD 00
SE_W006 = AE 00
SE_W091 = AF 00
SE_W146 = B0 00
SE_W120 = B1 00
SE_W153 = B2 00
SE_W071B = B3 00
SE_W071 = B4 00
SE_W103 = B5 00
SE_W062 = B6 00
SE_W062B = B7 00
SE_W048 = B8 00
SE_W187 = B9 00
SE_W118 = BA 00
SE_W155 = BB 00
SE_W122 = BC 00
SE_W060 = BD 00
SE_W185 = BE 00
SE_W014 = BF 00
SE_W043 = C0 00
SE_W207 = C1 00
SE_W207B = C2 00
SE_W215 = C3 00
SE_W109 = C4 00
SE_W173 = C5 00
SE_W280 = C6 00
SE_W202 = C7 00
SE_W060B = C8 00
SE_W076 = C9 00
SE_W080 = CA 00
SE_W100 = CB 00
SE_W107 = CC 00
SE_W166 = CD 00
SE_W129 = CE 00
SE_W115 = CF 00
SE_W112 = D0 00
SE_W197 = D1 00
SE_W199 = D2 00
SE_W236 = D3 00
SE_W204 = D4 00
SE_W268 = D5 00
SE_W070 = D6 00
SE_W063 = D7 00
SE_W127 = D8 00
SE_W179 = D9 00
SE_W151 = DA 00
SE_W201 = DB 00
SE_W161 = DC 00
SE_W161B = DD 00
SE_W227 = DE 00
SE_W227B = DF 00
SE_W226 = E0 00
SE_W208 = E1 00
SE_W213 = E2 00
SE_W213B = E3 00
SE_W234 = E4 00
SE_W260 = E5 00
SE_W328 = E6 00
SE_W320 = E7 00
SE_W255 = E8 00
SE_W291 = E9 00
SE_W089 = EA 00
SE_W239 = EB 00
SE_W230 = EC 00
SE_W281 = ED 00
SE_W327 = EE 00
SE_W287 = EF 00
SE_W257 = F0 00
SE_W253 = F1 00
SE_W258 = F2 00
SE_W322 = F3 00
SE_W298 = F4 00
SE_W287B = F5 00
SE_W114 = F6 00
SE_W063B = F7 00
SE_RG_W_DOOR = F8 00
SE_RG_CARD1 = F9 00
SE_RG_CARD2 = FA 00
SE_RG_CARD3 = FB 00
SE_RG_BAG1 = FC 00
SE_RG_BAG2 = FD 00
SE_RG_GETTING = FE 00
SE_BALL_BOUNCE_1 = 38 00
SE_BALL_BOUNCE_2 = 39 00
SE_BALL_BOUNCE_3 = 3A 00
SE_BALL_BOUNCE_4 = 3B 00
SE_BALL_TRADE = 3C 00
SE_BALL_THROW = 3D 00
SE_NOTE_C = 3E 00
SE_NOTE_D = 3F 00
SE_NOTE_E = 40 00
SE_NOTE_F = 41 00
SE_NOTE_G = 42 00
SE_NOTE_A = 43 00
SE_NOTE_B = 44 00
SE_NOTE_C_HIGH = 45 00
SE_PUDDLE = 46 00
SE_BRIDGE_WALK = 47 00
SE_ITEMFINDER = 48 00
SE_DING_DONG = 49 00
SE_BALLOON_RED = 4A 00
SE_BALLOON_BLUE = 4B 00
SE_BALLOON_YELLOW = 4C 00
SE_BREAKABLE_DOOR = 4D 00
SE_MUD_BALL = 4E 00
SE_FIELD_POISON = 4F 00
SE_ESCALATOR = 50 00
SE_THUNDERSTORM = 51 00
SE_THUNDERSTORM_STOP = 52 00
SE_DOWNPOUR = 53 00
SE_DOWNPOUR_STOP = 54 00
SE_RAIN = 55 00
SE_RAIN_STOP = 56 00
SE_THUNDER = 57 00
SE_THUNDER2 = 58 00
SE_ELEVATOR = 59 00
SE_LOW_HEALTH = 5A 00
SE_EXP_MAX = 5B 00
SE_ROULETTE_BALL = 5C 00
SE_ROULETTE_BALL2 = 5D 00
SE_TAILLOW_WING_FLAP = 5E 00
SE_SHOP = 5F 00
SE_CONTEST_HEART = 60 00
SE_CONTEST_CURTAIN_RISE = 61 00
SE_CONTEST_CURTAIN_FALL = 62 00
SE_CONTEST_ICON_CHANGE = 63 00
SE_CONTEST_ICON_CLEAR = 64 00
SE_CONTEST_MONS_TURN = 65 00
SE_SHINY = 66 00
SE_INTRO_BLAST = 67 00
SE_MUGSHOT = 68 00
SE_APPLAUSE = 69 00
SE_VEND = 6A 00
SE_ORB = 6B 00
SE_DEX_SCROLL = 6C 00
SE_DEX_PAGE = 6D 00
SE_POKENAV_ON = 6E 00
SE_POKENAV_OFF = 6F 00
SE_DEX_SEARCH = 70 00
SE_EGG_HATCH = 71 00
SE_BALL_TRAY_ENTER = 72 00
SE_BALL_TRAY_BALL = 73 00
SE_BALL_TRAY_EXIT = 74 00
SE_GLASS_FLUTE = 75 00
SE_M_THUNDERBOLT = 76 00
SE_M_THUNDERBOLT2 = 77 00
SE_M_HARDEN = 78 00
SE_M_NIGHTMARE = 79 00
SE_M_VITAL_THROW = 7A 00
SE_M_VITAL_THROW2 = 7B 00
SE_M_BUBBLE = 7C 00
SE_M_BUBBLE2 = 7D 00
SE_M_BUBBLE3 = 7E 00
SE_M_RAIN_DANCE = 7F 00
SE_M_CUT = 80 00
SE_M_STRING_SHOT = 81 00
SE_M_STRING_SHOT2 = 82 00
SE_M_ROCK_THROW = 83 00
SE_M_GUST = 84 00
SE_M_GUST2 = 85 00
SE_M_DOUBLE_SLAP = 86 00
SE_M_DOUBLE_TEAM = 87 00
SE_M_RAZOR_WIND = 88 00
SE_M_ICY_WIND = 89 00
SE_M_THUNDER_WAVE = 8A 00
SE_M_COMET_PUNCH = 8B 00
SE_M_MEGA_KICK = 8C 00
SE_M_MEGA_KICK2 = 8D 00
SE_M_CRABHAMMER = 8E 00
SE_M_JUMP_KICK = 8F 00
SE_M_FLAME_WHEEL = 90 00
SE_M_FLAME_WHEEL2 = 91 00
SE_M_FLAMETHROWER = 92 00
SE_M_FIRE_PUNCH = 93 00
SE_M_TOXIC = 94 00
SE_M_SACRED_FIRE = 95 00
SE_M_SACRED_FIRE2 = 96 00
SE_M_EMBER = 97 00
SE_M_TAKE_DOWN = 98 00
SE_M_BLIZZARD = 99 00
SE_M_BLIZZARD2 = 9A 00
SE_M_SCRATCH = 9B 00
SE_M_VICEGRIP = 9C 00
SE_M_WING_ATTACK = 9D 00
SE_M_FLY = 9E 00
SE_M_SAND_ATTACK = 9F 00
SE_M_RAZOR_WIND2 = A0 00
SE_M_BITE = A1 00
SE_M_HEADBUTT = A2 00
SE_M_SURF = A3 00
SE_M_HYDRO_PUMP = A4 00
SE_M_WHIRLPOOL = A5 00
SE_M_HORN_ATTACK = A6 00
SE_M_TAIL_WHIP = A7 00
SE_M_MIST = A8 00
SE_M_POISON_POWDER = A9 00
SE_M_BIND = AA 00
SE_M_DRAGON_RAGE = AB 00
