Streamline pointer notation (#2139)

This commit is contained in:
Bassoonian
2025-05-16 13:04:44 +02:00
committed by GitHub
parent 74bf498aaa
commit 16357c7e29
89 changed files with 406 additions and 406 deletions
+3 -3
View File
@@ -34,7 +34,7 @@ struct PokenavListWindowState {
u16 selectedIndexOffset;
u16 entriesOnscreen;
u32 listItemSize;
void * listPtr;
void *listPtr;
};
struct PokenavListSub
@@ -43,7 +43,7 @@ struct PokenavListSub
u32 printStart;
u32 printIndex;
u32 itemSize;
void * listPtr;
void *listPtr;
s32 startBgY;
s32 endBgY;
u32 loopedTaskId;
@@ -192,7 +192,7 @@ static void InitListItems(struct PokenavListWindowState *windowState, struct Pok
PrintListItems(windowState->listPtr, windowState->windowTopIndex, numToPrint, windowState->listItemSize, 0, subPtr);
}
static void PrintListItems(void * listPtr, u32 topIndex, u32 numItems, u32 itemSize, u32 printStart, struct PokenavListSub *list)
static void PrintListItems(void *listPtr, u32 topIndex, u32 numItems, u32 itemSize, u32 printStart, struct PokenavListSub *list)
{
if (numItems == 0)
return;