Streamline pointer notation (#2139)
This commit is contained in:
@@ -21,7 +21,7 @@ void BufferMoveToLearnIntoBattleTextBuff2(void);
|
||||
void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
|
||||
bool8 UproarWakeUpCheck(u8 battler);
|
||||
|
||||
extern void (* const gBattleScriptingCommandsTable[])(void);
|
||||
extern void (*const gBattleScriptingCommandsTable[])(void);
|
||||
extern const u8 gBattlePalaceNatureToMoveGroupLikelihood[NUM_NATURES][4];
|
||||
|
||||
#endif // GUARD_BATTLE_SCRIPT_COMMANDS_H
|
||||
|
||||
Reference in New Issue
Block a user