SE_M_SING = AC 00
SE_M_PERISH_SONG = AD 00
SE_M_PAY_DAY = AE 00
SE_M_DIG = AF 00
SE_M_DIZZY_PUNCH = B0 00
SE_M_SELF_DESTRUCT = B1 00
SE_M_EXPLOSION = B2 00
SE_M_ABSORB_2 = B3 00
SE_M_ABSORB = B4 00
SE_M_SCREECH = B5 00
SE_M_BUBBLE_BEAM = B6 00
SE_M_BUBBLE_BEAM2 = B7 00
SE_M_SUPERSONIC = B8 00
SE_M_BELLY_DRUM = B9 00
SE_M_METRONOME = BA 00
SE_M_BONEMERANG = BB 00
SE_M_LICK = BC 00
SE_M_PSYBEAM = BD 00
SE_M_FAINT_ATTACK = BE 00
SE_M_SWORDS_DANCE = BF 00
SE_M_LEER = C0 00
SE_M_SWAGGER = C1 00
SE_M_SWAGGER2 = C2 00
SE_M_HEAL_BELL = C3 00
SE_M_CONFUSE_RAY = C4 00
SE_M_SNORE = C5 00
SE_M_BRICK_BREAK = C6 00
SE_M_GIGA_DRAIN = C7 00
SE_M_PSYBEAM2 = C8 00
SE_M_SOLAR_BEAM = C9 00
SE_M_PETAL_DANCE = CA 00
SE_M_TELEPORT = CB 00
SE_M_MINIMIZE = CC 00
SE_M_SKETCH = CD 00
SE_M_SWIFT = CE 00
SE_M_REFLECT = CF 00
SE_M_BARRIER = D0 00
SE_M_DETECT = D1 00
SE_M_LOCK_ON = D2 00
SE_M_MOONLIGHT = D3 00
SE_M_CHARM = D4 00
SE_M_CHARGE = D5 00
SE_M_STRENGTH = D6 00
SE_M_HYPER_BEAM = D7 00
SE_M_WATERFALL = D8 00
SE_M_REVERSAL = D9 00
SE_M_ACID_ARMOR = DA 00
SE_M_SANDSTORM = DB 00
SE_M_TRI_ATTACK = DC 00
SE_M_TRI_ATTACK2 = DD 00
SE_M_ENCORE = DE 00
SE_M_ENCORE2 = DF 00
SE_M_BATON_PASS = E0 00
SE_M_MILK_DRINK = E1 00
SE_M_ATTRACT = E2 00
SE_M_ATTRACT2 = E3 00
SE_M_MORNING_SUN = E4 00
SE_M_FLATTER = E5 00
SE_M_SAND_TOMB = E6 00
SE_M_GRASSWHISTLE = E7 00
SE_M_SPIT_UP = E8 00
SE_M_DIVE = E9 00
SE_M_EARTHQUAKE = EA 00
SE_M_TWISTER = EB 00
SE_M_SWEET_SCENT = EC 00
SE_M_YAWN = ED 00
SE_M_SKY_UPPERCUT = EE 00
SE_M_STAT_INCREASE = EF 00
SE_M_HEAT_WAVE = F0 00
SE_M_UPROAR = F1 00
SE_M_HAIL = F2 00
SE_M_COSMIC_POWER = F3 00
SE_M_TEETER_DANCE = F4 00
SE_M_STAT_DECREASE = F5 00
SE_M_HAZE = F6 00
SE_M_HYPER_BEAM2 = F7 00
SE_RG_DOOR = F8 00
SE_RG_CARD_FLIP = F9 00
SE_RG_CARD_FLIPPING = FA 00
SE_RG_CARD_OPEN = FB 00
SE_RG_BAG_CURSOR = FC 00
SE_RG_BAG_POCKET = FD 00
SE_RG_BALL_CLICK = FE 00
SE_RG_SHOP = FF 00
SE_RG_KITEKI = 00 01
SE_RG_HELP_OP = 01 01
SE_RG_HELP_CL = 02 01
SE_RG_HELP_NG = 03 01
SE_RG_DEOMOV = 04 01
SE_RG_EXCELLENT = 05 01
SE_RG_NAWAMISS = 06 01
SE_TOREEYE = 07 01
SE_TOREOFF = 08 01
SE_HANTEI1 = 09 01
SE_HANTEI2 = 0A 01
SE_CURTAIN = 0B 01
SE_CURTAIN1 = 0C 01
SE_USSOKI = 0D 01
MUS_TETSUJI = 5E 01
MUS_FIELD13 = 5F 01
MUS_KACHI22 = 60 01
MUS_KACHI2 = 61 01
MUS_KACHI3 = 62 01
MUS_KACHI5 = 63 01
MUS_PCC = 64 01
MUS_NIBI = 65 01
MUS_SUIKUN = 66 01
MUS_DOORO1 = 67 01
MUS_DOORO_X1 = 68 01
MUS_DOORO_X3 = 69 01
MUS_MACHI_S2 = 6A 01
MUS_MACHI_S4 = 6B 01
MUS_GIM = 6C 01
MUS_NAMINORI = 6D 01
MUS_DAN01 = 6E 01
MUS_FANFA1 = 6F 01
MUS_ME_ASA = 70 01
MUS_ME_BACHI = 71 01
MUS_FANFA4 = 72 01
MUS_FANFA5 = 73 01
MUS_ME_WAZA = 74 01
MUS_BIJYUTU = 75 01
MUS_DOORO_X4 = 76 01
MUS_FUNE_KAN = 77 01
MUS_ME_SHINKA = 78 01
MUS_SHINKA = 79 01
MUS_ME_WASURE = 7A 01
MUS_SYOUJOEYE = 7B 01
MUS_BOYEYE = 7C 01
MUS_DAN02 = 7D 01
MUS_MACHI_S3 = 7E 01
MUS_ODAMAKI = 7F 01
MUS_B_TOWER = 80 01
MUS_SWIMEYE = 81 01
MUS_DAN03 = 82 01
MUS_ME_KINOMI = 83 01
MUS_ME_TAMA = 84 01
MUS_ME_B_BIG = 85 01
MUS_ME_B_SMALL = 86 01
MUS_ME_ZANNEN = 87 01
MUS_BD_TIME = 88 01
MUS_TEST1 = 89 01
MUS_TEST2 = 8A 01
MUS_TEST3 = 8B 01
MUS_TEST4 = 8C 01
MUS_TEST = 8D 01
MUS_GOMACHI0 = 8E 01
MUS_GOTOWN = 8F 01
MUS_POKECEN = 90 01
MUS_NEXTROAD = 91 01
MUS_GRANROAD = 92 01
SE_RG_SS_ANNE_HORN = 00 01
SE_RG_HELP_OPEN = 01 01
SE_RG_HELP_CLOSE = 02 01
SE_RG_HELP_ERROR = 03 01
SE_RG_DEOXYS_MOVE = 04 01
SE_RG_POKE_JUMP_SUCCESS = 05 01
SE_RG_POKE_JUMP_FAILURE = 06 01
SE_POKENAV_CALL = 07 01
SE_POKENAV_HANG_UP = 08 01
SE_ARENA_TIMEUP1 = 09 01
SE_ARENA_TIMEUP2 = 0A 01
SE_PIKE_CURTAIN_CLOSE = 0B 01
SE_PIKE_CURTAIN_OPEN = 0C 01
SE_SUDOWOODO_SHAKE = 0D 01
MUS_LITTLEROOT_TEST = 5E 01
MUS_GSC_ROUTE38 = 5F 01
MUS_CAUGHT = 60 01
MUS_VICTORY_WILD = 61 01
MUS_VICTORY_GYM_LEADER = 62 01
MUS_VICTORY_LEAGUE = 63 01
MUS_C_COMM_CENTER = 64 01
MUS_GSC_PEWTER = 65 01
MUS_C_VS_LEGEND_BEAST = 66 01
MUS_ROUTE101 = 67 01
MUS_ROUTE110 = 68 01
MUS_ROUTE120 = 69 01
MUS_PETALBURG = 6A 01
MUS_OLDALE = 6B 01
MUS_GYM = 6C 01
