Merge branch 'master' into document-eventscripts
This commit is contained in:
33
Makefile
33
Makefile
@@ -1,4 +1,5 @@
|
||||
TOOLCHAIN := $(DEVKITARM)
|
||||
COMPARE ?= 0
|
||||
|
||||
ifeq ($(CC),)
|
||||
HOSTCC := gcc
|
||||
@@ -108,7 +109,7 @@ MAKEFLAGS += --no-print-directory
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS)
|
||||
.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS) berry_fix
|
||||
|
||||
infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
|
||||
|
||||
@@ -123,6 +124,9 @@ endif
|
||||
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
|
||||
C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
|
||||
|
||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
||||
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
|
||||
|
||||
@@ -135,7 +139,7 @@ SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
||||
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
||||
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
|
||||
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS := $(C_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||
@@ -151,11 +155,13 @@ tools: $(TOOLDIRS)
|
||||
$(TOOLDIRS):
|
||||
@$(MAKE) -C $@ CC=$(HOSTCC) CXX=$(HOSTCXX)
|
||||
|
||||
rom: $(ROM)
|
||||
rom: berry_fix $(ROM)
|
||||
ifeq ($(COMPARE),1)
|
||||
@$(SHA1) rom.sha1
|
||||
endif
|
||||
|
||||
# For contributors to make sure a change didn't affect the contents of the ROM.
|
||||
compare: all
|
||||
@$(SHA1) rom.sha1
|
||||
compare: ; @$(MAKE) COMPARE=1
|
||||
|
||||
clean: mostlyclean clean-tools
|
||||
|
||||
@@ -170,6 +176,7 @@ mostlyclean: tidy
|
||||
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
|
||||
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
|
||||
rm -f $(AUTO_GEN_TARGETS)
|
||||
@$(MAKE) clean -C berry_fix
|
||||
|
||||
tidy:
|
||||
rm -f $(ROM) $(ELF) $(MAP)
|
||||
@@ -222,7 +229,7 @@ endif
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: c_dep :=
|
||||
else
|
||||
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
|
||||
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include -I tools/agbcc/include $(C_SUBDIR)/$*.c)
|
||||
endif
|
||||
|
||||
ifeq ($(DINFO),1)
|
||||
@@ -235,6 +242,15 @@ $(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: c_asm_dep :=
|
||||
else
|
||||
$(C_BUILDDIR)/%.o: c_asm_dep = $(shell $(SCANINC) -I "" $(C_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s $$(c_asm_dep)
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep :=
|
||||
else
|
||||
@@ -285,3 +301,8 @@ $(ROM): $(ELF)
|
||||
$(FIX) $@ -p --silent
|
||||
|
||||
modern: ; @$(MAKE) MODERN=1
|
||||
|
||||
berry_fix/berry_fix.gba: berry_fix
|
||||
|
||||
berry_fix:
|
||||
@$(MAKE) -C berry_fix COMPARE=$(COMPARE)
|
||||
|
||||
@@ -765,7 +765,8 @@
|
||||
.2byte \y
|
||||
.endm
|
||||
|
||||
.macro moveobjectoffscreen index:req
|
||||
@ Copies a live event object's xy position to its template, so that if the sprite goes off screen, it'll still be there when it comes back on screen.
|
||||
.macro copyobjectxytoperm index:req
|
||||
.byte 0x64
|
||||
.2byte \index
|
||||
.endm
|
||||
@@ -1089,6 +1090,7 @@
|
||||
.byte 0x95
|
||||
.byte \x
|
||||
.byte \y
|
||||
.byte 0 @ 1 = don't perform this command. Always 0 in vanilla. Why this is a thing is beyond me.
|
||||
.endm
|
||||
|
||||
@ Gets the price reduction for the index given. In FireRed, this command is a nop.
|
||||
|
||||
166
berry_fix/Makefile
Normal file
166
berry_fix/Makefile
Normal file
@@ -0,0 +1,166 @@
|
||||
include $(DEVKITARM)/base_tools
|
||||
export CPP := $(PREFIX)cpp
|
||||
export LD := $(PREFIX)ld
|
||||
COMPARE ?= 0
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
EXE := .exe
|
||||
else
|
||||
EXE :=
|
||||
endif
|
||||
|
||||
GAME_CODE := AGBJ
|
||||
MAKER_CODE := 01
|
||||
REVISION := 0
|
||||
|
||||
SHELL := /bin/bash -o pipefail
|
||||
|
||||
CPPFLAGS := -I ../tools/agbcc/include -I ../tools/agbcc -iquote include -nostdinc -undef
|
||||
|
||||
ROM := berry_fix.gba
|
||||
OBJ_DIR := build
|
||||
CC1 := ../tools/agbcc/bin/agbcc$(EXE)
|
||||
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
|
||||
|
||||
|
||||
ELF = $(ROM:.gba=.elf)
|
||||
MAP = $(ROM:.gba=.map)
|
||||
|
||||
C_SUBDIR = src
|
||||
ASM_SUBDIR = asm
|
||||
DATA_ASM_SUBDIR = data
|
||||
|
||||
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
||||
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
||||
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
||||
|
||||
ASFLAGS := -mcpu=arm7tdmi
|
||||
|
||||
LDFLAGS = -Map ../$(MAP)
|
||||
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
GFX := ../tools/gbagfx/gbagfx$(EXE)
|
||||
AIF := ../tools/aif2pcm/aif2pcm$(EXE)
|
||||
MID := ../tools/mid2agb/mid2agb$(EXE)
|
||||
SCANINC := ../tools/scaninc/scaninc$(EXE)
|
||||
PREPROC := ../tools/preproc/preproc$(EXE)
|
||||
RAMSCRGEN := ../tools/ramscrgen/ramscrgen$(EXE)
|
||||
FIX := ../tools/gbafix/gbafix$(EXE)
|
||||
|
||||
# Clear the default suffixes
|
||||
.SUFFIXES:
|
||||
# Don't delete intermediate files
|
||||
.SECONDARY:
|
||||
# Delete files that weren't built properly
|
||||
.DELETE_ON_ERROR:
|
||||
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy payload
|
||||
|
||||
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
||||
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
|
||||
|
||||
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
|
||||
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
|
||||
|
||||
SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
|
||||
SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
||||
|
||||
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
||||
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
|
||||
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||
|
||||
$(shell mkdir -p $(SUBDIRS))
|
||||
|
||||
all: payload rom
|
||||
@:
|
||||
|
||||
rom: $(ROM)
|
||||
ifeq ($(COMPARE),1)
|
||||
@$(SHA1) rom.sha1
|
||||
endif
|
||||
|
||||
# For contributors to make sure a change didn't affect the contents of the ROM.
|
||||
compare: ; @$(MAKE) COMPARE=1
|
||||
|
||||
clean: tidy
|
||||
rm -f sound/direct_sound_samples/*.bin
|
||||
rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
make -C payload clean
|
||||
|
||||
tidy:
|
||||
rm -f $(ROM) $(ELF) $(MAP)
|
||||
rm -r build/*
|
||||
make -C payload tidy
|
||||
|
||||
%.s: ;
|
||||
%.png: ;
|
||||
%.pal: ;
|
||||
%.aif: ;
|
||||
|
||||
%.1bpp: %.png ; $(GFX) $< $@
|
||||
%.4bpp: %.png ; $(GFX) $< $@
|
||||
%.8bpp: %.png ; $(GFX) $< $@
|
||||
%.gbapal: %.pal ; $(GFX) $< $@
|
||||
%.gbapal: %.png ; $(GFX) $< $@
|
||||
%.lz: % ; $(GFX) $< $@
|
||||
%.rl: % ; $(GFX) $< $@
|
||||
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: c_dep :=
|
||||
else
|
||||
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
|
||||
endif
|
||||
|
||||
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
|
||||
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
||||
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep :=
|
||||
else
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
|
||||
else
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
payload:
|
||||
@$(MAKE) -C payload COMPARE=$(COMPARE)
|
||||
|
||||
payload/payload.gba: payload
|
||||
|
||||
data/payload.gba.lz: payload/payload.gba
|
||||
$(GFX) $< $@ -search 1
|
||||
|
||||
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
|
||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
|
||||
$(ELF): ld_script.txt $(OBJS)
|
||||
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ../ld_script.txt -o ../$@
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary $< $@
|
||||
$(FIX) $@ -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|
||||
|
||||
35
berry_fix/asm/berry_fix_header.inc
Normal file
35
berry_fix/asm/berry_fix_header.inc
Normal file
@@ -0,0 +1,35 @@
|
||||
.global BerryFixMBHeaderNintendoLogo
|
||||
BerryFixMBHeaderNintendoLogo:
|
||||
.space 156
|
||||
|
||||
BerryFixMBHeaderGameTitle:
|
||||
.space 12
|
||||
|
||||
.global BerryFixMBHeaderGameCode
|
||||
BerryFixMBHeaderGameCode:
|
||||
.space 4
|
||||
|
||||
BerryFixMBHeaderMakerCode:
|
||||
.space 2
|
||||
|
||||
BerryFixMBHeaderMagic:
|
||||
.byte 0
|
||||
|
||||
BerryFixMBHeaderMainUnitCode:
|
||||
.byte 0
|
||||
|
||||
BerryFixMBHeaderDeviceType:
|
||||
.byte 0
|
||||
|
||||
BerryFixMBHeaderReserved1:
|
||||
.space 7
|
||||
|
||||
.global BerryFixMBHeaderSoftwareVersion
|
||||
BerryFixMBHeaderSoftwareVersion:
|
||||
.byte 0
|
||||
|
||||
BerryFixMBHeaderChecksum:
|
||||
.byte 0
|
||||
|
||||
BerryFixMBHeaderReserved2:
|
||||
.space 2
|
||||
119
berry_fix/asm/loader.s
Normal file
119
berry_fix/asm/loader.s
Normal file
@@ -0,0 +1,119 @@
|
||||
.include "../asm/macros/asm.inc"
|
||||
.include "../asm/macros/function.inc"
|
||||
.include "../constants/gba_constants.inc"
|
||||
|
||||
.set SIO_ERROR, 0x0040
|
||||
.set SIO_MULTI_BUSY, 0x0080
|
||||
|
||||
.set EWRAM_ORIG, 0x02000000
|
||||
.set gCode, 0x02010000
|
||||
.set PROG_ORIG, 0x00008000
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
arm_func_start _start
|
||||
_start: @ 0
|
||||
b _entry
|
||||
arm_func_end _start
|
||||
|
||||
.include "asm/berry_fix_header.inc"
|
||||
|
||||
@ C0
|
||||
.word 0
|
||||
|
||||
.global _GPIOPortData
|
||||
_GPIOPortData: @ C4
|
||||
.2byte 0
|
||||
|
||||
.global _GPIOPortDirection
|
||||
_GPIOPortDirection: @ C6
|
||||
.2byte 0
|
||||
|
||||
.global _GPIOPortReadEnable
|
||||
_GPIOPortReadEnable: @ C8
|
||||
.2byte 0
|
||||
|
||||
@ CA
|
||||
.2byte 0
|
||||
|
||||
@ CC
|
||||
.space 0x34
|
||||
|
||||
arm_func_start _entry
|
||||
_entry: @ 100
|
||||
b _send
|
||||
arm_func_end _entry
|
||||
|
||||
.space 0x1C
|
||||
|
||||
arm_func_start _recv
|
||||
_recv:
|
||||
@ Waits until link cable is no longer busy.
|
||||
@ Returns nz if an error has occurred
|
||||
@ Otherwise, returns the received short in r1.
|
||||
@ Preserves r0
|
||||
_120:
|
||||
ldrh r1, [r0, 0x8] @ SIOCNT
|
||||
tst r1, SIO_MULTI_BUSY
|
||||
beq _120
|
||||
_12c:
|
||||
ldrh r1, [r0, 0x8] @ SIOCNT
|
||||
tst r1, SIO_MULTI_BUSY
|
||||
bne _12c
|
||||
ldrh r1, [r0, 0x8] @ SIOCNT
|
||||
tst r1, SIO_ERROR
|
||||
bxne lr
|
||||
ldrh r1, [r0] @ SIOMULTI0
|
||||
bx lr
|
||||
arm_func_end _recv
|
||||
|
||||
arm_func_start _send
|
||||
_send: @ 14c
|
||||
ldr r0, =REG_SIOMULTI0
|
||||
_150:
|
||||
bl _recv
|
||||
bne _150
|
||||
mov r2, 0
|
||||
strh r2, [r0, 0xa] @ SIOMLT_SEND
|
||||
cmp r1, 0
|
||||
bne _150
|
||||
mov r2, 0x8000
|
||||
_16c:
|
||||
mov r1, 0
|
||||
_170:
|
||||
strh r1, [r0, 0xa] @ SIOMLT_SEND
|
||||
bl _recv
|
||||
bne _150
|
||||
cmp r1, r2
|
||||
bne _16c
|
||||
lsr r2, 5
|
||||
cmp r1, 0
|
||||
bne _170
|
||||
ldr r3, =BerryFixMBHeaderGameCode
|
||||
ldrh r2, [r3]
|
||||
strh r2, [r0, 0xa] @ SIOMLT_SEND
|
||||
bl _recv
|
||||
_1a0:
|
||||
bne _1a0
|
||||
cmp r1, r2
|
||||
bne _1a0
|
||||
ldrh r2, [r3, 0x2]
|
||||
strh r2, [r0, 0xa] @ SIOMLT_SEND
|
||||
bl _recv
|
||||
bne _1a0
|
||||
cmp r1, r2
|
||||
bne _1a0
|
||||
mov r1, 0
|
||||
strh r1, [r0, 0xa] @ SIOMLT_SEND
|
||||
ldr r0, =_data_2f0
|
||||
ldr r1, =gCode
|
||||
swi 0x11 << 16
|
||||
ldr lr, =gCode
|
||||
bx lr
|
||||
.pool
|
||||
arm_func_end _send
|
||||
@ 1f0
|
||||
|
||||
.align 2, 0 @ don't pad with nop
|
||||
1067
berry_fix/charmap.txt
Normal file
1067
berry_fix/charmap.txt
Normal file
File diff suppressed because it is too large
Load Diff
4
berry_fix/data/data.s
Normal file
4
berry_fix/data/data.s
Normal file
@@ -0,0 +1,4 @@
|
||||
.section .rodata
|
||||
|
||||
_data_2f0::
|
||||
.incbin "data/payload.gba.lz"
|
||||
14
berry_fix/ld_script.sed
Normal file
14
berry_fix/ld_script.sed
Normal file
@@ -0,0 +1,14 @@
|
||||
/<EWRAM>/ {
|
||||
r sym_ewram.ld
|
||||
d
|
||||
}
|
||||
|
||||
/<BSS>/ {
|
||||
r sym_bss.ld
|
||||
d
|
||||
}
|
||||
|
||||
/<COMMON>/ {
|
||||
r sym_common.ld
|
||||
d
|
||||
}
|
||||
31
berry_fix/ld_script.txt
Normal file
31
berry_fix/ld_script.txt
Normal file
@@ -0,0 +1,31 @@
|
||||
ENTRY(_start)
|
||||
|
||||
SECTIONS {
|
||||
. = 0x2000000;
|
||||
|
||||
.text :
|
||||
ALIGN(4)
|
||||
{
|
||||
asm/loader.o(.text);
|
||||
} =0
|
||||
|
||||
. += 0x100;
|
||||
.rodata :
|
||||
ALIGN(4)
|
||||
{
|
||||
data/data.o(.rodata);
|
||||
} =0
|
||||
|
||||
. = 0x2010000;
|
||||
|
||||
ewram (NOLOAD) :
|
||||
ALIGN(4)
|
||||
{
|
||||
gCode = .;
|
||||
}
|
||||
|
||||
/DISCARD/ :
|
||||
{
|
||||
*(*);
|
||||
}
|
||||
}
|
||||
172
berry_fix/payload/Makefile
Normal file
172
berry_fix/payload/Makefile
Normal file
@@ -0,0 +1,172 @@
|
||||
include $(DEVKITARM)/base_tools
|
||||
export CPP := $(PREFIX)cpp
|
||||
export LD := $(PREFIX)ld
|
||||
COMPARE ?= 0
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
EXE := .exe
|
||||
else
|
||||
EXE :=
|
||||
endif
|
||||
|
||||
SHELL := /bin/bash -o pipefail
|
||||
|
||||
CPPFLAGS := -I ../../tools/agbcc/include -I ../../tools/agbcc -iquote include -nostdinc -undef
|
||||
|
||||
ROM := payload.gba
|
||||
OBJ_DIR := build
|
||||
CC1 := ../../tools/agbcc/bin/agbcc$(EXE)
|
||||
override CC1FLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
|
||||
|
||||
|
||||
ELF = $(ROM:.gba=.elf)
|
||||
MAP = $(ROM:.gba=.map)
|
||||
|
||||
C_SUBDIR = src
|
||||
ASM_SUBDIR = asm
|
||||
DATA_ASM_SUBDIR = data
|
||||
|
||||
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
||||
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
||||
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
||||
|
||||
ASFLAGS := -mcpu=arm7tdmi
|
||||
|
||||
LDFLAGS = -Map ../$(MAP)
|
||||
|
||||
LIB := -L ../../../tools/agbcc/lib -lgcc
|
||||
|
||||
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
||||
GFX := ../../tools/gbagfx/gbagfx$(EXE)
|
||||
AIF := ../../tools/aif2pcm/aif2pcm$(EXE)
|
||||
MID := ../../tools/mid2agb/mid2agb$(EXE)
|
||||
SCANINC := ../../tools/scaninc/scaninc$(EXE)
|
||||
PREPROC := ../../tools/preproc/preproc$(EXE)
|
||||
RAMSCRGEN := ../../tools/ramscrgen/ramscrgen$(EXE)
|
||||
FIX := ../../tools/gbafix/gbafix$(EXE)
|
||||
|
||||
# Clear the default suffixes
|
||||
.SUFFIXES:
|
||||
# Don't delete intermediate files
|
||||
.SECONDARY:
|
||||
# Delete files that weren't built properly
|
||||
.DELETE_ON_ERROR:
|
||||
|
||||
# Secondary expansion is required for dependency variables in object rules.
|
||||
.SECONDEXPANSION:
|
||||
|
||||
.PHONY: all rom clean compare tidy
|
||||
|
||||
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
||||
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
||||
|
||||
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
||||
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
|
||||
|
||||
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
|
||||
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
|
||||
|
||||
SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
|
||||
SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
||||
|
||||
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
||||
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
||||
|
||||
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
||||
# OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
||||
|
||||
SUBDIRS := $(sort $(dir $(OBJS)))
|
||||
|
||||
$(shell mkdir -p $(SUBDIRS))
|
||||
|
||||
$(C_BUILDDIR)/siirtc.o: CC1FLAGS := -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash.o: CC1FLAGS := -O1 -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash_1m.o: CC1FLAGS := -O1 -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash_mx.o: CC1FLAGS := -O1 -mthumb-interwork
|
||||
$(C_BUILDDIR)/agb_flash_le.o: CC1FLAGS := -O1 -mthumb-interwork
|
||||
|
||||
all: rom
|
||||
@:
|
||||
|
||||
rom: $(ROM)
|
||||
ifeq ($(COMPARE),1)
|
||||
@$(SHA1) rom.sha1
|
||||
endif
|
||||
|
||||
# For contributors to make sure a change didn't affect the contents of the ROM.
|
||||
compare: ; @$(MAKE) COMPARE=1
|
||||
|
||||
clean: tidy
|
||||
rm -f sound/direct_sound_samples/*.bin
|
||||
rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
|
||||
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
||||
|
||||
tidy:
|
||||
rm -f $(ROM) $(ELF) $(MAP)
|
||||
rm -r build/*
|
||||
|
||||
%.s: ;
|
||||
%.png: ;
|
||||
%.pal: ;
|
||||
%.aif: ;
|
||||
|
||||
%.1bpp: %.png ; $(GFX) $< $@
|
||||
%.4bpp: %.png ; $(GFX) $< $@
|
||||
%.8bpp: %.png ; $(GFX) $< $@
|
||||
%.gbapal: %.pal ; $(GFX) $< $@
|
||||
%.gbapal: %.png ; $(GFX) $< $@
|
||||
%.lz: % ; $(GFX) $< $@
|
||||
%.rl: % ; $(GFX) $< $@
|
||||
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(C_BUILDDIR)/%.o: c_dep :=
|
||||
else
|
||||
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
|
||||
endif
|
||||
|
||||
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
|
||||
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
||||
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s
|
||||
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
|
||||
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep :=
|
||||
else
|
||||
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
|
||||
$(AS) $(ASFLAGS) -o $@ $<
|
||||
|
||||
ifeq ($(NODEP),1)
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
|
||||
else
|
||||
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
|
||||
endif
|
||||
|
||||
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
|
||||
$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
|
||||
|
||||
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
||||
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
||||
|
||||
$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
|
||||
$(RAMSCRGEN) .bss $< ENGLISH > $@
|
||||
|
||||
$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
|
||||
$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms,../../tools/agbcc/lib > $@
|
||||
|
||||
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
||||
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
||||
|
||||
$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
||||
cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../$< | sed "s#tools/#../tools/#g" > ld_script.ld
|
||||
|
||||
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
|
||||
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../$@ $(LIB)
|
||||
|
||||
$(ROM): $(ELF)
|
||||
$(OBJCOPY) -O binary $< $@
|
||||
|
||||
82
berry_fix/payload/asm/crt0.s
Normal file
82
berry_fix/payload/asm/crt0.s
Normal file
@@ -0,0 +1,82 @@
|
||||
.include "asm/macros/function.inc"
|
||||
.include "constants/gba_constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
.arm
|
||||
.align 2, 0
|
||||
.global Init
|
||||
Init:
|
||||
mov r0, PSR_IRQ_MODE
|
||||
msr cpsr_cf, r0
|
||||
ldr sp, sp_irq
|
||||
mov r0, PSR_SYS_MODE
|
||||
msr cpsr_cf, r0
|
||||
ldr sp, sp_sys
|
||||
ldr r1, =INTR_VECTOR
|
||||
ldr r0, =IntrMain
|
||||
str r0, [r1]
|
||||
ldr r1, =AgbMain + 1
|
||||
mov lr, pc
|
||||
bx r1
|
||||
b Init
|
||||
|
||||
.align 2, 0
|
||||
sp_sys: .word IWRAM_END - 0x100
|
||||
sp_irq: .word IWRAM_END - 0x60
|
||||
|
||||
.pool
|
||||
.size Init, .-Init
|
||||
|
||||
.arm
|
||||
.align 2, 0
|
||||
.global IntrMain
|
||||
IntrMain: @ 0x2010048
|
||||
mov ip, REG_BASE
|
||||
add r3, ip, OFFSET_REG_IE
|
||||
ldr r2, [r3]
|
||||
and r1, r2, r2, lsr #16
|
||||
mov r2, #0
|
||||
ands r0, r1, #0x2000
|
||||
strbne r0, [r3, #-0x17c]
|
||||
_02010064:
|
||||
bne _02010064
|
||||
ands r0, r1, #0xc0
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #1
|
||||
strhne r0, [ip, #-8]
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #2
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #4
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #0x100
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #0x200
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #0x400
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #0x800
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #0x1000
|
||||
bne _020100DC
|
||||
add r2, r2, #4
|
||||
ands r0, r1, #8
|
||||
_020100DC:
|
||||
strh r0, [r3, #2]
|
||||
ldr r1, =gIntrTable
|
||||
add r1, r1, r2
|
||||
ldr r0, [r1]
|
||||
bx r0
|
||||
.pool
|
||||
.size IntrMain, .-IntrMain
|
||||
46
berry_fix/payload/asm/libagbsyscall.s
Normal file
46
berry_fix/payload/asm/libagbsyscall.s
Normal file
@@ -0,0 +1,46 @@
|
||||
.include "asm/macros/function.inc"
|
||||
.include "constants/gba_constants.inc"
|
||||
|
||||
.syntax unified
|
||||
|
||||
.text
|
||||
|
||||
thumb_func_start CpuSet
|
||||
CpuSet: @ 81E3B64
|
||||
swi 0xB
|
||||
bx lr
|
||||
thumb_func_end CpuSet
|
||||
|
||||
thumb_func_start Div
|
||||
Div: @ 81E3B68
|
||||
swi 0x6
|
||||
bx lr
|
||||
thumb_func_end Div
|
||||
|
||||
thumb_func_start Mod
|
||||
Mod:
|
||||
swi 0x6
|
||||
adds r0, r1, 0
|
||||
bx lr
|
||||
thumb_func_end Mod
|
||||
|
||||
thumb_func_start LZ77UnCompVram
|
||||
LZ77UnCompVram: @ 81E3B6C
|
||||
swi 0x12
|
||||
bx lr
|
||||
thumb_func_end LZ77UnCompVram
|
||||
|
||||
thumb_func_start RegisterRamReset
|
||||
RegisterRamReset: @ 81E3B80
|
||||
swi 0x1
|
||||
bx lr
|
||||
thumb_func_end RegisterRamReset
|
||||
|
||||
thumb_func_start VBlankIntrWait
|
||||
VBlankIntrWait: @ 81E3BA0
|
||||
movs r2, 0
|
||||
swi 0x5
|
||||
bx lr
|
||||
thumb_func_end VBlankIntrWait
|
||||
|
||||
.align 2, 0 @ Don't pad with nop.
