Document rotating_tile_puzzle

This commit is contained in:
GriffinR
2019-10-16 04:09:30 -04:00
parent 90a05cf824
commit 0f15264595
10 changed files with 158 additions and 132 deletions

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@@ -109,7 +109,7 @@
#define FLAG_MET_TEAM_AQUA_HARBOR 0x61
#define FLAG_TV_EXPLAINED 0x62
#define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63
#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 // Leftover from the RS version of Mossdeep Gym, functionally always zero
#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 // Leftover from the RS version of Mossdeep Gym, functionally unused
#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65 //
#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66 //
#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67 //

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@@ -77,7 +77,7 @@
#define METATILE_RS_MossdeepGym_Switch_Down 0x239
// gTileset_MossdeepGym from Emerald
#define METATILE_MossdeepGym_YellowRightArrow 0x250
#define METATILE_MossdeepGym_YellowArrow_Right 0x250
// gTileset_BrendansMaysHouse
#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A

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@@ -2,8 +2,8 @@
#define GUARD_ROTATING_TILE_PUZZLE_H
void InitRotatingTilePuzzle(bool8 isTrickHouse);
void FinishMossdeepGymTiles(void);
u16 MossdeepGym_MoveEvents(u8 puzzleNumber);
void MossdeepGym_TurnEvents(void);
void FreeRotatingTilePuzzle(void);
u16 MoveRotatingTileObjects(u8 puzzleNumber);
void TurnRotatingTileObjects(void);
#endif // GUARD_ROTATING_TILE_PUZZLE_H