MUS_SURF = 6D 01
MUS_PETALBURG_WOODS = 6E 01
MUS_LEVEL_UP = 6F 01
MUS_HEAL = 70 01
MUS_OBTAIN_BADGE = 71 01
MUS_OBTAIN_ITEM = 72 01
MUS_EVOLVED = 73 01
MUS_OBTAIN_TMHM = 74 01
MUS_LILYCOVE_MUSEUM = 75 01
MUS_ROUTE122 = 76 01
MUS_OCEANIC_MUSEUM = 77 01
MUS_EVOLUTION_INTRO = 78 01
MUS_EVOLUTION = 79 01
MUS_MOVE_DELETED = 7A 01
MUS_ENCOUNTER_GIRL = 7B 01
MUS_ENCOUNTER_MALE = 7C 01
MUS_ABANDONED_SHIP = 7D 01
MUS_FORTREE = 7E 01
MUS_BIRCH_LAB = 7F 01
MUS_B_TOWER_RS = 80 01
MUS_ENCOUNTER_SWIMMER = 81 01
MUS_CAVE_OF_ORIGIN = 82 01
MUS_OBTAIN_BERRY = 83 01
MUS_AWAKEN_LEGEND = 84 01
MUS_SLOTS_JACKPOT = 85 01
MUS_SLOTS_WIN = 86 01
MUS_TOO_BAD = 87 01
MUS_ROULETTE = 88 01
MUS_LINK_CONTEST_P1 = 89 01
MUS_LINK_CONTEST_P2 = 8A 01
MUS_LINK_CONTEST_P3 = 8B 01
MUS_LINK_CONTEST_P4 = 8C 01
MUS_ENCOUNTER_RICH = 8D 01
MUS_VERDANTURF = 8E 01
MUS_RUSTBORO = 8F 01
MUS_POKE_CENTER = 90 01
MUS_ROUTE104 = 91 01
MUS_ROUTE119 = 92 01
MUS_CYCLING = 93 01
MUS_FRIENDLY = 94 01
MUS_MISHIRO = 95 01
MUS_TOZAN = 96 01
MUS_GIRLEYE = 97 01
MUS_MINAMO = 98 01
MUS_ASHROAD = 99 01
MUS_EVENT0 = 9A 01
MUS_DEEPDEEP = 9B 01
MUS_KACHI1 = 9C 01
MUS_TITLE3 = 9D 01
MUS_DEMO1 = 9E 01
MUS_GIRL_SUP = 9F 01
MUS_HAGESHII = A0 01
MUS_KAKKOII = A1 01
MUS_KAZANBAI = A2 01
MUS_AQA_0 = A3 01
MUS_TSURETEK = A4 01
MUS_BOY_SUP = A5 01
MUS_RAINBOW = A6 01
MUS_AYASII = A7 01
MUS_KACHI4 = A8 01
MUS_ROPEWAY = A9 01
MUS_CASINO = AA 01
MUS_HIGHTOWN = AB 01
MUS_SAFARI = AC 01
MUS_C_ROAD = AD 01
MUS_AJITO = AE 01
MUS_M_BOAT = AF 01
MUS_M_DUNGON = B0 01
MUS_FINECITY = B1 01
MUS_MACHUPI = B2 01
MUS_P_SCHOOL = B3 01
MUS_DENDOU = B4 01
MUS_TONEKUSA = B5 01
MUS_MABOROSI = B6 01
MUS_CON_FAN = B7 01
MUS_CONTEST0 = B8 01
MUS_MGM0 = B9 01
MUS_T_BATTLE = BA 01
MUS_OOAME = BB 01
MUS_HIDERI = BC 01
MUS_RUNECITY = BD 01
MUS_CON_K = BE 01
MUS_EIKOU_R = BF 01
MUS_KARAKURI = C0 01
MUS_HUTAGO = C1 01
MUS_SITENNOU = C2 01
MUS_YAMA_EYE = C3 01
MUS_CONLOBBY = C4 01
MUS_INTER_V = C5 01
MUS_DAIGO = C6 01
MUS_THANKFOR = C7 01
MUS_POKE_MART = 94 01
MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
MUS_TITLE = 9D 01
MUS_INTRO = 9E 01
MUS_ENCOUNTER_MAY = 9F 01
MUS_ENCOUNTER_INTENSE = A0 01
MUS_ENCOUNTER_COOL = A1 01
MUS_ROUTE113 = A2 01
MUS_ENCOUNTER_AQUA = A3 01
MUS_FOLLOW_ME = A4 01
MUS_ENCOUNTER_BRENDAN = A5 01
MUS_EVER_GRANDE = A6 01
MUS_ENCOUNTER_SUSPICIOUS = A7 01
MUS_VICTORY_AQUA_MAGMA = A8 01
MUS_CABLE_CAR = A9 01
MUS_GAME_CORNER = AA 01
MUS_DEWFORD = AB 01
MUS_SAFARI_ZONE = AC 01
MUS_VICTORY_ROAD = AD 01
MUS_AQUA_MAGMA_HIDEOUT = AE 01
MUS_SAILING = AF 01
MUS_MT_PYRE = B0 01
MUS_SLATEPORT = B1 01
MUS_MT_PYRE_EXTERIOR = B2 01
MUS_SCHOOL = B3 01
MUS_HALL_OF_FAME = B4 01
MUS_FALLARBOR = B5 01
MUS_SEALED_CHAMBER = B6 01
MUS_CONTEST_WINNER = B7 01
MUS_CONTEST = B8 01
MUS_ENCOUNTER_MAGMA = B9 01
MUS_INTRO_BATTLE = BA 01
MUS_ABNORMAL_WEATHER = BB 01
MUS_WEATHER_GROUDON = BC 01
MUS_SOOTOPOLIS = BD 01
MUS_CONTEST_RESULTS = BE 01
MUS_HALL_OF_FAME_ROOM = BF 01
MUS_TRICK_HOUSE = C0 01
MUS_ENCOUNTER_TWINS = C1 01
MUS_ENCOUNTER_ELITE_FOUR = C2 01
MUS_ENCOUNTER_HIKER = C3 01
MUS_CONTEST_LOBBY = C4 01
MUS_ENCOUNTER_INTERVIEWER = C5 01
MUS_ENCOUNTER_CHAMPION = C6 01
MUS_CREDITS = C7 01
MUS_END = C8 01
MUS_B_FRONTIER = C9 01
MUS_B_ARENA = CA 01
MUS_ME_POINTGET = CB 01
MUS_ME_TORE_EYE = CC 01
MUS_PYRAMID = CD 01
MUS_PYRAMID_TOP = CE 01
MUS_OBTAIN_B_POINTS = CB 01
MUS_REGISTER_MATCH_CALL = CC 01
MUS_B_PYRAMID = CD 01
MUS_B_PYRAMID_TOP = CE 01
MUS_B_PALACE = CF 01
MUS_REKKUU_KOURIN = D0 01
MUS_SATTOWER = D1 01
MUS_ME_SYMBOLGET = D2 01
MUS_RAYQUAZA_APPEARS = D0 01
MUS_B_TOWER = D1 01
MUS_OBTAIN_SYMBOL = D2 01
MUS_B_DOME = D3 01
MUS_B_TUBE = D4 01
MUS_B_PIKE = D4 01
MUS_B_FACTORY = D5 01
MUS_VS_REKKU = D6 01
MUS_VS_FRONT = D7 01
MUS_VS_RAYQUAZA = D6 01
MUS_VS_FRONTIER_BRAIN = D7 01
MUS_VS_MEW = D8 01
MUS_B_DOME1 = D9 01
MUS_BATTLE27 = DA 01
MUS_BATTLE31 = DB 01
MUS_BATTLE20 = DC 01
MUS_BATTLE32 = DD 01
MUS_BATTLE33 = DE 01
MUS_BATTLE36 = DF 01
MUS_BATTLE34 = E0 01
MUS_BATTLE35 = E1 01