|
||||
29
berry_fix/payload/asm/macros/function.inc
Normal file
29
berry_fix/payload/asm/macros/function.inc
Normal file
@@ -0,0 +1,29 @@
|
||||
.macro arm_func_start name
|
||||
.align 2, 0
|
||||
.global \name
|
||||
.arm
|
||||
.type \name, function
|
||||
.endm
|
||||
|
||||
.macro arm_func_end name
|
||||
.size \name, .-\name
|
||||
.endm
|
||||
|
||||
.macro thumb_func_start name
|
||||
.align 2, 0
|
||||
.global \name
|
||||
.thumb
|
||||
.thumb_func
|
||||
.type \name, function
|
||||
.endm
|
||||
|
||||
.macro non_word_aligned_thumb_func_start name
|
||||
.global \name
|
||||
.thumb
|
||||
.thumb_func
|
||||
.type \name, function
|
||||
.endm
|
||||
|
||||
.macro thumb_func_end name
|
||||
.size \name, .-\name
|
||||
.endm
|
||||
1067
berry_fix/payload/charmap.txt
Normal file
1067
berry_fix/payload/charmap.txt
Normal file
File diff suppressed because it is too large
Load Diff
10
berry_fix/payload/common_syms/agb_flash.txt
Normal file
10
berry_fix/payload/common_syms/agb_flash.txt
Normal file
@@ -0,0 +1,10 @@
|
||||
gFlashTimeoutFlag
|
||||
PollFlashStatus
|
||||
WaitForFlashWrite
|
||||
ProgramFlashSector
|
||||
gFlash
|
||||
ProgramFlashByte
|
||||
gFlashNumRemainingBytes
|
||||
EraseFlashChip
|
||||
EraseFlashSector
|
||||
gFlashMaxTime
|
||||
9
berry_fix/payload/common_syms/main.txt
Normal file
9
berry_fix/payload/common_syms/main.txt
Normal file
@@ -0,0 +1,9 @@
|
||||
gIntrTable
|
||||
gHeldKeys
|
||||
gNewKeys
|
||||
gIntrVector
|
||||
gUpdateSuccessful
|
||||
gUnknown_3001194
|
||||
gUnknown_30011A0
|
||||
gMainCallbackState
|
||||
gGameVersion
|
||||
2
berry_fix/payload/common_syms/rtc.txt
Normal file
2
berry_fix/payload/common_syms/rtc.txt
Normal file
@@ -0,0 +1,2 @@
|
||||
gTimeSinceBerryUpdate
|
||||
gRtcUTCTime
|
||||
490
berry_fix/payload/constants/gba_constants.inc
Normal file
490
berry_fix/payload/constants/gba_constants.inc
Normal file
@@ -0,0 +1,490 @@
|
||||
.set PSR_USR_MODE, 0x00000010
|
||||
.set PSR_FIQ_MODE, 0x00000011
|
||||
.set PSR_IRQ_MODE, 0x00000012
|
||||
.set PSR_SVC_MODE, 0x00000013
|
||||
.set PSR_ABT_MODE, 0x00000017
|
||||
.set PSR_UND_MODE, 0x0000001b
|
||||
.set PSR_SYS_MODE, 0x0000001f
|
||||
.set PSR_MODE_MASK, 0x0000001f
|
||||
.set PSR_T_BIT, 0x00000020
|
||||
.set PSR_F_BIT, 0x00000040
|
||||
.set PSR_I_BIT, 0x00000080
|
||||
|
||||
.set EWRAM_START, 0x02000000
|
||||
.set EWRAM_END, EWRAM_START + 0x40000
|
||||
.set IWRAM_START, 0x03000000
|
||||
.set IWRAM_END, IWRAM_START + 0x8000
|
||||
|
||||
.set PLTT, 0x5000000
|
||||
.set BG_PLTT, PLTT
|
||||
.set OBJ_PLTT, PLTT + 0x200
|
||||
|
||||
.set VRAM, 0x6000000
|
||||
.set BG_VRAM, VRAM
|
||||
.set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG
|
||||
.set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG
|
||||
|
||||
.set OAM, 0x7000000
|
||||
|
||||
.set SOUND_INFO_PTR, 0x3007FF0
|
||||
.set INTR_CHECK, 0x3007FF8
|
||||
.set INTR_VECTOR, 0x3007FFC
|
||||
|
||||
.set INTR_FLAG_VBLANK, 1 << 0
|
||||
.set INTR_FLAG_HBLANK, 1 << 1
|
||||
.set INTR_FLAG_VCOUNT, 1 << 2
|
||||
.set INTR_FLAG_TIMER0, 1 << 3
|
||||
.set INTR_FLAG_TIMER1, 1 << 4
|
||||
.set INTR_FLAG_TIMER2, 1 << 5
|
||||
.set INTR_FLAG_TIMER3, 1 << 6
|
||||
.set INTR_FLAG_SERIAL, 1 << 7
|
||||
.set INTR_FLAG_DMA0, 1 << 8
|
||||
.set INTR_FLAG_DMA1, 1 << 9
|
||||
.set INTR_FLAG_DMA2, 1 << 10
|
||||
.set INTR_FLAG_DMA3, 1 << 11
|
||||
.set INTR_FLAG_KEYPAD, 1 << 12
|
||||
.set INTR_FLAG_GAMEPAK, 1 << 13
|
||||
|
||||
.set VCOUNT_VBLANK, 160
|
||||
.set TOTAL_SCANLINES, 228
|
||||
|
||||
.set REG_BASE, 0x4000000 @ I/O register base address
|
||||
|
||||
@ I/O register offsets
|
||||
.set OFFSET_REG_DISPCNT, 0x0
|
||||
.set OFFSET_REG_DISPSTAT, 0x4
|
||||
.set OFFSET_REG_VCOUNT, 0x6
|
||||
.set OFFSET_REG_BG0CNT, 0x8
|
||||
.set OFFSET_REG_BG1CNT, 0xa
|
||||
.set OFFSET_REG_BG2CNT, 0xc
|
||||
.set OFFSET_REG_BG3CNT, 0xe
|
||||
.set OFFSET_REG_BG0HOFS, 0x10
|
||||
.set OFFSET_REG_BG0VOFS, 0x12
|
||||
.set OFFSET_REG_BG1HOFS, 0x14
|
||||
.set OFFSET_REG_BG1VOFS, 0x16
|
||||
.set OFFSET_REG_BG2HOFS, 0x18
|
||||
.set OFFSET_REG_BG2VOFS, 0x1a
|
||||
.set OFFSET_REG_BG3HOFS, 0x1c
|
||||
.set OFFSET_REG_BG3VOFS, 0x1e
|
||||
.set OFFSET_REG_BG2PA, 0x20
|
||||
.set OFFSET_REG_BG2PB, 0x22
|
||||
.set OFFSET_REG_BG2PC, 0x24
|
||||
.set OFFSET_REG_BG2PD, 0x26
|
||||
.set OFFSET_REG_BG2X_L, 0x28
|
||||
.set OFFSET_REG_BG2X_H, 0x2a
|
||||
.set OFFSET_REG_BG2Y_L, 0x2c
|
||||
.set OFFSET_REG_BG2Y_H, 0x2e
|
||||
.set OFFSET_REG_BG3PA, 0x30
|
||||
.set OFFSET_REG_BG3PB, 0x32
|
||||
.set OFFSET_REG_BG3PC, 0x34
|
||||
.set OFFSET_REG_BG3PD, 0x36
|
||||
.set OFFSET_REG_BG3X_L, 0x38
|
||||
.set OFFSET_REG_BG3X_H, 0x3a
|
||||
.set OFFSET_REG_BG3Y_L, 0x3c
|
||||
.set OFFSET_REG_BG3Y_H, 0x3e
|
||||
.set OFFSET_REG_WIN0H, 0x40
|
||||
.set OFFSET_REG_WIN1H, 0x42
|
||||
.set OFFSET_REG_WIN0V, 0x44
|
||||
.set OFFSET_REG_WIN1V, 0x46
|
||||
.set OFFSET_REG_WININ, 0x48
|
||||
.set OFFSET_REG_WINOUT, 0x4a
|
||||
.set OFFSET_REG_MOSAIC, 0x4c
|
||||
.set OFFSET_REG_BLDCNT, 0x50
|
||||
.set OFFSET_REG_BLDALPHA, 0x52
|
||||
.set OFFSET_REG_BLDY, 0x54
|
||||
|
||||
.set OFFSET_REG_SOUND1CNT, 0x60
|
||||
.set OFFSET_REG_SOUND1CNT_L, 0x60
|
||||
.set OFFSET_REG_NR10, 0x60
|
||||
.set OFFSET_REG_SOUND1CNT_H, 0x62
|
||||
.set OFFSET_REG_NR11, 0x62
|
||||
.set OFFSET_REG_NR12, 0x63
|
||||
.set OFFSET_REG_SOUND1CNT_X, 0x64
|
||||
.set OFFSET_REG_NR13, 0x64
|
||||
.set OFFSET_REG_NR14, 0x65
|
||||
.set OFFSET_REG_SOUND2CNT, 0x68
|
||||
.set OFFSET_REG_SOUND2CNT_L, 0x68
|
||||
.set OFFSET_REG_NR21, 0x68
|
||||
.set OFFSET_REG_NR22, 0x69
|
||||
.set OFFSET_REG_SOUND2CNT_H, 0x6c
|
||||
.set OFFSET_REG_NR23, 0x6c
|
||||
.set OFFSET_REG_NR24, 0x6d
|
||||
.set OFFSET_REG_SOUND3CNT, 0x70
|
||||
.set OFFSET_REG_SOUND3CNT_L, 0x70
|
||||
.set OFFSET_REG_NR30, 0x70
|
||||
.set OFFSET_REG_SOUND3CNT_H, 0x72
|
||||
.set OFFSET_REG_NR31, 0x72
|
||||
.set OFFSET_REG_NR32, 0x73
|
||||
.set OFFSET_REG_SOUND3CNT_X, 0x74
|
||||
.set OFFSET_REG_NR33, 0x74
|
||||
.set OFFSET_REG_NR34, 0x75
|
||||
.set OFFSET_REG_SOUND4CNT, 0x78
|
||||
.set OFFSET_REG_SOUND4CNT_L, 0x78
|
||||
.set OFFSET_REG_NR41, 0x78
|
||||
.set OFFSET_REG_NR42, 0x79
|
||||
.set OFFSET_REG_SOUND4CNT_H, 0x7c
|
||||
.set OFFSET_REG_NR43, 0x7c
|
||||
.set OFFSET_REG_NR44, 0x7d
|
||||
.set OFFSET_REG_SOUNDCNT, 0x80
|
||||
.set OFFSET_REG_SOUNDCNT_L, 0x80
|
||||
.set OFFSET_REG_NR50, 0x80
|
||||
.set OFFSET_REG_NR51, 0x81
|
||||
.set OFFSET_REG_SOUNDCNT_H, 0x82
|
||||
.set OFFSET_REG_SOUNDCNT_X, 0x84
|
||||
.set OFFSET_REG_NR52, 0x84
|
||||
.set OFFSET_REG_SOUNDBIAS, 0x88
|
||||
.set OFFSET_REG_WAVE_RAM, 0x90
|
||||
.set OFFSET_REG_WAVE_RAM0, 0x90
|
||||
.set OFFSET_REG_WAVE_RAM0_L, 0x90
|
||||
.set OFFSET_REG_WAVE_RAM0_H, 0x92
|
||||
.set OFFSET_REG_WAVE_RAM1, 0x94
|
||||
.set OFFSET_REG_WAVE_RAM1_L, 0x94
|
||||
.set OFFSET_REG_WAVE_RAM1_H, 0x96
|
||||
.set OFFSET_REG_WAVE_RAM2, 0x98
|
||||
.set OFFSET_REG_WAVE_RAM2_L, 0x98
|
||||
.set OFFSET_REG_WAVE_RAM2_H, 0x9a
|
||||
.set OFFSET_REG_WAVE_RAM3, 0x9c
|
||||
.set OFFSET_REG_WAVE_RAM3_L, 0x9c
|
||||
.set OFFSET_REG_WAVE_RAM3_H, 0x9e
|
||||
.set OFFSET_REG_FIFO, 0xa0
|
||||
.set OFFSET_REG_FIFO_A, 0xa0
|
||||
.set OFFSET_REG_FIFO_A_L, 0xa0
|
||||
.set OFFSET_REG_FIFO_A_H, 0xa2
|
||||
.set OFFSET_REG_FIFO_B, 0xa4
|
||||
.set OFFSET_REG_FIFO_B_L, 0xa4
|
||||
.set OFFSET_REG_FIFO_B_H, 0xa6
|
||||
|
||||
.set OFFSET_REG_DMA0, 0xb0
|
||||
.set OFFSET_REG_DMA0SAD, 0xb0
|
||||
.set OFFSET_REG_DMA0SAD_L, 0xb0
|
||||
.set OFFSET_REG_DMA0SAD_H, 0xb2
|
||||
.set OFFSET_REG_DMA0DAD, 0xb4
|
||||
.set OFFSET_REG_DMA0DAD_L, 0xb4
|
||||
.set OFFSET_REG_DMA0DAD_H, 0xb6
|
||||
.set OFFSET_REG_DMA0CNT, 0xb8
|
||||
.set OFFSET_REG_DMA0CNT_L, 0xb8
|
||||
.set OFFSET_REG_DMA0CNT_H, 0xba
|
||||
.set OFFSET_REG_DMA1, 0xbc
|
||||
.set OFFSET_REG_DMA1SAD, 0xbc
|
||||
.set OFFSET_REG_DMA1SAD_L, 0xbc
|
||||
.set OFFSET_REG_DMA1SAD_H, 0xbe
|
||||
.set OFFSET_REG_DMA1DAD, 0xc0
|
||||
.set OFFSET_REG_DMA1DAD_L, 0xc0
|
||||
.set OFFSET_REG_DMA1DAD_H, 0xc2
|
||||
.set OFFSET_REG_DMA1CNT, 0xc4
|
||||
.set OFFSET_REG_DMA1CNT_L, 0xc4
|
||||
.set OFFSET_REG_DMA1CNT_H, 0xc6
|
||||
.set OFFSET_REG_DMA2, 0xc8
|
||||
.set OFFSET_REG_DMA2SAD, 0xc8
|
||||
.set OFFSET_REG_DMA2SAD_L, 0xc8
|
||||
.set OFFSET_REG_DMA2SAD_H, 0xca
|
||||
.set OFFSET_REG_DMA2DAD, 0xcc
|
||||
.set OFFSET_REG_DMA2DAD_L, 0xcc
|
||||
.set OFFSET_REG_DMA2DAD_H, 0xce
|
||||
.set OFFSET_REG_DMA2CNT, 0xd0
|
||||
.set OFFSET_REG_DMA2CNT_L, 0xd0
|
||||
.set OFFSET_REG_DMA2CNT_H, 0xd2
|
||||
.set OFFSET_REG_DMA3, 0xd4
|
||||
.set OFFSET_REG_DMA3SAD, 0xd4
|
||||
.set OFFSET_REG_DMA3SAD_L, 0xd4
|
||||
.set OFFSET_REG_DMA3SAD_H, 0xd6
|
||||
.set OFFSET_REG_DMA3DAD, 0xd8
|
||||
.set OFFSET_REG_DMA3DAD_L, 0xd8
|
||||
.set OFFSET_REG_DMA3DAD_H, 0xda
|
||||
.set OFFSET_REG_DMA3CNT, 0xdc
|
||||
.set OFFSET_REG_DMA3CNT_L, 0xdc
|
||||
.set OFFSET_REG_DMA3CNT_H, 0xde
|
||||
|
||||
.set OFFSET_REG_TM0CNT, 0x100
|
||||
.set OFFSET_REG_TM0CNT_L, 0x100
|
||||
.set OFFSET_REG_TM0CNT_H, 0x102
|
||||
.set OFFSET_REG_TM1CNT, 0x104
|
||||
.set OFFSET_REG_TM1CNT_L, 0x104
|
||||
.set OFFSET_REG_TM1CNT_H, 0x106
|
||||
.set OFFSET_REG_TM2CNT, 0x108
|
||||
.set OFFSET_REG_TM2CNT_L, 0x108
|
||||
.set OFFSET_REG_TM2CNT_H, 0x10a
|
||||
.set OFFSET_REG_TM3CNT, 0x10c
|
||||
.set OFFSET_REG_TM3CNT_L, 0x10c
|
||||
.set OFFSET_REG_TM3CNT_H, 0x10e
|
||||
|
||||
.set OFFSET_REG_SIOCNT, 0x128
|
||||
.set OFFSET_REG_SIODATA8, 0x12a
|
||||
.set OFFSET_REG_SIODATA32, 0x120
|
||||
.set OFFSET_REG_SIOMLT_SEND, 0x12a
|
||||
.set OFFSET_REG_SIOMLT_RECV, 0x120
|
||||
.set OFFSET_REG_SIOMULTI0, 0x120
|
||||
.set OFFSET_REG_SIOMULTI1, 0x122
|
||||
.set OFFSET_REG_SIOMULTI2, 0x124
|
||||
.set OFFSET_REG_SIOMULTI3, 0x126
|
||||
|
||||
.set OFFSET_REG_KEYINPUT, 0x130
|
||||
.set OFFSET_REG_KEYCNT, 0x132
|
||||
|
||||
.set OFFSET_REG_RCNT, 0x134
|
||||
|
||||
.set OFFSET_REG_JOYCNT, 0x140
|
||||
.set OFFSET_REG_JOYSTAT, 0x158
|
||||
.set OFFSET_REG_JOY_RECV, 0x150
|
||||
.set OFFSET_REG_JOY_RECV_L, 0x150
|
||||
.set OFFSET_REG_JOY_RECV_H, 0x152
|
||||
.set OFFSET_REG_JOY_TRANS, 0x154
|
||||
.set OFFSET_REG_JOY_TRANS_L, 0x154
|
||||
.set OFFSET_REG_JOY_TRANS_H, 0x156
|
||||
|
||||
.set OFFSET_REG_IME, 0x208
|
||||
.set OFFSET_REG_IE, 0x200
|
||||
.set OFFSET_REG_IF, 0x202
|
||||
|
||||
.set OFFSET_REG_WAITCNT, 0x204
|
||||
|
||||
@ I/O register addresses
|
||||
.set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT
|
||||
.set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT
|
||||
.set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT
|
||||
.set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT
|
||||
.set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT
|
||||
.set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT
|
||||
.set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT
|
||||
.set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS
|
||||
.set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS
|
||||
.set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS
|
||||
.set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS
|
||||
.set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS
|
||||
.set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS
|
||||
.set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS
|
||||
.set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS
|
||||
.set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA
|
||||
.set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB
|
||||
.set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC
|
||||
.set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD
|
||||
.set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L
|
||||
.set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H
|
||||
.set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L
|
||||
.set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H
|
||||
.set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA
|
||||
.set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB
|
||||
.set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC
|
||||
.set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD
|
||||
.set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L
|
||||
.set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H
|
||||
.set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L
|
||||
.set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H
|
||||
.set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H
|
||||
.set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H
|
||||
.set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V
|
||||
.set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V
|
||||
.set REG_WININ, REG_BASE + OFFSET_REG_WININ
|
||||
.set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT
|
||||
.set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC
|
||||
.set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT
|
||||
.set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA
|
||||
.set REG_BLDY, REG_BASE + OFFSET_REG_BLDY
|
||||
|
||||
.set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT
|
||||
.set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L
|
||||
.set REG_NR10, REG_BASE + OFFSET_REG_NR10
|
||||
.set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H
|
||||
.set REG_NR11, REG_BASE + OFFSET_REG_NR11
|
||||
.set REG_NR12, REG_BASE + OFFSET_REG_NR12
|
||||
.set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X
|
||||
.set REG_NR13, REG_BASE + OFFSET_REG_NR13
|
||||
.set REG_NR14, REG_BASE + OFFSET_REG_NR14
|
||||
.set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT
|
||||
.set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L
|
||||
.set REG_NR21, REG_BASE + OFFSET_REG_NR21
|
||||
.set REG_NR22, REG_BASE + OFFSET_REG_NR22
|
||||
.set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H
|
||||
.set REG_NR23, REG_BASE + OFFSET_REG_NR23
|
||||
.set REG_NR24, REG_BASE + OFFSET_REG_NR24
|
||||
.set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT
|
||||
.set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L
|
||||
.set REG_NR30, REG_BASE + OFFSET_REG_NR30
|
||||
.set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H
|
||||
.set REG_NR31, REG_BASE + OFFSET_REG_NR31
|
||||
.set REG_NR32, REG_BASE + OFFSET_REG_NR32
|
||||
.set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X
|
||||
.set REG_NR33, REG_BASE + OFFSET_REG_NR33
|
||||
.set REG_NR34, REG_BASE + OFFSET_REG_NR34
|
||||
.set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT
|
||||
.set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L
|
||||
.set REG_NR41, REG_BASE + OFFSET_REG_NR41
|
||||
.set REG_NR42, REG_BASE + OFFSET_REG_NR42
|
||||
.set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H
|
||||
.set REG_NR43, REG_BASE + OFFSET_REG_NR43
|
||||
.set REG_NR44, REG_BASE + OFFSET_REG_NR44
|
||||
.set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT
|
||||
.set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L
|
||||
.set REG_NR50, REG_BASE + OFFSET_REG_NR50
|
||||
.set REG_NR51, REG_BASE + OFFSET_REG_NR51
|
||||
.set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H
|
||||
.set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X
|
||||
.set REG_NR52, REG_BASE + OFFSET_REG_NR52
|
||||
.set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS
|
||||
.set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM
|
||||
.set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0
|
||||
.set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L
|
||||
.set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H
|
||||
.set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1
|
||||
.set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L
|
||||
.set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H
|
||||
.set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2
|
||||
.set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L
|
||||
.set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H
|
||||
.set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3
|
||||
.set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L
|
||||
.set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H
|
||||
.set REG_FIFO, REG_BASE + OFFSET_REG_FIFO
|
||||
.set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A
|
||||
.set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L
|
||||
.set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H
|
||||
.set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B
|
||||
.set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L
|
||||
.set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H
|
||||
|
||||
.set REG_DMA0, REG_BASE + OFFSET_REG_DMA0
|
||||
.set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD
|
||||
.set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L
|
||||
.set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H
|
||||
.set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD
|
||||
.set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L
|
||||
.set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H
|
||||
.set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT
|
||||
.set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L
|
||||
.set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H
|
||||
.set REG_DMA1, REG_BASE + OFFSET_REG_DMA1
|
||||
.set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD
|
||||
.set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L
|
||||
.set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H
|
||||
.set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD
|
||||
.set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L
|
||||
.set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H
|
||||
.set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT
|
||||
.set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L
|
||||
.set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H
|
||||
.set REG_DMA2, REG_BASE + OFFSET_REG_DMA2
|
||||
.set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD
|
||||
.set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L
|
||||
.set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H
|
||||
.set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD
|
||||
.set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L
|
||||
.set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H
|
||||
.set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT
|
||||
.set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L
|
||||
.set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H
|
||||
.set REG_DMA3, REG_BASE + OFFSET_REG_DMA3
|
||||
.set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD
|
||||
.set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L
|
||||
.set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H
|
||||
.set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD
|
||||
.set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L
|
||||
.set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H
|
||||
.set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT
|
||||
.set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L
|
||||
.set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H
|
||||
|
||||
.set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT
|
||||
.set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L
|
||||
.set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H
|
||||
.set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT
|
||||
.set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L
|
||||
.set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H
|
||||
.set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT
|
||||
.set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L
|
||||
.set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H
|
||||
.set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT
|
||||
.set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L
|
||||
.set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H
|
||||
|
||||
.set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT
|
||||
.set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8
|
||||
.set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32
|
||||
.set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND
|
||||
.set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV
|
||||
.set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0
|
||||
.set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1
|
||||
.set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2
|
||||
.set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3
|
||||
|
||||
.set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT
|
||||
.set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT
|
||||
|
||||
.set REG_RCNT, REG_BASE + OFFSET_REG_RCNT
|
||||
|
||||
.set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT
|
||||
.set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT
|
||||
.set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV
|
||||
.set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L
|
||||
.set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H
|
||||
.set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS
|
||||
.set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L
|
||||
.set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H
|
||||
|
||||
.set REG_IME, REG_BASE + OFFSET_REG_IME
|
||||
.set REG_IE, REG_BASE + OFFSET_REG_IE
|
||||
.set REG_IF, REG_BASE + OFFSET_REG_IF
|
||||
|
||||
.set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT
|
||||
|
||||
@ DMA register constants
|
||||
|
||||
.set DMA_DEST_INC, 0x0000
|
||||
.set DMA_DEST_DEC, 0x0020
|
||||
.set DMA_DEST_FIXED, 0x0040
|
||||
.set DMA_DEST_RELOAD, 0x0060
|
||||
.set DMA_SRC_INC, 0x0000
|
||||
.set DMA_SRC_DEC, 0x0080
|
||||
.set DMA_SRC_FIXED, 0x0100
|
||||
.set DMA_REPEAT, 0x0200
|
||||
.set DMA_16BIT, 0x0000
|
||||
.set DMA_32BIT, 0x0400
|
||||
.set DMA_DREQ_ON, 0x0800
|
||||
.set DMA_START_NOW, 0x0000
|
||||
.set DMA_START_VBLANK, 0x1000
|
||||
.set DMA_START_HBLANK, 0x2000
|
||||
.set DMA_START_SPECIAL, 0x3000
|
||||
.set DMA_INTR_ENABLE, 0x4000
|
||||
.set DMA_ENABLE, 0x8000
|
||||
|
||||
@ OAM attribute constants
|
||||
|
||||
.set OAM_OBJ_NORMAL, 0x00000000
|
||||
.set OAM_OBJ_BLEND, 0x00000400
|
||||
.set OAM_OBJ_WINDOW, 0x00000800
|
||||
|
||||
.set OAM_AFFINE_NONE, 0x00000000
|
||||
.set OAM_AFFINE_NORMAL_SIZE, 0x00000100
|
||||
.set OAM_OBJ_DISABLED, 0x00000200
|
||||
.set OAM_AFFINE_DOUBLE_SIZE, 0x00000300
|
||||
|
||||
.set OAM_MOSAIC_OFF, 0x00000000
|
||||
.set OAM_MOSAIC_ON, 0x00001000
|
||||
|
||||
.set OAM_4BPP, 0x00000000
|
||||
.set OAM_8BPP, 0x00002000
|
||||
|
||||
.set OAM_H_FLIP, 0x10000000
|
||||
.set OAM_V_FLIP, 0x20000000
|
||||
|
||||
.set OAM_SQUARE, 0x00000000
|
||||
.set OAM_H_RECTANGLE, 0x00004000
|
||||
.set OAM_V_RECTANGLE, 0x00008000
|
||||
.set OAM_SIZE_0, 0x00000000
|
||||
.set OAM_SIZE_1, 0x40000000
|
||||
.set OAM_SIZE_2, 0x80000000
|
||||
.set OAM_SIZE_3, 0xc0000000
|
||||
|
||||
.set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE
|
||||
.set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE
|
||||
.set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE
|
||||
.set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE
|
||||
|
||||
.set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE
|
||||
.set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE
|
||||
.set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE
|
||||
.set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE
|
||||
|
||||
.set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE
|
||||
.set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE
|
||||
.set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE
|
||||
.set OAM_SIZE_32x64, OAM_SIZE_3 | OAM_V_RECTANGLE
|
||||
BIN
berry_fix/payload/graphics/debug_digits.png
Normal file
BIN
berry_fix/payload/graphics/debug_digits.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 166 B |
BIN
berry_fix/payload/graphics/msg_box.png
Normal file
BIN
berry_fix/payload/graphics/msg_box.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.6 KiB |
BIN
berry_fix/payload/graphics/msg_box.tilemap
Normal file
BIN
berry_fix/payload/graphics/msg_box.tilemap
Normal file
Binary file not shown.
56
berry_fix/payload/include/constants/game_stat.h
Normal file
56
berry_fix/payload/include/constants/game_stat.h
Normal file
@@ -0,0 +1,56 @@
|
||||
#ifndef GUARD_CONSTANTS_GAME_STAT_H
|
||||
#define GUARD_CONSTANTS_GAME_STAT_H
|
||||
|
||||
#define GAME_STAT_SAVED_GAME 0
|
||||
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
|
||||
#define GAME_STAT_STARTED_TRENDS 2
|
||||
#define GAME_STAT_PLANTED_BERRIES 3
|
||||
#define GAME_STAT_TRADED_BIKES 4
|
||||
#define GAME_STAT_STEPS 5
|
||||
#define GAME_STAT_GOT_INTERVIEWED 6
|
||||
#define GAME_STAT_TOTAL_BATTLES 7
|
||||
#define GAME_STAT_WILD_BATTLES 8
|
||||
#define GAME_STAT_TRAINER_BATTLES 9
|
||||
#define GAME_STAT_ENTERED_HOF 10
|
||||
#define GAME_STAT_POKEMON_CAPTURES 11
|
||||
#define GAME_STAT_FISHING_CAPTURES 12
|
||||
#define GAME_STAT_HATCHED_EGGS 13
|
||||
#define GAME_STAT_EVOLVED_POKEMON 14
|
||||
#define GAME_STAT_USED_POKECENTER 15
|
||||
#define GAME_STAT_RESTED_AT_HOME 16
|
||||
#define GAME_STAT_ENTERED_SAFARI_ZONE 17
|
||||
#define GAME_STAT_USED_CUT 18
|
||||
#define GAME_STAT_USED_ROCK_SMASH 19
|
||||
#define GAME_STAT_MOVED_SECRET_BASE 20
|
||||
#define GAME_STAT_POKEMON_TRADES 21
|
||||
#define GAME_STAT_UNKNOWN_22 22
|
||||
#define GAME_STAT_LINK_BATTLE_WINS 23
|
||||
#define GAME_STAT_LINK_BATTLE_LOSSES 24
|
||||
#define GAME_STAT_LINK_BATTLE_DRAWS 25
|
||||
#define GAME_STAT_USED_SPLASH 26
|
||||
#define GAME_STAT_USED_STRUGGLE 27
|
||||
#define GAME_STAT_SLOT_JACKPOTS 28
|
||||
#define GAME_STAT_CONSECUTIVE_ROULETTE_WINS 29
|
||||
#define GAME_STAT_ENTERED_BATTLE_TOWER 30
|
||||
#define GAME_STAT_UNKNOWN_31 31
|
||||
#define GAME_STAT_BATTLE_TOWER_BEST_STREAK 32
|
||||
#define GAME_STAT_POKEBLOCKS 33
|
||||
#define GAME_STAT_POKEBLOCKS_WITH_FRIENDS 34
|
||||
#define GAME_STAT_WON_LINK_CONTEST 35
|
||||
#define GAME_STAT_ENTERED_CONTEST 36
|
||||
#define GAME_STAT_WON_CONTEST 37
|
||||
#define GAME_STAT_SHOPPED 38
|
||||
#define GAME_STAT_USED_ITEMFINDER 39
|
||||
#define GAME_STAT_GOT_RAINED_ON 40
|
||||
#define GAME_STAT_CHECKED_POKEDEX 41
|
||||
#define GAME_STAT_RECEIVED_RIBBONS 42
|
||||
#define GAME_STAT_JUMPED_DOWN_LEDGES 43
|
||||
#define GAME_STAT_WATCHED_TV 44
|
||||
#define GAME_STAT_CHECKED_CLOCK 45
|
||||
#define GAME_STAT_WON_POKEMON_LOTTERY 46
|
||||
#define GAME_STAT_USED_DAYCARE 47
|
||||
#define GAME_STAT_RODE_CABLE_CAR 48
|
||||
#define GAME_STAT_ENTERED_HOT_SPRINGS 49
|
||||
#define NUM_GAME_STATS 50
|
||||
|
||||
#endif // GUARD_CONSTANTS_GAME_STAT_H
|
||||
196
berry_fix/payload/include/constants/vars.h
Normal file
196
berry_fix/payload/include/constants/vars.h
Normal file
@@ -0,0 +1,196 @@
|
||||
#ifndef GUARD_CONSTANTS_VARS_H
|
||||
#define GUARD_CONSTANTS_VARS_H
|
||||
|
||||
#define VAR_0x3F20 0x3F20
|
||||
|
||||
#define VARS_START 0x4000
|
||||
|
||||
// temporary vars
|
||||
// The first 0x10 vars are are temporary--they are cleared every time a map is loaded.
|
||||
#define VAR_TEMP_0 0x4000
|
||||
#define VAR_TEMP_1 0x4001
|
||||
#define VAR_TEMP_2 0x4002
|
||||
#define VAR_TEMP_3 0x4003
|
||||
#define VAR_TEMP_4 0x4004
|
||||
#define VAR_TEMP_5 0x4005
|
||||
#define VAR_TEMP_6 0x4006
|
||||
#define VAR_TEMP_7 0x4007
|
||||
#define VAR_TEMP_8 0x4008
|
||||
#define VAR_TEMP_9 0x4009
|
||||
#define VAR_TEMP_A 0x400A
|
||||
#define VAR_TEMP_B 0x400B
|
||||
#define VAR_TEMP_C 0x400C
|
||||
#define VAR_TEMP_D 0x400D
|
||||
#define VAR_TEMP_E 0x400E
|
||||
#define VAR_TEMP_F 0x400F
|
||||
|
||||
// object gfx id vars
|
||||
// These 0x10 vars are used to dynamically control a event object's sprite.
|
||||
// For example, the rival's sprite id is dynamically set based on the player's gender.
|
||||
// See VarGetEventObjectGraphicsId().
|
||||
#define VAR_OBJ_GFX_ID_0 0x4010
|
||||
#define VAR_OBJ_GFX_ID_1 0x4011
|
||||
#define VAR_OBJ_GFX_ID_2 0x4012
|
||||
#define VAR_OBJ_GFX_ID_3 0x4013
|
||||
#define VAR_OBJ_GFX_ID_4 0x4014
|
||||
#define VAR_OBJ_GFX_ID_5 0x4015
|
||||
#define VAR_OBJ_GFX_ID_6 0x4016
|
||||
#define VAR_OBJ_GFX_ID_7 0x4017
|
||||
#define VAR_OBJ_GFX_ID_8 0x4018
|
||||
#define VAR_OBJ_GFX_ID_9 0x4019
|
||||
#define VAR_OBJ_GFX_ID_A 0x401A
|
||||
#define VAR_OBJ_GFX_ID_B 0x401B
|
||||
#define VAR_OBJ_GFX_ID_C 0x401C
|
||||
#define VAR_OBJ_GFX_ID_D 0x401D
|
||||
#define VAR_OBJ_GFX_ID_E 0x401E
|
||||
#define VAR_OBJ_GFX_ID_F 0x401F
|
||||
|
||||
// general purpose vars
|
||||
#define VAR_RECYCLE_GOODS 0x4020
|
||||
#define VAR_REPEL_STEP_COUNT 0x4021
|
||||
#define VAR_ICE_STEP_COUNT 0x4022
|
||||
#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip
|
||||
#define VAR_MIRAGE_RND_H 0x4024
|
||||
#define VAR_MIRAGE_RND_L 0x4025
|
||||
#define VAR_SECRET_BASE_MAP 0x4026
|
||||
#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
|
||||
#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
|
||||
#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
|
||||
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
|
||||
#define VAR_POISON_STEP_COUNTER 0x402B
|
||||
#define VAR_RESET_RTC_ENABLE 0x402C
|
||||
#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
|
||||
|
||||
#define VAR_DAYS 0x4040
|
||||
#define VAR_FANCLUB_UNKNOWN_1 0x4041 // TODO: document these two fanclub vars
|
||||
#define VAR_FANCLUB_UNKNOWN_2 0x4042
|
||||
#define VAR_DEPT_STORE_FLOOR 0x4043
|
||||
#define VAR_TRICK_HOUSE_ROOMS_COMPLETED 0x4044
|
||||
#define VAR_LOTTERY_PRIZE 0x4045
|
||||
#define VAR_NATIONAL_DEX 0x4046
|
||||
#define VAR_SHROOMISH_SIZE_RECORD 0x4047
|
||||
#define VAR_ASH_GATHER_COUNT 0x4048
|
||||
#define VAR_BIRCH_STATE 0x4049
|
||||
#define VAR_CRUISE_STEP_COUNT 0x404A
|
||||
#define VAR_LOTTERY_RND_L 0x404B
|
||||
#define VAR_LOTTERY_RND_H 0x404C
|
||||
|
||||
#define VAR_BARBOACH_SIZE_RECORD 0x404F
|
||||
#define VAR_LITTLEROOT_STATE 0x4050
|
||||
#define VAR_ROUTE102_ACCESSIBLE 0x4051
|
||||
|
||||
#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
|
||||
#define VAR_CURRENT_SECRET_BASE 0x4054
|
||||
|
||||
#define VAR_PETALBURG_STATE 0x4057
|
||||
#define VAR_SLATEPORT_STATE 0x4058
|
||||
|
||||
#define VAR_RUSTBORO_STATE 0x405A
|
||||
|
||||
#define VAR_SOOTOPOLIS_STATE 0x405E
|
||||
|
||||
#define VAR_ROUTE101_STATE 0x4060
|
||||
|
||||
#define VAR_ROUTE103_STATE 0x4062
|
||||
|
||||
#define VAR_ROUTE110_STATE 0x4069
|
||||
|
||||
#define VAR_ROUTE116_STATE 0x406F
|
||||
|
||||
#define VAR_ROUTE118_STATE 0x4071
|
||||
#define VAR_ROUTE119_STATE 0x4072
|
||||
|
||||
#define VAR_ROUTE121_STATE 0x4074
|
||||
#define VAR_ROUTE128_STATE 0x407B
|
||||
|
||||
#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 // TODO: needs more investigation
|
||||
|
||||
#define VAR_BIRCH_LAB_STATE 0x4084
|
||||
#define VAR_PETALBURG_GYM_STATE 0x4085
|
||||
#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
|
||||
#define VAR_CABLE_CLUB_STATE 0x4087
|
||||
#define VAR_CONTEST_LOCATION 0x4088
|
||||
#define VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F 0x4089 // TODO: related to decorations
|
||||
#define VAR_CONTEST_PRIZE_PICKUP 0x408A
|
||||
|
||||
#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation
|
||||
#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
|
||||
#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
|
||||
#define VAR_DEVON_CORP_3F_STATE 0x408F
|
||||
#define VAR_BRINEY_HOUSE_STATE 0x4090
|
||||
|
||||
#define VAR_LITTLEROOT_INTRO_STATE 0x4092
|
||||
#define VAR_MAUVILLE_GYM_STATE 0x4093
|
||||
#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
|
||||
#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
|
||||
#define VAR_BRINEY_LOCATION 0x4096
|
||||
#define VAR_0x4097 0x4097 // TODO: related to creating new secret base
|
||||
#define VAR_PETALBURG_WOODS_STATE 0x4098
|
||||
#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
|
||||
#define VAR_RUSTURF_TUNNEL_STATE 0x409a
|
||||
#define VAR_CAVE_OF_ORIGIN_B4F_STATE 0x409B
|
||||
#define VAR_ELITE_4_STATE 0x409C
|
||||
|
||||
#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
|
||||
|
||||
#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
|
||||
#define VAR_CABLE_CAR_STATION_STATE 0x40A3
|
||||
#define VAR_SAFARI_ZONE_STATE 0x40A4
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE 0x40A5
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
|
||||
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
|
||||
|
||||
#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
|
||||
#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
|
||||
#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
|
||||
#define VAR_PORTHOLE_STATE 0x40B4
|
||||
#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
|
||||
#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
|
||||
#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
|
||||
|
||||
#define VAR_MT_PYRE_STATE 0x40B9
|
||||
#define VAR_NEW_MAUVILLE_STATE 0x40BA
|
||||
|
||||
#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
|
||||
#define VAR_JAGGED_PASS_VOLCANIC_ASH_WEATHER 0x40BD
|
||||
#define VAR_GLASS_WORKSHOP_STATE 0x40BE
|
||||
#define VAR_METEOR_FALLS_STATE 0x40BF
|
||||
#define VAR_GAME_CORNER_STATE 0x40C0
|
||||
#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1
|
||||
#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2
|
||||
#define VAR_VICTORY_ROAD_1F_STATE 0x40C3
|
||||
#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4
|
||||
#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
|
||||
#define VAR_STEVENS_HOUSE_STATE 0x40C6
|
||||
#define VAR_OLDALE_STATE 0x40C7
|
||||
|
||||
// special vars
|
||||
// They are commonly used as parameters to commands, or return values from commands.
