Streamline pointer notation (#2139)
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@@ -278,7 +278,7 @@ static s16 IsTrainerPicSlideDone(s16);
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static bool8 TransitionIntro_FadeToGray(struct Task *);
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static bool8 TransitionIntro_FadeFromGray(struct Task *);
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static bool8 IsIntroTaskDone(void);
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static bool16 UpdateRectangularSpiralLine(const s16 * const *, struct RectangularSpiralLine *);
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static bool16 UpdateRectangularSpiralLine(const s16 *const *, struct RectangularSpiralLine *);
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static void SpriteCB_FldEffPokeballTrail(struct Sprite *);
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static void SpriteCB_MugshotTrainerPic(struct Sprite *);
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static void SpriteCB_WhiteBarFade(struct Sprite *);
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@@ -3281,7 +3281,7 @@ static bool8 RectangularSpiral_End(struct Task *task)
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}
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// Returns TRUE if a tile should be drawn, FALSE otherwise
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static bool16 UpdateRectangularSpiralLine(const s16 * const *moveDataTable, struct RectangularSpiralLine *line)
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static bool16 UpdateRectangularSpiralLine(const s16 *const *moveDataTable, struct RectangularSpiralLine *line)
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{
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const s16 *moveData = moveDataTable[line->state];
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