MUS_BATTLE38 = E2 01
MUS_BATTLE30 = E3 01
MUS_RG_ANNAI = E4 01
MUS_RG_SLOT = E5 01
MUS_RG_AJITO = E6 01
MUS_B_DOME_LOBBY = D9 01
MUS_VS_WILD = DA 01
MUS_VS_AQUA_MAGMA = DB 01
MUS_VS_TRAINER = DC 01
MUS_VS_GYM_LEADER = DD 01
MUS_VS_CHAMPION = DE 01
MUS_VS_REGI = DF 01
MUS_VS_KYOGRE_GROUDON = E0 01
MUS_VS_RIVAL = E1 01
MUS_VS_ELITE_FOUR = E2 01
MUS_VS_AQUA_MAGMA_LEADER = E3 01
MUS_RG_FOLLOW_ME = E4 01
MUS_RG_GAME_CORNER = E5 01
MUS_RG_ROCKET_HIDEOUT = E6 01
MUS_RG_GYM = E7 01
MUS_RG_PURIN = E8 01
MUS_RG_DEMO = E9 01
MUS_RG_JIGGLYPUFF = E8 01
MUS_RG_INTRO_FIGHT = E9 01
MUS_RG_TITLE = EA 01
MUS_RG_GUREN = EB 01
MUS_RG_SHION = EC 01
MUS_RG_KAIHUKU = ED 01
MUS_RG_CINNABAR = EB 01
MUS_RG_LAVENDER = EC 01
MUS_RG_HEAL = ED 01
MUS_RG_CYCLING = EE 01
MUS_RG_ROCKET = EF 01
MUS_RG_SHOUJO = F0 01
MUS_RG_SHOUNEN = F1 01
MUS_RG_DENDOU = F2 01
MUS_RG_T_MORI = F3 01
MUS_RG_OTSUKIMI = F4 01
MUS_RG_POKEYASHI = F5 01
MUS_RG_ENDING = F6 01
MUS_RG_LOAD01 = F7 01
MUS_RG_OPENING = F8 01
MUS_RG_LOAD02 = F9 01
MUS_RG_LOAD03 = FA 01
MUS_RG_CHAMP_R = FB 01
MUS_RG_VS_GYM = FC 01
MUS_RG_VS_TORE = FD 01
MUS_RG_VS_YASEI = FE 01
MUS_RG_VS_LAST = FF 01
MUS_RG_MASARA = 00 02
MUS_RG_KENKYU = 01 02
MUS_RG_OHKIDO = 02 02
MUS_RG_POKECEN = 03 02
MUS_RG_SANTOAN = 04 02
MUS_RG_NAMINORI = 05 02
MUS_RG_P_TOWER = 06 02
MUS_RG_SHIRUHU = 07 02
MUS_RG_HANADA = 08 02
MUS_RG_TAMAMUSI = 09 02
MUS_RG_WIN_TRE = 0A 02
MUS_RG_WIN_YASEI = 0B 02
MUS_RG_WIN_GYM = 0C 02
MUS_RG_KUCHIBA = 0D 02
MUS_RG_NIBI = 0E 02
MUS_RG_RIVAL1 = 0F 02
MUS_RG_RIVAL2 = 10 02
MUS_RG_FAN2 = 11 02
MUS_RG_FAN5 = 12 02
MUS_RG_FAN6 = 13 02
MUS_ME_RG_PHOTO = 14 02
MUS_RG_TITLEROG = 15 02
MUS_RG_GET_YASEI = 16 02
MUS_RG_SOUSA = 17 02
MUS_RG_SEKAIKAN = 18 02
MUS_RG_SEIBETU = 19 02
MUS_RG_JUMP = 1A 02
MUS_RG_UNION = 1B 02
MUS_RG_NETWORK = 1C 02
MUS_RG_OKURIMONO = 1D 02
MUS_RG_KINOMIKUI = 1E 02
MUS_RG_NANADUNGEON = 1F 02
MUS_RG_OSHIE_TV = 20 02
MUS_RG_NANASHIMA = 21 02
MUS_RG_NANAISEKI = 22 02
MUS_RG_NANA123 = 23 02
MUS_RG_NANA45 = 24 02
MUS_RG_NANA67 = 25 02
MUS_RG_POKEFUE = 26 02
MUS_RG_VS_DEO = 27 02
MUS_RG_VS_MYU2 = 28 02
MUS_RG_VS_DEN = 29 02
MUS_RG_EXEYE = 2A 02
MUS_RG_DEOEYE = 2B 02
MUS_RG_T_TOWER = 2C 02
MUS_RG_SLOWMASARA = 2D 02
MUS_RG_TVNOIZE = 2E 02
MUS_RG_ENCOUNTER_ROCKET = EF 01
MUS_RG_ENCOUNTER_GIRL = F0 01
MUS_RG_ENCOUNTER_BOY = F1 01
MUS_RG_HALL_OF_FAME = F2 01
MUS_RG_VIRIDIAN_FOREST = F3 01
MUS_RG_MT_MOON = F4 01
MUS_RG_POKE_MANSION = F5 01
MUS_RG_CREDITS = F6 01
MUS_RG_ROUTE1 = F7 01
MUS_RG_ROUTE24 = F8 01
MUS_RG_ROUTE3 = F9 01
MUS_RG_ROUTE11 = FA 01
MUS_RG_VICTORY_ROAD = FB 01
MUS_RG_VS_GYM_LEADER = FC 01
MUS_RG_VS_TRAINER = FD 01
MUS_RG_VS_WILD = FE 01
MUS_RG_VS_CHAMPION = FF 01
MUS_RG_PALLET = 00 02
MUS_RG_OAK_LAB = 01 02
MUS_RG_OAK = 02 02
MUS_RG_POKE_CENTER = 03 02
MUS_RG_SS_ANNE = 04 02
MUS_RG_SURF = 05 02
MUS_RG_POKE_TOWER = 06 02
MUS_RG_SILPH = 07 02
MUS_RG_FUCHSIA = 08 02
MUS_RG_CELADON = 09 02
MUS_RG_VICTORY_TRAINER = 0A 02
MUS_RG_VICTORY_WILD = 0B 02
MUS_RG_VICTORY_GYM_LEADER = 0C 02
MUS_RG_VERMILLION = 0D 02
MUS_RG_PEWTER = 0E 02
MUS_RG_ENCOUNTER_RIVAL = 0F 02
MUS_RG_RIVAL_EXIT = 10 02
MUS_RG_DEX_RATING = 11 02
MUS_RG_OBTAIN_KEY_ITEM = 12 02
MUS_RG_CAUGHT_INTRO = 13 02
MUS_RG_PHOTO = 14 02
MUS_RG_GAME_FREAK = 15 02
MUS_RG_CAUGHT = 16 02
MUS_RG_NEW_GAME_INSTRUCT = 17 02
MUS_RG_NEW_GAME_INTRO = 18 02
MUS_RG_NEW_GAME_EXIT = 19 02
MUS_RG_POKE_JUMP = 1A 02
MUS_RG_UNION_ROOM = 1B 02
MUS_RG_NET_CENTER = 1C 02
MUS_RG_MYSTERY_GIFT = 1D 02
MUS_RG_BERRY_PICK = 1E 02
MUS_RG_SEVII_CAVE = 1F 02
MUS_RG_TEACHY_TV_SHOW = 20 02
MUS_RG_SEVII_ROUTE = 21 02
MUS_RG_SEVII_DUNGEON = 22 02
MUS_RG_SEVII_123 = 23 02
MUS_RG_SEVII_45 = 24 02
MUS_RG_SEVII_67 = 25 02
MUS_RG_POKE_FLUTE = 26 02
MUS_RG_VS_DEOXYS = 27 02
MUS_RG_VS_MEWTWO = 28 02
MUS_RG_VS_LEGEND = 29 02
MUS_RG_ENCOUNTER_GYM_LEADER = 2A 02
MUS_RG_ENCOUNTER_DEOXYS = 2B 02
MUS_RG_TRAINER_TOWER = 2C 02
MUS_RG_SLOW_PALLET = 2D 02
MUS_RG_TEACHY_TV_MENU = 2E 02
PH_TRAP_BLEND = 2F 02
PH_TRAP_HELD = 30 02
PH_TRAP_SOLO = 31 02