|
||||
#define VAR_SPECIAL_0 0x8000
|
||||
#define VAR_SPECIAL_1 0x8001
|
||||
#define VAR_SPECIAL_2 0x8002
|
||||
#define VAR_SPECIAL_3 0x8003
|
||||
#define VAR_SPECIAL_4 0x8004
|
||||
#define VAR_SPECIAL_5 0x8005
|
||||
#define VAR_SPECIAL_6 0x8006
|
||||
#define VAR_SPECIAL_7 0x8007
|
||||
#define VAR_SPECIAL_8 0x8008
|
||||
#define VAR_SPECIAL_9 0x8009
|
||||
#define VAR_SPECIAL_A 0x800A
|
||||
#define VAR_SPECIAL_B 0x800B
|
||||
#define FACING 0x800C
|
||||
#define RESULT 0x800D
|
||||
#define ITEM_ID 0x800E
|
||||
#define LAST_TALKED 0x800F
|
||||
#define CONTEST_RANK 0x8010
|
||||
#define CONTEST_CATEGORY 0x8011
|
||||
|
||||
#endif // GUARD_CONSTANTS_VARS_H
|
||||
55
berry_fix/payload/include/flash.h
Normal file
55
berry_fix/payload/include/flash.h
Normal file
@@ -0,0 +1,55 @@
|
||||
#ifndef GUARD_FLASH_H
|
||||
#define GUARD_FLASH_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
enum
|
||||
{
|
||||
SECTOR_DAMAGED,
|
||||
SECTOR_OK,
|
||||
SECTOR_CHECK, // unused
|
||||
};
|
||||
|
||||
enum MsgBoxUpdateMessage
|
||||
{
|
||||
MSGBOX_WILL_NOW_UPDATE = 0,
|
||||
MSGBOX_HAS_BEEN_UPDATED,
|
||||
MSGBOX_UNABLE_TO_UPDATE,
|
||||
MSGBOX_NO_NEED_TO_UPDATE,
|
||||
MSGBOX_UPDATING
|
||||
};
|
||||
|
||||
struct SaveSector
|
||||
{
|
||||
u8 data[0xFF4];
|
||||
u16 id;
|
||||
u16 checksum;
|
||||
u32 signature;
|
||||
u32 counter;
|
||||
}; // size is 0x1000
|
||||
|
||||
// headless save section?
|
||||
struct UnkSaveSection
|
||||
{
|
||||
u8 data[0xFF4];
|
||||
u32 signature;
|
||||
}; // size is 0xFF8
|
||||
|
||||
#define eSaveSection ((struct SaveSector *)0x2020000)
|
||||
|
||||
#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
|
||||
#define FILE_SIGNATURE 0x08012025
|
||||
|
||||
#define SAVE_STATUS_EMPTY 0
|
||||
#define SAVE_STATUS_OK 1
|
||||
#define SAVE_STATUS_NO_FLASH 4
|
||||
#define SAVE_STATUS_ERROR 0xFF
|
||||
|
||||
bool32 flash_maincb_ident_is_valid(void);
|
||||
bool8 flash_maincb_read_save(u32);
|
||||
void msg_load_gfx(void);
|
||||
void msg_display(enum MsgBoxUpdateMessage);
|
||||
bool32 flash_maincb_check_need_reset_pacifidlog_tm(void);
|
||||
bool32 flash_maincb_reset_pacifidlog_tm(void);
|
||||
|
||||
#endif //GUARD_FLASH_H
|
||||
87
berry_fix/payload/include/gba/defines.h
Normal file
87
berry_fix/payload/include/gba/defines.h
Normal file
@@ -0,0 +1,87 @@
|
||||
#ifndef GUARD_GBA_DEFINES
|
||||
#define GUARD_GBA_DEFINES
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#define TRUE 1
|
||||
#define FALSE 0
|
||||
|
||||
#define BSS_DATA __attribute__((section(".bss")))
|
||||
#define IWRAM_DATA __attribute__((section("iwram_data")))
|
||||
#define EWRAM_DATA __attribute__((section("ewram_data")))
|
||||
#define UNUSED __attribute__((unused))
|
||||
#define NAKED __attribute__((naked))
|
||||
|
||||
#define ALIGNED(n) __attribute__((aligned(n)))
|
||||
|
||||
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
|
||||
#define INTR_CHECK (*(u16 *)0x3007FF8)
|
||||
#define INTR_VECTOR (*(void **)0x3007FFC)
|
||||
|
||||
#define EWRAM_START 0x02000000
|
||||
#define EWRAM_END (EWRAM_START + 0x40000)
|
||||
#define IWRAM_START 0x03000000
|
||||
#define IWRAM_END (IWRAM_START + 0x8000)
|
||||
|
||||
#define PLTT 0x5000000
|
||||
#define PLTT_SIZE 0x400
|
||||
|
||||
#define BG_PLTT PLTT
|
||||
#define BG_PLTT_SIZE 0x200
|
||||
|
||||
#define OBJ_PLTT (PLTT + 0x200)
|
||||
#define OBJ_PLTT_SIZE 0x200
|
||||
|
||||
#define VRAM 0x6000000
|
||||
#define VRAM_SIZE 0x18000
|
||||
|
||||
#define BG_VRAM VRAM
|
||||
#define BG_VRAM_SIZE 0x10000
|
||||
#define BG_CHAR_SIZE 0x4000
|
||||
#define BG_SCREEN_SIZE 0x800
|
||||
#define BG_CHAR_ADDR(n) (void *)(BG_VRAM + (0x4000 * (n)))
|
||||
#define BG_SCREEN_ADDR(n) (void *)(BG_VRAM + (0x800 * (n)))
|
||||
#define BG_TILE_ADDR(n) (void *)(BG_VRAM + (0x80 * (n)))
|
||||
|
||||
#define BG_TILE_H_FLIP(n) (0x400 + (n))
|
||||
#define BG_TILE_V_FLIP(n) (0x800 + (n))
|
||||
|
||||
// text-mode BG
|
||||
#define OBJ_VRAM0 (void *)(VRAM + 0x10000)
|
||||
#define OBJ_VRAM0_SIZE 0x8000
|
||||
|
||||
// bitmap-mode BG
|
||||
#define OBJ_VRAM1 (void *)(VRAM + 0x14000)
|
||||
#define OBJ_VRAM1_SIZE 0x4000
|
||||
|
||||
#define OAM 0x7000000
|
||||
#define OAM_SIZE 0x400
|
||||
|
||||
#define ROM_HEADER_SIZE 0xC0
|
||||
|
||||
#define DISPLAY_WIDTH 240
|
||||
#define DISPLAY_HEIGHT 160
|
||||
|
||||
#define TILE_SIZE_4BPP 32
|
||||
#define TILE_SIZE_8BPP 64
|
||||
|
||||
#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
|
||||
#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
|
||||
|
||||
#define TOTAL_OBJ_TILE_COUNT 1024
|
||||
|
||||
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
|
||||
#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
|
||||
#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F))
|
||||
|
||||
#define RGB_BLACK RGB(0, 0, 0)
|
||||
#define RGB_WHITE RGB(31, 31, 31)
|
||||
#define RGB_RED RGB(31, 0, 0)
|
||||
#define RGB_GREEN RGB(0, 31, 0)
|
||||
#define RGB_BLUE RGB(0, 0, 31)
|
||||
#define RGB_YELLOW RGB(31, 31, 0)
|
||||
#define RGB_MAGENTA RGB(31, 0, 31)
|
||||
#define RGB_CYAN RGB(0, 31, 31)
|
||||
#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
|
||||
|
||||
#endif // GUARD_GBA_DEFINES
|
||||
85
berry_fix/payload/include/gba/flash_internal.h
Normal file
85
berry_fix/payload/include/gba/flash_internal.h
Normal file
@@ -0,0 +1,85 @@
|
||||
#ifndef GUARD_GBA_FLASH_INTERNAL_H
|
||||
#define GUARD_GBA_FLASH_INTERNAL_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
#define FLASH_BASE ((u8 *)0xE000000)
|
||||
|
||||
#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data))
|
||||
|
||||
#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM
|
||||
|
||||
#define SECTORS_PER_BANK 16
|
||||
|
||||
struct FlashSector
|
||||
{
|
||||
u32 size;
|
||||
u8 shift;
|
||||
u16 count;
|
||||
u16 top;
|
||||
};
|
||||
|
||||
struct FlashType {
|
||||
u32 romSize;
|
||||
struct FlashSector sector;
|
||||
u16 wait[2]; // game pak bus read/write wait
|
||||
|
||||
// TODO: add support for anonymous unions/structs if possible
|
||||
union {
|
||||
struct {
|
||||
u8 makerId;
|
||||
u8 deviceId;
|
||||
} separate;
|
||||
u16 joined;
|
||||
} ids;
|
||||
};
|
||||
|
||||
struct FlashSetupInfo
|
||||
{
|
||||
u16 (*programFlashByte)(u16, u32, u8);
|
||||
u16 (*programFlashSector)(u16, void *);
|
||||
u16 (*eraseFlashChip)(void);
|
||||
u16 (*eraseFlashSector)(u16);
|
||||
u16 (*WaitForFlashWrite)(u8, u8 *, u8);
|
||||
const u16 *maxTime;
|
||||
struct FlashType type;
|
||||
};
|
||||
|
||||
extern u16 gFlashNumRemainingBytes;
|
||||
|
||||
extern u16 (*ProgramFlashByte)(u16, u32, u8);
|
||||
extern u16 (*ProgramFlashSector)(u16, void *);
|
||||
extern u16 (*EraseFlashChip)(void);
|
||||
extern u16 (*EraseFlashSector)(u16);
|
||||
extern u16 (*WaitForFlashWrite)(u8, u8 *, u8);
|
||||
extern const u16 *gFlashMaxTime;
|
||||
extern const struct FlashType *gFlash;
|
||||
|
||||
extern u8 (*PollFlashStatus)(u8 *);
|
||||
extern u8 gFlashTimeoutFlag;
|
||||
|
||||
extern const struct FlashSetupInfo MX29L010;
|
||||
extern const struct FlashSetupInfo LE26FV10N1TS;
|
||||
extern const struct FlashSetupInfo DefaultFlash;
|
||||
|
||||
void SwitchFlashBank(u8 bankNum);
|
||||
u16 ReadFlashId(void);
|
||||
void StartFlashTimer(u8 phase);
|
||||
void SetReadFlash1(u16 *dest);
|
||||
void StopFlashTimer(void);
|
||||
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
|
||||
u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src);
|
||||
void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size);
|
||||
u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *dataSrc, u32 n);
|
||||
|
||||
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
|
||||
|
||||
u16 EraseFlashChip_MX(void);
|
||||
u16 EraseFlashSector_MX(u16 sectorNum);
|
||||
u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data);
|
||||
u16 ProgramFlashSector_MX(u16 sectorNum, void *src);
|
||||
|
||||
// agb_flash_1m
|
||||
u32 IdentifyFlash(void);
|
||||
|
||||
#endif // GUARD_GBA_FLASH_INTERNAL_H
|
||||
12
berry_fix/payload/include/gba/gba.h
Normal file
12
berry_fix/payload/include/gba/gba.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef GUARD_GBA_GBA_H
|
||||
#define GUARD_GBA_GBA_H
|
||||
|
||||
#include "gba/defines.h"
|
||||
#include "gba/io_reg.h"
|
||||
#include "gba/types.h"
|
||||
#include "gba/multiboot.h"
|
||||
#include "gba/syscall.h"
|
||||
#include "gba/macro.h"
|
||||
#include "gba/isagbprint.h"
|
||||
|
||||
#endif // GUARD_GBA_GBA_H
|
||||
770
berry_fix/payload/include/gba/io_reg.h
Normal file
770
berry_fix/payload/include/gba/io_reg.h
Normal file
@@ -0,0 +1,770 @@
|
||||
#ifndef GUARD_GBA_IO_REG_H
|
||||
#define GUARD_GBA_IO_REG_H
|
||||
|
||||
#define REG_BASE 0x4000000 // I/O register base address
|
||||
|
||||
// I/O register offsets
|
||||
|
||||
#define REG_OFFSET_DISPCNT 0x0
|
||||
#define REG_OFFSET_DISPSTAT 0x4
|
||||
#define REG_OFFSET_VCOUNT 0x6
|
||||
#define REG_OFFSET_BG0CNT 0x8
|
||||
#define REG_OFFSET_BG1CNT 0xa
|
||||
#define REG_OFFSET_BG2CNT 0xc
|
||||
#define REG_OFFSET_BG3CNT 0xe
|
||||
#define REG_OFFSET_BG0HOFS 0x10
|
||||
#define REG_OFFSET_BG0VOFS 0x12
|
||||
#define REG_OFFSET_BG1HOFS 0x14
|
||||
#define REG_OFFSET_BG1VOFS 0x16
|
||||
#define REG_OFFSET_BG2HOFS 0x18
|
||||
#define REG_OFFSET_BG2VOFS 0x1a
|
||||
#define REG_OFFSET_BG3HOFS 0x1c
|
||||
#define REG_OFFSET_BG3VOFS 0x1e
|
||||
#define REG_OFFSET_BG2PA 0x20
|
||||
#define REG_OFFSET_BG2PB 0x22
|
||||
#define REG_OFFSET_BG2PC 0x24
|
||||
#define REG_OFFSET_BG2PD 0x26
|
||||
#define REG_OFFSET_BG2X 0x28
|
||||
#define REG_OFFSET_BG2X_L 0x28
|
||||
#define REG_OFFSET_BG2X_H 0x2a
|
||||
#define REG_OFFSET_BG2Y 0x2c
|
||||
#define REG_OFFSET_BG2Y_L 0x2c
|
||||
#define REG_OFFSET_BG2Y_H 0x2e
|
||||
#define REG_OFFSET_BG3PA 0x30
|
||||
#define REG_OFFSET_BG3PB 0x32
|
||||
#define REG_OFFSET_BG3PC 0x34
|
||||
#define REG_OFFSET_BG3PD 0x36
|
||||
#define REG_OFFSET_BG3X 0x38
|
||||
#define REG_OFFSET_BG3X_L 0x38
|
||||
#define REG_OFFSET_BG3X_H 0x3a
|
||||
#define REG_OFFSET_BG3Y 0x3c
|
||||
#define REG_OFFSET_BG3Y_L 0x3c
|
||||
#define REG_OFFSET_BG3Y_H 0x3e
|
||||
#define REG_OFFSET_WIN0H 0x40
|
||||
#define REG_OFFSET_WIN1H 0x42
|
||||
#define REG_OFFSET_WIN0V 0x44
|
||||
#define REG_OFFSET_WIN1V 0x46
|
||||
#define REG_OFFSET_WININ 0x48
|
||||
#define REG_OFFSET_WINOUT 0x4a
|
||||
#define REG_OFFSET_MOSAIC 0x4c
|
||||
#define REG_OFFSET_BLDCNT 0x50
|
||||
#define REG_OFFSET_BLDALPHA 0x52
|
||||
#define REG_OFFSET_BLDY 0x54
|
||||
|
||||
#define REG_OFFSET_SOUND1CNT_L 0x60
|
||||
#define REG_OFFSET_NR10 0x60
|
||||
#define REG_OFFSET_SOUND1CNT_H 0x62
|
||||
#define REG_OFFSET_NR11 0x62
|
||||
#define REG_OFFSET_NR12 0x63
|
||||
#define REG_OFFSET_SOUND1CNT_X 0x64
|
||||
#define REG_OFFSET_NR13 0x64
|
||||
#define REG_OFFSET_NR14 0x65
|
||||
#define REG_OFFSET_SOUND2CNT_L 0x68
|
||||
#define REG_OFFSET_NR21 0x68
|
||||
#define REG_OFFSET_NR22 0x69
|
||||
#define REG_OFFSET_SOUND2CNT_H 0x6c
|
||||
#define REG_OFFSET_NR23 0x6c
|
||||
#define REG_OFFSET_NR24 0x6d
|
||||
#define REG_OFFSET_SOUND3CNT_L 0x70
|
||||
#define REG_OFFSET_NR30 0x70
|
||||
#define REG_OFFSET_SOUND3CNT_H 0x72
|
||||
#define REG_OFFSET_NR31 0x72
|
||||
#define REG_OFFSET_NR32 0x73
|
||||
#define REG_OFFSET_SOUND3CNT_X 0x74
|
||||
#define REG_OFFSET_NR33 0x74
|
||||
#define REG_OFFSET_NR34 0x75
|
||||
#define REG_OFFSET_SOUND4CNT_L 0x78
|
||||
#define REG_OFFSET_NR41 0x78
|
||||
#define REG_OFFSET_NR42 0x79
|
||||
#define REG_OFFSET_SOUND4CNT_H 0x7c
|
||||
#define REG_OFFSET_NR43 0x7c
|
||||
#define REG_OFFSET_NR44 0x7d
|
||||
#define REG_OFFSET_SOUNDCNT_L 0x80
|
||||
#define REG_OFFSET_NR50 0x80
|
||||
#define REG_OFFSET_NR51 0x81
|
||||
#define REG_OFFSET_SOUNDCNT_H 0x82
|
||||
#define REG_OFFSET_SOUNDCNT_X 0x84
|
||||
#define REG_OFFSET_NR52 0x84
|
||||
#define REG_OFFSET_SOUNDBIAS 0x88
|
||||
#define REG_OFFSET_SOUNDBIAS_L 0x88
|
||||
#define REG_OFFSET_SOUNDBIAS_H 0x89
|
||||
#define REG_OFFSET_WAVE_RAM0 0x90
|
||||
#define REG_OFFSET_WAVE_RAM1 0x94
|
||||
#define REG_OFFSET_WAVE_RAM2 0x98
|
||||
#define REG_OFFSET_WAVE_RAM3 0x9c
|
||||
#define REG_OFFSET_FIFO_A 0xa0
|
||||
#define REG_OFFSET_FIFO_B 0xa4
|
||||
|
||||
#define REG_OFFSET_DMA0 0xb0
|
||||
#define REG_OFFSET_DMA0SAD 0xb0
|
||||
#define REG_OFFSET_DMA0SAD_L 0xb0
|
||||
#define REG_OFFSET_DMA0SAD_H 0xb2
|
||||
#define REG_OFFSET_DMA0DAD 0xb4
|
||||
#define REG_OFFSET_DMA0DAD_L 0xb4
|
||||
#define REG_OFFSET_DMA0DAD_H 0xb6
|
||||
#define REG_OFFSET_DMA0CNT 0xb8
|
||||
#define REG_OFFSET_DMA0CNT_L 0xb8
|
||||
#define REG_OFFSET_DMA0CNT_H 0xba
|
||||
#define REG_OFFSET_DMA1 0xbc
|
||||
#define REG_OFFSET_DMA1SAD 0xbc
|
||||
#define REG_OFFSET_DMA1SAD_L 0xbc
|
||||
#define REG_OFFSET_DMA1SAD_H 0xbe
|
||||
#define REG_OFFSET_DMA1DAD 0xc0
|
||||
#define REG_OFFSET_DMA1DAD_L 0xc0
|
||||
#define REG_OFFSET_DMA1DAD_H 0xc2
|
||||
#define REG_OFFSET_DMA1CNT 0xc4
|
||||
#define REG_OFFSET_DMA1CNT_L 0xc4
|
||||
#define REG_OFFSET_DMA1CNT_H 0xc6
|
||||
#define REG_OFFSET_DMA2 0xc8
|
||||
#define REG_OFFSET_DMA2SAD 0xc8
|
||||
#define REG_OFFSET_DMA2SAD_L 0xc8
|
||||
#define REG_OFFSET_DMA2SAD_H 0xca
|
||||
#define REG_OFFSET_DMA2DAD 0xcc
|
||||
#define REG_OFFSET_DMA2DAD_L 0xcc
|
||||
#define REG_OFFSET_DMA2DAD_H 0xce
|
||||
#define REG_OFFSET_DMA2CNT 0xd0
|
||||
#define REG_OFFSET_DMA2CNT_L 0xd0
|
||||
#define REG_OFFSET_DMA2CNT_H 0xd2
|
||||
#define REG_OFFSET_DMA3 0xd4
|
||||
#define REG_OFFSET_DMA3SAD 0xd4
|
||||
#define REG_OFFSET_DMA3SAD_L 0xd4
|
||||
#define REG_OFFSET_DMA3SAD_H 0xd6
|
||||
#define REG_OFFSET_DMA3DAD 0xd8
|
||||
#define REG_OFFSET_DMA3DAD_L 0xd8
|
||||
#define REG_OFFSET_DMA3DAD_H 0xda
|
||||
#define REG_OFFSET_DMA3CNT 0xdc
|
||||
#define REG_OFFSET_DMA3CNT_L 0xdc
|
||||
#define REG_OFFSET_DMA3CNT_H 0xde
|
||||
|
||||
#define REG_OFFSET_TMCNT 0x100
|
||||
#define REG_OFFSET_TMCNT_L 0x100
|
||||
#define REG_OFFSET_TMCNT_H 0x102
|
||||
#define REG_OFFSET_TM0CNT 0x100
|
||||
#define REG_OFFSET_TM0CNT_L 0x100
|
||||
#define REG_OFFSET_TM0CNT_H 0x102
|
||||
#define REG_OFFSET_TM1CNT 0x104
|
||||
#define REG_OFFSET_TM1CNT_L 0x104
|
||||
#define REG_OFFSET_TM1CNT_H 0x106
|
||||
#define REG_OFFSET_TM2CNT 0x108
|
||||
#define REG_OFFSET_TM2CNT_L 0x108
|
||||
#define REG_OFFSET_TM2CNT_H 0x10a
|
||||
#define REG_OFFSET_TM3CNT 0x10c
|
||||
#define REG_OFFSET_TM3CNT_L 0x10c
|
||||
#define REG_OFFSET_TM3CNT_H 0x10e
|
||||
|
||||
#define REG_OFFSET_SIOCNT 0x128
|
||||
#define REG_OFFSET_SIODATA8 0x12a
|
||||
#define REG_OFFSET_SIODATA32 0x120
|
||||
#define REG_OFFSET_SIOMLT_SEND 0x12a
|
||||
#define REG_OFFSET_SIOMLT_RECV 0x120
|
||||
#define REG_OFFSET_SIOMULTI0 0x120
|
||||
#define REG_OFFSET_SIOMULTI1 0x122
|
||||
#define REG_OFFSET_SIOMULTI2 0x124
|
||||
#define REG_OFFSET_SIOMULTI3 0x126
|
||||
|
||||
#define REG_OFFSET_KEYINPUT 0x130
|
||||
#define REG_OFFSET_KEYCNT 0x132
|
||||
|
||||
#define REG_OFFSET_RCNT 0x134
|
||||
|
||||
#define REG_OFFSET_JOYCNT 0x140
|
||||
#define REG_OFFSET_JOYSTAT 0x158
|
||||
#define REG_OFFSET_JOY_RECV 0x150
|
||||
#define REG_OFFSET_JOY_RECV_L 0x150
|
||||
#define REG_OFFSET_JOY_RECV_H 0x152
|
||||
#define REG_OFFSET_JOY_TRANS 0x154
|
||||
#define REG_OFFSET_JOY_TRANS_L 0x154
|
||||
#define REG_OFFSET_JOY_TRANS_H 0x156
|
||||
|
||||
#define REG_OFFSET_IME 0x208
|
||||
#define REG_OFFSET_IE 0x200
|
||||
#define REG_OFFSET_IF 0x202
|
||||
|
||||
#define REG_OFFSET_WAITCNT 0x204
|
||||
|
||||
// I/O register addresses
|
||||
|
||||
#define REG_ADDR_DISPCNT (REG_BASE + REG_OFFSET_DISPCNT)
|
||||
#define REG_ADDR_DISPSTAT (REG_BASE + REG_OFFSET_DISPSTAT)
|
||||
#define REG_ADDR_VCOUNT (REG_BASE + REG_OFFSET_VCOUNT)
|
||||
#define REG_ADDR_BG0CNT (REG_BASE + REG_OFFSET_BG0CNT)
|
||||
#define REG_ADDR_BG1CNT (REG_BASE + REG_OFFSET_BG1CNT)
|
||||
#define REG_ADDR_BG2CNT (REG_BASE + REG_OFFSET_BG2CNT)
|
||||
#define REG_ADDR_BG3CNT (REG_BASE + REG_OFFSET_BG3CNT)
|
||||
#define REG_ADDR_BG0HOFS (REG_BASE + REG_OFFSET_BG0HOFS)
|
||||
#define REG_ADDR_BG0VOFS (REG_BASE + REG_OFFSET_BG0VOFS)
|
||||
#define REG_ADDR_BG1HOFS (REG_BASE + REG_OFFSET_BG1HOFS)
|
||||
#define REG_ADDR_BG1VOFS (REG_BASE + REG_OFFSET_BG1VOFS)
|
||||
#define REG_ADDR_BG2HOFS (REG_BASE + REG_OFFSET_BG2HOFS)
|
||||
#define REG_ADDR_BG2VOFS (REG_BASE + REG_OFFSET_BG2VOFS)
|
||||
#define REG_ADDR_BG3HOFS (REG_BASE + REG_OFFSET_BG3HOFS)
|
||||
#define REG_ADDR_BG3VOFS (REG_BASE + REG_OFFSET_BG3VOFS)
|
||||
#define REG_ADDR_BG2PA (REG_BASE + REG_OFFSET_BG2PA)
|
||||
#define REG_ADDR_BG2PB (REG_BASE + REG_OFFSET_BG2PB)
|
||||
#define REG_ADDR_BG2PC (REG_BASE + REG_OFFSET_BG2PC)
|
||||
#define REG_ADDR_BG2PD (REG_BASE + REG_OFFSET_BG2PD)
|
||||
#define REG_ADDR_BG2X (REG_BASE + REG_OFFSET_BG2X)
|
||||
#define REG_ADDR_BG2X_L (REG_BASE + REG_OFFSET_BG2X_L)
|
||||
#define REG_ADDR_BG2X_H (REG_BASE + REG_OFFSET_BG2X_H)
|
||||
#define REG_ADDR_BG2Y (REG_BASE + REG_OFFSET_BG2Y)
|
||||
#define REG_ADDR_BG2Y_L (REG_BASE + REG_OFFSET_BG2Y_L)
|
||||
#define REG_ADDR_BG2Y_H (REG_BASE + REG_OFFSET_BG2Y_H)
|
||||
#define REG_ADDR_BG3PA (REG_BASE + REG_OFFSET_BG3PA)
|
||||
#define REG_ADDR_BG3PB (REG_BASE + REG_OFFSET_BG3PB)
|
||||
#define REG_ADDR_BG3PC (REG_BASE + REG_OFFSET_BG3PC)
|
||||
#define REG_ADDR_BG3PD (REG_BASE + REG_OFFSET_BG3PD)
|
||||
#define REG_ADDR_BG3X (REG_BASE + REG_OFFSET_BG3X)
|
||||
#define REG_ADDR_BG3X_L (REG_BASE + REG_OFFSET_BG3X_L)
|
||||
#define REG_ADDR_BG3X_H (REG_BASE + REG_OFFSET_BG3X_H)
|
||||
#define REG_ADDR_BG3Y (REG_BASE + REG_OFFSET_BG3Y)
|
||||
#define REG_ADDR_BG3Y_L (REG_BASE + REG_OFFSET_BG3Y_L)
|
||||
#define REG_ADDR_BG3Y_H (REG_BASE + REG_OFFSET_BG3Y_H)
|
||||
#define REG_ADDR_WIN0H (REG_BASE + REG_OFFSET_WIN0H)
|
||||
#define REG_ADDR_WIN1H (REG_BASE + REG_OFFSET_WIN1H)
|
||||
#define REG_ADDR_WIN0V (REG_BASE + REG_OFFSET_WIN0V)
|
||||
#define REG_ADDR_WIN1V (REG_BASE + REG_OFFSET_WIN1V)
|
||||
#define REG_ADDR_WININ (REG_BASE + REG_OFFSET_WININ)
|
||||
#define REG_ADDR_WINOUT (REG_BASE + REG_OFFSET_WINOUT)
|
||||
#define REG_ADDR_MOSAIC (REG_BASE + REG_OFFSET_MOSAIC)
|
||||
#define REG_ADDR_BLDCNT (REG_BASE + REG_OFFSET_BLDCNT)
|
||||
#define REG_ADDR_BLDALPHA (REG_BASE + REG_OFFSET_BLDALPHA)
|
||||
#define REG_ADDR_BLDY (REG_BASE + REG_OFFSET_BLDY)
|
||||
|
||||
#define REG_ADDR_SOUND1CNT_L (REG_BASE + REG_OFFSET_SOUND1CNT_L)
|
||||
#define REG_ADDR_NR10 (REG_BASE + REG_OFFSET_NR10)
|
||||
#define REG_ADDR_SOUND1CNT_H (REG_BASE + REG_OFFSET_SOUND1CNT_H)
|
||||
#define REG_ADDR_NR11 (REG_BASE + REG_OFFSET_NR11)
|
||||
#define REG_ADDR_NR12 (REG_BASE + REG_OFFSET_NR12)
|
||||
#define REG_ADDR_SOUND1CNT_X (REG_BASE + REG_OFFSET_SOUND1CNT_X)
|
||||
#define REG_ADDR_NR13 (REG_BASE + REG_OFFSET_NR13)
|
||||
#define REG_ADDR_NR14 (REG_BASE + REG_OFFSET_NR14)
|
||||
#define REG_ADDR_SOUND2CNT_L (REG_BASE + REG_OFFSET_SOUND2CNT_L)
|
||||
#define REG_ADDR_NR21 (REG_BASE + REG_OFFSET_NR21)
|
||||
#define REG_ADDR_NR22 (REG_BASE + REG_OFFSET_NR22)
|
||||
#define REG_ADDR_SOUND2CNT_H (REG_BASE + REG_OFFSET_SOUND2CNT_H)
|
||||
#define REG_ADDR_NR23 (REG_BASE + REG_OFFSET_NR23)
|
||||
#define REG_ADDR_NR24 (REG_BASE + REG_OFFSET_NR24)
|
||||
#define REG_ADDR_SOUND3CNT_L (REG_BASE + REG_OFFSET_SOUND3CNT_L)
|
||||
#define REG_ADDR_NR30 (REG_BASE + REG_OFFSET_NR30)
|
||||
#define REG_ADDR_SOUND3CNT_H (REG_BASE + REG_OFFSET_SOUND3CNT_H)
|
||||
#define REG_ADDR_NR31 (REG_BASE + REG_OFFSET_NR31)
|
||||
#define REG_ADDR_NR32 (REG_BASE + REG_OFFSET_NR32)
|
||||
#define REG_ADDR_SOUND3CNT_X (REG_BASE + REG_OFFSET_SOUND3CNT_X)
|
||||
#define REG_ADDR_NR33 (REG_BASE + REG_OFFSET_NR33)
|
||||
#define REG_ADDR_NR34 (REG_BASE + REG_OFFSET_NR34)
|
||||
#define REG_ADDR_SOUND4CNT_L (REG_BASE + REG_OFFSET_SOUND4CNT_L)
|
||||
#define REG_ADDR_NR41 (REG_BASE + REG_OFFSET_NR41)
|
||||
#define REG_ADDR_NR42 (REG_BASE + REG_OFFSET_NR42)
|
||||
#define REG_ADDR_SOUND4CNT_H (REG_BASE + REG_OFFSET_SOUND4CNT_H)
|
||||
#define REG_ADDR_NR43 (REG_BASE + REG_OFFSET_NR43)
|
||||
#define REG_ADDR_NR44 (REG_BASE + REG_OFFSET_NR44)
|
||||
#define REG_ADDR_SOUNDCNT_L (REG_BASE + REG_OFFSET_SOUNDCNT_L)
|
||||
#define REG_ADDR_NR50 (REG_BASE + REG_OFFSET_NR50)
|
||||
#define REG_ADDR_NR51 (REG_BASE + REG_OFFSET_NR51)
|
||||
#define REG_ADDR_SOUNDCNT_H (REG_BASE + REG_OFFSET_SOUNDCNT_H)
|
||||
#define REG_ADDR_SOUNDCNT_X (REG_BASE + REG_OFFSET_SOUNDCNT_X)
|
||||
#define REG_ADDR_NR52 (REG_BASE + REG_OFFSET_NR52)
|
||||
#define REG_ADDR_SOUNDBIAS (REG_BASE + REG_OFFSET_SOUNDBIAS)
|
||||
#define REG_ADDR_SOUNDBIAS_L (REG_BASE + REG_OFFSET_SOUNDBIAS_L)
|
||||
#define REG_ADDR_SOUNDBIAS_H (REG_BASE + REG_OFFSET_SOUNDBIAS_H)
|
||||
#define REG_ADDR_WAVE_RAM0 (REG_BASE + REG_OFFSET_WAVE_RAM0)
|
||||
#define REG_ADDR_WAVE_RAM1 (REG_BASE + REG_OFFSET_WAVE_RAM1)
|
||||
#define REG_ADDR_WAVE_RAM2 (REG_BASE + REG_OFFSET_WAVE_RAM2)
|
||||
#define REG_ADDR_WAVE_RAM3 (REG_BASE + REG_OFFSET_WAVE_RAM3)
|
||||
#define REG_ADDR_FIFO_A (REG_BASE + REG_OFFSET_FIFO_A)
|
||||
#define REG_ADDR_FIFO_B (REG_BASE + REG_OFFSET_FIFO_B)
|
||||
|
||||
#define REG_ADDR_DMA0 (REG_BASE + REG_OFFSET_DMA0)
|
||||
#define REG_ADDR_DMA0SAD (REG_BASE + REG_OFFSET_DMA0SAD)
|
||||
#define REG_ADDR_DMA0DAD (REG_BASE + REG_OFFSET_DMA0DAD)
|
||||
#define REG_ADDR_DMA0CNT (REG_BASE + REG_OFFSET_DMA0CNT)
|
||||
#define REG_ADDR_DMA0CNT_L (REG_BASE + REG_OFFSET_DMA0CNT_L)
|
||||
#define REG_ADDR_DMA0CNT_H (REG_BASE + REG_OFFSET_DMA0CNT_H)
|
||||
#define REG_ADDR_DMA1 (REG_BASE + REG_OFFSET_DMA1)
|
||||
#define REG_ADDR_DMA1SAD (REG_BASE + REG_OFFSET_DMA1SAD)
|
||||
#define REG_ADDR_DMA1DAD (REG_BASE + REG_OFFSET_DMA1DAD)
|
||||
#define REG_ADDR_DMA1CNT (REG_BASE + REG_OFFSET_DMA1CNT)
|
||||
#define REG_ADDR_DMA1CNT_L (REG_BASE + REG_OFFSET_DMA1CNT_L)
|
||||
#define REG_ADDR_DMA1CNT_H (REG_BASE + REG_OFFSET_DMA1CNT_H)
|
||||
