Streamline pointer notation (#2139)

This commit is contained in:
Bassoonian
2025-05-16 13:04:44 +02:00
committed by GitHub
parent 74bf498aaa
commit 16357c7e29
89 changed files with 406 additions and 406 deletions
+2 -2
View File
@@ -476,7 +476,7 @@ static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
[FRONTIER_FACILITY_PYRAMID] = {21, 70, 35, 0},
};
static void (* const sBattlePikeFunctions[])(void) =
static void (*const sBattlePikeFunctions[])(void) =
{
[BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
[BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
@@ -531,7 +531,7 @@ static const u8 sNumMonsToHealBeforePikeQueen[][3] =
{0, 1, 2},
};
static bool8 (* const sStatusInflictionScreenFlashFuncs[])(struct Task *) =
static bool8 (*const sStatusInflictionScreenFlashFuncs[])(struct Task *) =
{
StatusInflictionFadeOut, StatusInflictionFadeIn
};