File diff suppressed because it is too large Load Diff

View File

@@ -3165,7 +3165,7 @@ BattleScript_Pausex20::
return
BattleScript_LevelUp::
fanfare MUS_FANFA1
fanfare MUS_LEVEL_UP
printstring STRINGID_PKMNGREWTOLV
setbyte sLVLBOX_STATE, 0x0
drawlvlupbox
@@ -3193,7 +3193,7 @@ BattleScript_ForgotAndLearnedNewMove::
printstring STRINGID_ANDELLIPSIS
BattleScript_LearnedNewMove::
buffermovetolearn
fanfare MUS_FANFA1
fanfare MUS_LEVEL_UP
printstring STRINGID_PKMNLEARNEDMOVE
waitmessage 0x40
updatechoicemoveonlvlup BS_ATTACKER
@@ -4459,9 +4459,9 @@ BattleScript_PalaceEndFlavorText::
BattleScript_ArenaTurnBeginning::
waitcry BS_ATTACKER
volumedown
playse SE_HANTEI1
playse SE_ARENA_TIMEUP1
pause 0x8
playse SE_HANTEI1
playse SE_ARENA_TIMEUP1
various14 BS_ATTACKER
arenajudmengtstring 8
arenawaitmessage 8
@@ -4471,7 +4471,7 @@ BattleScript_ArenaTurnBeginning::
end2
BattleScript_82DB8E0:: @ Unused battlescript
playse SE_PINPON
playse SE_DING_DONG
various14 BS_ATTACKER
arenajudmengtstring BS_TARGET
arenawaitmessage BS_TARGET
@@ -4485,9 +4485,9 @@ BattleScript_ArenaDoJudgment::
makevisible BS_OPPONENT1
waitstate
volumedown
playse SE_HANTEI1
playse SE_ARENA_TIMEUP1
pause 0x8
playse SE_HANTEI1
playse SE_ARENA_TIMEUP1
pause 0x40
various14 BS_ATTACKER
arenajudmengtstring 1

View File

@@ -118,7 +118,7 @@ BattleScript_PlayerUsesItem::
BattleScript_OpponentUsesHealItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
playse SE_USE_ITEM
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
@@ -135,7 +135,7 @@ BattleScript_OpponentUsesHealItem::
BattleScript_OpponentUsesStatusCureItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
playse SE_USE_ITEM
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
@@ -149,7 +149,7 @@ BattleScript_OpponentUsesStatusCureItem::
BattleScript_OpponentUsesXItem::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
playse SE_USE_ITEM
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
@@ -162,7 +162,7 @@ BattleScript_OpponentUsesXItem::
BattleScript_OpponentUsesGuardSpecs::
printstring STRINGID_EMPTYSTRING3
pause 0x30
playse SE_KAIFUKU
playse SE_USE_ITEM
printstring STRINGID_TRAINER1USEDITEM
waitmessage 0x40
useitemonopponent
@@ -173,7 +173,7 @@ BattleScript_OpponentUsesGuardSpecs::
finishaction
BattleScript_RunByUsingItem::
playse SE_NIGERU
playse SE_FLEE
setbyte gBattleOutcome, B_OUTCOME_RAN
finishturn

View File

@@ -713,13 +713,13 @@ Common_EventScript_SetAbnormalWeather:: @ 827207A
return
Common_EventScript_PlayGymBadgeFanfare:: @ 827207E
playfanfare MUS_ME_BACHI
playfanfare MUS_OBTAIN_BADGE
waitfanfare
return
Common_EventScript_OutOfCenterPartyHeal:: @ 8272083
fadescreen FADE_TO_BLACK
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
fadescreen FADE_FROM_BLACK
@@ -736,7 +736,7 @@ EventScript_RegionMap:: @ 827208F
Common_EventScript_PlayBrineysBoatMusic:: @ 82720A0
setflag FLAG_DONT_TRANSITION_MUSIC
playbgm MUS_M_BOAT, 0
playbgm MUS_SAILING, 0
return
Common_EventScript_StopBrineysBoatMusic:: @ 82720A8
@@ -820,7 +820,7 @@ Common_EventScript_NameReceivedPartyMon:: @ 82723DD
Common_EventScript_PlayerHandedOverTheItem:: @ 82723E4
bufferitemname 0, VAR_0x8004
playfanfare MUS_ME_WAZA
playfanfare MUS_OBTAIN_TMHM
message gText_PlayerHandedOverTheItem
waitmessage
waitfanfare

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CAPTAINS_OFFICE",
"name": "AbandonedShip_CaptainsOffice",
"layout": "LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CORRIDORS_1F",
"name": "AbandonedShip_Corridors_1F",
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_CORRIDORS_B1F",
"name": "AbandonedShip_Corridors_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_DECK",
"name": "AbandonedShip_Deck",
"layout": "LAYOUT_ABANDONED_SHIP_DECK",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
"name": "AbandonedShip_HiddenFloorCorridors",
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
"name": "AbandonedShip_HiddenFloorRooms",
"layout": "LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOM_B1F",
"name": "AbandonedShip_Room_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOM_B1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS2_1F",
"name": "AbandonedShip_Rooms2_1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS2_B1F",
"name": "AbandonedShip_Rooms2_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS2_B1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS_1F",
"name": "AbandonedShip_Rooms_1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_ROOMS_B1F",
"name": "AbandonedShip_Rooms_B1F",
"layout": "LAYOUT_ABANDONED_SHIP_ROOMS_B1F",
"music": "MUS_DAN02",
"music": "MUS_ABANDONED_SHIP",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_SHADE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_UNDERWATER1",
"name": "AbandonedShip_Underwater1",
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER1",
"music": "MUS_DEEPDEEP",
"music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ABANDONED_SHIP_UNDERWATER2",
"name": "AbandonedShip_Underwater2",
"layout": "LAYOUT_ABANDONED_SHIP_UNDERWATER2",
"music": "MUS_DEEPDEEP",
"music": "MUS_UNDERWATER",
"region_map_section": "MAPSEC_ABANDONED_SHIP",
"requires_flash": false,
"weather": "WEATHER_UNDERWATER_BUBBLES",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ALTERING_CAVE",
"name": "AlteringCave",
"layout": "LAYOUT_ALTERING_CAVE",
"music": "MUS_RG_NANADUNGEON",
"music": "MUS_RG_SEVII_CAVE",
"region_map_section": "MAPSEC_ALTERING_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ANCIENT_TOMB",
"name": "AncientTomb",
"layout": "LAYOUT_ANCIENT_TOMB",
"music": "MUS_MABOROSI",
"music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_ANCIENT_TOMB",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_1F",
"name": "AquaHideout_1F",
"layout": "LAYOUT_AQUA_HIDEOUT_1F",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_B1F",
"name": "AquaHideout_B1F",
"layout": "LAYOUT_AQUA_HIDEOUT_B1F",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_B2F",
"name": "AquaHideout_B2F",
"layout": "LAYOUT_AQUA_HIDEOUT_B2F",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1",
"name": "AquaHideout_UnusedRubyMap1",
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2",
"name": "AquaHideout_UnusedRubyMap2",
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3",
"name": "AquaHideout_UnusedRubyMap3",
"layout": "LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3",
"music": "MUS_AJITO",
"music": "MUS_AQUA_MAGMA_HIDEOUT",
"region_map_section": "MAPSEC_AQUA_HIDEOUT",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ARTISAN_CAVE_1F",
"name": "ArtisanCave_1F",
"layout": "LAYOUT_ARTISAN_CAVE_1F",
"music": "MUS_DAN01",
"music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_ARTISAN_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_ARTISAN_CAVE_B1F",
"name": "ArtisanCave_B1F",
"layout": "LAYOUT_ARTISAN_CAVE_B1F",
"music": "MUS_DAN01",
"music": "MUS_PETALBURG_WOODS",
"region_map_section": "MAPSEC_ARTISAN_CAVE",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_COLOSSEUM_2P",
"name": "BattleColosseum_2P",
"layout": "LAYOUT_BATTLE_COLOSSEUM_2P",
"music": "MUS_RAINBOW",
"music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_COLOSSEUM_4P",
"name": "BattleColosseum_4P",
"layout": "LAYOUT_BATTLE_COLOSSEUM_4P",
"music": "MUS_RAINBOW",
"music": "MUS_EVER_GRANDE",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -66,7 +66,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
waitmovement 0
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
playse SE_M_BELLY_DRUM
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
@@ -74,7 +74,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForward
waitmovement 0
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
playse SE_M_BELLY_DRUM
waitse
waitmovement 0
arena_gettrainername
@@ -83,7 +83,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForward
waitmovement 0
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
playse SE_M_BELLY_DRUM
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT
@@ -103,7 +103,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclareOpponentWinner:: @ 82575
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
playse SE_W173
playse SE_M_SNORE
waitse
waitmovement 0
arena_gettrainername
@@ -131,7 +131,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedOpponent:: @ 8257630
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
@@ -286,7 +286,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceRight
waitmovement 0
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
playse SE_M_BELLY_DRUM
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_PlayerStepForward, MSGBOX_DEFAULT
@@ -294,7 +294,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta:: @ 8257961
applymovement LOCALID_PLAYER, BattleFrontier_BattleArenaBattleRoom_Movement_PlayerStepForwardLong
waitmovement 0
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
playse SE_W187
playse SE_M_BELLY_DRUM
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_MakeWayForGreta, MSGBOX_DEFAULT
@@ -336,7 +336,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaSilver:: @ 8257A5C
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaYoureToughAfterAll, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleArenaBattleRoom_Text_ReceivedGutsSymbol
waitmessage
waitfanfare
@@ -373,7 +373,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DefeatedGretaGold:: @ 8257B15
applymovement LOCALID_OPPONENT, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentStepForwardLong
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_GretaBlownAway, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleArenaBattleRoom_Text_GutsSymbolTookGoldenShine
waitmessage
waitfanfare
@@ -406,7 +406,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_DeclarePlayerWinner:: @ 8257BA9
applymovement LOCALID_BLACK_BELT_2, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceDown
applymovement LOCALID_BLACK_BELT_3, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
applymovement LOCALID_BLACK_BELT_4, BattleFrontier_BattleArenaBattleRoom_Movement_JumpInPlaceUp
playse SE_BAN
playse SE_BANG
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsPlayer, MSGBOX_DEFAULT

