Streamline pointer notation (#2139)

This commit is contained in:
Bassoonian
2025-05-16 13:04:44 +02:00
committed by GitHub
parent 74bf498aaa
commit 16357c7e29
89 changed files with 406 additions and 406 deletions
+2 -2
View File
@@ -278,7 +278,7 @@ static s16 IsTrainerPicSlideDone(s16);
static bool8 TransitionIntro_FadeToGray(struct Task *);
static bool8 TransitionIntro_FadeFromGray(struct Task *);
static bool8 IsIntroTaskDone(void);
static bool16 UpdateRectangularSpiralLine(const s16 * const *, struct RectangularSpiralLine *);
static bool16 UpdateRectangularSpiralLine(const s16 *const *, struct RectangularSpiralLine *);
static void SpriteCB_FldEffPokeballTrail(struct Sprite *);
static void SpriteCB_MugshotTrainerPic(struct Sprite *);
static void SpriteCB_WhiteBarFade(struct Sprite *);
@@ -3281,7 +3281,7 @@ static bool8 RectangularSpiral_End(struct Task *task)
}
// Returns TRUE if a tile should be drawn, FALSE otherwise
static bool16 UpdateRectangularSpiralLine(const s16 * const *moveDataTable, struct RectangularSpiralLine *line)
static bool16 UpdateRectangularSpiralLine(const s16 *const *moveDataTable, struct RectangularSpiralLine *line)
{
const s16 *moveData = moveDataTable[line->state];