Streamline pointer notation (#2139)
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@@ -27,8 +27,8 @@
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#include "constants/battle_palace.h"
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extern const u8 gBattlePalaceNatureToMoveTarget[];
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extern const u8 * const gBattleAnims_General[];
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extern const u8 * const gBattleAnims_Special[];
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extern const u8 *const gBattleAnims_General[];
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extern const u8 *const gBattleAnims_Special[];
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extern const struct CompressedSpriteSheet gSpriteSheet_EnemyShadow;
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extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
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