#define REG_ADDR_DMA2 (REG_BASE + REG_OFFSET_DMA2)
|
||||
#define REG_ADDR_DMA2SAD (REG_BASE + REG_OFFSET_DMA2SAD)
|
||||
#define REG_ADDR_DMA2DAD (REG_BASE + REG_OFFSET_DMA2DAD)
|
||||
#define REG_ADDR_DMA2CNT (REG_BASE + REG_OFFSET_DMA2CNT)
|
||||
#define REG_ADDR_DMA2CNT_L (REG_BASE + REG_OFFSET_DMA2CNT_L)
|
||||
#define REG_ADDR_DMA2CNT_H (REG_BASE + REG_OFFSET_DMA2CNT_H)
|
||||
#define REG_ADDR_DMA3 (REG_BASE + REG_OFFSET_DMA3)
|
||||
#define REG_ADDR_DMA3SAD (REG_BASE + REG_OFFSET_DMA3SAD)
|
||||
#define REG_ADDR_DMA3DAD (REG_BASE + REG_OFFSET_DMA3DAD)
|
||||
#define REG_ADDR_DMA3CNT (REG_BASE + REG_OFFSET_DMA3CNT)
|
||||
#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L)
|
||||
#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
|
||||
|
||||
#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
|
||||
#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L)
|
||||
#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H)
|
||||
#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
|
||||
#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
|
||||
#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
|
||||
#define REG_ADDR_TM1CNT (REG_BASE + REG_OFFSET_TM1CNT)
|
||||
#define REG_ADDR_TM1CNT_L (REG_BASE + REG_OFFSET_TM1CNT_L)
|
||||
#define REG_ADDR_TM1CNT_H (REG_BASE + REG_OFFSET_TM1CNT_H)
|
||||
#define REG_ADDR_TM2CNT (REG_BASE + REG_OFFSET_TM2CNT)
|
||||
#define REG_ADDR_TM2CNT_L (REG_BASE + REG_OFFSET_TM2CNT_L)
|
||||
#define REG_ADDR_TM2CNT_H (REG_BASE + REG_OFFSET_TM2CNT_H)
|
||||
#define REG_ADDR_TM3CNT (REG_BASE + REG_OFFSET_TM3CNT)
|
||||
#define REG_ADDR_TM3CNT_L (REG_BASE + REG_OFFSET_TM3CNT_L)
|
||||
#define REG_ADDR_TM3CNT_H (REG_BASE + REG_OFFSET_TM3CNT_H)
|
||||
|
||||
#define REG_ADDR_SIOCNT (REG_BASE + REG_OFFSET_SIOCNT)
|
||||
#define REG_ADDR_SIODATA8 (REG_BASE + REG_OFFSET_SIODATA8)
|
||||
#define REG_ADDR_SIODATA32 (REG_BASE + REG_OFFSET_SIODATA32)
|
||||
#define REG_ADDR_SIOMLT_SEND (REG_BASE + REG_OFFSET_SIOMLT_SEND)
|
||||
#define REG_ADDR_SIOMLT_RECV (REG_BASE + REG_OFFSET_SIOMLT_RECV)
|
||||
#define REG_ADDR_SIOMULTI0 (REG_BASE + REG_OFFSET_SIOMULTI0)
|
||||
#define REG_ADDR_SIOMULTI1 (REG_BASE + REG_OFFSET_SIOMULTI1)
|
||||
#define REG_ADDR_SIOMULTI2 (REG_BASE + REG_OFFSET_SIOMULTI2)
|
||||
#define REG_ADDR_SIOMULTI3 (REG_BASE + REG_OFFSET_SIOMULTI3)
|
||||
|
||||
#define REG_ADDR_KEYINPUT (REG_BASE + REG_OFFSET_KEYINPUT)
|
||||
#define REG_ADDR_KEYCNT (REG_BASE + REG_OFFSET_KEYCNT)
|
||||
|
||||
#define REG_ADDR_RCNT (REG_BASE + REG_OFFSET_RCNT)
|
||||
|
||||
#define REG_ADDR_JOYCNT (REG_BASE + REG_OFFSET_JOYCNT)
|
||||
#define REG_ADDR_JOYSTAT (REG_BASE + REG_OFFSET_JOYSTAT)
|
||||
#define REG_ADDR_JOY_RECV (REG_BASE + REG_OFFSET_JOY_RECV)
|
||||
#define REG_ADDR_JOY_RECV_L (REG_BASE + REG_OFFSET_JOY_RECV_L)
|
||||
#define REG_ADDR_JOY_RECV_H (REG_BASE + REG_OFFSET_JOY_RECV_H)
|
||||
#define REG_ADDR_JOY_TRANS (REG_BASE + REG_OFFSET_JOY_TRANS)
|
||||
#define REG_ADDR_JOY_TRANS_L (REG_BASE + REG_OFFSET_JOY_TRANS_L)
|
||||
#define REG_ADDR_JOY_TRANS_H (REG_BASE + REG_OFFSET_JOY_TRANS_H)
|
||||
|
||||
#define REG_ADDR_IME (REG_BASE + REG_OFFSET_IME)
|
||||
#define REG_ADDR_IE (REG_BASE + REG_OFFSET_IE)
|
||||
#define REG_ADDR_IF (REG_BASE + REG_OFFSET_IF)
|
||||
|
||||
#define REG_ADDR_WAITCNT (REG_BASE + REG_OFFSET_WAITCNT)
|
||||
|
||||
// I/O registers
|
||||
|
||||
#define REG_DISPCNT (*(vu16 *)REG_ADDR_DISPCNT)
|
||||
#define REG_DISPSTAT (*(vu16 *)REG_ADDR_DISPSTAT)
|
||||
#define REG_VCOUNT (*(vu16 *)REG_ADDR_VCOUNT)
|
||||
#define REG_BG0CNT (*(vu16 *)REG_ADDR_BG0CNT)
|
||||
#define REG_BG1CNT (*(vu16 *)REG_ADDR_BG1CNT)
|
||||
#define REG_BG2CNT (*(vu16 *)REG_ADDR_BG2CNT)
|
||||
#define REG_BG3CNT (*(vu16 *)REG_ADDR_BG3CNT)
|
||||
#define REG_BG0HOFS (*(vu16 *)REG_ADDR_BG0HOFS)
|
||||
#define REG_BG0VOFS (*(vu16 *)REG_ADDR_BG0VOFS)
|
||||
#define REG_BG1HOFS (*(vu16 *)REG_ADDR_BG1HOFS)
|
||||
#define REG_BG1VOFS (*(vu16 *)REG_ADDR_BG1VOFS)
|
||||
#define REG_BG2HOFS (*(vu16 *)REG_ADDR_BG2HOFS)
|
||||
#define REG_BG2VOFS (*(vu16 *)REG_ADDR_BG2VOFS)
|
||||
#define REG_BG3HOFS (*(vu16 *)REG_ADDR_BG3HOFS)
|
||||
#define REG_BG3VOFS (*(vu16 *)REG_ADDR_BG3VOFS)
|
||||
#define REG_BG2PA (*(vu16 *)REG_ADDR_BG2PA)
|
||||
#define REG_BG2PB (*(vu16 *)REG_ADDR_BG2PB)
|
||||
#define REG_BG2PC (*(vu16 *)REG_ADDR_BG2PC)
|
||||
#define REG_BG2PD (*(vu16 *)REG_ADDR_BG2PD)
|
||||
#define REG_BG2X (*(vu32 *)REG_ADDR_BG2X)
|
||||
#define REG_BG2X_L (*(vu16 *)REG_ADDR_BG2X_L)
|
||||
#define REG_BG2X_H (*(vu16 *)REG_ADDR_BG2X_H)
|
||||
#define REG_BG2Y (*(vu32 *)REG_ADDR_BG2Y)
|
||||
#define REG_BG2Y_L (*(vu16 *)REG_ADDR_BG2Y_L)
|
||||
#define REG_BG2Y_H (*(vu16 *)REG_ADDR_BG2Y_H)
|
||||
#define REG_BG3PA (*(vu16 *)REG_ADDR_BG3PA)
|
||||
#define REG_BG3PB (*(vu16 *)REG_ADDR_BG3PB)
|
||||
#define REG_BG3PC (*(vu16 *)REG_ADDR_BG3PC)
|
||||
#define REG_BG3PD (*(vu16 *)REG_ADDR_BG3PD)
|
||||
#define REG_BG3X (*(vu32 *)REG_ADDR_BG3X)
|
||||
#define REG_BG3X_L (*(vu16 *)REG_ADDR_BG3X_L)
|
||||
#define REG_BG3X_H (*(vu16 *)REG_ADDR_BG3X_H)
|
||||
#define REG_BG3Y (*(vu32 *)REG_ADDR_BG3Y)
|
||||
#define REG_BG3Y_L (*(vu16 *)REG_ADDR_BG3Y_L)
|
||||
#define REG_BG3Y_H (*(vu16 *)REG_ADDR_BG3Y_H)
|
||||
#define REG_WIN0H (*(vu16 *)REG_ADDR_WIN0H)
|
||||
#define REG_WIN1H (*(vu16 *)REG_ADDR_WIN1H)
|
||||
#define REG_WIN0V (*(vu16 *)REG_ADDR_WIN0V)
|
||||
#define REG_WIN1V (*(vu16 *)REG_ADDR_WIN1V)
|
||||
#define REG_WININ (*(vu16 *)REG_ADDR_WININ)
|
||||
#define REG_WINOUT (*(vu16 *)REG_ADDR_WINOUT)
|
||||
#define REG_MOSAIC (*(vu16 *)REG_ADDR_MOSAIC)
|
||||
#define REG_BLDCNT (*(vu16 *)REG_ADDR_BLDCNT)
|
||||
#define REG_BLDALPHA (*(vu16 *)REG_ADDR_BLDALPHA)
|
||||
#define REG_BLDY (*(vu16 *)REG_ADDR_BLDY)
|
||||
|
||||
#define REG_SOUND1CNT_L (*(vu16 *)REG_ADDR_SOUND1CNT_L)
|
||||
#define REG_NR10 (*(vu8 *)REG_ADDR_NR10)
|
||||
#define REG_SOUND1CNT_H (*(vu16 *)REG_ADDR_SOUND1CNT_H)
|
||||
#define REG_NR11 (*(vu8 *)REG_ADDR_NR11)
|
||||
#define REG_NR12 (*(vu8 *)REG_ADDR_NR12)
|
||||
#define REG_SOUND1CNT_X (*(vu16 *)REG_ADDR_SOUND1CNT_X)
|
||||
#define REG_NR13 (*(vu8 *)REG_ADDR_NR13)
|
||||
#define REG_NR14 (*(vu8 *)REG_ADDR_NR14)
|
||||
#define REG_SOUND2CNT_L (*(vu16 *)REG_ADDR_SOUND2CNT_L)
|
||||
#define REG_NR21 (*(vu8 *)REG_ADDR_NR21)
|
||||
#define REG_NR22 (*(vu8 *)REG_ADDR_NR22)
|
||||
#define REG_SOUND2CNT_H (*(vu16 *)REG_ADDR_SOUND2CNT_H)
|
||||
#define REG_NR23 (*(vu8 *)REG_ADDR_NR23)
|
||||
#define REG_NR24 (*(vu8 *)REG_ADDR_NR24)
|
||||
#define REG_SOUND3CNT_L (*(vu16 *)REG_ADDR_SOUND3CNT_L)
|
||||
#define REG_NR30 (*(vu8 *)REG_ADDR_NR30)
|
||||
#define REG_SOUND3CNT_H (*(vu16 *)REG_ADDR_SOUND3CNT_H)
|
||||
#define REG_NR31 (*(vu8 *)REG_ADDR_NR31)
|
||||
#define REG_NR32 (*(vu8 *)REG_ADDR_NR32)
|
||||
#define REG_SOUND3CNT_X (*(vu16 *)REG_ADDR_SOUND3CNT_X)
|
||||
#define REG_NR33 (*(vu8 *)REG_ADDR_NR33)
|
||||
#define REG_NR34 (*(vu8 *)REG_ADDR_NR34)
|
||||
#define REG_SOUND4CNT_L (*(vu16 *)REG_ADDR_SOUND4CNT_L)
|
||||
#define REG_NR41 (*(vu8 *)REG_ADDR_NR41)
|
||||
#define REG_NR42 (*(vu8 *)REG_ADDR_NR42)
|
||||
#define REG_SOUND4CNT_H (*(vu16 *)REG_ADDR_SOUND4CNT_H)
|
||||
#define REG_NR43 (*(vu8 *)REG_ADDR_NR43)
|
||||
#define REG_NR44 (*(vu8 *)REG_ADDR_NR44)
|
||||
#define REG_SOUNDCNT_L (*(vu16 *)REG_ADDR_SOUNDCNT_L)
|
||||
#define REG_NR50 (*(vu8 *)REG_ADDR_NR50)
|
||||
#define REG_NR51 (*(vu8 *)REG_ADDR_NR51)
|
||||
#define REG_SOUNDCNT_H (*(vu16 *)REG_ADDR_SOUNDCNT_H)
|
||||
#define REG_SOUNDCNT_X (*(vu16 *)REG_ADDR_SOUNDCNT_X)
|
||||
#define REG_NR52 (*(vu8 *)REG_ADDR_NR52)
|
||||
#define REG_SOUNDBIAS (*(vu16 *)REG_ADDR_SOUNDBIAS)
|
||||
#define REG_SOUNDBIAS_L (*(vu8 *)REG_ADDR_SOUNDBIAS_L)
|
||||
#define REG_SOUNDBIAS_H (*(vu8 *)REG_ADDR_SOUNDBIAS_H)
|
||||
#define REG_WAVE_RAM0 (*(vu32 *)REG_ADDR_WAVE_RAM0)
|
||||
#define REG_WAVE_RAM1 (*(vu32 *)REG_ADDR_WAVE_RAM1)
|
||||
#define REG_WAVE_RAM2 (*(vu32 *)REG_ADDR_WAVE_RAM2)
|
||||
#define REG_WAVE_RAM3 (*(vu32 *)REG_ADDR_WAVE_RAM3)
|
||||
#define REG_FIFO_A (*(vu32 *)REG_ADDR_FIFO_A)
|
||||
#define REG_FIFO_B (*(vu32 *)REG_ADDR_FIFO_B)
|
||||
|
||||
#define REG_DMA0SAD (*(vu32 *)REG_ADDR_DMA0SAD)
|
||||
#define REG_DMA0DAD (*(vu32 *)REG_ADDR_DMA0DAD)
|
||||
#define REG_DMA0CNT (*(vu32 *)REG_ADDR_DMA0CNT)
|
||||
#define REG_DMA0CNT_L (*(vu16 *)REG_ADDR_DMA0CNT_L)
|
||||
#define REG_DMA0CNT_H (*(vu16 *)REG_ADDR_DMA0CNT_H)
|
||||
|
||||
#define REG_DMA1SAD (*(vu32 *)REG_ADDR_DMA1SAD)
|
||||
#define REG_DMA1DAD (*(vu32 *)REG_ADDR_DMA1DAD)
|
||||
#define REG_DMA1CNT (*(vu32 *)REG_ADDR_DMA1CNT)
|
||||
#define REG_DMA1CNT_L (*(vu16 *)REG_ADDR_DMA1CNT_L)
|
||||
#define REG_DMA1CNT_H (*(vu16 *)REG_ADDR_DMA1CNT_H)
|
||||
|
||||
#define REG_DMA2SAD (*(vu32 *)REG_ADDR_DMA2SAD)
|
||||
#define REG_DMA2DAD (*(vu32 *)REG_ADDR_DMA2DAD)
|
||||
#define REG_DMA2CNT (*(vu32 *)REG_ADDR_DMA2CNT)
|
||||
#define REG_DMA2CNT_L (*(vu16 *)REG_ADDR_DMA2CNT_L)
|
||||
#define REG_DMA2CNT_H (*(vu16 *)REG_ADDR_DMA2CNT_H)
|
||||
|
||||
#define REG_DMA3SAD (*(vu32 *)REG_ADDR_DMA3SAD)
|
||||
#define REG_DMA3DAD (*(vu32 *)REG_ADDR_DMA3DAD)
|
||||
#define REG_DMA3CNT (*(vu32 *)REG_ADDR_DMA3CNT)
|
||||
#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L)
|
||||
#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
|
||||
|
||||
#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4)))
|
||||
#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4)))
|
||||
#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4)))
|
||||
#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT)
|
||||
#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L)
|
||||
#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H)
|
||||
#define REG_TM1CNT (*(vu32 *)REG_ADDR_TM1CNT)
|
||||
#define REG_TM1CNT_L (*(vu16 *)REG_ADDR_TM1CNT_L)
|
||||
#define REG_TM1CNT_H (*(vu16 *)REG_ADDR_TM1CNT_H)
|
||||
#define REG_TM2CNT (*(vu32 *)REG_ADDR_TM2CNT)
|
||||
#define REG_TM2CNT_L (*(vu16 *)REG_ADDR_TM2CNT_L)
|
||||
#define REG_TM2CNT_H (*(vu16 *)REG_ADDR_TM2CNT_H)
|
||||
#define REG_TM3CNT (*(vu32 *)REG_ADDR_TM3CNT)
|
||||
#define REG_TM3CNT_L (*(vu16 *)REG_ADDR_TM3CNT_L)
|
||||
#define REG_TM3CNT_H (*(vu16 *)REG_ADDR_TM3CNT_H)
|
||||
|
||||
#define REG_SIOCNT (*(vu16 *)REG_ADDR_SIOCNT)
|
||||
#define REG_SIODATA8 (*(vu16 *)REG_ADDR_SIODATA8)
|
||||
#define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32)
|
||||
#define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND)
|
||||
#define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV)
|
||||
#define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0)
|
||||
#define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1)
|
||||
#define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2)
|
||||
#define REG_SIOMULTI3 (*(vu16 *)REG_ADDR_SIOMULTI3)
|
||||
|
||||
#define REG_KEYINPUT (*(vu16 *)REG_ADDR_KEYINPUT)
|
||||
#define REG_KEYCNT (*(vu16 *)REG_ADDR_KEYCNT)
|
||||
|
||||
#define REG_RCNT (*(vu16 *)REG_ADDR_RCNT)
|
||||
|
||||
#define REG_IME (*(vu16 *)REG_ADDR_IME)
|
||||
#define REG_IE (*(vu16 *)REG_ADDR_IE)
|
||||
#define REG_IF (*(vu16 *)REG_ADDR_IF)
|
||||
|
||||
#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT)
|
||||
|
||||
// I/O register fields
|
||||
|
||||
// DISPCNT
|
||||
#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text
|
||||
#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off
|
||||
#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine
|
||||
#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color
|
||||
#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette
|
||||
#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color
|
||||
#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank
|
||||
#define DISPCNT_OBJ_1D_MAP 0x0040
|
||||
#define DISPCNT_FORCED_BLANK 0x0080
|
||||
#define DISPCNT_BG0_ON 0x0100
|
||||
#define DISPCNT_BG1_ON 0x0200
|
||||
#define DISPCNT_BG2_ON 0x0400
|
||||
#define DISPCNT_BG3_ON 0x0800
|
||||
#define DISPCNT_BG_ALL_ON 0x0F00
|
||||
#define DISPCNT_OBJ_ON 0x1000
|
||||
#define DISPCNT_WIN0_ON 0x2000
|
||||
#define DISPCNT_WIN1_ON 0x4000
|
||||
#define DISPCNT_OBJWIN_ON 0x8000
|
||||
|
||||
// DISPSTAT
|
||||
#define DISPSTAT_VBLANK 0x0001 // in V-Blank
|
||||
#define DISPSTAT_HBLANK 0x0002 // in H-Blank
|
||||
#define DISPSTAT_VCOUNT 0x0004 // V-Count match
|
||||
#define DISPSTAT_VBLANK_INTR 0x0008 // V-Blank interrupt enabled
|
||||
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
|
||||
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
|
||||
|
||||
// BGCNT
|
||||
#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
|
||||
#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
|
||||
#define BGCNT_MOSAIC 0x0040
|
||||
#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
|
||||
#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
|
||||
#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
|
||||
#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
|
||||
#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
|
||||
#define BGCNT_TXT512x256 0x4000
|
||||
#define BGCNT_TXT256x512 0x8000
|
||||
#define BGCNT_TXT512x512 0xC000
|
||||
#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
|
||||
#define BGCNT_AFF256x256 0x4000
|
||||
#define BGCNT_AFF512x512 0x8000
|
||||
#define BGCNT_AFF1024x1024 0xC000
|
||||
|
||||
// WININ/OUT
|
||||
#define WININ_WIN0_BG0 (1 << 0)
|
||||
#define WININ_WIN0_BG1 (1 << 1)
|
||||
#define WININ_WIN0_BG2 (1 << 2)
|
||||
#define WININ_WIN0_BG3 (1 << 3)
|
||||
#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
|
||||
#define WININ_WIN0_OBJ (1 << 4)
|
||||
#define WININ_WIN0_CLR (1 << 5)
|
||||
#define WININ_WIN1_BG0 (1 << 8)
|
||||
#define WININ_WIN1_BG1 (1 << 9)
|
||||
#define WININ_WIN1_BG2 (1 << 10)
|
||||
#define WININ_WIN1_BG3 (1 << 11)
|
||||
#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
|
||||
#define WININ_WIN1_OBJ (1 << 12)
|
||||
#define WININ_WIN1_CLR (1 << 13)
|
||||
|
||||
#define WINOUT_WIN01_BG0 (1 << 0)
|
||||
#define WINOUT_WIN01_BG1 (1 << 1)
|
||||
#define WINOUT_WIN01_BG2 (1 << 2)
|
||||
#define WINOUT_WIN01_BG3 (1 << 3)
|
||||
#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
|
||||
#define WINOUT_WIN01_OBJ (1 << 4)
|
||||
#define WINOUT_WIN01_CLR (1 << 5)
|
||||
#define WINOUT_WINOBJ_BG0 (1 << 8)
|
||||
#define WINOUT_WINOBJ_BG1 (1 << 9)
|
||||
#define WINOUT_WINOBJ_BG2 (1 << 10)
|
||||
#define WINOUT_WINOBJ_BG3 (1 << 11)
|
||||
#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
|
||||
#define WINOUT_WINOBJ_OBJ (1 << 12)
|
||||
#define WINOUT_WINOBJ_CLR (1 << 13)
|
||||
|
||||
#define WIN_RANGE(a, b) (((a) << 8) | (b))
|
||||
#define WIN_RANGE2(a, b) ((b) | ((a) << 8))
|
||||
|
||||
// BLDCNT
|
||||
// Bits 0-5 select layers for the 1st target
|
||||
#define BLDCNT_TGT1_BG0 (1 << 0)
|
||||
#define BLDCNT_TGT1_BG1 (1 << 1)
|
||||
#define BLDCNT_TGT1_BG2 (1 << 2)
|
||||
#define BLDCNT_TGT1_BG3 (1 << 3)
|
||||
#define BLDCNT_TGT1_OBJ (1 << 4)
|
||||
#define BLDCNT_TGT1_BD (1 << 5)
|
||||
#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD)
|
||||
// Bits 6-7 select the special effect
|
||||
#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
|
||||
#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
|
||||
#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY)
|
||||
#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY)
|
||||
// Bits 8-13 select layers for the 2nd target
|
||||
#define BLDCNT_TGT2_BG0 (1 << 8)
|
||||
#define BLDCNT_TGT2_BG1 (1 << 9)
|
||||
#define BLDCNT_TGT2_BG2 (1 << 10)
|
||||
#define BLDCNT_TGT2_BG3 (1 << 11)
|
||||
#define BLDCNT_TGT2_OBJ (1 << 12)
|
||||
#define BLDCNT_TGT2_BD (1 << 13)
|
||||
#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
|
||||
|
||||
// BLDALPHA
|
||||
#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
|
||||
|
||||
// SOUNDCNT_H
|
||||
#define SOUND_CGB_MIX_QUARTER 0x0000
|
||||
#define SOUND_CGB_MIX_HALF 0x0001
|
||||
#define SOUND_CGB_MIX_FULL 0x0002
|
||||
#define SOUND_A_MIX_HALF 0x0000
|
||||
#define SOUND_A_MIX_FULL 0x0004
|
||||
#define SOUND_B_MIX_HALF 0x0000
|
||||
#define SOUND_B_MIX_FULL 0x0008
|
||||
#define SOUND_ALL_MIX_FULL 0x000E
|
||||
#define SOUND_A_RIGHT_OUTPUT 0x0100
|
||||
#define SOUND_A_LEFT_OUTPUT 0x0200
|
||||
#define SOUND_A_TIMER_0 0x0000
|
||||
#define SOUND_A_TIMER_1 0x0400
|
||||
#define SOUND_A_FIFO_RESET 0x0800
|
||||
#define SOUND_B_RIGHT_OUTPUT 0x1000
|
||||
#define SOUND_B_LEFT_OUTPUT 0x2000
|
||||
#define SOUND_B_TIMER_0 0x0000
|
||||
#define SOUND_B_TIMER_1 0x4000
|
||||
#define SOUND_B_FIFO_RESET 0x8000
|
||||
|
||||
// SOUNDCNT_X
|
||||
#define SOUND_1_ON 0x0001
|
||||
#define SOUND_2_ON 0x0002
|
||||
#define SOUND_3_ON 0x0004
|
||||
#define SOUND_4_ON 0x0008
|
||||
#define SOUND_MASTER_ENABLE 0x0080
|
||||
|
||||
// DMA
|
||||
#define DMA_DEST_INC 0x0000
|
||||
#define DMA_DEST_DEC 0x0020
|
||||
#define DMA_DEST_FIXED 0x0040
|
||||
#define DMA_DEST_RELOAD 0x0060
|
||||
#define DMA_SRC_INC 0x0000
|
||||
#define DMA_SRC_DEC 0x0080
|
||||
#define DMA_SRC_FIXED 0x0100
|
||||
#define DMA_REPEAT 0x0200
|
||||
#define DMA_16BIT 0x0000
|
||||
#define DMA_32BIT 0x0400
|
||||
#define DMA_DREQ_ON 0x0800
|
||||
#define DMA_START_NOW 0x0000
|
||||
#define DMA_START_VBLANK 0x1000
|
||||
#define DMA_START_HBLANK 0x2000
|
||||
#define DMA_START_SPECIAL 0x3000
|
||||
#define DMA_START_MASK 0x3000
|
||||
#define DMA_INTR_ENABLE 0x4000
|
||||
#define DMA_ENABLE 0x8000
|
||||
|
||||
// timer
|
||||
#define TIMER_1CLK 0x00
|
||||
#define TIMER_64CLK 0x01
|
||||
#define TIMER_256CLK 0x02
|
||||
#define TIMER_1024CLK 0x03
|
||||
#define TIMER_INTR_ENABLE 0x40
|
||||
#define TIMER_ENABLE 0x80
|
||||
|
||||
// serial
|
||||
#define SIO_ID 0x0030 // Communication ID
|
||||
|
||||
#define SIO_8BIT_MODE 0x0000 // Normal 8-bit communication mode
|
||||
#define SIO_32BIT_MODE 0x1000 // Normal 32-bit communication mode
|
||||
#define SIO_MULTI_MODE 0x2000 // Multi-player communication mode
|
||||
#define SIO_UART_MODE 0x3000 // UART communication mode
|
||||
|
||||
#define SIO_9600_BPS 0x0000 // baud rate 9600 bps
|
||||
#define SIO_38400_BPS 0x0001 // 38400 bps
|
||||
#define SIO_57600_BPS 0x0002 // 57600 bps
|
||||
#define SIO_115200_BPS 0x0003 // 115200 bps
|
||||
|
||||
#define SIO_MULTI_SI 0x0004 // Multi-player communication SI terminal
|
||||
#define SIO_MULTI_SD 0x0008 // SD terminal
|
||||
#define SIO_MULTI_BUSY 0x0080
|
||||
|
||||
#define SIO_ERROR 0x0040 // Detect error
|
||||
#define SIO_START 0x0080 // Start transfer
|
||||
#define SIO_ENABLE 0x0080 // Enable SIO
|
||||
|
||||
#define SIO_INTR_ENABLE 0x4000
|
||||
|
||||
#define SIO_MULTI_SI_SHIFT 2
|
||||
#define SIO_MULTI_SI_MASK 0x1
|
||||
#define SIO_MULTI_DI_SHIFT 3
|
||||
#define SIO_MULTI_DI_MASK 0x1
|
||||
|
||||
// keys
|
||||
#define A_BUTTON 0x0001
|
||||
#define B_BUTTON 0x0002
|
||||
#define SELECT_BUTTON 0x0004
|
||||
#define START_BUTTON 0x0008
|
||||
#define DPAD_RIGHT 0x0010
|
||||
#define DPAD_LEFT 0x0020
|
||||
#define DPAD_UP 0x0040
|
||||
#define DPAD_DOWN 0x0080
|
||||
#define R_BUTTON 0x0100
|
||||
#define L_BUTTON 0x0200
|
||||
#define KEYS_MASK 0x03FF
|
||||
#define KEY_INTR_ENABLE 0x0400
|
||||
#define KEY_OR_INTR 0x0000
|
||||
#define KEY_AND_INTR 0x8000
|
||||
#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN))
|
||||
#define JOY_EXCL_DPAD 0x030F
|
||||
|
||||
// interrupt flags
|
||||
#define INTR_FLAG_VBLANK (1 << 0)
|
||||
#define INTR_FLAG_HBLANK (1 << 1)
|
||||
#define INTR_FLAG_VCOUNT (1 << 2)
|
||||
#define INTR_FLAG_TIMER0 (1 << 3)
|
||||
#define INTR_FLAG_TIMER1 (1 << 4)
|
||||
#define INTR_FLAG_TIMER2 (1 << 5)
|
||||
#define INTR_FLAG_TIMER3 (1 << 6)
|
||||
#define INTR_FLAG_SERIAL (1 << 7)
|
||||
#define INTR_FLAG_DMA0 (1 << 8)
|
||||
#define INTR_FLAG_DMA1 (1 << 9)
|
||||
#define INTR_FLAG_DMA2 (1 << 10)
|
||||
#define INTR_FLAG_DMA3 (1 << 11)
|
||||
#define INTR_FLAG_KEYPAD (1 << 12)
|
||||
#define INTR_FLAG_GAMEPAK (1 << 13)
|
||||
|
||||
// WAITCNT
|
||||
#define WAITCNT_SRAM_4 (0 << 0)
|
||||
#define WAITCNT_SRAM_3 (1 << 0)
|
||||
#define WAITCNT_SRAM_2 (2 << 0)
|
||||
#define WAITCNT_SRAM_8 (3 << 0)
|
||||
#define WAITCNT_SRAM_MASK (3 << 0)
|
||||
|
||||
#define WAITCNT_WS0_N_4 (0 << 2)
|
||||
#define WAITCNT_WS0_N_3 (1 << 2)
|
||||
#define WAITCNT_WS0_N_2 (2 << 2)
|
||||
#define WAITCNT_WS0_N_8 (3 << 2)
|
||||
#define WAITCNT_WS0_N_MASK (3 << 2)
|
||||
|
||||
#define WAITCNT_WS0_S_2 (0 << 4)
|
||||
#define WAITCNT_WS0_S_1 (1 << 4)
|
||||
|
||||
#define WAITCNT_WS1_N_4 (0 << 5)
|
||||
#define WAITCNT_WS1_N_3 (1 << 5)
|
||||
#define WAITCNT_WS1_N_2 (2 << 5)
|
||||
#define WAITCNT_WS1_N_8 (3 << 5)
|
||||
#define WAITCNT_WS1_N_MASK (3 << 5)
|
||||
|
||||
#define WAITCNT_WS1_S_4 (0 << 7)
|
||||
#define WAITCNT_WS1_S_1 (1 << 7)
|
||||
|
||||
#define WAITCNT_WS2_N_4 (0 << 8)
|
||||
#define WAITCNT_WS2_N_3 (1 << 8)
|
||||
#define WAITCNT_WS2_N_2 (2 << 8)
|
||||
#define WAITCNT_WS2_N_8 (3 << 8)
|
||||
#define WAITCNT_WS2_N_MASK (3 << 8)
|
||||
|
||||
#define WAITCNT_WS2_S_8 (0 << 10)
|
||||
#define WAITCNT_WS2_S_1 (1 << 10)
|
||||
|
||||
#define WAITCNT_PHI_OUT_NONE (0 << 11)
|
||||
#define WAITCNT_PHI_OUT_4MHZ (1 << 11)
|
||||
#define WAITCNT_PHI_OUT_8MHZ (2 << 11)
|
||||
#define WAITCNT_PHI_OUT_16MHZ (3 << 11)
|
||||
#define WAITCNT_PHI_OUT_MASK (3 << 11)
|
||||
|
||||
#define WAITCNT_PREFETCH_ENABLE (1 << 14)
|
||||
|
||||
#define WAITCNT_AGB (0 << 15)
|
||||
#define WAITCNT_CGB (1 << 15)
|
||||
|
||||
#endif // GUARD_GBA_IO_REG_H
|
||||
50
berry_fix/payload/include/gba/isagbprint.h
Normal file
50
berry_fix/payload/include/gba/isagbprint.h
Normal file
@@ -0,0 +1,50 @@
|
||||
#ifndef GUARD_GBA_ISAGBPRINT_H
|
||||
#define GUARD_GBA_ISAGBPRINT_H
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGBPrintInit()
|
||||
#define AGBPutc(cChr)
|
||||
#define AGBPrint(pBuf)
|
||||
#define AGBPrintf(pBuf, ...)
