Streamline pointer notation (#2139)

This commit is contained in:
Bassoonian
2025-05-16 13:04:44 +02:00
committed by GitHub
parent 74bf498aaa
commit 16357c7e29
89 changed files with 406 additions and 406 deletions

View File

@@ -54,7 +54,7 @@ struct WirelessCommunicationStatusScreen
u8 filler[10];
};
static struct WirelessCommunicationStatusScreen * sStatusScreen;
static struct WirelessCommunicationStatusScreen *sStatusScreen;
static void CB2_InitWirelessCommunicationScreen(void);
static void Task_WirelessCommunicationScreen(u8);
@@ -247,7 +247,7 @@ static void CB2_ExitWirelessCommunicationStatusScreen(void)
}
// Cycle through palettes that relocate various shades of blue to create the wave effect at the bottom of the screen.
static void CyclePalette(s16 * counter, s16 * palIdx)
static void CyclePalette(s16 *counter, s16 *palIdx)
{
s32 idx;
if (++(*counter) > 5)
@@ -345,7 +345,7 @@ static void Task_WirelessCommunicationScreen(u8 taskId)
#undef tState
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 * str, u8 x, u8 y, u8 mode)
static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 mode)
{
u8 color[3];
@@ -381,7 +381,7 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
AddTextPrinterParameterized4(windowId, fontId, x, y, 0, 0, color, TEXT_SKIP_DRAW, str);
}
static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer * player, u32 * groupCounts)
static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer *player, u32 *groupCounts)
{
int i, j, k;
u32 activity = player->rfu.data.activity;
@@ -422,7 +422,7 @@ static u32 CountPlayersInGroupAndGetActivity(struct RfuPlayer * player, u32 * gr
#undef group_players
}
static bool32 HaveCountsChanged(u32 * currCounts, u32 * prevCounts)
static bool32 HaveCountsChanged(u32 *currCounts, u32 *prevCounts)
{
s32 i;
for (i = 0; i < NUM_GROUPTYPES; i++)
@@ -433,11 +433,11 @@ static bool32 HaveCountsChanged(u32 * currCounts, u32 * prevCounts)
return FALSE;
}
static bool32 UpdateCommunicationCounts(u32 * groupCounts, u32 * prevGroupCounts, u32 * activities, u8 taskId)
static bool32 UpdateCommunicationCounts(u32 *groupCounts, u32 *prevGroupCounts, u32 *activities, u8 taskId)
{
bool32 activitiesChanged = FALSE;
u32 groupCountBuffer[NUM_GROUPTYPES] = {0, 0, 0, 0};
struct RfuPlayer ** players = (void *)gTasks[taskId].data;
struct RfuPlayer **players = (void *)gTasks[taskId].data;
s32 i;
for (i = 0; i < NUM_TASK_DATA; i++)