Streamline pointer notation (#2139)
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@@ -4587,7 +4587,7 @@ static void UNUSED PrintDecimalNum(u8 windowId, u16 num, u8 left, u8 top)
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static void DrawFootprint(u8 windowId, u16 dexNum)
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{
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u8 footprint4bpp[TILE_SIZE_4BPP * NUM_FOOTPRINT_TILES];
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const u8 * footprintGfx = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)];
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const u8 *footprintGfx = gMonFootprintTable[NationalPokedexNumToSpecies(dexNum)];
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u16 tileIdx = 0;
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u16 i, j;
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