Streamline pointer notation (#2139)

This commit is contained in:
Bassoonian
2025-05-16 13:04:44 +02:00
committed by GitHub
parent 74bf498aaa
commit 16357c7e29
89 changed files with 406 additions and 406 deletions
+6 -6
View File
@@ -997,7 +997,7 @@ static const union AnimCmd sSpriteAnim_TourneyTreePokeballSelected[] =
ANIMCMD_END,
};
static const union AnimCmd * const sSpriteAnimTable_TourneyTreePokeball[] =
static const union AnimCmd *const sSpriteAnimTable_TourneyTreePokeball[] =
{
sSpriteAnim_TourneyTreePokeballNormal,
sSpriteAnim_TourneyTreePokeballSelected,
@@ -1027,7 +1027,7 @@ static const union AnimCmd sSpriteAnim_TourneyTreeCancelButtonSelected[] =
ANIMCMD_END,
};
static const union AnimCmd * const sSpriteAnimTable_TourneyTreeCancelButton[] =
static const union AnimCmd *const sSpriteAnimTable_TourneyTreeCancelButton[] =
{
sSpriteAnim_TourneyTreeCancelButtonNormal,
sSpriteAnim_TourneyTreeCancelButtonSelected,
@@ -1056,7 +1056,7 @@ static const union AnimCmd sSpriteAnim_TourneyTreeExitButtonSelected[] =
ANIMCMD_END,
};
static const union AnimCmd * const sSpriteAnimTable_TourneyTreeExitButton[] =
static const union AnimCmd *const sSpriteAnimTable_TourneyTreeExitButton[] =
{
sSpriteAnim_TourneyTreeExitButtonNormal,
sSpriteAnim_TourneyTreeExitButtonSelected,
@@ -1097,13 +1097,13 @@ static const union AnimCmd sSpriteAnim_RightArrow[] =
ANIMCMD_END,
};
static const union AnimCmd * const sSpriteAnimTable_VerticalScrollArrow[] =
static const union AnimCmd *const sSpriteAnimTable_VerticalScrollArrow[] =
{
sSpriteAnim_UpArrow,
sSpriteAnim_DownArrow,
};
static const union AnimCmd * const sSpriteAnimTable_HorizontalScrollArrow[] =
static const union AnimCmd *const sSpriteAnimTable_HorizontalScrollArrow[] =
{
sSpriteAnim_LeftArrow,
sSpriteAnim_RightArrow,
@@ -1134,7 +1134,7 @@ static const struct SpriteTemplate sVerticalScrollArrowSpriteTemplate =
// Organized by seed starting position, i.e. seed 0 battles seed 8 first
static const u8 sTourneyTreeTrainerIds[DOME_TOURNAMENT_TRAINERS_COUNT] = {0, 8, 12, 4, 7, 15, 11, 3, 2, 10, 14, 6, 5, 13, 9, 1};
static void (* const sBattleDomeFunctions[])(void) =
static void (*const sBattleDomeFunctions[])(void) =
{
[BATTLE_DOME_FUNC_INIT] = InitDomeChallenge,
[BATTLE_DOME_FUNC_GET_DATA] = GetDomeData,