|
||||
#define AGBPrintFlush1Block()
|
||||
#define AGBPrintFlush()
|
||||
#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
|
||||
#else
|
||||
void AGBPrintInit(void);
|
||||
void AGBPutc(const char cChr);
|
||||
void AGBPrint(const char *pBuf);
|
||||
void AGBPrintf(const char *pBuf, ...);
|
||||
void AGBPrintFlush1Block(void);
|
||||
void AGBPrintFlush(void);
|
||||
void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
|
||||
#endif
|
||||
|
||||
#undef AGB_ASSERT
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT(exp)
|
||||
#else
|
||||
#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
|
||||
#endif
|
||||
|
||||
#undef AGB_WARNING
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING(exp)
|
||||
#else
|
||||
#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
|
||||
#endif
|
||||
|
||||
// for matching purposes
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_ASSERT_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
|
||||
#endif
|
||||
|
||||
#ifdef NDEBUG
|
||||
#define AGB_WARNING_EX(exp, file, line)
|
||||
#else
|
||||
#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
|
||||
#endif
|
||||
|
||||
#endif // GUARD_GBA_ISAGBPRINT_H
|
||||
467
berry_fix/payload/include/gba/m4a_internal.h
Normal file
467
berry_fix/payload/include/gba/m4a_internal.h
Normal file
@@ -0,0 +1,467 @@
|
||||
#ifndef GUARD_GBA_M4A_INTERNAL_H
|
||||
#define GUARD_GBA_M4A_INTERNAL_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
// ASCII encoding of 'Smsh' in reverse
|
||||
// This is presumably short for SMASH, the developer of MKS4AGB.
|
||||
#define ID_NUMBER 0x68736D53
|
||||
|
||||
#define C_V 0x40 // center value for PAN, BEND, and TUNE
|
||||
|
||||
#define SOUND_MODE_REVERB_VAL 0x0000007F
|
||||
#define SOUND_MODE_REVERB_SET 0x00000080
|
||||
#define SOUND_MODE_MAXCHN 0x00000F00
|
||||
#define SOUND_MODE_MAXCHN_SHIFT 8
|
||||
#define SOUND_MODE_MASVOL 0x0000F000
|
||||
#define SOUND_MODE_MASVOL_SHIFT 12
|
||||
#define SOUND_MODE_FREQ_05734 0x00010000
|
||||
#define SOUND_MODE_FREQ_07884 0x00020000
|
||||
#define SOUND_MODE_FREQ_10512 0x00030000
|
||||
#define SOUND_MODE_FREQ_13379 0x00040000
|
||||
#define SOUND_MODE_FREQ_15768 0x00050000
|
||||
#define SOUND_MODE_FREQ_18157 0x00060000
|
||||
#define SOUND_MODE_FREQ_21024 0x00070000
|
||||
#define SOUND_MODE_FREQ_26758 0x00080000
|
||||
#define SOUND_MODE_FREQ_31536 0x00090000
|
||||
#define SOUND_MODE_FREQ_36314 0x000A0000
|
||||
#define SOUND_MODE_FREQ_40137 0x000B0000
|
||||
#define SOUND_MODE_FREQ_42048 0x000C0000
|
||||
#define SOUND_MODE_FREQ 0x000F0000
|
||||
#define SOUND_MODE_FREQ_SHIFT 16
|
||||
#define SOUND_MODE_DA_BIT_9 0x00800000
|
||||
#define SOUND_MODE_DA_BIT_8 0x00900000
|
||||
#define SOUND_MODE_DA_BIT_7 0x00A00000
|
||||
#define SOUND_MODE_DA_BIT_6 0x00B00000
|
||||
#define SOUND_MODE_DA_BIT 0x00B00000
|
||||
#define SOUND_MODE_DA_BIT_SHIFT 20
|
||||
|
||||
struct WaveData
|
||||
{
|
||||
u16 type;
|
||||
u16 status;
|
||||
u32 freq;
|
||||
u32 loopStart;
|
||||
u32 size; // number of samples
|
||||
s8 data[1]; // samples
|
||||
};
|
||||
|
||||
#define TONEDATA_TYPE_CGB 0x07
|
||||
#define TONEDATA_TYPE_FIX 0x08
|
||||
#define TONEDATA_TYPE_SPL 0x40 // key split
|
||||
#define TONEDATA_TYPE_RHY 0x80 // rhythm
|
||||
|
||||
#define TONEDATA_P_S_PAN 0xc0
|
||||
#define TONEDATA_P_S_PAM TONEDATA_P_S_PAN
|
||||
|
||||
struct ToneData
|
||||
{
|
||||
u8 type;
|
||||
u8 key;
|
||||
u8 length; // sound length (compatible sound)
|
||||
u8 pan_sweep; // pan or sweep (compatible sound ch. 1)
|
||||
struct WaveData *wav;
|
||||
u8 attack;
|
||||
u8 decay;
|
||||
u8 sustain;
|
||||
u8 release;
|
||||
};
|
||||
|
||||
struct CgbChannel
|
||||
{
|
||||
u8 sf;
|
||||
u8 ty;
|
||||
u8 rightVolume;
|
||||
u8 leftVolume;
|
||||
u8 at;
|
||||
u8 de;
|
||||
u8 su;
|
||||
u8 re;
|
||||
u8 ky;
|
||||
u8 ev;
|
||||
u8 eg;
|
||||
u8 ec;
|
||||
u8 echoVolume;
|
||||
u8 echoLength;
|
||||
u8 d1;
|
||||
u8 d2;
|
||||
u8 gt;
|
||||
u8 mk;
|
||||
u8 ve;
|
||||
u8 pr;
|
||||
u8 rp;
|
||||
u8 d3[3];
|
||||
u8 d5;
|
||||
u8 sg;
|
||||
u8 n4;
|
||||
u8 pan;
|
||||
u8 panMask;
|
||||
u8 mo;
|
||||
u8 le;
|
||||
u8 sw;
|
||||
u32 fr;
|
||||
u32 wp;
|
||||
u32 cp;
|
||||
u32 tp;
|
||||
u32 pp;
|
||||
u32 np;
|
||||
u8 d4[8];
|
||||
};
|
||||
|
||||
struct MusicPlayerTrack;
|
||||
|
||||
struct SoundChannel
|
||||
{
|
||||
u8 status;
|
||||
u8 type;
|
||||
u8 rightVolume;
|
||||
u8 leftVolume;
|
||||
u8 attack;
|
||||
u8 decay;
|
||||
u8 sustain;
|
||||
u8 release;
|
||||
u8 ky;
|
||||
u8 ev;
|
||||
u8 er;
|
||||
u8 el;
|
||||
u8 echoVolume;
|
||||
u8 echoLength;
|
||||
u8 d1;
|
||||
u8 d2;
|
||||
u8 gt;
|
||||
u8 mk;
|
||||
u8 ve;
|
||||
u8 pr;
|
||||
u8 rp;
|
||||
u8 d3[3];
|
||||
u32 ct;
|
||||
u32 fw;
|
||||
u32 freq;
|
||||
struct WaveData *wav;
|
||||
u32 cp;
|
||||
struct MusicPlayerTrack *track;
|
||||
u32 pp;
|
||||
u32 np;
|
||||
u32 d4;
|
||||
u16 xpi;
|
||||
u16 xpc;
|
||||
};
|
||||
|
||||
#define MAX_DIRECTSOUND_CHANNELS 12
|
||||
|
||||
#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
|
||||
|
||||
struct SoundInfo
|
||||
{
|
||||
// This field is normally equal to ID_NUMBER but it is set to other
|
||||
// values during sensitive operations for locking purposes.
|
||||
// This field should be volatile but isn't. This could potentially cause
|
||||
// race conditions.
|
||||
u32 ident;
|
||||
|
||||
vu8 pcmDmaCounter;
|
||||
|
||||
// Direct Sound
|
||||
u8 reverb;
|
||||
u8 maxChans;
|
||||
u8 masterVolume;
|
||||
u8 freq;
|
||||
|
||||
u8 mode;
|
||||
u8 c15;
|
||||
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
|
||||
u8 maxLines;
|
||||
u8 gap[3];
|
||||
s32 pcmSamplesPerVBlank;
|
||||
s32 pcmFreq;
|
||||
s32 divFreq;
|
||||
struct CgbChannel *cgbChans;
|
||||
u32 func;
|
||||
u32 intp;
|
||||
void (*CgbSound)(void);
|
||||
void (*CgbOscOff)(u8);
|
||||
u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
|
||||
u32 MPlayJumpTable;
|
||||
u32 plynote;
|
||||
u32 ExtVolPit;
|
||||
u8 gap2[16];
|
||||
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
|
||||
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
|
||||
};
|
||||
|
||||
struct SongHeader
|
||||
{
|
||||
u8 trackCount;
|
||||
u8 blockCount;
|
||||
u8 priority;
|
||||
u8 reverb;
|
||||
struct ToneData *tone;
|
||||
u8 *part[1];
|
||||
};
|
||||
|
||||
struct PokemonCrySong
|
||||
{
|
||||
u8 trackCount;
|
||||
u8 blockCount;
|
||||
u8 priority;
|
||||
u8 reverb;
|
||||
struct ToneData *tone;
|
||||
u8 *part[2];
|
||||
u8 gap;
|
||||
u8 part0; // 0x11
|
||||
u8 tuneValue; // 0x12
|
||||
u8 gotoCmd; // 0x13
|
||||
u32 gotoTarget; // 0x14
|
||||
u8 part1; // 0x18
|
||||
u8 tuneValue2; // 0x19
|
||||
u8 cont[2]; // 0x1A
|
||||
u8 volCmd; // 0x1C
|
||||
u8 volumeValue; // 0x1D
|
||||
u8 unkCmd0D[2]; // 0x1E
|
||||
u32 unkCmd0DParam; // 0x20
|
||||
u8 xreleCmd[2]; // 0x24
|
||||
u8 releaseValue; // 0x26
|
||||
u8 panCmd;
|
||||
u8 panValue; // 0x28
|
||||
u8 tieCmd; // 0x29
|
||||
u8 tieKeyValue; // 0x2A
|
||||
u8 tieVelocityValue; // 0x2B
|
||||
u8 unkCmd0C[2]; // 0x2C
|
||||
u16 unkCmd0CParam; // 0x2E
|
||||
u8 end[2]; // 0x30
|
||||
};
|
||||
|
||||
#define MPT_FLG_VOLSET 0x01
|
||||
#define MPT_FLG_VOLCHG 0x03
|
||||
#define MPT_FLG_PITSET 0x04
|
||||
#define MPT_FLG_PITCHG 0x0C
|
||||
#define MPT_FLG_START 0x40
|
||||
#define MPT_FLG_EXIST 0x80
|
||||
|
||||
struct MusicPlayerTrack
|
||||
{
|
||||
u8 flags;
|
||||
u8 wait;
|
||||
u8 patternLevel;
|
||||
u8 repN;
|
||||
u8 gateTime;
|
||||
u8 key;
|
||||
u8 velocity;
|
||||
u8 runningStatus;
|
||||
u8 keyM;
|
||||
u8 pitM;
|
||||
s8 keyShift;
|
||||
s8 keyShiftX;
|
||||
s8 tune;
|
||||
u8 pitX;
|
||||
s8 bend;
|
||||
u8 bendRange;
|
||||
u8 volMR;
|
||||
u8 volML;
|
||||
u8 vol;
|
||||
u8 volX;
|
||||
s8 pan;
|
||||
s8 panX;
|
||||
s8 modM;
|
||||
u8 mod;
|
||||
u8 modT;
|
||||
u8 lfoSpeed;
|
||||
u8 lfoSpeedC;
|
||||
u8 lfoDelay;
|
||||
u8 lfoDelayC;
|
||||
u8 priority;
|
||||
u8 echoVolume;
|
||||
u8 echoLength;
|
||||
struct SoundChannel *chan;
|
||||
struct ToneData tone;
|
||||
u8 gap[10];
|
||||
u16 unk_3A;
|
||||
u32 unk_3C;
|
||||
u8 *cmdPtr;
|
||||
u8 *patternStack[3];
|
||||
};
|
||||
|
||||
#define MUSICPLAYER_STATUS_TRACK 0x0000ffff
|
||||
#define MUSICPLAYER_STATUS_PAUSE 0x80000000
|
||||
|
||||
#define MAX_MUSICPLAYER_TRACKS 16
|
||||
|
||||
#define TEMPORARY_FADE 0x0001
|
||||
#define FADE_IN 0x0002
|
||||
#define FADE_VOL_MAX 64
|
||||
#define FADE_VOL_SHIFT 2
|
||||
|
||||
struct MusicPlayerInfo
|
||||
{
|
||||
struct SongHeader *songHeader;
|
||||
u32 status;
|
||||
u8 trackCount;
|
||||
u8 priority;
|
||||
u8 cmd;
|
||||
u8 unk_B;
|
||||
u32 clock;
|
||||
u8 gap[8];
|
||||
u8 *memAccArea;
|
||||
u16 tempoD;
|
||||
u16 tempoU;
|
||||
u16 tempoI;
|
||||
u16 tempoC;
|
||||
u16 fadeOI;
|
||||
u16 fadeOC;
|
||||
u16 fadeOV;
|
||||
struct MusicPlayerTrack *tracks;
|
||||
struct ToneData *tone;
|
||||
u32 ident;
|
||||
u32 func;
|
||||
u32 intp;
|
||||
};
|
||||
|
||||
struct MusicPlayer
|
||||
{
|
||||
struct MusicPlayerInfo *info;
|
||||
struct MusicPlayerTrack *track;
|
||||
u8 unk_8;
|
||||
u16 unk_A;
|
||||
};
|
||||
|
||||
struct Song
|
||||
{
|
||||
struct SongHeader *header;
|
||||
u16 ms;
|
||||
u16 me;
|
||||
};
|
||||
|
||||
extern const struct MusicPlayer gMPlayTable[];
|
||||
extern const struct Song gSongTable[];
|
||||
|
||||
|
||||
|
||||
extern u8 gMPlayMemAccArea[];
|
||||
|
||||
//u8 gPokemonCrySong[52];
|
||||
//u8 gPokemonCrySongs[52 * MAX_POKEMON_CRIES];
|
||||
|
||||
#define MAX_POKEMON_CRIES 2
|
||||
|
||||
extern struct PokemonCrySong gPokemonCrySong;
|
||||
extern struct PokemonCrySong gPokemonCrySongs[];
|
||||
|
||||
extern struct MusicPlayerInfo gPokemonCryMusicPlayers[];
|
||||
extern struct MusicPlayerTrack gPokemonCryTracks[];
|
||||
|
||||
extern char SoundMainRAM[];
|
||||
|
||||
extern void *gMPlayJumpTable[];
|
||||
|
||||
typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
extern const XcmdFunc gXcmdTable[];
|
||||
|
||||
extern struct CgbChannel gCgbChans[];
|
||||
|
||||
extern const u8 gScaleTable[];
|
||||
extern const u32 gFreqTable[];
|
||||
extern const u16 gPcmSamplesPerVBlankTable[];
|
||||
|
||||
extern const u8 gCgbScaleTable[];
|
||||
extern const s16 gCgbFreqTable[];
|
||||
extern const u8 gNoiseTable[];
|
||||
|
||||
extern const struct PokemonCrySong gPokemonCrySongTemplate;
|
||||
|
||||
extern const struct ToneData voicegroup000;
|
||||
|
||||
extern char gNumMusicPlayers[];
|
||||
extern char gMaxLines[];
|
||||
|
||||
#define NUM_MUSIC_PLAYERS ((u16)gNumMusicPlayers)
|
||||
#define MAX_LINES ((u32)gMaxLines)
|
||||
|
||||
u32 umul3232H32(u32 multiplier, u32 multiplicand);
|
||||
void SoundMain(void);
|
||||
void SoundMainBTM(void);
|
||||
void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
|
||||
void MPlayMain(void);
|
||||
void RealClearChain(void *x);
|
||||
|
||||
void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
|
||||
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader);
|
||||
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
|
||||
void FadeOutBody(struct MusicPlayerInfo *mplayInfo);
|
||||
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
|
||||
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
|
||||
void ClearChain(void *x);
|
||||
void Clear64byte(void *addr);
|
||||
void SoundInit(struct SoundInfo *soundInfo);
|
||||
void MPlayExtender(struct CgbChannel *cgbChans);
|
||||
void m4aSoundMode(u32 mode);
|
||||
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3);
|
||||
void CgbSound(void);
|
||||
void CgbOscOff(u8);
|
||||
u32 MidiKeyToCgbFreq(u8, u8, u8);
|
||||
void DummyFunc(void);
|
||||
void MPlayJumpTableCopy(void **mplayJumpTable);
|
||||
void SampleFreqSet(u32 freq);
|
||||
void m4aSoundVSyncOn(void);
|
||||
void m4aSoundVSyncOff(void);
|
||||
|
||||
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
|
||||
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
|
||||
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
|
||||
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan);
|
||||
void ClearModM(struct MusicPlayerTrack *track);
|
||||
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth);
|
||||
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed);
|
||||
|
||||
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone);
|
||||
void SetPokemonCryVolume(u8 val);
|
||||
void SetPokemonCryPanpot(s8 val);
|
||||
void SetPokemonCryPitch(s16 val);
|
||||
void SetPokemonCryLength(u16 val);
|
||||
void SetPokemonCryRelease(u8 val);
|
||||
void SetPokemonCryProgress(u32 val);
|
||||
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
|
||||
void SetPokemonCryChorus(s8 val);
|
||||
void SetPokemonCryStereo(u32 val);
|
||||
void SetPokemonCryPriority(u8 val);
|
||||
|
||||
// sound command handler functions
|
||||
void ply_fine(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_goto(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_patt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_pend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_rept(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_memacc(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_prio(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_tempo(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_keysh(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_voice(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_vol(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_pan(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_bend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_bendr(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_lfos(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_lfodl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_mod(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_modt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
|
||||
// extended sound command handler functions
|
||||
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xwave(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xtype(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xatta(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xdeca(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xsust(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xrele(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xiecv(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xiecl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
|
||||
|
||||
#endif // GUARD_GBA_M4A_INTERNAL_H
|
||||
247
berry_fix/payload/include/gba/macro.h
Normal file
247
berry_fix/payload/include/gba/macro.h
Normal file
@@ -0,0 +1,247 @@
|
||||
#ifndef GUARD_GBA_MACRO_H
|
||||
#define GUARD_GBA_MACRO_H
|
||||
|
||||
#define CPU_FILL(value, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit tmp = (vu##bit)(value); \
|
||||
CpuSet((void *)&tmp, \
|
||||
dest, \
|
||||
CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size)/(bit/8) & 0x1FFFFF)); \
|
||||
}
|
||||
|
||||
#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16)
|
||||
#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32)
|
||||
|
||||
#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size)/(bit/8) & 0x1FFFFF))
|
||||
|
||||
#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
|
||||
#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
|
||||
|
||||
#define CpuFastFill(value, dest, size) \
|
||||
{ \
|
||||
vu32 tmp = (vu32)(value); \
|
||||
CpuFastSet((void *)&tmp, \
|
||||
dest, \
|
||||
CPU_FAST_SET_SRC_FIXED | ((size)/(32/8) & 0x1FFFFF)); \
|
||||
}
|
||||
|
||||
#define CpuFastFill16(value, dest, size) CpuFastFill(((value) << 16) | (value), (dest), (size))
|
||||
|
||||
#define CpuFastFill8(value, dest, size) CpuFastFill(((value) << 24) | ((value) << 16) | ((value) << 8) | (value), (dest), (size))
|
||||
|
||||
#define CpuFastCopy(src, dest, size) CpuFastSet(src, dest, ((size)/(32/8) & 0x1FFFFF))
|
||||
|
||||
#define DmaSet(dmaNum, src, dest, control) \
|
||||
{ \
|
||||
vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \
|
||||
dmaRegs[0] = (vu32)(src); \
|
||||
dmaRegs[1] = (vu32)(dest); \
|
||||
dmaRegs[2] = (vu32)(control); \
|
||||
dmaRegs[2]; \
|
||||
}
|
||||
|
||||
#define DMA_FILL(dmaNum, value, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit tmp = (vu##bit)(value); \
|
||||
DmaSet(dmaNum, \
|
||||
&tmp, \
|
||||
dest, \
|
||||
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 \
|
||||
| ((size)/(bit/8))); \
|
||||
}
|
||||
|
||||
#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16)
|
||||
#define DmaFill32(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 32)
|
||||
|
||||
// Note that the DMA clear macros cause the DMA control value to be calculated
|
||||
// at runtime rather than compile time. The size is divided by the DMA transfer
|
||||
// unit size (2 or 4 bytes) and then combined with the DMA control flags using a
|
||||
// bitwise OR operation.