View File

@@ -67,7 +67,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnter:: @ 824BD4E
BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerEnterForTucker:: @ 824BD5A
applymovement LOCALID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_PlayerEnterForTucker
BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceReactToPlayer:: @ 824BD61
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitmovement 0
compare VAR_TEMP_F, DOME_FINAL
@@ -95,7 +95,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleOpponent:: @ 824BD82
BattleFrontier_BattleDomeBattleRoom_EventScript_Draw:: @ 824BDF7
msgbox BattleFrontier_BattleDomeBattleRoom_Text_RefereeDecisionPleaseWait, MSGBOX_DEFAULT
closemessage
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
applymovement LOCALID_REFEREE, BattleFrontier_BattleDomeBattleRoom_Movement_RefereeEnter
@@ -120,7 +120,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_LostToOpponent:: @ 824BE4F
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_OpponentWonDraw
compare VAR_TEMP_2, DRAW_TUCKER
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerWonDraw
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney:: @ 824BE8D
@@ -153,7 +153,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DefeatedOpponent:: @ 824BEE0
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWon
compare VAR_TEMP_2, DRAW_TRAINER
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_PlayerWonDraw
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
dome_getroundtext
@@ -180,7 +180,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_WonLvOpenTourney:: @ 824BF96
msgbox BattleFrontier_BattleDomeBattleRoom_Text_PlayerIsLvOpenChamp, MSGBOX_DEFAULT
BattleFrontier_BattleDomeBattleRoom_EventScript_CelebrateWin:: @ 824BF9E
special DoDomeConfetti
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
delay 60
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
@@ -361,25 +361,25 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_TuckerEnter:: @ 824C211
applymovement LOCALID_AUDIENCE_TWIN, BattleFrontier_BattleDomeBattleRoom_Movement_AudienceTwinJump
applymovement LOCALID_ANNOUNCER, BattleFrontier_BattleDomeBattleRoom_Movement_AnnouncerMoveForTuckerEntrance
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerEnterAndDance
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
waitmovement 0
message BattleFrontier_BattleDomeBattleRoom_Text_SpectatorTuckerChant
waitmessage
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
switch VAR_TEMP_E
@@ -407,7 +407,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerSilver:: @ 824C2B9
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_SeeYourFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleDomeBattleRoom_Text_ReceivedTacticsSymbol
waitmessage
waitfanfare
@@ -437,7 +437,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_BattleTuckerGold:: @ 824C373
applymovement LOCALID_OPPONENT, BattleFrontier_BattleDomeBattleRoom_Movement_TuckerApproachPlayer
waitmovement 0
msgbox BattleFrontier_BattleDomeBattleRoom_Text_NeverLostWhenPowerUnleashed, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleDomeBattleRoom_Text_TacticsSymbolTookGoldenShine
waitmessage
waitfanfare
@@ -456,7 +456,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_DoTuckerBattle:: @ 824C400
BattleFrontier_BattleDomeBattleRoom_EventScript_LostToTucker:: @ 824C420
msgbox BattleFrontier_BattleDomeBattleRoom_Text_WinnerIsTucker, MSGBOX_DEFAULT
playse SE_W227B
playse SE_M_ENCORE2
call BattleFrontier_BattleDomeBattleRoom_EventScript_AudienceLookAround
waitse
goto BattleFrontier_BattleDomeBattleRoom_EventScript_LostTourney

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR",
"name": "BattleFrontier_BattleDomeCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR",
"music": "MUS_B_DOME1",
"music": "MUS_B_DOME_LOBBY",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY",
"name": "BattleFrontier_BattleDomeLobby",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY",
"music": "MUS_B_DOME1",
"music": "MUS_B_DOME_LOBBY",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -224,7 +224,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle:: @ 824B5C7
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
call BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage

View File

@@ -150,7 +150,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandSilver:: @ 825B
closemessage
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
waitmovement 0
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleFactoryBattleRoom_Text_ReceivedKnowledgeSymbol
waitmessage
waitfanfare
@@ -179,7 +179,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
waitmessage
applymovement LOCALID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_PlayerApproachNoland
waitmovement 0
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleFactoryBattleRoom_Text_KnowledgeSymbolTookGoldenShine
waitmessage
waitfanfare

View File

@@ -62,13 +62,13 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle:: @
factory_setopponentmons
factory_resethelditems
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent
playse SE_TOREEYE
playse SE_POKENAV_CALL
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_WaitFewMoments, MSGBOX_DEFAULT
closemessage

View File

@@ -89,7 +89,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
@@ -245,7 +245,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824F
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
@@ -280,7 +280,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
applymovement LOCALID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR",
"name": "BattleFrontier_BattlePikeCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY",
"name": "BattleFrontier_BattlePikeLobby",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -265,7 +265,7 @@ BattleFrontier_BattlePikeLobby_EventScript_ExitRules:: @ 825BB47
end
BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
playse SE_CURTAIN
playse SE_PIKE_CURTAIN_CLOSE
special CloseBattlePikeCurtain
waitstate
waitse

