move some data out of event_scripts, use game stat constants
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@@ -619,7 +619,7 @@ DewfordTown_EventScript_1E9952:: @ 81E9952
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end
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DewfordTown_EventScript_1E997D:: @ 81E997D
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incrementgamestat 2
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incrementgamestat GAME_STAT_STARTED_TRENDS
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compare VAR_0x8004, 0
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goto_if_eq DewfordTown_EventScript_1E999E
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msgbox DewfordTown_Text_1EA2AA, MSGBOX_DEFAULT
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