|
||||
|
||||
#define DMA_CLEAR(dmaNum, dest, size, bit) \
|
||||
{ \
|
||||
vu##bit *_dest = (vu##bit *)(dest); \
|
||||
u32 _size = size; \
|
||||
DmaFill##bit(dmaNum, 0, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaClear16(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 16)
|
||||
#define DmaClear32(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 32)
|
||||
|
||||
#define DMA_COPY(dmaNum, src, dest, size, bit) \
|
||||
DmaSet(dmaNum, \
|
||||
src, \
|
||||
dest, \
|
||||
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 \
|
||||
| ((size)/(bit/8)))
|
||||
|
||||
#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, (block)); \
|
||||
_src += (block); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16)
|
||||
|
||||
#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32)
|
||||
|
||||
#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
|
||||
{ \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, (block)); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16)
|
||||
|
||||
#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
|
||||
|
||||
#define DmaClearLarge(dmaNum, dest, size, block, bit) \
|
||||
{ \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, 0, _dest, (block)); \
|
||||
_dest += (block); \
|
||||
_size -= (block); \
|
||||
if (_size <= (block)) \
|
||||
{ \
|
||||
DmaFill##bit(dmaNum, 0, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16)
|
||||
|
||||
#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32)
|
||||
|
||||
#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = (void *)(dest); \
|
||||
u32 _size = size; \
|
||||
DmaCopy##bit(dmaNum, _src, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16)
|
||||
#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32)
|
||||
|
||||
#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
DmaFill##bit(dmaNum, value, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16)
|
||||
#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32)
|
||||
|
||||
#define DmaClearDefvars(dmaNum, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
DmaClear##bit(dmaNum, _dest, _size); \
|
||||
}
|
||||
|
||||
#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16)
|
||||
#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32)
|
||||
|
||||
#define DmaStop(dmaNum) \
|
||||
{ \
|
||||
vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \
|
||||
dmaRegs[5] &= ~(DMA_START_MASK | DMA_DREQ_ON | DMA_REPEAT); \
|
||||
dmaRegs[5] &= ~DMA_ENABLE; \
|
||||
dmaRegs[5]; \
|
||||
}
|
||||
|
||||
#define IntrEnable(flags) \
|
||||
{ \
|
||||
u16 imeTemp; \
|
||||
\
|
||||
imeTemp = REG_IME; \
|
||||
REG_IME = 0; \
|
||||
REG_IE |= flags; \
|
||||
REG_IME = imeTemp; \
|
||||
} \
|
||||
// from pokeemerald
|
||||
// Maximum amount of data we will transfer in one operation
|
||||
#define MAX_DMA_BLOCK_SIZE 0x1000
|
||||
|
||||
#define MAX_DMA_REQUESTS 128
|
||||
|
||||
#define DMA_REQUEST_COPY32 1
|
||||
#define DMA_REQUEST_FILL32 2
|
||||
#define DMA_REQUEST_COPY16 3
|
||||
#define DMA_REQUEST_FILL16 4
|
||||
|
||||
#define Dma3CopyLarge_(src, dest, size, bit) \
|
||||
{ \
|
||||
const void *_src = src; \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
if (_size <= MAX_DMA_BLOCK_SIZE) \
|
||||
{ \
|
||||
DmaCopy##bit(3, _src, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
|
||||
_src += MAX_DMA_BLOCK_SIZE; \
|
||||
_dest += MAX_DMA_BLOCK_SIZE; \
|
||||
_size -= MAX_DMA_BLOCK_SIZE; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
|
||||
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
|
||||
|
||||
#define Dma3FillLarge_(value, dest, size, bit) \
|
||||
{ \
|
||||
void *_dest = (void *)dest; \
|
||||
u32 _size = size; \
|
||||
while (1) \
|
||||
{ \
|
||||
if (_size <= MAX_DMA_BLOCK_SIZE) \
|
||||
{ \
|
||||
DmaFill##bit(3, value, _dest, _size); \
|
||||
break; \
|
||||
} \
|
||||
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
|
||||
_dest += MAX_DMA_BLOCK_SIZE; \
|
||||
_size -= MAX_DMA_BLOCK_SIZE; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
|
||||
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
|
||||
|
||||
#endif // GUARD_GBA_MACRO_H
|
||||
55
berry_fix/payload/include/gba/multiboot.h
Normal file
55
berry_fix/payload/include/gba/multiboot.h
Normal file
@@ -0,0 +1,55 @@
|
||||
#ifndef GUARD_GBA_MULTIBOOT_H
|
||||
#define GUARD_GBA_MULTIBOOT_H
|
||||
|
||||
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
|
||||
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
|
||||
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
|
||||
#define MULTIBOOT_SEND_SIZE_MAX 0x40000 // Maximum transmission size
|
||||
|
||||
struct MultiBootParam
|
||||
{
|
||||
u32 system_work[5]; // 00
|
||||
u8 handshake_data; // 14
|
||||
u8 padding; // 15
|
||||
u16 handshake_timeout; // 16
|
||||
u8 probe_count; // 18
|
||||
u8 client_data[MULTIBOOT_NCHILD]; // 19
|
||||
u8 palette_data; // 1c
|
||||
u8 response_bit; // 1d
|
||||
u8 client_bit; // 1e
|
||||
u8 reserved1; // 1f
|
||||
const u8 *boot_srcp; // 20
|
||||
const u8 *boot_endp; // 24
|
||||
const u8 *masterp;
|
||||
u8 *reserved2[MULTIBOOT_NCHILD];
|
||||
u32 system_work2[4];
|
||||
u8 sendflag;
|
||||
u8 probe_target_bit;
|
||||
u8 check_wait;
|
||||
u8 server_type;
|
||||
};
|
||||
|
||||
#define MULTIBOOT_ERROR_04 0x04
|
||||
#define MULTIBOOT_ERROR_08 0x08
|
||||
#define MULTIBOOT_ERROR_0c 0x0c
|
||||
#define MULTIBOOT_ERROR_40 0x40
|
||||
#define MULTIBOOT_ERROR_44 0x44
|
||||
#define MULTIBOOT_ERROR_48 0x48
|
||||
#define MULTIBOOT_ERROR_4c 0x4c
|
||||
#define MULTIBOOT_ERROR_80 0x80
|
||||
#define MULTIBOOT_ERROR_84 0x84
|
||||
#define MULTIBOOT_ERROR_88 0x88
|
||||
#define MULTIBOOT_ERROR_8c 0x8c
|
||||
#define MULTIBOOT_ERROR_NO_PROBE_TARGET 0x50
|
||||
#define MULTIBOOT_ERROR_NO_DLREADY 0x60
|
||||
#define MULTIBOOT_ERROR_BOOT_FAILURE 0x70
|
||||
#define MULTIBOOT_ERROR_HANDSHAKE_FAILURE 0x71
|
||||
|
||||
#define MULTIBOOT_CONNECTION_CHECK_WAIT 15
|
||||
|
||||
#define MULTIBOOT_SERVER_TYPE_NORMAL 0
|
||||
#define MULTIBOOT_SERVER_TYPE_QUICK 1
|
||||
|
||||
#define MULTIBOOT_HANDSHAKE_TIMEOUT 400
|
||||
|
||||
#endif // GUARD_GBA_MULTIBOOT_H
|
||||
57
berry_fix/payload/include/gba/syscall.h
Normal file
57
berry_fix/payload/include/gba/syscall.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifndef GUARD_GBA_SYSCALL_H
|
||||
#define GUARD_GBA_SYSCALL_H
|
||||
|
||||
#include "gba/types.h"
|
||||
|
||||
#define RESET_EWRAM 0x01
|
||||
#define RESET_IWRAM 0x02
|
||||
#define RESET_PALETTE 0x04
|
||||
#define RESET_VRAM 0x08
|
||||
#define RESET_OAM 0x10
|
||||
#define RESET_SIO_REGS 0x20
|
||||
#define RESET_SOUND_REGS 0x40
|
||||
#define RESET_REGS 0x80
|
||||
#define RESET_ALL 0xFF
|
||||
|
||||
void SoftReset(u32 resetFlags);
|
||||
|
||||
void RegisterRamReset(u32 resetFlags);
|
||||
|
||||
void VBlankIntrWait(void);
|
||||
|
||||
u16 Sqrt(u32 num);
|
||||
|
||||
u16 ArcTan2(s16 x, s16 y);
|
||||
|
||||
#define CPU_SET_SRC_FIXED 0x01000000
|
||||
#define CPU_SET_16BIT 0x00000000
|
||||
#define CPU_SET_32BIT 0x04000000
|
||||
|
||||
void CpuSet(const void *src, void *dest, u32 control);
|
||||
|
||||
#define CPU_FAST_SET_SRC_FIXED 0x01000000
|
||||
|
||||
void CpuFastSet(const void *src, void *dest, u32 control);
|
||||
|
||||
void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 count);
|
||||
|
||||
void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
|
||||
|
||||
void LZ77UnCompWram(const void *src, void *dest);
|
||||
|
||||
void LZ77UnCompVram(const void *src, void *dest);
|
||||
|
||||
void RLUnCompWram(const void *src, void *dest);
|
||||
|
||||
void RLUnCompVram(const void *src, void *dest);
|
||||
|
||||
int MultiBoot(struct MultiBootParam *mp);
|
||||
|
||||
void SoundBiasReset(void);
|
||||
|
||||
void SoundBiasSet(void);
|
||||
|
||||
u32 Div(u32 divisor, u32 dividend);
|
||||
u32 Mod(u32 divisor, u32 dividend);
|
||||
|
||||
#endif // GUARD_GBA_SYSCALL_H
|
||||
146
berry_fix/payload/include/gba/types.h
Normal file
146
berry_fix/payload/include/gba/types.h
Normal file
@@ -0,0 +1,146 @@
|
||||
#ifndef GUARD_GBA_TYPES_H
|
||||
#define GUARD_GBA_TYPES_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef uint8_t u8;
|
||||
typedef uint16_t u16;
|
||||
typedef uint32_t u32;
|
||||
typedef uint64_t u64;
|
||||
typedef int8_t s8;
|
||||
typedef int16_t s16;
|
||||
typedef int32_t s32;
|
||||
typedef int64_t s64;
|
||||
|
||||
typedef volatile u8 vu8;
|
||||
typedef volatile u16 vu16;
|
||||
typedef volatile u32 vu32;
|
||||
typedef volatile u64 vu64;
|
||||
typedef volatile s8 vs8;
|
||||
typedef volatile s16 vs16;
|
||||
typedef volatile s32 vs32;
|
||||
typedef volatile s64 vs64;
|
||||
|
||||
typedef float f32;
|
||||
typedef double f64;
|
||||
|
||||
typedef u8 bool8;
|
||||
typedef u16 bool16;
|
||||
typedef u32 bool32;
|
||||
|
||||
struct BgCnt
|
||||
{
|
||||
u16 priority:2;
|
||||
u16 charBaseBlock:2;
|
||||
u16 dummy:2;
|
||||
u16 mosaic:1;
|
||||
u16 palettes:1;
|
||||
u16 screenBaseBlock:5;
|
||||
u16 areaOverflowMode:1;
|
||||
u16 screenSize:2;
|
||||
};
|
||||
typedef volatile struct BgCnt vBgCnt;
|
||||
|
||||
struct PlttData
|
||||
{
|
||||
u16 r:5; // red
|
||||
u16 g:5; // green
|
||||
u16 b:5; // blue
|
||||
u16 unused_15:1;
|
||||
};
|
||||
|
||||
struct OamData
|
||||
{
|
||||
/*0x00*/ u32 y:8;
|
||||
/*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4
|
||||
u32 objMode:2; // 0x4, 0x8 -> 0xC
|
||||
u32 mosaic:1; // 0x10
|
||||
u32 bpp:1; // 0x20
|
||||
u32 shape:2; // 0x40, 0x80 -> 0xC0
|
||||
|
||||
/*0x02*/ u32 x:9;
|
||||
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
|
||||
u32 size:2;
|
||||
|
||||
/*0x04*/ u16 tileNum:10; // 0x3FF
|
||||
u16 priority:2; // 0x400, 0x800 -> 0xC00
|
||||
u16 paletteNum:4;
|
||||
/*0x06*/ u16 affineParam;
|
||||
};
|
||||
|
||||
#define ST_OAM_OBJ_NORMAL 0
|
||||
#define ST_OAM_OBJ_BLEND 1
|
||||
#define ST_OAM_OBJ_WINDOW 2
|
||||
|
||||
#define ST_OAM_AFFINE_OFF 0
|
||||
#define ST_OAM_AFFINE_NORMAL 1
|
||||
#define ST_OAM_AFFINE_ERASE 2
|
||||
#define ST_OAM_AFFINE_DOUBLE 3
|
||||
|
||||
#define ST_OAM_AFFINE_ON_MASK 1
|
||||
#define ST_OAM_AFFINE_DOUBLE_MASK 2
|
||||
|
||||
#define ST_OAM_4BPP 0
|
||||
#define ST_OAM_8BPP 1
|
||||
|
||||
#define ST_OAM_SQUARE 0
|
||||
#define ST_OAM_H_RECTANGLE 1
|
||||
#define ST_OAM_V_RECTANGLE 2
|
||||
|
||||
struct BgAffineSrcData
|
||||
{
|
||||
s32 texX;
|
||||
s32 texY;
|
||||
s16 scrX;
|
||||
s16 scrY;
|
||||
s16 sx;
|
||||
s16 sy;
|
||||
u16 alpha;
|
||||
};
|
||||
|
||||
struct BgAffineDstData
|
||||
{
|
||||
s16 pa;
|
||||
s16 pb;
|
||||
s16 pc;
|
||||
s16 pd;
|
||||
s32 dx;
|
||||
s32 dy;
|
||||
};
|
||||
|
||||
struct ObjAffineSrcData
|
||||
{
|
||||
s16 xScale;
|
||||
s16 yScale;
|
||||
u16 rotation;
|
||||
};
|
||||
|
||||
// Multi-player SIO Control Structure
|
||||
struct SioMultiCnt
|
||||
{
|
||||
u16 baudRate:2; // baud rate
|
||||
u16 si:1; // SI terminal
|
||||
u16 sd:1; // SD terminal
|
||||
u16 id:2; // ID
|
||||
u16 error:1; // error flag
|
||||
u16 enable:1; // SIO enable
|
||||
u16 unused_11_8:4;
|
||||
u16 mode:2; // communication mode (should equal 2)
|
||||
u16 intrEnable:1; // IRQ enable
|
||||
u16 unused_15:1;
|
||||
u16 data; // data
|
||||
};
|
||||
|
||||
#define ST_SIO_MULTI_MODE 2 // Multi-player communication mode
|
||||
|
||||
// baud rate
|
||||
#define ST_SIO_9600_BPS 0 // 9600 bps
|
||||
#define ST_SIO_38400_BPS 1 // 38400 bps
|
||||
#define ST_SIO_57600_BPS 2 // 57600 bps
|
||||
#define ST_SIO_115200_BPS 3 // 115200 bps
|
||||
|
||||
typedef void (*MainCallback)(void);
|
||||
typedef void (*IntrCallback)(void);
|
||||
typedef void (*IntrFunc)(void);
|
||||
|
||||
#endif // GUARD_GBA_TYPES_H
|
||||
62
berry_fix/payload/include/global.berry.h
Normal file
62
berry_fix/payload/include/global.berry.h
Normal file
@@ -0,0 +1,62 @@
|
||||
#ifndef GUARD_GLOBAL_BERRY_H
|
||||
#define GUARD_GLOBAL_BERRY_H
|
||||
|
||||
struct Berry
|
||||
{
|
||||
/*0x00*/ u8 name[7];
|
||||
/*0x07*/ u8 firmness;
|
||||
/*0x08*/ u16 size;
|
||||
/*0x0A*/ u8 maxYield;
|
||||
/*0x0B*/ u8 minYield;
|
||||
/*0x0C*/ const u8 *description1;
|
||||
/*0x10*/ const u8 *description2;
|
||||
/*0x14*/ u8 stageDuration;
|
||||
/*0x15*/ u8 spicy;
|
||||
/*0x16*/ u8 dry;
|
||||
/*0x17*/ u8 sweet;
|
||||
/*0x18*/ u8 bitter;
|
||||
/*0x19*/ u8 sour;
|
||||
/*0x1A*/ u8 smoothness;
|
||||
};
|
||||
|
||||
struct EnigmaBerry
|
||||
{
|
||||
/*0x000*/ struct Berry berry;
|
||||
/*0x01B*/ u8 pic[(6 * 6) * TILE_SIZE_4BPP];
|
||||
/*0x49C*/ u16 palette[16];
|
||||
/*0x4BC*/ u8 description1[45];
|
||||
/*0x4E9*/ u8 description2[45];
|
||||
/*0x516*/ u8 itemEffect[18];
|
||||
/*0x528*/ u8 holdEffect;
|
||||
/*0x529*/ u8 holdEffectParam;
|
||||
/*0x52C*/ u32 checksum;
|
||||
};
|
||||
|
||||
struct BattleEnigmaBerry
|
||||
{
|
||||
/*0x00*/ u8 name[7];
|
||||
/*0x07*/ u8 holdEffect;
|
||||
/*0x08*/ u8 itemEffect[18];
|
||||
/*0x1A*/ u8 holdEffectParam;
|
||||
};
|
||||
|
||||
struct BerryTree
|
||||
{
|
||||
/*0x00*/ u8 berry;
|
||||
/*0x01*/ u8 stage:7;
|
||||
/*
|
||||
A berry sparkle is a state that a berry tree
|
||||
can be in after growing within the player's
|
||||
viewport.
|
||||
*/
|
||||
/*0x01*/ bool8 growthSparkle:1;
|
||||
/*0x02*/ u16 minutesUntilNextStage;
|
||||
/*0x04*/ u8 berryYield;
|
||||
/*0x05*/ u8 regrowthCount:4;
|
||||
/*0x05*/ u8 watered1:1;
|
||||
/*0x05*/ u8 watered2:1;
|
||||
/*0x05*/ u8 watered3:1;
|
||||
/*0x05*/ u8 watered4:1;
|
||||
};
|
||||
|
||||
#endif // GUARD_GLOBAL_BERRY_H
|
||||
317
berry_fix/payload/include/global.fieldmap.h
Normal file
317
berry_fix/payload/include/global.fieldmap.h
Normal file
@@ -0,0 +1,317 @@
|
||||
#ifndef GUARD_GLOBAL_FIELDMAP_H
|
||||
#define GUARD_GLOBAL_FIELDMAP_H
|
||||
|
||||
enum
|
||||
{
|
||||
CONNECTION_SOUTH = 1,
|
||||
CONNECTION_NORTH,
|
||||
CONNECTION_WEST,
|
||||
CONNECTION_EAST,
|
||||
CONNECTION_DIVE,
|
||||
CONNECTION_EMERGE
|
||||
};
|
||||
|
||||
typedef void (*TilesetCB)(void);
|
||||
|
||||
struct Tileset
|
||||
{
|
||||
/*0x00*/ bool8 isCompressed;
|
||||
/*0x01*/ bool8 isSecondary;
|
||||
/*0x04*/ void *tiles;
|
||||
/*0x08*/ void *palettes;
|
||||
/*0x0c*/ void *metatiles;
|
||||
/*0x10*/ void *metatileAttributes;
|
||||
/*0x14*/ TilesetCB callback;
|
||||
};
|
||||
|
||||
struct MapLayout
|
||||
{
|
||||
/*0x00*/ s32 width;
|
||||
/*0x04*/ s32 height;
|
||||
/*0x08*/ u16 *border;
|
||||
/*0x0c*/ u16 *map;
|
||||
/*0x10*/ struct Tileset *primaryTileset;
|
||||
/*0x14*/ struct Tileset *secondaryTileset;
|
||||
};
|
||||
|
||||
struct BackupMapLayout
|
||||
{
|
||||
s32 width;
|
||||
s32 height;
|
||||
u16 *map;
|
||||
};
|
||||
|
||||
struct EventObjectTemplate
|
||||
{
|
||||
/*0x00*/ u8 localId;
|
||||
/*0x01*/ u8 graphicsId;
|
||||
/*0x02*/ u8 unk2;
|
||||
/*0x04*/ s16 x;
|
||||
/*0x06*/ s16 y;
|
||||
/*0x08*/ u8 elevation;
|
||||
/*0x09*/ u8 movementType;
|
||||
/*0x0A*/ u8 movementRangeX:4;
|
||||
u8 movementRangeY:4;
|
||||
/*0x0C*/ u16 trainerType;
|
||||
/*0x0E*/ u16 trainerRange_berryTreeId;
|
||||
/*0x10*/ u8 *script;
|
||||
/*0x14*/ u16 flagId;
|
||||
};
|
||||
|
||||
struct WarpEvent
|
||||
{
|
||||
s16 x, y;
|
||||
u8 elevation;
|
||||
u8 warpId;
|
||||
u8 mapNum;
|
||||
u8 mapGroup;
|
||||
};
|
||||
|
||||
struct CoordEvent
|
||||
{
|
||||
s16 x, y;
|
||||
u8 elevation;
|
||||
u16 trigger;
|
||||
u16 index;
|
||||
u8 filler_A[0x2];
|
||||
u8 *script;
|
||||
};
|
||||
|
||||
struct BgEvent
|
||||
{
|
||||
/*0x00*/u16 x;
|
||||
/*0x02*/u16 y;
|
||||
/*0x04*/u8 elevation;
|
||||
/*0x05*/u8 kind;
|
||||
/*0x08*/union { // carried over from diego's FR/LG work, seems to be the same struct
|
||||
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
|
||||
u8 *script;
|
||||
|
||||
// hidden item type
|
||||
struct {
|
||||
u16 item;
|
||||
u16 hiddenItemId; // flag offset to determine flag lookup
|
||||
} hiddenItem;
|
||||
|
||||
// secret base type
|
||||
u32 secretBaseId;
|
||||
|
||||
} bgUnion;
|
||||
};
|
||||
|
||||
struct MapEvents
|
||||
{
|
||||
u8 eventObjectCount;
|
||||
u8 warpCount;
|
||||
u8 coordEventCount;
|
||||
u8 bgEventCount;
|
||||
|
||||
struct EventObjectTemplate *eventObjects;
|
||||
struct WarpEvent *warps;
|
||||
struct CoordEvent *coordEvents;
|
||||
struct BgEvent *bgEvents;
|
||||
};
|
||||
|
||||
struct MapConnection
|
||||
{
|
||||
/*0x00*/ u8 direction;
|
||||
/*0x01*/ u32 offset;
|
||||
/*0x05*/ u8 mapGroup;
|
||||
/*0x06*/ u8 mapNum;
|
||||
};
|
||||
|
||||
struct MapConnections
|
||||
{
|
||||
s32 count;
|
||||
struct MapConnection *connections;
|
||||
};
|
||||
|
||||
struct MapHeader
|
||||
{
|
||||
/* 0x00 */ struct MapLayout *mapLayout;
|
||||
/* 0x04 */ struct MapEvents *events;
|
||||
/* 0x08 */ u8 *mapScripts;
|
||||
/* 0x0C */ struct MapConnections *connections;
|
||||
/* 0x10 */ u16 music;
|
||||
/* 0x12 */ u16 mapLayoutId;
|
||||
/* 0x14 */ u8 regionMapSectionId;
|
||||
/* 0x15 */ u8 cave;
|
||||
/* 0x16 */ u8 weather;
|
||||
/* 0x17 */ u8 mapType;
|
||||
/* 0x18 */ u8 filler_18;
|
||||
/* 0x19 */ u8 escapeRope;
|
||||
/* 0x1A */ u8 flags;
|
||||
/* 0x1B */ u8 battleType;
|
||||
};
|
||||
|
||||
struct EventObject
|
||||
{
|
||||
/*0x00*/ u32 active:1;
|
||||
u32 singleMovementActive:1;
|
||||
u32 triggerGroundEffectsOnMove:1;
|
||||
u32 triggerGroundEffectsOnStop:1;
|
||||
u32 disableCoveringGroundEffects:1; // disables ground effects that cover parts of the object's sprite
|
||||
u32 landingJump:1;
|
||||
u32 heldMovementActive:1;
|
||||
u32 heldMovementFinished:1;
|
||||
/*0x01*/ u32 frozen:1;
|
||||
u32 facingDirectionLocked:1;
|
||||
u32 disableAnim:1; // used to disable forced movement sliding animations (like on ice)
|
||||
u32 enableAnim:1;
|
||||
u32 inanimate:1;
|
||||
u32 invisible:1;
|
||||
u32 offScreen:1;
|
||||
u32 trackedByCamera:1; // only set for the player object
|
||||
/*0x02*/ u32 isPlayer:1;
|
||||
u32 hasReflection:1;
|
||||
u32 inShortGrass:1;
|
||||
u32 inShallowFlowingWater:1;
|
||||
u32 inSandPile:1;
|
||||
u32 inHotSprings:1;
|
||||
u32 hasShadow:1;
|
||||
u32 spriteAnimPausedBackup:1;
|
||||
/*0x03*/ u32 spriteAffineAnimPausedBackup:1;
|
||||
u32 disableJumpLandingGroundEffect:1;
|
||||
u32 fixedPriority:1;
|
||||
/*0x04*/ u8 spriteId;
|
||||
/*0x05*/ u8 graphicsId;
|
||||
/*0x06*/ u8 movementType;
|
||||
/*0x07*/ u8 trainerType;
|
||||
/*0x08*/ u8 localId;
|
||||
/*0x09*/ u8 mapNum;
|
||||
/*0x0A*/ u8 mapGroup;
|
||||
/*0x0B*/ u8 currentElevation:4;
|
||||
u8 previousElevation:4;
|
||||
/*0x0C*/ struct Coords16 initialCoords;
|
||||
/*0x10*/ struct Coords16 currentCoords;
|
||||
/*0x14*/ struct Coords16 previousCoords;
|
||||
/*0x18*/ u8 facingDirection:4;
|
||||
/*0x18*/ u8 movementDirection:4;
|
||||
/*0x19*/ union __attribute__((packed)) {
|
||||
u8 as_byte;
|
||||
struct __attribute__((packed)) {
|
||||
u16 x:4;
|
||||
u16 y:4;
|
||||
} as_nybbles;
|
||||
} range;
|
||||
/*0x1A*/ u8 fieldEffectSpriteId;
|
||||
/*0x1B*/ u8 warpArrowSpriteId;
|
||||
/*0x1C*/ u8 movementActionId;
|
||||
/*0x1D*/ u8 trainerRange_berryTreeId;
|
||||
/*0x1E*/ u8 currentMetatileBehavior;
|
||||
/*0x1F*/ u8 previousMetatileBehavior;
|
||||
/*0x20*/ u8 previousMovementDirection;
|
||||
/*0x21*/ u8 directionSequenceIndex;
|
||||
/*0x22*/ u8 playerCopyableMovement; // used as an index to gCopyPlayerMovementFuncs for the "copy player" movement types
|
||||
/*size = 0x24*/
|
||||
};
|
||||
|
||||
struct EventObjectGraphicsInfo
|
||||
{
|
||||
/*0x00*/ u16 tileTag;
|
||||
/*0x02*/ u16 paletteTag;
|
||||
/*0x04*/ u16 bridgeReflectionPaletteTag;
|
||||
/*0x06*/ u16 size;
|
||||
/*0x08*/ s16 width;
|
||||
/*0x0A*/ s16 height;
|
||||
/*0x0C*/ u8 paletteSlot:4;
|
||||
u8 shadowSize:2;
|
||||
u8 inanimate:1;
|
||||
u8 disableReflectionPaletteLoad:1;
|
||||
/*0x0D*/ u8 tracks;
|
||||
/*0x10*/ const struct OamData *oam;
|
||||
/*0x14*/ const struct SubspriteTable *subspriteTables;
|
||||
/*0x18*/ const union AnimCmd *const *anims;
|
||||
/*0x1C*/ const struct SpriteFrameImage *images;
|
||||
/*0x20*/ const union AffineAnimCmd *const *affineAnims;
|
||||
};
|
||||
|
||||
#define PLAYER_AVATAR_FLAG_ON_FOOT (1 << 0)
|
||||
#define PLAYER_AVATAR_FLAG_MACH_BIKE (1 << 1)
|
||||
#define PLAYER_AVATAR_FLAG_ACRO_BIKE (1 << 2)
|
||||
#define PLAYER_AVATAR_FLAG_SURFING (1 << 3)
|
||||
#define PLAYER_AVATAR_FLAG_UNDERWATER (1 << 4)
|
||||
#define PLAYER_AVATAR_FLAG_5 (1 << 5)
|
||||
#define PLAYER_AVATAR_FLAG_6 (1 << 6)
|
||||
#define PLAYER_AVATAR_FLAG_DASH (1 << 7)
|
||||
|
||||
enum
|
||||
{
|
||||
ACRO_BIKE_NORMAL,
|
||||
ACRO_BIKE_TURNING,
|
||||
ACRO_BIKE_WHEELIE_STANDING,
|
||||
ACRO_BIKE_BUNNY_HOP,
|
||||
ACRO_BIKE_WHEELIE_MOVING,
|
||||
ACRO_BIKE_STATE5,
|
||||
ACRO_BIKE_STATE6,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
DIR_NONE,
|
||||
DIR_SOUTH,
|
||||
DIR_NORTH,
|
||||
DIR_WEST,
|
||||
DIR_EAST,
|
||||
DIR_SOUTHWEST,
|
||||
DIR_SOUTHEAST,
|
||||
DIR_NORTHWEST,
|
||||
DIR_NORTHEAST,
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
COLLISION_LEDGE_JUMP = 6
|
||||
};
|
||||
|
||||
// player running states
|
||||
enum
|
||||
{
|
||||
NOT_MOVING,
|
||||
TURN_DIRECTION, // not the same as turning! turns your avatar without moving. also known as a turn frame in some circles
|
||||
MOVING,
|
||||
};
|
||||
|
||||
// player tile transition states
|
||||
enum
|
||||
{
|
||||
T_NOT_MOVING,
|
||||
T_TILE_TRANSITION,
|
||||
T_TILE_CENTER, // player is on a frame in which they are centered on a tile during which the player either stops or keeps their momentum and keeps going, changing direction if necessary.
|
||||
};
|
||||
|
||||
struct PlayerAvatar /* 0x202E858 */
|
||||
{
|
||||
/*0x00*/ u8 flags;
|
||||
/*0x01*/ u8 unk1; // used to be named bike, but its definitely not that. seems to be some transition flags
|
||||
/*0x02*/ u8 runningState; // this is a static running state. 00 is not moving, 01 is turn direction, 02 is moving.
|
||||
/*0x03*/ u8 tileTransitionState; // this is a transition running state: 00 is not moving, 01 is transition between tiles, 02 means you are on the frame in which you have centered on a tile but are about to keep moving, even if changing directions. 2 is also used for a ledge hop, since you are transitioning.
|
||||
/*0x04*/ u8 spriteId;
|
||||
/*0x05*/ u8 eventObjectId;
|
||||
/*0x06*/ bool8 preventStep;
|
||||
/*0x07*/ u8 gender;
|
||||
/*0x08*/ u8 acroBikeState; // 00 is normal, 01 is turning, 02 is standing wheelie, 03 is hopping wheelie
|
||||
/*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.
|
||||
/*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.
|
||||
/*0x0B*/ u8 bikeSpeed;
|
||||
// acro bike only
|
||||
/*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.
|
||||
/*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only
|
||||
// these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.
|
||||
/*0x14*/ u8 dirTimerHistory[8];
|
||||
/*0x1C*/ u8 abStartSelectTimerHistory[8];
|
||||
};
|
||||
|
||||
struct Camera
|
||||
{
|
||||
bool8 active:1;
|
||||
s32 x;
|
||||
s32 y;
|
||||
};
|
||||
|
||||
extern struct EventObject gMapObjects[];
|
||||
extern u8 gSelectedEventObject;
|
||||
extern struct MapHeader gMapHeader;
|
||||
extern struct PlayerAvatar gPlayerAvatar;
|
||||
|
||||
#endif // GUARD_GLOBAL_FIELDMAP_H
|
||||
875
berry_fix/payload/include/global.h
Normal file
875
berry_fix/payload/include/global.h
Normal file
@@ -0,0 +1,875 @@
|
||||
#ifndef GUARD_GLOBAL_H
|
||||
#define GUARD_GLOBAL_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
// global.h from pokemon ruby
|
||||
|
||||
// IDE support
|
||||
#if defined(__APPLE__) || defined(__CYGWIN__)
|
||||
#define _(x) x
|
||||
#define __(x) x
|
||||
#define INCBIN(x) {0}
|
||||
#define INCBIN_U8 INCBIN
|
||||
#define INCBIN_U16 INCBIN
|
||||
#define INCBIN_U32 INCBIN
|
||||
#define INCBIN_S8 INCBIN
|
||||
#define INCBIN_S16 INCBIN
|
||||
#define INCBIN_S32 INCBIN
|
||||
#endif
|
||||
|
||||
// Prevent cross-jump optimization.
|
||||
#define BLOCK_CROSS_JUMP asm("");
|
||||
|
||||
// to help in decompiling
|
||||
#define asm_comment(x) asm volatile("@ -- " x " -- ")
|
||||
|
||||
#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
|
||||
|
||||
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
|
||||
|
||||
|
||||
#define POKEMON_SLOTS_NUMBER 412
|
||||
#define POKEMON_NAME_LENGTH 10
|
||||
#define OT_NAME_LENGTH 7
|
||||
|
||||
#define min(a, b) ((a) < (b) ? (a) : (b))
|
||||
#define max(a, b) ((a) >= (b) ? (a) : (b))
|
||||
|
||||
// why does GF hate 2d arrays
|
||||
#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y))
|
||||
|
||||
// dim access enums
|
||||
enum
|
||||
{
|
||||
B_8 = 1,
|
||||
B_16 = 2,
|
||||
B_32 = 4
|
||||
};
|
||||
|
||||
// There are many quirks in the source code which have overarching behavioral differences from
|
||||
// a number of other files. For example, diploma.c seems to declare rodata before each use while
|
||||
// other files declare out of order and must be at the beginning. There are also a number of
|
||||
// macros which differ from one file to the next due to the method of obtaining the result, such
|
||||
// as these below. Because of this, there is a theory (Two Team Theory) that states that these
|
||||
// programming projects had more than 1 "programming team" which utilized different macros for
|
||||
// each of the files that were worked on.
|
||||
#define T1_READ_8(ptr) ((ptr)[0])
|
||||
#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
|
||||
#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
|
||||
#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
|
||||
|
||||
// T2_READ_8 is a duplicate to remain consistent with each group.