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"name": "BattleFrontier_BattlePikeRoomFinal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"name": "BattleFrontier_BattlePikeRoomNormal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -83,7 +83,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_WonHardBattle:: @ 825D285
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_RestoreToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge2, MSGBOX_DEFAULT
@@ -111,7 +111,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_CameraPanUp
applymovement LOCALID_OBJ_1, BattleFrontier_BattlePikeRoomNormal_Movement_HealNPCExitForLucy
waitmovement 0
playse SE_CURTAIN
playse SE_PIKE_CURTAIN_CLOSE
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesLittleClosed
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
@@ -120,7 +120,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter:: @ 825D2FB
delay 4
waitse
delay 60
playse SE_CURTAIN1
playse SE_PIKE_CURTAIN_OPEN
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_SetCurtainTilesMostlyClosed
showobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
@@ -154,7 +154,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucySilver:: @ 825D3DA
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyShowMeFrontierPass, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePikeRoomNormal_Text_ReceivedLuckSymbol
waitmessage
waitfanfare
@@ -182,7 +182,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucyGold:: @ 825D460
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_DefeatedLucy
msgbox BattleFrontier_BattlePikeRoomNormal_Text_LucyFrontierPass, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePikeRoomNormal_Text_LuckSymbolTookGoldenShine
waitmessage
waitfanfare
@@ -211,14 +211,14 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenNoHeal:: @ 825D4DC
BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealOneMon:: @ 825D4EA
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealOne, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
BattleFrontier_BattlePikeRoomNormal_EventScript_PreQueenHealTwoMons:: @ 825D4FC
msgbox BattleFrontier_BattlePikeRoomNormal_Text_ChoseRoomHealTwo, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_LucyEnter
end
@@ -230,7 +230,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_EnterFullHealRoom:: @ 825D50E
waitmovement 0
message BattleFrontier_BattlePikeRoomNormal_Text_WillRestoreToFullHealth
waitmessage
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_EnjoyRestOfChallenge, MSGBOX_DEFAULT
@@ -573,7 +573,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_HealNPC:: @ 825D83E
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreTwoMons
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_WillRestoreOneMon
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
msgbox BattleFrontier_BattlePikeRoomNormal_Text_BestOfLuckFarewell, MSGBOX_DEFAULT
closemessage

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"name": "BattleFrontier_BattlePikeRoomWildMons",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM",
"name": "BattleFrontier_BattlePikeThreePathRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM",
"music": "MUS_B_TUBE",
"music": "MUS_B_PIKE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -33,7 +33,7 @@ BattleFrontier_BattlePyramidFloor_EventScript_ShowMapName:: @ 8252A8F
end
BattleFrontier_BattlePyramidFloor_EventScript_PlayPyramidMusic:: @ 8252A98
playbgm MUS_PYRAMID, 0
playbgm MUS_B_PYRAMID, 0
setvar VAR_TEMP_E, 1
end

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY",
"name": "BattleFrontier_BattlePyramidLobby",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY",
"music": "MUS_PYRAMID",
"music": "MUS_B_PYRAMID",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -32,7 +32,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving:: @ 8250768
lockall
message BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag
waitmessage
playse SE_EXPMAX
playse SE_EXP_MAX
waitse
closemessage
pyramid_set PYRAMID_DATA_WIN_STREAK, 0
@@ -63,7 +63,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints:: @ 82507DA
special HealPlayerParty
message BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept
waitmessage
playse SE_EXPMAX
playse SE_EXP_MAX
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
@@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_LostChallenge:: @ 8250852
lockall
message BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag
waitmessage
playse SE_EXPMAX
playse SE_EXP_MAX
waitse
message BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait
waitmessage
@@ -388,7 +388,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag:: @ 8250D94
BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag:: @ 8250D9C
message BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag
waitmessage
playse SE_EXPMAX
playse SE_EXP_MAX
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT
closemessage

View File

@@ -53,7 +53,7 @@ BattleFrontier_BattlePyramidTop_OnFrame: @ 825516E
.2byte 0
BattleFrontier_BattlePyramidTop_EventScript_PlayPyramidMusic:: @ 8255180
playbgm MUS_PYRAMID_TOP, 0
playbgm MUS_B_PYRAMID_TOP, 0
setvar VAR_TEMP_E, 1
end
@@ -88,7 +88,7 @@ BattleFrontier_BattlePyramidTop_EventScript_Attendant:: @ 82551D0
waitmovement 0
message BattleFrontier_BattlePyramidTop_Text_PlayerConqueredPyramid
waitmessage
playfanfare MUS_ME_POINTGET
playfanfare MUS_OBTAIN_B_POINTS
waitfanfare
closemessage
BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon:: @ 825521A
@@ -136,7 +136,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardSilverSpeech:: @ 82552D0
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonSilver:: @ 82552DA
msgbox BattleFrontier_BattlePyramidTop_Text_BringCourageToOurBattle, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
playbgm MUS_PYRAMID_TOP, 0
playbgm MUS_B_PYRAMID_TOP, 0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
@@ -146,7 +146,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonSilver:: @ 82552FB
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonFrontierPassPlease, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePyramidTop_Text_ReceivedBraveSymbol
waitmessage
waitfanfare
@@ -176,7 +176,7 @@ BattleFrontier_BattlePyramidTop_EventScript_BrandonHeardGoldSpeech:: @ 8255388
BattleFrontier_BattlePyramidTop_EventScript_BattleBrandonGold:: @ 8255392
msgbox BattleFrontier_BattlePyramidTop_Text_EverythingYouHave, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_DoBrandonBattle
playbgm MUS_PYRAMID_TOP, 0
playbgm MUS_B_PYRAMID_TOP, 0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold
goto BattleFrontier_BattlePyramid_EventScript_WarpToLobbyLost
@@ -186,7 +186,7 @@ BattleFrontier_BattlePyramidTop_EventScript_DefeatedBrandonGold:: @ 82553B3
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattlePyramidTop_Text_BrandonRemarkableHaveThis, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattlePyramidTop_Text_BraveSymbolTookGoldenShine
waitmessage
waitfanfare

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerBattleRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -69,7 +69,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F
@@ -272,7 +272,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 824204
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol
waitmessage
waitfanfare
@@ -299,7 +299,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
playfanfare MUS_OBTAIN_SYMBOL
message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine
waitmessage
waitfanfare

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR",
"name": "BattleFrontier_BattleTowerCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR",
"name": "BattleFrontier_BattleTowerElevator",
"layout": "LAYOUT_BATTLE_ELEVATOR",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY",
"name": "BattleFrontier_BattleTowerLobby",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -81,7 +81,7 @@ BattleFrontier_BattleTowerLobby_EventScript_GiveRibbons:: @ 823E780
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints
message BattleFrontier_BattleTowerLobby_Text_HereAreSomeRibbons
waitmessage
playfanfare MUS_FANFA4
playfanfare MUS_OBTAIN_ITEM
waitfanfare
msgbox BattleFrontier_BattleTowerLobby_Text_PutRibbonOnMons, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_GiveBattlePoints:: @ 823E7A5

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -144,7 +144,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_RestoreParty:: @ 8249121
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_249514
playfanfare MUS_ME_ASA
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_AskReadyForOpponents:: @ 8249143

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"music": "MUS_SATTOWER",
"music": "MUS_B_TOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER",
"name": "BattleFrontier_ExchangeServiceCorner",
"layout": "LAYOUT_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -42,7 +42,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor:: @ 825F0E5
special TakeFrontierBattlePoints
adddecoration VAR_0x8009
special UpdateBattlePointsWindow
playse SE_REGI
playse SE_SHOP
msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT
compare VAR_TEMP_2, EXCHANGE_CORNER_DECOR1_CLERK
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseDecor1
@@ -63,7 +63,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem:: @ 825F12A
special TakeFrontierBattlePoints
additem VAR_0x8009
special UpdateBattlePointsWindow
playse SE_REGI
playse SE_SHOP
msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT
compare VAR_TEMP_2, EXCHANGE_CORNER_VITAMIN_CLERK
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_ChooseVitamin

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE1",
"name": "BattleFrontier_Lounge1",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE2",
"name": "BattleFrontier_Lounge2",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE3",
"name": "BattleFrontier_Lounge3",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -74,7 +74,7 @@ BattleFrontier_Lounge3_EventScript_PlaceBet:: @ 8261E75
special TakeFrontierBattlePoints
setvar VAR_FRONTIER_GAMBLER_STATE, FRONTIER_GAMBLER_PLACED_BET
special UpdateBattlePointsWindow
playse SE_REGI
playse SE_SHOP
msgbox BattleFrontier_Lounge3_Text_ThanksOffYouGo, MSGBOX_DEFAULT
goto BattleFrontier_Lounge3_EventScript_FinishBet
end