|
||||
#define T2_READ_8(ptr) ((ptr)[0])
|
||||
#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
|
||||
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
|
||||
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
|
||||
|
||||
// Credits to Made (dolphin emoji)
|
||||
#define S16TOPOSFLOAT(val) \
|
||||
({ \
|
||||
s16 v = (val); \
|
||||
float f = (float)v; \
|
||||
if(v < 0) f += 65536.0f; \
|
||||
f; \
|
||||
})
|
||||
|
||||
enum
|
||||
{
|
||||
VERSION_SAPPHIRE = 1,
|
||||
VERSION_RUBY = 2,
|
||||
VERSION_EMERALD = 3,
|
||||
};
|
||||
|
||||
enum LanguageId
|
||||
{
|
||||
LANGUAGE_JAPANESE = 1,
|
||||
LANGUAGE_ENGLISH = 2,
|
||||
LANGUAGE_GERMAN = 5,
|
||||
};
|
||||
|
||||
// capacities of various saveblock objects
|
||||
#define DAYCARE_MON_COUNT 2
|
||||
#define POKEBLOCKS_COUNT 40
|
||||
#define PARTY_SIZE 6
|
||||
#define EVENT_OBJECTS_COUNT 16
|
||||
#define BERRY_TREES_COUNT 128
|
||||
#define FLAGS_COUNT 288
|
||||
#define VARS_COUNT 256
|
||||
#define MAIL_COUNT 16
|
||||
#define SECRET_BASES_COUNT 20
|
||||
#define TV_SHOWS_COUNT 25
|
||||
#define POKE_NEWS_COUNT 16
|
||||
#define PC_ITEMS_COUNT 50
|
||||
#define BAG_ITEMS_COUNT 20
|
||||
#define BAG_KEYITEMS_COUNT 20
|
||||
#define BAG_POKEBALLS_COUNT 16
|
||||
#define BAG_TMHM_COUNT 64
|
||||
#define BAG_BERRIES_COUNT 46
|
||||
|
||||
enum
|
||||
{
|
||||
MALE,
|
||||
FEMALE
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OPTIONS_BUTTON_MODE_NORMAL,
|
||||
OPTIONS_BUTTON_MODE_LR,
|
||||
OPTIONS_BUTTON_MODE_L_EQUALS_A
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OPTIONS_TEXT_SPEED_SLOW,
|
||||
OPTIONS_TEXT_SPEED_MID,
|
||||
OPTIONS_TEXT_SPEED_FAST
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OPTIONS_SOUND_MONO,
|
||||
OPTIONS_SOUND_STEREO
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OPTIONS_BATTLE_STYLE_SHIFT,
|
||||
OPTIONS_BATTLE_STYLE_SET
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
BAG_ITEMS = 1,
|
||||
BAG_POKEBALLS,
|
||||
BAG_TMsHMs,
|
||||
BAG_BERRIES,
|
||||
BAG_KEYITEMS
|
||||
};
|
||||
|
||||
struct Coords16
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
};
|
||||
|
||||
struct UCoords16
|
||||
{
|
||||
u16 x;
|
||||
u16 y;
|
||||
};
|
||||
|
||||
struct SecretBaseRecord
|
||||
{
|
||||
/*0x1A08*/ u8 secretBaseId;
|
||||
/*0x1A09*/ u8 sbr_field_1_0:4;
|
||||
/*0x1A09*/ u8 gender:1;
|
||||
/*0x1A09*/ u8 sbr_field_1_5:1;
|
||||
/*0x1A09*/ u8 sbr_field_1_6:2;
|
||||
/*0x1A0A*/ u8 playerName[OT_NAME_LENGTH];
|
||||
/*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
|
||||
/*0x1A16*/ u16 sbr_field_e;
|
||||
/*0x1A18*/ u8 sbr_field_10;
|
||||
/*0x1A19*/ u8 sbr_field_11;
|
||||
/*0x1A1A*/ u8 decorations[16];
|
||||
/*0x1A2A*/ u8 decorationPos[16];
|
||||
/*0x1A3C*/ u32 partyPersonality[6];
|
||||
/*0x1A54*/ u16 partyMoves[6 * 4];
|
||||
/*0x1A84*/ u16 partySpecies[6];
|
||||
/*0x1A90*/ u16 partyHeldItems[6];
|
||||
/*0x1A9C*/ u8 partyLevels[6];
|
||||
/*0x1AA2*/ u8 partyEVs[6];
|
||||
};
|
||||
|
||||
#include "constants/game_stat.h"
|
||||
#include "global.fieldmap.h"
|
||||
#include "global.berry.h"
|
||||
#include "pokemon.h"
|
||||
|
||||
struct WarpData
|
||||
{
|
||||
s8 mapGroup;
|
||||
s8 mapNum;
|
||||
s8 warpId;
|
||||
s16 x, y;
|
||||
};
|
||||
|
||||
struct ItemSlot
|
||||
{
|
||||
u16 itemId;
|
||||
u16 quantity;
|
||||
};
|
||||
|
||||
struct Pokeblock
|
||||
{
|
||||
u8 color;
|
||||
u8 spicy;
|
||||
u8 dry;
|
||||
u8 sweet;
|
||||
u8 bitter;
|
||||
u8 sour;
|
||||
u8 feel;
|
||||
};
|
||||
|
||||
struct Roamer
|
||||
{
|
||||
/*0x00*/ u32 ivs;
|
||||
/*0x04*/ u32 personality;
|
||||
/*0x08*/ u16 species;
|
||||
/*0x0A*/ u16 hp;
|
||||
/*0x0C*/ u8 level;
|
||||
/*0x0D*/ u8 status;
|
||||
/*0x0E*/ u8 cool;
|
||||
/*0x0F*/ u8 beauty;
|
||||
/*0x10*/ u8 cute;
|
||||
/*0x11*/ u8 smart;
|
||||
/*0x12*/ u8 tough;
|
||||
/*0x13*/ bool8 active;
|
||||
/*0x14*/ u8 filler[0x8];
|
||||
};
|
||||
|
||||
struct RamScriptData
|
||||
{
|
||||
u8 magic;
|
||||
u8 mapGroup;
|
||||
u8 mapNum;
|
||||
u8 objectId;
|
||||
u8 script[995];
|
||||
};
|
||||
|
||||
struct RamScript
|
||||
{
|
||||
u32 checksum;
|
||||
struct RamScriptData data;
|
||||
};
|
||||
|
||||
struct EasyChatPair
|
||||
{
|
||||
u16 unk0_0:7;
|
||||
u16 unk0_7:7;
|
||||
u16 unk1_6:1;
|
||||
u16 unk2;
|
||||
u16 words[2];
|
||||
}; /*size = 0x8*/
|
||||
|
||||
struct TVShowCommon
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 pad02[20];
|
||||
/*0x16*/ u16 var16[3];
|
||||
/*0x1C*/ u8 srcTrainerId3Lo;
|
||||
/*0x1D*/ u8 srcTrainerId3Hi;
|
||||
/*0x1E*/ u8 srcTrainerId2Lo;
|
||||
/*0x1F*/ u8 srcTrainerId2Hi;
|
||||
/*0x20*/ u8 srcTrainerIdLo;
|
||||
/*0x21*/ u8 srcTrainerIdHi;
|
||||
/*0x22*/ u8 trainerIdLo;
|
||||
/*0x23*/ u8 trainerIdHi;
|
||||
};
|
||||
|
||||
struct TVShowFanClubLetter
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 species;
|
||||
/*0x04*/ u16 pad04[6];
|
||||
/*0x10*/ u8 playerName[8];
|
||||
/*0x18*/ u8 language;
|
||||
};
|
||||
|
||||
struct TVShowRecentHappenings
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 var02;
|
||||
/*0x04*/ u16 var04[6];
|
||||
/*0x10*/ u8 playerName[8];
|
||||
/*0x18*/ u8 language;
|
||||
/*0x19*/ u8 pad19[10];
|
||||
};
|
||||
|
||||
struct TVShowFanclubOpinions
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 var02;
|
||||
/*0x04*/ u8 var04A:4;
|
||||
/*0x04*/ u8 var04B:4;
|
||||
/*0x05*/ u8 playerName[8];
|
||||
/*0x0D*/ u8 language;
|
||||
/*0x0E*/ u8 var0E;
|
||||
/*0x0F*/ u8 var0F;
|
||||
/*0x10*/ u8 var10[8];
|
||||
/*0x18*/ u16 var18[2];
|
||||
/*0x1C*/ u16 var1C[4];
|
||||
};
|
||||
|
||||
struct TVShowUnknownType04
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 pad02[4];
|
||||
/*0x06*/ u16 var06;
|
||||
};
|
||||
|
||||
struct TVShowNameRaterShow
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 species;
|
||||
/*0x04*/ u8 pokemonName[11];
|
||||
/*0x0F*/ u8 trainerName[11];
|
||||
/*0x1A*/ u8 random;
|
||||
/*0x1B*/ u8 random2;
|
||||
/*0x1C*/ u16 var1C;
|
||||
/*0x1E*/ u8 language;
|
||||
/*0x1F*/ u8 pokemonNameLanguage;
|
||||
};
|
||||
|
||||
struct TVShowBravoTrainerPokemonProfiles
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 species;
|
||||
/*0x04*/ u16 var04[2];
|
||||
/*0x08*/ u8 pokemonNickname[11];
|
||||
/*0x13*/ u8 contestCategory:3;
|
||||
/*0x13*/ u8 contestRank:2;
|
||||
/*0x13*/ u8 contestResult:2;
|
||||
/*0x13*/ u8 var13_7:1;
|
||||
/*0x14*/ u16 var14;
|
||||
/*0x16*/ u8 playerName[8];
|
||||
/*0x1E*/ u8 language;
|
||||
/*0x1F*/ u8 var1f;
|
||||
};
|
||||
|
||||
struct TVShowBravoTrainerBattleTowerSpotlight
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 trainerName[8];
|
||||
/*0x0A*/ u16 species;
|
||||
/*0x0C*/ u8 enemyTrainerName[8];
|
||||
/*0x14*/ u16 defeatedSpecies;
|
||||
/*0x16*/ u16 var16;
|
||||
/*0x18*/ u16 var18[1];
|
||||
/*0x1A*/ u8 btLevel;
|
||||
/*0x1B*/ u8 var1b;
|
||||
/*0x1C*/ u8 var1c;
|
||||
/*0x1D*/ u8 language;
|
||||
};
|
||||
|
||||
struct TVShowPokemonToday
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 language;
|
||||
/*0x03*/ u8 language2;
|
||||
/*0x04*/ u8 nickname[11];
|
||||
/*0x0F*/ u8 ball;
|
||||
/*0x10*/ u16 species;
|
||||
/*0x12*/ u8 var12;
|
||||
/*0x13*/ u8 playerName[8];
|
||||
};
|
||||
|
||||
struct TVShowSmartShopper
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 priceReduced;
|
||||
/*0x03*/ u8 language;
|
||||
/*0x04*/ u8 pad04[2];
|
||||
/*0x06*/ u16 itemIds[3];
|
||||
/*0x0C*/ u16 itemAmounts[3];
|
||||
/*0x12*/ u8 shopLocation;
|
||||
/*0x13*/ u8 playerName[8];
|
||||
};
|
||||
|
||||
struct TVShowPokemonTodayFailed
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 language;
|
||||
/*0x03*/ u8 pad03[9];
|
||||
/*0x0c*/ u16 species;
|
||||
/*0x0e*/ u16 species2;
|
||||
/*0x10*/ u8 var10;
|
||||
/*0x11*/ u8 var11;
|
||||
/*0x12*/ u8 var12;
|
||||
/*0x13*/ u8 playerName[8];
|
||||
};
|
||||
|
||||
struct TVShowPokemonAngler
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 var02;
|
||||
/*0x03*/ u8 var03;
|
||||
/*0x04*/ u16 var04;
|
||||
/*0x06*/ u8 language;
|
||||
u8 pad07[12];
|
||||
/*0x13*/ u8 playerName[8];
|
||||
};
|
||||
|
||||
struct TVShowWorldOfMasters
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u16 var02;
|
||||
/*0x04*/ u16 var04;
|
||||
/*0x06*/ u16 var06;
|
||||
/*0x08*/ u16 var08;
|
||||
/*0x0a*/ u8 var0a;
|
||||
/*0x0b*/ u8 language;
|
||||
u8 pad0c[7];
|
||||
/*0x13*/ u8 playerName[8];
|
||||
};
|
||||
|
||||
struct TVShowMassOutbreak
|
||||
{
|
||||
/*0x00*/ u8 kind;
|
||||
/*0x01*/ bool8 active;
|
||||
/*0x02*/ u8 var02;
|
||||
/*0x03*/ u8 var03;
|
||||
/*0x04*/ u16 moves[4];
|
||||
/*0x0C*/ u16 species;
|
||||
/*0x0E*/ u16 var0E;
|
||||
/*0x10*/ u8 locationMapNum;
|
||||
/*0x11*/ u8 locationMapGroup;
|
||||
/*0x12*/ u8 var12;
|
||||
/*0x13*/ u8 probability;
|
||||
/*0x14*/ u8 level;
|
||||
/*0x15*/ u8 var15;
|
||||
/*0x16*/ u16 daysLeft;
|
||||
/*0x18*/ u8 language;
|
||||
u8 pad19[11];
|
||||
};
|
||||
|
||||
typedef union TVShow
|
||||
{
|
||||
struct TVShowCommon common;
|
||||
struct TVShowFanClubLetter fanclubLetter;
|
||||
struct TVShowRecentHappenings recentHappenings;
|
||||
struct TVShowFanclubOpinions fanclubOpinions;
|
||||
struct TVShowUnknownType04 unkShow04;
|
||||
struct TVShowNameRaterShow nameRaterShow;
|
||||
struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
|
||||
struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
|
||||
struct TVShowPokemonToday pokemonToday;
|
||||
struct TVShowSmartShopper smartshopperShow;
|
||||
struct TVShowPokemonTodayFailed pokemonTodayFailed;
|
||||
struct TVShowPokemonAngler pokemonAngler;
|
||||
struct TVShowWorldOfMasters worldOfMasters;
|
||||
struct TVShowMassOutbreak massOutbreak;
|
||||
} TVShow;
|
||||
|
||||
struct MailStruct
|
||||
{
|
||||
/*0x00*/ u16 words[9];
|
||||
/*0x12*/ u8 playerName[8];
|
||||
/*0x1A*/ u8 trainerId[4];
|
||||
/*0x1E*/ u16 species;
|
||||
/*0x20*/ u16 itemId;
|
||||
};
|
||||
|
||||
|
||||
// Mauville Pokemon Center men
|
||||
|
||||
struct MauvilleManCommon
|
||||
{
|
||||
u8 id;
|
||||
};
|
||||
|
||||
struct MauvilleManBard
|
||||
{
|
||||
/*0x00*/ u8 id;
|
||||
/*0x02*/ u16 songLyrics[6];
|
||||
/*0x0E*/ u16 temporaryLyrics[6];
|
||||
/*0x1A*/ u8 playerName[8];
|
||||
/*0x22*/ u8 filler_2DB6[0x3];
|
||||
/*0x25*/ u8 playerTrainerId[4];
|
||||
/*0x29*/ bool8 hasChangedSong;
|
||||
}; /*size = 0x2C*/
|
||||
|
||||
struct MauvilleManHipster
|
||||
{
|
||||
u8 id;
|
||||
bool8 alreadySpoken;
|
||||
};
|
||||
|
||||
struct MauvilleManTrader
|
||||
{
|
||||
u8 id;
|
||||
u8 unk1[4];
|
||||
u8 unk5[4][11];
|
||||
bool8 alreadyTraded;
|
||||
};
|
||||
|
||||
struct MauvilleManStoryteller
|
||||
{
|
||||
u8 id;
|
||||
bool8 alreadyRecorded;
|
||||
u8 filler2[2];
|
||||
u8 gameStatIDs[4];
|
||||
u8 trainerNames[4][7];
|
||||
u8 statValues[4][4];
|
||||
};
|
||||
|
||||
struct MauvilleManGiddy
|
||||
{
|
||||
/*0x00*/ u8 id;
|
||||
/*0x01*/ u8 taleCounter;
|
||||
/*0x02*/ u8 questionNum;
|
||||
/*0x04*/ u16 randomWords[10];
|
||||
/*0x18*/ u8 questionList[12];
|
||||
}; /*size = 0x2C*/
|
||||
|
||||
|
||||
union MauvilleMan
|
||||
{
|
||||
struct MauvilleManCommon common;
|
||||
struct MauvilleManBard bard;
|
||||
struct MauvilleManHipster hipster;
|
||||
struct MauvilleManTrader trader;
|
||||
struct MauvilleManStoryteller storyteller;
|
||||
struct MauvilleManGiddy giddy;
|
||||
u8 filler[0x40]; // needed to pad out the struct
|
||||
};
|
||||
|
||||
struct PokeNews
|
||||
{
|
||||
u8 kind;
|
||||
u8 state;
|
||||
u16 days;
|
||||
};
|
||||
|
||||
struct GabbyAndTyData
|
||||
{
|
||||
/*2b10*/ u16 mon1;
|
||||
/*2b12*/ u16 mon2;
|
||||
/*2b14*/ u16 lastMove;
|
||||
/*2b16*/ u16 quote;
|
||||
/*2b18*/ u8 mapnum;
|
||||
/*2b19*/ u8 battleNum;
|
||||
/*2b1a*/ u8 valA_0:1;
|
||||
/*2b1a*/ u8 valA_1:1;
|
||||
/*2b1a*/ u8 valA_2:1;
|
||||
/*2b1a*/ u8 valA_3:1;
|
||||
/*2b1a*/ u8 valA_4:1;
|
||||
/*2b1a*/ u8 valA_5:3;
|
||||
/*2b1b*/ u8 valB_0:1;
|
||||
/*2b1b*/ u8 valB_1:1;
|
||||
/*2b1b*/ u8 valB_2:1;
|
||||
/*2b1b*/ u8 valB_3:1;
|
||||
/*2b1b*/ u8 valB_4:1;
|
||||
/*2b1b*/ u8 valB_5:3;
|
||||
};
|
||||
|
||||
struct DayCareMail
|
||||
{
|
||||
/*0x00*/ struct MailStruct message;
|
||||
/*0x24*/ u8 names[19];
|
||||
};
|
||||
|
||||
struct DayCareStepCountersEtc {
|
||||
u32 steps[DAYCARE_MON_COUNT];
|
||||
u16 pendingEggPersonality;
|
||||
u8 eggCycleStepsRemaining;
|
||||
};
|
||||
|
||||
struct RecordMixingDayCareMail
|
||||
{
|
||||
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
||||
u32 numDaycareMons;
|
||||
u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item.
|
||||
};
|
||||
|
||||
struct DayCareMisc
|
||||
{
|
||||
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
||||
struct DayCareStepCountersEtc countersEtc;
|
||||
};
|
||||
|
||||
struct DayCare {
|
||||
struct BoxPokemon mons[DAYCARE_MON_COUNT];
|
||||
struct DayCareMisc misc;
|
||||
};
|
||||
|
||||
struct LinkBattleRecord
|
||||
{
|
||||
u8 name[8];
|
||||
u16 trainerId;
|
||||
u16 wins;
|
||||
u16 losses;
|
||||
u16 draws;
|
||||
};
|
||||
|
||||
struct RecordMixingGiftData
|
||||
{
|
||||
u8 unk0;
|
||||
u8 quantity;
|
||||
u16 itemId;
|
||||
u8 filler4[8];
|
||||
};
|
||||
|
||||
struct RecordMixingGift
|
||||
{
|
||||
int checksum;
|
||||
struct RecordMixingGiftData data;
|
||||
};
|
||||
|
||||
struct ContestWinner
|
||||
{
|
||||
/*0x00*/ u32 personality; // personality
|
||||
/*0x04*/ u32 otId; // otId
|
||||
/*0x08*/ u16 species; // species
|
||||
/*0x0A*/ u8 contestCategory;
|
||||
/*0x0B*/ u8 nickname[11];
|
||||
/*0x16*/ u8 trainerName[8];
|
||||
};
|
||||
|
||||
// there should be enough flags for all 412 slots
|
||||
// each slot takes up 8 flags
|
||||
// if the value is not divisible by 8, we need to account for the reminder as well
|
||||
#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
|
||||
|
||||
struct SaveBlock1 /* 0x02025734 */
|
||||
{
|
||||
/*0x00*/ struct Coords16 pos;
|
||||
/*0x04*/ struct WarpData location;
|
||||
/*0x0C*/ struct WarpData warp1;
|
||||
/*0x14*/ struct WarpData warp2;
|
||||
/*0x1C*/ struct WarpData lastHealLocation;
|
||||
/*0x24*/ struct WarpData warp4;
|
||||
/*0x2C*/ u16 savedMusic;
|
||||
/*0x2E*/ u8 weather;
|
||||
/*0x2F*/ u8 weatherCycleStage;
|
||||
/*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest
|
||||
/*0x32*/ u16 mapLayoutId;
|
||||
/*0x34*/ u16 mapView[0x100];
|
||||
/*0x234*/ u8 playerPartyCount;
|
||||
/*0x238*/ struct Pokemon playerParty[6];
|
||||
/*0x490*/ u32 money;
|
||||
/*0x494*/ u16 coins;
|
||||
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
|
||||
/*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
|
||||
/*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
|
||||
/*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
|
||||
/*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
|
||||
/*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
|
||||
/*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
|
||||
/*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
|
||||
/*0x938*/ u8 dexSeen2[DEX_FLAGS_NO];
|
||||
/*0x96C*/ u16 berryBlenderRecords[3];
|
||||
/*0x972*/ u8 filler_972[0x6];
|
||||
/*0x978*/ u16 trainerRematchStepCounter;
|
||||
/*0x97A*/ u8 trainerRematches[100];
|
||||
/*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
|
||||
/*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64];
|
||||
/*0x1220*/ u8 flags[FLAGS_COUNT];
|
||||
/*0x1340*/ u16 vars[VARS_COUNT];
|
||||
/*0x1540*/ u32 gameStats[NUM_GAME_STATS];
|
||||
/*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
|
||||
/*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
|
||||
/*0x2688*/ u8 playerRoomDecor[12];
|
||||
/*0x2694*/ u8 playerRoomDecorPos[12];
|
||||
/*0x26A0*/ u8 decorDesk[10];
|
||||
/*0x26AA*/ u8 decorChair[10];
|
||||
/*0x26B4*/ u8 decorPlant[10];
|
||||
/*0x26BE*/ u8 decorOrnament[30];
|
||||
/*0x26DC*/ u8 decorMat[30];
|
||||
/*0x26FA*/ u8 decorPoster[10];
|
||||
/*0x2704*/ u8 decorDoll[40];
|
||||
/*0x272C*/ u8 decorCushion[10];
|
||||
/*0x2736*/ u8 padding_2736[2];
|
||||
/*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT];
|
||||
/*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT];
|
||||
/*0x2AFC*/ u16 outbreakPokemonSpecies;
|
||||
/*0x2AFE*/ u8 outbreakLocationMapNum;
|
||||
/*0x2AFF*/ u8 outbreakLocationMapGroup;
|
||||
/*0x2B00*/ u8 outbreakPokemonLevel;
|
||||
/*0x2B01*/ u8 outbreakUnk1;
|
||||
/*0x2B02*/ u16 outbreakUnk2;
|
||||
/*0x2B04*/ u16 outbreakPokemonMoves[4];
|
||||
/*0x2B0C*/ u8 outbreakUnk4;
|
||||
/*0x2B0D*/ u8 outbreakPokemonProbability;
|
||||
/*0x2B0E*/ u16 outbreakUnk5;
|
||||
/*0x2B10*/ struct GabbyAndTyData gabbyAndTyData;
|
||||
/*0x2B1C*/ struct {
|
||||
/*0x2B1C*/ u16 unk2B1C[6];
|
||||
/*0x2B28*/ u16 unk2B28[6];
|
||||
/*0x2B34*/ u16 unk2B34[6];
|
||||
/*0x2B40*/ u16 unk2B40[6];
|
||||
} easyChats;
|
||||
/*0x2B4C*/ struct MailStruct mail[MAIL_COUNT];
|
||||
/*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size.
|
||||
/*0x2D90*/ u8 filler_2D90[0x4];
|
||||
/*0x2D94*/ union MauvilleMan mauvilleMan;
|
||||
/*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
|
||||
/*0x2DFC*/ struct ContestWinner contestWinners[8];
|
||||
/*0x2EFC*/ struct ContestWinner museumPortraits[5];
|
||||
/*0x2F9C*/ struct DayCare daycare;
|
||||
/*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5];
|
||||
struct {
|
||||
/*0x3108*/ u8 unknown1[8];
|
||||
/*0x3110*/ u8 giftRibbons[11];
|
||||
/*0x311B*/ u8 unknown2[8];
|
||||
/*0x3123*/ u32 currentPokeCoupons;
|
||||
/*0x3127*/ u32 totalEarnedPokeCoupons;
|
||||
/*0x312B*/ u8 unknown3[6];
|
||||
/*0x3131*/ u8 receivedWishmakerJirachi;
|
||||
/*0x3132*/ u8 unknown4[18];
|
||||
} __attribute__((packed)) externalReservedData;
|
||||
/*0x3144*/ struct Roamer roamer;
|
||||
/*0x3160*/ struct EnigmaBerry enigmaBerry;
|
||||
/*0x3690*/ struct RamScript ramScript;
|
||||
/*0x3A7C*/ struct RecordMixingGift recordMixingGift;
|
||||
/*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO];
|
||||
};
|
||||
|
||||
extern struct SaveBlock1 gSaveBlock1;
|
||||
|
||||
struct Time
|
||||
{
|
||||
/*0x00*/ s16 days;
|
||||
/*0x02*/ s8 hours;
|
||||
/*0x03*/ s8 minutes;
|
||||
/*0x04*/ s8 seconds;
|
||||
};
|
||||
|
||||
struct Pokedex
|
||||
{
|
||||
/*0x00*/ u8 order;
|
||||
/*0x01*/ u8 unknown1;
|
||||
/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
|
||||
/*0x03*/ u8 unknown2;
|
||||
/*0x04*/ u32 unownPersonality; // set when you first see Unown
|
||||
/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
|
||||
/*0x0C*/ u32 unknown3;
|
||||
/*0x10*/ u8 owned[DEX_FLAGS_NO];
|
||||
/*0x44*/ u8 seen[DEX_FLAGS_NO];
|
||||
};
|
||||
|
||||
struct BattleTowerTrainer
|
||||
{
|
||||
/*0x00*/ u8 trainerClass;
|
||||
/*0x01*/ u8 name[8];
|
||||
/*0x09*/ u8 teamFlags;
|
||||
u8 filler0A[2];
|
||||
/*0x0C*/ u16 greeting[6];
|
||||
};
|
||||
|
||||
struct BattleTowerRecord // record mixing
|
||||
{
|
||||
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
|
||||
/*0x01*/ u8 trainerClass;
|
||||
/*0x02*/ u16 winStreak;
|
||||
/*0x04*/ u8 name[8];
|
||||
/*0x0C*/ u8 trainerId[4];
|
||||
/*0x10*/ u16 greeting[6];
|
||||
/*0x1C*/ struct BattleTowerPokemon party[3];
|
||||
/*0xA0*/ u32 checksum;
|
||||
};
|
||||
|
||||
struct BattleTowerEReaderTrainer
|
||||
{
|
||||
/*0x00*/ u8 unk0;
|
||||
/*0x01*/ u8 trainerClass;
|
||||
/*0x02*/ u16 winStreak;
|
||||
/*0x04*/ u8 name[8];
|
||||
/*0x0C*/ u8 trainerId[4];
|
||||
/*0x10*/ u16 greeting[6];
|
||||
/*0x1C*/ u16 farewellPlayerLost[6];
|
||||
/*0x28*/ u16 farewellPlayerWon[6];
|
||||
/*0x34*/ struct BattleTowerPokemon party[3];
|
||||
/*0xB8*/ u32 checksum;
|
||||
};
|
||||
|
||||
struct BattleTowerData
|
||||
{
|
||||
/*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord;
|
||||
/*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing
|
||||
/*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
|
||||
/*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
|
||||
/*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8];
|
||||
/*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
|
||||
/*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer;
|
||||
/*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
|
||||
/*0x04AC, 0x0554*/ u8 unk_554:1;
|
||||
/*0x04AD, 0x0555*/ u8 battleOutcome;
|
||||
/*0x04AE, 0x0556*/ u8 var_4AE[2];
|
||||
/*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
|
||||
/*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
|
||||
/*0x04B8, 0x0560*/ u16 recordWinStreaks[2];
|
||||
/*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
|
||||
/*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
|
||||
/*0x04C0, 0x0568*/ u16 prizeItem;
|
||||
/*0x04C2, 0x056A*/ u8 battledTrainerIds[6];
|
||||
/*0x04C8, 0x0570*/ u16 totalBattleTowerWins;
|
||||
/*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak;
|
||||
/*0x04CC, 0x0574*/ u16 currentWinStreaks[2];
|
||||
/*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
|
||||
/*0x04D1, 0x0579*/ u8 filler_4D1[0x317];
|
||||
};
|
||||
|
||||
struct SaveBlock2 /* 0x02024EA4 */
|
||||
{
|
||||
/*0x00*/ u8 playerName[8];
|
||||
/*0x08*/ u8 playerGender; // MALE, FEMALE
|
||||
/*0x09*/ u8 specialSaveWarp;
|
||||
/*0x0A*/ u8 playerTrainerId[4];
|
||||
/*0x0E*/ u16 playTimeHours;
|
||||
/*0x10*/ u8 playTimeMinutes;
|
||||
/*0x11*/ u8 playTimeSeconds;
|
||||
/*0x12*/ u8 playTimeVBlanks;
|
||||
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
|
||||
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
|
||||
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
|
||||
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
|
||||
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
|
||||
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
|
||||
u16 regionMapZoom:1; // whether the map is zoomed in
|
||||
/*0x18*/ struct Pokedex pokedex;
|
||||
/*0x90*/ u8 filler_90[0x8];
|
||||
/*0x98*/ struct Time localTimeOffset;
|
||||
/*0xA0*/ struct Time lastBerryTreeUpdate;
|
||||
/*0xA8*/ struct BattleTowerData battleTower;
|
||||
};
|
||||
|
||||
struct MapPosition
|
||||
{
|
||||
s16 x;
|
||||
s16 y;
|
||||
s8 height;
|
||||
};
|
||||
|
||||
struct UnkStruct_8054FF8
|
||||
{
|
||||
u8 a;
|
||||
u8 b;
|
||||
u8 c;
|
||||
u8 d;
|
||||
struct MapPosition sub;
|
||||
u16 field_C;
|
||||
};
|
||||
|
||||
// wasnt defined so I had to define it
|
||||
struct HallOfFame
|
||||
{
|
||||
u8 filler[0x1F00];
|
||||
};
|
||||
|
||||
extern struct SaveBlock2 gSaveBlock2;
|
||||
|
||||
#define RomHeaderGameTitle ((const char *)0x080000A0)
|
||||
#define RomHeaderGameCode ((const char *)0x080000AC)
|
||||
#define RomHeaderMakerCode ((const char *)0x080000B0)
|
||||
#define RomHeaderMagic ((const u8 *) 0x080000B2)
|
||||
#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC)
|
||||
|
||||
#define LocalTimeOffset ((struct Time *)0x02028098)
|
||||
#define LastBerryTreeUpdate ((struct Time *)0x020280A0)
|
||||
|
||||
#endif //GUARD_GLOBAL_H
|
||||
45
berry_fix/payload/include/main.h
Normal file
45
berry_fix/payload/include/main.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#ifndef GUARD_MAIN_H
|
||||
#define GUARD_MAIN_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
enum RomHeaderValidationResult
|
||||
{
|
||||
SAPPHIRE_UPDATABLE = 2,
|
||||
RUBY_UPDATABLE,
|
||||
SAPPHIRE_NONEED,
|
||||
RUBY_NONEED,
|
||||
INVALID
|
||||
};
|
||||
|
||||
enum MainCallbackState
|
||||
{
|
||||
MAINCB_INIT = 0,
|
||||
MAINCB_CHECK_RTC,
|
||||
MAINCB_CHECK_FLASH,
|
||||
MAINCB_READ_SAVE,
|
||||
MAINCB_CHECK_TIME,
|
||||
MAINCB_FIX_DATE,
|
||||
MAINCB_NO_NEED_TO_FIX,
|
||||
MAINCB_YEAR_MAKES_NO_SENSE,
|
||||
MAINCB_FINISHED,
|
||||
MAINCB_CHECK_PACIFIDLOG_TM,
|
||||
MAINCB_FIX_PACIFIDLOG_TM,
|
||||
MAINCB_ERROR
|
||||
};
|
||||
|
||||
extern IntrFunc gIntrTable[];
|
||||
extern u16 gHeldKeys;
|
||||
extern u16 gNewKeys;
|
||||
extern u8 gIntrVector[];
|
||||
extern u32 gUpdateSuccessful;
|
||||
extern u32 gUnknown_3001194;
|
||||
extern u32 gUnknown_30011A0[];
|
||||
extern u32 gMainCallbackState;
|
||||
extern u32 gGameVersion;
|
||||
|
||||
extern u8 gSharedMem[0x8000];
|
||||
|
||||
extern const IntrFunc gIntrFuncPointers[];
|
||||
|
||||
#endif //GUARD_MAIN_H
|
||||
154
berry_fix/payload/include/pokemon.h
Normal file
154
berry_fix/payload/include/pokemon.h
Normal file
@@ -0,0 +1,154 @@
|
||||
#ifndef GUARD_POKEMON_H
|
||||
#define GUARD_POKEMON_H
|
||||
|
||||
struct PokemonSubstruct0
|
||||
{
|
||||
u16 species;
|
||||
u16 heldItem;
|
||||
u32 experience;
|
||||
u8 ppBonuses;
|
||||
u8 friendship;
|
||||
};
|
||||
|
||||
struct PokemonSubstruct1
|
||||
{
|
||||
u16 moves[4];
|
||||
u8 pp[4];
|
||||
};
|
||||
|
||||
struct PokemonSubstruct2
|
||||
{
|
||||
u8 hpEV;
|
||||
u8 attackEV;
|
||||
u8 defenseEV;
|
||||
u8 speedEV;
|
||||
u8 spAttackEV;
|
||||
u8 spDefenseEV;
|
||||
u8 cool;
|
||||
u8 beauty;
|
||||
u8 cute;
|
||||
u8 smart;
|
||||
u8 tough;
|
||||
u8 sheen;
|
||||
};
|
||||
|
||||
struct PokemonSubstruct3
|
||||
{
|
||||
/*0x00*/ u8 pokerus;
|
||||
/*0x01*/ u8 metLocation;
|
||||
|
||||
/*0x02*/ u16 metLevel:7;
|
||||
/*0x02*/ u16 metGame:4;
|
||||
/*0x03*/ u16 pokeball:4;
|
||||
/*0x03*/ u16 otGender:1;
|
||||
|
||||
/*0x04*/ u32 hpIV:5;
|
||||
/*0x04*/ u32 attackIV:5;
|
||||
/*0x05*/ u32 defenseIV:5;
|
||||
/*0x05*/ u32 speedIV:5;
|
||||
/*0x05*/ u32 spAttackIV:5;
|
||||
/*0x06*/ u32 spDefenseIV:5;
|
||||
/*0x07*/ u32 isEgg:1;
|
||||
/*0x07*/ u32 altAbility:1;
|
||||
|
||||
/*0x08*/ u32 coolRibbon:3;
|
||||
/*0x08*/ u32 beautyRibbon:3;
|
||||
/*0x08*/ u32 cuteRibbon:3;
|
||||
/*0x09*/ u32 smartRibbon:3;
|
||||
/*0x09*/ u32 toughRibbon:3;
|
||||
/*0x09*/ u32 championRibbon:1;
|
||||
/*0x0A*/ u32 winningRibbon:1;
|
||||
/*0x0A*/ u32 victoryRibbon:1;
|
||||
/*0x0A*/ u32 artistRibbon:1;
|
||||
/*0x0A*/ u32 effortRibbon:1;
|
||||
/*0x0A*/ u32 giftRibbon1:1;
|
||||
/*0x0A*/ u32 giftRibbon2:1;
|
||||
/*0x0A*/ u32 giftRibbon3:1;
|
||||
/*0x0A*/ u32 giftRibbon4:1;
|
||||
/*0x0B*/ u32 giftRibbon5:1;
|
||||
/*0x0B*/ u32 giftRibbon6:1;
|
||||
/*0x0B*/ u32 giftRibbon7:1;
|
||||
/*0x0B*/ u32 fatefulEncounter:5; // unused in Ruby/Sapphire, but the high bit must be set for Mew/Deoxys to obey in FR/LG/Emerald
|
||||
};
|
||||
|
||||
union PokemonSubstruct
|
||||
{
|
||||
struct PokemonSubstruct0 type0;
|
||||
struct PokemonSubstruct1 type1;
|
||||
struct PokemonSubstruct2 type2;
|
||||
struct PokemonSubstruct3 type3;
|
||||
u16 raw[6];
|
||||
};
|
||||
|
||||
struct BoxPokemon
|
||||
{
|
||||
/*0x00*/ u32 personality;
|
||||
/*0x04*/ u32 otId;
|
||||
/*0x08*/ u8 nickname[POKEMON_NAME_LENGTH];
|
||||
/*0x12*/ u8 language;
|
||||
/*0x13*/ u8 isBadEgg:1;
|
||||
u8 hasSpecies:1;
|
||||
u8 isEgg:1;
|
||||
/*0x14*/ u8 otName[OT_NAME_LENGTH];
|
||||
/*0x1B*/ u8 markings;
|
||||
/*0x1C*/ u16 checksum;
|
||||
/*0x1E*/ u16 unknown;
|
||||
|
||||
union
|
||||
{
|
||||
u32 raw[12];
|
||||