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE4",
"name": "BattleFrontier_Lounge4",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE5",
"name": "BattleFrontier_Lounge5",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE1",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE6",
"name": "BattleFrontier_Lounge6",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE7",
"name": "BattleFrontier_Lounge7",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE8",
"name": "BattleFrontier_Lounge8",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_LOUNGE9",
"name": "BattleFrontier_Lounge9",
"layout": "LAYOUT_BATTLE_FRONTIER_LOUNGE2",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_MART",
"name": "BattleFrontier_Mart",
"layout": "LAYOUT_MART",
"music": "MUS_FRIENDLY",
"music": "MUS_POKE_MART",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -108,7 +108,7 @@ BattleFrontier_OutsideEast_EventScript_Sudowoodo:: @ 8242CEA
lock
faceplayer
waitse
playse SE_USSOKI
playse SE_SUDOWOODO_SHAKE
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
waitmovement 0
release
@@ -120,7 +120,7 @@ BattleFrontier_OutsideEast_EventScript_WaterSudowoodo:: @ 8242CFC
special DoWateringBerryTreeAnim
waitstate
waitse
playse SE_USSOKI
playse SE_SUDOWOODO_SHAKE
applymovement LOCALID_SUDOWOODO, BattleFrontier_OutsideEast_Movement_SudowoodoShake
waitmovement 0
msgbox gText_Sudowoodo_Attacked, MSGBOX_DEFAULT

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F",
"name": "BattleFrontier_PokemonCenter_1F",
"layout": "LAYOUT_POKEMON_CENTER_1F",
"music": "MUS_POKECEN",
"music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F",
"name": "BattleFrontier_PokemonCenter_2F",
"layout": "LAYOUT_POKEMON_CENTER_2F",
"music": "MUS_POKECEN",
"music": "MUS_POKE_CENTER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_RANKING_HALL",
"name": "BattleFrontier_RankingHall",
"layout": "LAYOUT_BATTLE_FRONTIER_RANKING_HALL",
"music": "MUS_BIJYUTU",
"music": "MUS_LILYCOVE_MUSEUM",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_RECEPTION_GATE",
"name": "BattleFrontier_ReceptionGate",
"layout": "LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -33,7 +33,7 @@ BattleFrontier_ReceptionGate_EventScript_FirstTimeEntering:: @ 82661F3
BattleFrontier_ReceptionGate_EventScript_ScottScene:: @ 8266229
msgbox BattleFrontier_ReceptionGate_Text_WelcomeToBattleFrontier, MSGBOX_DEFAULT
msgbox BattleFrontier_ReceptionGate_Text_IssueFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_FANFA4
playfanfare MUS_OBTAIN_ITEM
message BattleFrontier_ReceptionGate_Text_ObtainedFrontierPass
waitfanfare
waitmessage

View File

@@ -2,7 +2,7 @@
"id": "MAP_BATTLE_FRONTIER_SCOTTS_HOUSE",
"name": "BattleFrontier_ScottsHouse",
"layout": "LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE",
"music": "MUS_B_TOWER",
"music": "MUS_B_TOWER_RS",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -72,7 +72,7 @@ BirthIsland_Exterior_EventScript_Deoxys:: @ 8267FC1
setfieldeffectargument 1, 58
setfieldeffectargument 2, 26
dofieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
playbgm MUS_RG_DEOEYE, 0
playbgm MUS_RG_ENCOUNTER_DEOXYS, 0
waitfieldeffect FLDEFF_DESTROY_DEOXYS_ROCK
addobject LOCALID_DEOXYS
applymovement LOCALID_DEOXYS, BirthIsland_Exterior_Movement_DeoxysApproach

View File

@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_1F",
"name": "CaveOfOrigin_1F",
"layout": "LAYOUT_CAVE_OF_ORIGIN_1F",
"music": "MUS_DAN03",
"music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -51,7 +51,7 @@ CaveOfOrigin_B1F_EventScript_DontRemember:: @ 8235842
CaveOfOrigin_B1F_EventScript_AtSkyPillar:: @ 823584D
msgbox CaveOfOrigin_B1F_Text_WellHeadToSkyPillar, MSGBOX_DEFAULT
closemessage
playse SE_KAIDAN
playse SE_EXIT
fadescreenspeed FADE_TO_BLACK, 4
setflag FLAG_WALLACE_GOES_TO_SKY_PILLAR
setvar VAR_SOOTOPOLIS_CITY_STATE, 3

View File

@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_ENTRANCE",
"name": "CaveOfOrigin_Entrance",
"layout": "LAYOUT_CAVE_OF_ORIGIN_ENTRANCE",
"music": "MUS_DAN03",
"music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1",
"name": "CaveOfOrigin_UnusedRubySapphireMap1",
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1",
"music": "MUS_DAN03",
"music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2",
"name": "CaveOfOrigin_UnusedRubySapphireMap2",
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2",
"music": "MUS_DAN03",
"music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_HORIZONTAL",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3",
"name": "CaveOfOrigin_UnusedRubySapphireMap3",
"layout": "LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3",
"music": "MUS_DAN03",
"music": "MUS_CAVE_OF_ORIGIN",
"region_map_section": "MAPSEC_CAVE_OF_ORIGIN",
"requires_flash": true,
"weather": "WEATHER_FOG_HORIZONTAL",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL",
"name": "ContestHall",
"layout": "LAYOUT_CONTEST_HALL",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -32,23 +32,23 @@ ContestHall_EventScript_ReadyContestMusic:: @ 823B7AF
return
ContestHall_EventScript_SaveContestMusicPlayer1:: @ 823B7EF
savebgm MUS_TEST1
savebgm MUS_LINK_CONTEST_P1
return
ContestHall_EventScript_SaveContestMusicPlayer2:: @ 823B7F3
savebgm MUS_TEST2
savebgm MUS_LINK_CONTEST_P2
return
ContestHall_EventScript_SaveContestMusicPlayer3:: @ 823B7F7
savebgm MUS_TEST3
savebgm MUS_LINK_CONTEST_P3
return
ContestHall_EventScript_SaveContestMusicPlayer4:: @ 823B7FB
savebgm MUS_TEST4
savebgm MUS_LINK_CONTEST_P4
return
ContestHall_EventScript_SaveContestMusic:: @ 823B7FF
savebgm MUS_CONTEST0
savebgm MUS_CONTEST
return
ContestHall_OnResume: @ 823B803

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL_BEAUTY",
"name": "ContestHallBeauty",
"layout": "LAYOUT_CONTEST_HALL_BEAUTY",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL_COOL",
"name": "ContestHallCool",
"layout": "LAYOUT_CONTEST_HALL_COOL",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL_CUTE",
"name": "ContestHallCute",
"layout": "LAYOUT_CONTEST_HALL_CUTE",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL_SMART",
"name": "ContestHallSmart",
"layout": "LAYOUT_CONTEST_HALL_SMART",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_CONTEST_HALL_TOUGH",
"name": "ContestHallTough",
"layout": "LAYOUT_CONTEST_HALL_TOUGH",
"music": "MUS_CONTEST0",
"music": "MUS_CONTEST",
"region_map_section": "MAPSEC_DYNAMIC",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_DESERT_RUINS",
"name": "DesertRuins",
"layout": "LAYOUT_DESERT_RUINS",
"music": "MUS_MABOROSI",
"music": "MUS_SEALED_CHAMBER",
"region_map_section": "MAPSEC_DESERT_RUINS",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_DESERT_UNDERPASS",
"name": "DesertUnderpass",
"layout": "LAYOUT_DESERT_UNDERPASS",
"music": "MUS_TOZAN",
"music": "MUS_MT_CHIMNEY",
"region_map_section": "MAPSEC_DESERT_UNDERPASS",
"requires_flash": false,
"weather": "WEATHER_NONE",

View File

@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN",
"name": "DewfordTown",
"layout": "LAYOUT_DEWFORD_TOWN",
"music": "MUS_HIGHTOWN",
"music": "MUS_DEWFORD",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_SUNNY",

View File

@@ -2,7 +2,7 @@
"id": "MAP_DEWFORD_TOWN_GYM",
"name": "DewfordTown_Gym",
"layout": "LAYOUT_DEWFORD_TOWN_GYM",
"music": "MUS_GIM",
"music": "MUS_GYM",
"region_map_section": "MAPSEC_DEWFORD_TOWN",
"requires_flash": false,
"weather": "WEATHER_NONE",

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