union PokemonSubstruct substructs[4];
|
||||
} secure;
|
||||
}; /*size = 0x50*/
|
||||
|
||||
struct Pokemon
|
||||
{
|
||||
/*0x00*/ struct BoxPokemon box;
|
||||
/*0x50*/ u32 status;
|
||||
/*0x54*/ u8 level;
|
||||
/*0x55*/ u8 mail;
|
||||
/*0x56*/ u16 hp;
|
||||
/*0x58*/ u16 maxHP;
|
||||
/*0x5A*/ u16 attack;
|
||||
/*0x5C*/ u16 defense;
|
||||
/*0x5E*/ u16 speed;
|
||||
/*0x60*/ u16 spAttack;
|
||||
/*0x62*/ u16 spDefense;
|
||||
};
|
||||
|
||||
struct BattleTowerPokemon
|
||||
{
|
||||
/*0x00*/u16 species;
|
||||
/*0x02*/u16 heldItem;
|
||||
/*0x04*/u16 moves[4];
|
||||
/*0x0C*/u8 level;
|
||||
/*0x0D*/u8 ppBonuses;
|
||||
/*0x0E*/u8 hpEV;
|
||||
/*0x0F*/u8 attackEV;
|
||||
/*0x10*/u8 defenseEV;
|
||||
/*0x11*/u8 speedEV;
|
||||
/*0x12*/u8 spAttackEV;
|
||||
/*0x13*/u8 spDefenseEV;
|
||||
/*0x14*/u32 otId;
|
||||
/*0x18*/u32 hpIV:5;
|
||||
/*0x18*/u32 attackIV:5;
|
||||
/*0x19*/u32 defenseIV:5;
|
||||
/*0x19*/u32 speedIV:5;
|
||||
/*0x1A*/u32 spAttackIV:5;
|
||||
/*0x1A*/u32 spDefenseIV:5;
|
||||
/*0x1B*/u32 gap:1;
|
||||
/*0x1B*/u32 altAbility:1;
|
||||
/*0x1C*/u32 personality;
|
||||
/*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1];
|
||||
/*0x2B*/u8 friendship;
|
||||
};
|
||||
|
||||
struct PokemonStorage
|
||||
{
|
||||
/*0x0000*/ u8 currentBox;
|
||||
/*0x0004*/ struct BoxPokemon boxes[14][30];
|
||||
/*0x8344*/ u8 boxNames[14][9];
|
||||
/*0x83c2*/ u8 wallpaper[14];
|
||||
};
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
15
berry_fix/payload/include/rtc.h
Normal file
15
berry_fix/payload/include/rtc.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef GUARD_RTC_H
|
||||
#define GUARD_RTC_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
#include "siirtc.h"
|
||||
#include "global.h"
|
||||
|
||||
extern struct Time gTimeSinceBerryUpdate;
|
||||
extern struct Time gRtcUTCTime;
|
||||
|
||||
bool32 rtc_maincb_is_rtc_working(void);
|
||||
bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 *);
|
||||
void rtc_maincb_fix_date(void);
|
||||
|
||||
#endif //GUARD_RTC_H
|
||||
54
berry_fix/payload/include/siirtc.h
Normal file
54
berry_fix/payload/include/siirtc.h
Normal file
@@ -0,0 +1,54 @@
|
||||
#ifndef GUARD_RTC_H
|
||||
#define GUARD_RTC_H
|
||||
|
||||
#include "gba/gba.h"
|
||||
|
||||
#define SIIRTCINFO_INTFE 0x01 // frequency interrupt enable
|
||||
#define SIIRTCINFO_INTME 0x02 // per-minute interrupt enable
|
||||
#define SIIRTCINFO_INTAE 0x04 // alarm interrupt enable
|
||||
#define SIIRTCINFO_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
|
||||
#define SIIRTCINFO_POWER 0x80 // power on or power failure occurred
|
||||
|
||||
enum
|
||||
{
|
||||
MONTH_JAN = 1,
|
||||
MONTH_FEB,
|
||||
MONTH_MAR,
|
||||
MONTH_APR,
|
||||
MONTH_MAY,
|
||||
MONTH_JUN,
|
||||
MONTH_JUL,
|
||||
MONTH_AUG,
|
||||
MONTH_SEP,
|
||||
MONTH_OCT,
|
||||
MONTH_NOV,
|
||||
MONTH_DEC
|
||||
};
|
||||
|
||||
struct SiiRtcInfo
|
||||
{
|
||||
u8 year;
|
||||
u8 month;
|
||||
u8 day;
|
||||
u8 dayOfWeek;
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
u8 status;
|
||||
u8 alarmHour;
|
||||
u8 alarmMinute;
|
||||
};
|
||||
|
||||
void SiiRtcUnprotect(void);
|
||||
void SiiRtcProtect(void);
|
||||
u8 SiiRtcProbe(void);
|
||||
bool8 SiiRtcReset(void);
|
||||
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc);
|
||||
bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc);
|
||||
|
||||
#endif // GUARD_RTC_H
|
||||
14
berry_fix/payload/ld_script.sed
Normal file
14
berry_fix/payload/ld_script.sed
Normal file
@@ -0,0 +1,14 @@
|
||||
/<EWRAM>/ {
|
||||
r sym_ewram.ld
|
||||
d
|
||||
}
|
||||
|
||||
/<BSS>/ {
|
||||
r sym_bss.ld
|
||||
d
|
||||
}
|
||||
|
||||
/<COMMON>/ {
|
||||
r sym_common.ld
|
||||
d
|
||||
}
|
||||
107
berry_fix/payload/ld_script.txt
Normal file
107
berry_fix/payload/ld_script.txt
Normal file
@@ -0,0 +1,107 @@
|
||||
ENTRY(Init)
|
||||
|
||||
SECTIONS {
|
||||
. = 0x2010000;
|
||||
|
||||
.text :
|
||||
ALIGN(4)
|
||||
{
|
||||
asm/crt0.o(.text);
|
||||
src/main.o(.text);
|
||||
src/rtc.o(.text);
|
||||
src/flash.o(.text);
|
||||
} =0
|
||||
|
||||
lib_text :
|
||||
ALIGN(4)
|
||||
{
|
||||
src/agb_flash.o(.text);
|
||||
src/agb_flash_1m.o(.text);
|
||||
src/agb_flash_mx.o(.text);
|
||||
asm/libagbsyscall.o(.text);
|
||||
src/siirtc.o(.text);
|
||||
*libgcc.a:_call_via_rX.o(.text);
|
||||
*libgcc.a:_modsi3.o(.text);
|
||||
*libgcc.a:_umodsi3.o(.text);
|
||||
*libgcc.a:_dvmd_tls.o(.text);
|
||||
} =0
|
||||
|
||||
.rodata :
|
||||
ALIGN(4)
|
||||
{
|
||||
src/main.o(.rodata);
|
||||
src/rtc.o(.rodata);
|
||||
src/flash.o(.rodata);
|
||||
} =0
|
||||
|
||||
lib_rodata :
|
||||
ALIGN(4)
|
||||
{
|
||||
src/agb_flash.o(.rodata);
|
||||
src/agb_flash_1m.o(.rodata);
|
||||
src/agb_flash_mx.o(.rodata);
|
||||
src/agb_flash_le.o(.rodata);
|
||||
src/siirtc.o(.rodata);
|
||||
}
|
||||
|
||||
. = 0x2020000;
|
||||
|
||||
ewram (NOLOAD) :
|
||||
ALIGN(4)
|
||||
{
|
||||
<EWRAM>
|
||||
}
|
||||
|
||||
. = 0x3001000;
|
||||
|
||||
iwram (NOLOAD) :
|
||||
ALIGN(4)
|
||||
{
|
||||
<BSS>
|
||||
. = 0x40;
|
||||
<COMMON>
|
||||
end = .;
|
||||
}
|
||||
|
||||
. = 0x8000000;
|
||||
|
||||
RS_Rom (NOLOAD) :
|
||||
ALIGN(4)
|
||||
{
|
||||
_start = .;
|
||||
. += 4;
|
||||
RomHeaderNintendoLogo = .;
|
||||
. += 156;
|
||||
RS_RomHeader = .;
|
||||
RomHeaderGameTitle = .;
|
||||
. += 12;
|
||||
RomHeaderGameCode = .;
|
||||
. += 4;
|
||||
RomHeaderMakerCode = .;
|
||||
. += 2;
|
||||
RomHeaderMagic = .;
|
||||
. += 1;
|
||||
RomHeaderMainUnitCode = .;
|
||||
. += 1;
|
||||
RomHeaderDeviceType = .;
|
||||
. += 1;
|
||||
RomHeaderReserved1 = .;
|
||||
. += 7;
|
||||
RomHeaderSoftwareVersion = .;
|
||||
. += 1;
|
||||
RomHeaderChecksum = .;
|
||||
. += 1;
|
||||
RomHeaderReserved2 = .;
|
||||
. += 6;
|
||||
GPIOPortData = .;
|
||||
. += 2;
|
||||
GPIOPortDirection = .;
|
||||
. += 2;
|
||||
GPIOPortReadEnable = .;
|
||||
} =0
|
||||
|
||||
/DISCARD/ :
|
||||
{
|
||||
*(*);
|
||||
}
|
||||
}
|
||||
1
berry_fix/payload/rom.sha1
Normal file
1
berry_fix/payload/rom.sha1
Normal file
@@ -0,0 +1 @@
|
||||
866991e2b5a8de02d12f53abe0ee9af03a2b6e01 payload.gba
|
||||
296
berry_fix/payload/src/agb_flash.c
Normal file
296
berry_fix/payload/src/agb_flash.c
Normal file
@@ -0,0 +1,296 @@
|
||||
#include "gba/gba.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
static u8 sTimerNum;
|
||||
static u16 sTimerCount;
|
||||
static vu16 *sTimerReg;
|
||||
static u16 sSavedIme;
|
||||
|
||||
u8 gFlashTimeoutFlag;
|
||||
u8 (*PollFlashStatus)(u8 *);
|
||||
const struct FlashType *gFlash;
|
||||
u16 gFlashNumRemainingBytes;
|
||||
const u16 *gFlashMaxTime;
|
||||
|
||||
u16 (*ProgramFlashByte)(u16, u32, u8);
|
||||
u16 (*ProgramFlashSector)(u16, void *);
|
||||
u16 (*EraseFlashChip)(void);
|
||||
u16 (*EraseFlashSector)(u16);
|
||||
u16 (*WaitForFlashWrite)(u8, u8 *, u8);
|
||||
|
||||
void SetReadFlash1(u16 *dest);
|
||||
|
||||
void SwitchFlashBank(u8 bankNum)
|
||||
{
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0xB0);
|
||||
FLASH_WRITE(0x0000, bankNum);
|
||||
}
|
||||
|
||||
#define DELAY() \
|
||||
do { \
|
||||
vu16 i; \
|
||||
for (i = 20000; i != 0; i--) \
|
||||
; \
|
||||
} while (0)
|
||||
|
||||
u16 ReadFlashId(void)
|
||||
{
|
||||
u16 flashId;
|
||||
u16 readFlash1Buffer[0x20];
|
||||
u8 (*readFlash1)(u8 *);
|
||||
|
||||
SetReadFlash1(readFlash1Buffer);
|
||||
readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
|
||||
|
||||
// Enter ID mode.
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0x90);
|
||||
DELAY();
|
||||
|
||||
flashId = readFlash1(FLASH_BASE + 1) << 8;
|
||||
flashId |= readFlash1(FLASH_BASE);
|
||||
|
||||
// Leave ID mode.
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0xF0);
|
||||
FLASH_WRITE(0x5555, 0xF0);
|
||||
DELAY();
|
||||
|
||||
return flashId;
|
||||
}
|
||||
|
||||
void FlashTimerIntr(void)
|
||||
{
|
||||
if (sTimerCount != 0 && --sTimerCount == 0)
|
||||
gFlashTimeoutFlag = 1;
|
||||
}
|
||||
|
||||
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void))
|
||||
{
|
||||
if (timerNum >= 4)
|
||||
return 1;
|
||||
|
||||
sTimerNum = timerNum;
|
||||
sTimerReg = ®_TMCNT(sTimerNum);
|
||||
*intrFunc = FlashTimerIntr;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void StartFlashTimer(u8 phase)
|
||||
{
|
||||
const u16 *maxTime = &gFlashMaxTime[phase * 3];
|
||||
sSavedIme = REG_IME;
|
||||
REG_IME = 0;
|
||||
sTimerReg[1] = 0;
|
||||
REG_IE |= (INTR_FLAG_TIMER0 << sTimerNum);
|
||||
gFlashTimeoutFlag = 0;
|
||||
sTimerCount = *maxTime++;
|
||||
*sTimerReg++ = *maxTime++;
|
||||
*sTimerReg-- = *maxTime++;
|
||||
REG_IF = (INTR_FLAG_TIMER0 << sTimerNum);
|
||||
REG_IME = 1;
|
||||
}
|
||||
|
||||
void StopFlashTimer(void)
|
||||
{
|
||||
REG_IME = 0;
|
||||
*sTimerReg++ = 0;
|
||||
*sTimerReg-- = 0;
|
||||
REG_IE &= ~(INTR_FLAG_TIMER0 << sTimerNum);
|
||||
REG_IME = sSavedIme;
|
||||
}
|
||||
|
||||
u8 ReadFlash1(u8 *addr)
|
||||
{
|
||||
return *addr;
|
||||
}
|
||||
|
||||
void SetReadFlash1(u16 *dest)
|
||||
{
|
||||
u16 *src;
|
||||
u16 i;
|
||||
|
||||
PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
|
||||
|
||||
src = (u16 *)ReadFlash1;
|
||||
src = (u16 *)((s32)src ^ 1);
|
||||
|
||||
i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
|
||||
|
||||
while (i != 0)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
|
||||
void ReadFlash_Core(u8 *src, u8 *dest, u32 size)
|
||||
{
|
||||
while (size-- != 0)
|
||||
{
|
||||
*dest++ = *src++;
|
||||
}
|
||||
}
|
||||
|
||||
void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size)
|
||||
{
|
||||
u8 *src;
|
||||
u16 i;
|
||||
u16 readFlash_Core_Buffer[0x40];
|
||||
u16 *funcSrc;
|
||||
u16 *funcDest;
|
||||
void (*readFlash_Core)(u8 *, u8 *, u32);
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
|
||||
{
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
}
|
||||
|
||||
funcSrc = (u16 *)ReadFlash_Core;
|
||||
funcSrc = (u16 *)((s32)funcSrc ^ 1);
|
||||
funcDest = readFlash_Core_Buffer;
|
||||
|
||||
i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
|
||||
|
||||
while (i != 0)
|
||||
{
|
||||
*funcDest++ = *funcSrc++;
|
||||
i--;
|
||||
}
|
||||
|
||||
readFlash_Core = (void (*)(u8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
|
||||
|
||||
src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
|
||||
|
||||
readFlash_Core(src, dest, size);
|
||||
}
|
||||
|
||||
u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size)
|
||||
{
|
||||
while (size-- != 0)
|
||||
{
|
||||
if (*tgt++ != *src++)
|
||||
return (u32)(tgt - 1);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 VerifyFlashSector(u16 sectorNum, u8 *src)
|
||||
{
|
||||
u16 i;
|
||||
u16 verifyFlashSector_Core_Buffer[0x80];
|
||||
u16 *funcSrc;
|
||||
u16 *funcDest;
|
||||
u8 *tgt;
|
||||
u16 size;
|
||||
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
|
||||
{
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
}
|
||||
|
||||
funcSrc = (u16 *)VerifyFlashSector_Core;
|
||||
funcSrc = (u16 *)((s32)funcSrc ^ 1);
|
||||
funcDest = verifyFlashSector_Core_Buffer;
|
||||
|
||||
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
|
||||
|
||||
while (i != 0)
|
||||
{
|
||||
*funcDest++ = *funcSrc++;
|
||||
i--;
|
||||
}
|
||||
|
||||
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
|
||||
|
||||
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
|
||||
size = gFlash->sector.size;
|
||||
|
||||
return verifyFlashSector_Core(src, tgt, size);
|
||||
}
|
||||
|
||||
u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
|
||||
{
|
||||
u16 i;
|
||||
u16 verifyFlashSector_Core_Buffer[0x80];
|
||||
u16 *funcSrc;
|
||||
u16 *funcDest;
|
||||
u8 *tgt;
|
||||
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
|
||||
|
||||
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
|
||||
{
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
}
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
funcSrc = (u16 *)VerifyFlashSector_Core;
|
||||
funcSrc = (u16 *)((s32)funcSrc ^ 1);
|
||||
funcDest = verifyFlashSector_Core_Buffer;
|
||||
|
||||
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
|
||||
|
||||
while (i != 0)
|
||||
{
|
||||
*funcDest++ = *funcSrc++;
|
||||
i--;
|
||||
}
|
||||
|
||||
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
|
||||
|
||||
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
|
||||
|
||||
return verifyFlashSector_Core(src, tgt, n);
|
||||
}
|
||||
|
||||
u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src)
|
||||
{
|
||||
u8 i;
|
||||
u32 result;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
result = ProgramFlashSector(sectorNum, src);
|
||||
if (result != 0)
|
||||
continue;
|
||||
|
||||
result = VerifyFlashSector(sectorNum, src);
|
||||
if (result == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *src, u32 n)
|
||||
{
|
||||
u8 i;
|
||||
u32 result;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
result = ProgramFlashSector(sectorNum, src);
|
||||
if (result != 0)
|
||||
continue;
|
||||
|
||||
result = VerifyFlashSectorNBytes(sectorNum, src, n);
|
||||
if (result == 0)
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
86
berry_fix/payload/src/agb_flash_1m.c
Normal file
86
berry_fix/payload/src/agb_flash_1m.c
Normal file
@@ -0,0 +1,86 @@
|
||||
#include "gba/gba.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
static const char AgbLibFlashVersion[] = "FLASH1M_V103";
|
||||
|
||||
const struct FlashSetupInfo * const sSetupInfos[] =
|
||||
{
|
||||
&MX29L010,
|
||||
&LE26FV10N1TS,
|
||||
&DefaultFlash
|
||||
};
|
||||
|
||||
u32 IdentifyFlash(void)
|
||||
{
|
||||
u16 result;
|
||||
u16 flashId;
|
||||
const struct FlashSetupInfo * const *setupInfo;
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
flashId = ReadFlashId();
|
||||
|
||||
setupInfo = sSetupInfos;
|
||||
result = 1;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if ((*setupInfo)->type.ids.separate.makerId == 0)
|
||||
break;
|
||||
|
||||
if (flashId == (*setupInfo)->type.ids.joined)
|
||||
{
|
||||
result = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
setupInfo++;
|
||||
}
|
||||
|
||||
ProgramFlashByte = (*setupInfo)->programFlashByte;
|
||||
ProgramFlashSector = (*setupInfo)->programFlashSector;
|
||||
EraseFlashChip = (*setupInfo)->eraseFlashChip;
|
||||
EraseFlashSector = (*setupInfo)->eraseFlashSector;
|
||||
WaitForFlashWrite = (*setupInfo)->WaitForFlashWrite;
|
||||
gFlashMaxTime = (*setupInfo)->maxTime;
|
||||
gFlash = &(*setupInfo)->type;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData)
|
||||
{
|
||||
u16 result = 0;
|
||||
u8 status;
|
||||
|
||||
StartFlashTimer(phase);
|
||||
|
||||
while ((status = PollFlashStatus(addr)) != lastData)
|
||||
{
|
||||
if (status & 0x20)
|
||||
{
|
||||
// The write operation exceeded the flash chip's time limit.
|
||||
|
||||
if (PollFlashStatus(addr) == lastData)
|
||||
break;
|
||||
|
||||
FLASH_WRITE(0x5555, 0xF0);
|
||||
result = phase | 0xA000u;
|
||||
break;
|
||||
}
|
||||
|
||||
if (gFlashTimeoutFlag)
|
||||
{
|
||||
if (PollFlashStatus(addr) == lastData)
|
||||
break;
|
||||
|
||||
FLASH_WRITE(0x5555, 0xF0);
|
||||
result = phase | 0xC000u;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
StopFlashTimer();
|
||||
|
||||
return result;
|
||||
}
|
||||
31
berry_fix/payload/src/agb_flash_le.c
Normal file
31
berry_fix/payload/src/agb_flash_le.c
Normal file
@@ -0,0 +1,31 @@
|
||||
#include "gba/gba.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
const u16 leMaxTime[] =
|
||||
{
|
||||
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
};
|
||||
|
||||
const struct FlashSetupInfo LE26FV10N1TS =
|
||||
{
|
||||
ProgramFlashByte_MX,
|
||||
ProgramFlashSector_MX,
|
||||
EraseFlashChip_MX,
|
||||
EraseFlashSector_MX,
|
||||
WaitForFlashWrite_Common,
|
||||
leMaxTime,
|
||||
{
|
||||
131072, // ROM size
|
||||
{
|
||||
4096, // sector size
|
||||
12, // bit shift to multiply by sector size (4096 == 1 << 12)
|
||||
32, // number of sectors
|
||||
0 // appears to be unused
|
||||
},
|
||||
{ 3, 1 }, // wait state setup data
|
||||
{ { 0x62, 0x13 } } // ID
|
||||
}
|
||||
};
|
||||
193
berry_fix/payload/src/agb_flash_mx.c
Normal file
193
berry_fix/payload/src/agb_flash_mx.c
Normal file
@@ -0,0 +1,193 @@
|
||||
#include "gba/gba.h"
|
||||
#include "gba/flash_internal.h"
|
||||
|
||||
const u16 mxMaxTime[] =
|
||||
{
|
||||
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
|
||||
};
|
||||
|
||||
const struct FlashSetupInfo MX29L010 =
|
||||
{
|
||||
ProgramFlashByte_MX,
|
||||
ProgramFlashSector_MX,
|
||||
EraseFlashChip_MX,
|
||||
EraseFlashSector_MX,
|
||||
WaitForFlashWrite_Common,
|
||||
mxMaxTime,
|
||||
{
|
||||
131072, // ROM size
|
||||
{
|
||||
4096, // sector size
|
||||
12, // bit shift to multiply by sector size (4096 == 1 << 12)
|
||||
32, // number of sectors
|
||||
0 // appears to be unused
|
||||
},
|
||||
{ 3, 1 }, // wait state setup data
|
||||
{ { 0xC2, 0x09 } } // ID
|
||||
}
|
||||
};
|
||||
|
||||
const struct FlashSetupInfo DefaultFlash =
|
||||
{
|
||||
ProgramFlashByte_MX,
|
||||
ProgramFlashSector_MX,
|
||||
EraseFlashChip_MX,
|
||||
EraseFlashSector_MX,
|
||||
WaitForFlashWrite_Common,
|
||||
mxMaxTime,
|
||||
{
|
||||
131072, // ROM size
|
||||
{
|
||||
4096, // sector size
|
||||
12, // bit shift to multiply by sector size (4096 == 1 << 12)
|
||||
32, // number of sectors
|
||||
0 // appears to be unused
|
||||
},
|
||||
{ 3, 1 }, // wait state setup data
|
||||
{ { 0x00, 0x00 } } // ID of 0
|
||||
}
|
||||
};
|
||||
|
||||
u16 EraseFlashChip_MX(void)
|
||||
{
|
||||
u16 result;
|
||||
u16 readFlash1Buffer[0x20];
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
|
||||
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0x80);
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0x10);
|
||||
|
||||
SetReadFlash1(readFlash1Buffer);
|
||||
|
||||
result = WaitForFlashWrite(3, FLASH_BASE, 0xFF);
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u16 EraseFlashSector_MX(u16 sectorNum)
|
||||
{
|
||||
u16 numTries;
|
||||
u16 result;
|
||||
u8 *addr;
|
||||
u16 readFlash1Buffer[0x20];
|
||||
|
||||
if (sectorNum >= gFlash->sector.count)
|
||||
return 0x80FF;
|
||||
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
|
||||
numTries = 0;
|
||||
|
||||
try_erase:
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
|
||||
|
||||
addr = FLASH_BASE + (sectorNum << gFlash->sector.shift);
|
||||
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0x80);
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
*addr = 0x30;
|
||||
|
||||
SetReadFlash1(readFlash1Buffer);
|
||||
|
||||
result = WaitForFlashWrite(2, addr, 0xFF);
|
||||
|
||||
if (!(result & 0xA000) || numTries > 3)
|
||||
goto done;
|
||||
|
||||
numTries++;
|
||||
|
||||
goto try_erase;
|
||||
|
||||
done:
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data)
|
||||
{
|
||||
u8 *addr;
|
||||
u16 readFlash1Buffer[0x20];
|
||||
|
||||
if (offset >= gFlash->sector.size)
|
||||
return 0x8000;
|
||||
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
|
||||
addr = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
|
||||
|
||||
SetReadFlash1(readFlash1Buffer);
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
|
||||
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0xA0);
|
||||
*addr = data;
|
||||
|
||||
return WaitForFlashWrite(1, addr, data);
|
||||
}
|
||||
|
||||
static u16 ProgramByte(u8 *src, u8 *dest)
|
||||
{
|
||||
FLASH_WRITE(0x5555, 0xAA);
|
||||
FLASH_WRITE(0x2AAA, 0x55);
|
||||
FLASH_WRITE(0x5555, 0xA0);
|
||||
*dest = *src;
|
||||
|
||||
return WaitForFlashWrite(1, dest, *src);
|
||||
}
|
||||
|
||||
u16 ProgramFlashSector_MX(u16 sectorNum, void *src)
|
||||
{
|
||||
u16 result;
|
||||
u8 *dest;
|
||||
u16 readFlash1Buffer[0x20];
|
||||
|
||||
if (sectorNum >= gFlash->sector.count)
|
||||
return 0x80FF;
|
||||
|
||||
result = EraseFlashSector_MX(sectorNum);
|
||||
|
||||
if (result != 0)
|
||||
return result;
|
||||
|
||||
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
|
||||
sectorNum %= SECTORS_PER_BANK;
|
||||
|
||||
SetReadFlash1(readFlash1Buffer);
|
||||
|
||||
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
|
||||
|
||||
gFlashNumRemainingBytes = gFlash->sector.size;
|
||||
dest = FLASH_BASE + (sectorNum << gFlash->sector.shift);
|
||||
|
||||
while (gFlashNumRemainingBytes > 0)
|
||||
{
|
||||
result = ProgramByte(src, dest);
|
||||
|
||||
if (result != 0)
|
||||
break;
|
||||
|
||||
gFlashNumRemainingBytes--;
|
||||
src++;
|
||||
dest++;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
752
berry_fix/payload/src/flash.c
Normal file
752
berry_fix/payload/src/flash.c
Normal file
@@ -0,0 +1,752 @@
|
||||
#include "gba/gba.h"
|
||||
#include "gba/flash_internal.h"
|
||||
#include "constants/vars.h"
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "flash.h"
|
||||
#include "rtc.h"
|
||||
|
||||
struct SaveBlockChunk
|
||||
{
|
||||
u8 * data;
|
||||
u16 size;
|
||||
};
|
||||
|
||||
u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1);
|
||||
u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1);
|
||||
u8 TryWriteSector(u8, u8 *);
|
||||
u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1);
|
||||
u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
|
||||
u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
|
||||
u8 GetSaveValidStatus(const struct SaveBlockChunk * a1);
|
||||
u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1);
|
||||
u16 CalculateChecksum(const void *, u16);
|
||||
|
||||
u16 gFirstSaveSector;
|
||||
u32 gPrevSaveCounter;
|
||||
u16 gLastKnownGoodSector;
|
||||
u32 gDamagedSaveSectors;
|
||||
u32 gSaveCounter;
|
||||
struct SaveSector * gFastSaveSection;
|
||||
u16 gCurSaveChunk;
|
||||
bool32 gFlashIdentIsValid;
|
||||
|
||||
EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {};
|
||||
EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {};
|
||||
EWRAM_DATA struct PokemonStorage gPokemonStorage = {};
|
||||
|
||||
// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer
|
||||
#define SECTOR_DATA_SIZE 3968
|
||||
#define SECTOR_FOOTER_SIZE 128
|
||||
|
||||
#define SAVEBLOCK_CHUNK(structure, chunkNum) \
|
||||
{ \
|
||||
(u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \
|
||||
min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
|
||||
} \
|
||||
|
||||
static const struct SaveBlockChunk sSaveBlockChunks[] =
|
||||
{
|
||||
SAVEBLOCK_CHUNK(gSaveBlock2, 0),
|
||||
|
||||
SAVEBLOCK_CHUNK(gSaveBlock1, 0),
|
||||
SAVEBLOCK_CHUNK(gSaveBlock1, 1),
|
||||
SAVEBLOCK_CHUNK(gSaveBlock1, 2),
|
||||
SAVEBLOCK_CHUNK(gSaveBlock1, 3),
|
||||
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 0),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 1),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 2),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 3),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 4),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 5),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 6),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 7),
|
||||
SAVEBLOCK_CHUNK(gPokemonStorage, 8),
|
||||
};
|
||||
|
||||
const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal");
|
||||
const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz");
|
||||
const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz");
|
||||
|
||||
bool32 flash_maincb_ident_is_valid(void)
|
||||
{
|
||||
gFlashIdentIsValid = TRUE;
|
||||
if (!IdentifyFlash())
|
||||
{
|
||||
SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]);
|
||||
return TRUE;
|
||||
}
|
||||
gFlashIdentIsValid = FALSE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size)
|
||||
{
|
||||
ReadFlash(sectorNum, offset, dest, size);
|
||||
}
|
||||
|
||||
u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1)
|
||||
{
|
||||
return WriteSaveBlockChunks(a0, a1);
|
||||
}
|
||||
|
||||
u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1)
|
||||
{
|
||||
return TryReadAllSaveSectorsCurrentSlot(a0, a1);
|
||||
}
|
||||
|
||||
u32 * GetDamagedSaveSectorsPtr(void)
|
||||
{
|
||||
return &gDamagedSaveSectors;
|
||||
}
|
||||
|
||||
s32 flash_write_save_block_chunks(u8 a0)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
switch (a0)
|
||||
{
|
||||
case 0:
|
||||
default:
|
||||
Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
|
||||
break;
|
||||
case 1:
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
Call_WriteSaveBlockChunks(i, sSaveBlockChunks);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
Call_WriteSaveBlockChunks(0, sSaveBlockChunks);
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 flash_write_save_block_chunks_check_damage(u8 a0)
|
||||
{
|
||||
flash_write_save_block_chunks(a0);
|
||||
if (*GetDamagedSaveSectorsPtr() == 0)
|
||||
return 1;
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
u8 flash_maincb_read_save(u32 unused)
|
||||
{
|
||||
return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks);
|
||||
}
|
||||
|
||||
void msg_load_gfx(void)
|
||||
{
|
||||
REG_DISPCNT = 0;
|
||||
REG_BG0HOFS = 0;
|
||||
REG_BG0VOFS = 0;
|
||||
REG_BLDCNT = 0;
|
||||
LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM);
|
||||
LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28));
|
||||
CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200);
|
||||
REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512;
|
||||
REG_DISPCNT = DISPCNT_BG0_ON;
|
||||
}
|
||||
|
||||
void msg_display(enum MsgBoxUpdateMessage a0)
|
||||
{
|
||||
switch (a0)
|
||||
{
|
||||
case MSGBOX_WILL_NOW_UPDATE:
|
||||
REG_BG0HOFS = 0;
|
||||
REG_BG0VOFS = 0;
|
||||
break;
|
||||
case MSGBOX_HAS_BEEN_UPDATED:
|
||||
REG_BG0HOFS = 0x100;
|
||||
REG_BG0VOFS = 0;
|
||||
break;
|
||||
case MSGBOX_UNABLE_TO_UPDATE:
|
||||
REG_BG0HOFS = 0x100;
|
||||
REG_BG0VOFS = 0xB0;
|
||||
break;
|
||||
case MSGBOX_NO_NEED_TO_UPDATE:
|
||||
REG_BG0HOFS = 0;
|
||||
REG_BG0VOFS = 0xB0;
|
||||
break;
|
||||
case MSGBOX_UPDATING:
|
||||
REG_BG0HOFS = 0;
|
||||
REG_BG0VOFS = 0x160;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Save_EraseAllData(void)
|
||||
{
|
||||
u16 i;
|
||||
for (i = 0; i < 32; i++)
|
||||
EraseFlashSector(i);
|
||||
}
|
||||
|
||||
void Save_ResetSaveCounters(void)
|
||||
{
|
||||
gSaveCounter = 0;
|
||||
gFirstSaveSector = 0;
|
||||
gDamagedSaveSectors = 0;
|
||||
}
|
||||
|
||||
bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum)
|
||||
{
|
||||
bool32 retVal = FALSE;
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case SECTOR_DAMAGED:
|
||||
gDamagedSaveSectors |= (1 << sectorNum);
|
||||
break;
|
||||
case SECTOR_OK:
|
||||
gDamagedSaveSectors &= ~(1 << sectorNum);
|
||||
break;
|
||||
case SECTOR_CHECK: // unused
|
||||
if (gDamagedSaveSectors & (1 << sectorNum))
|
||||
retVal = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks)
|
||||
{
|
||||
u32 retVal;
|
||||
u16 i;
|
||||
|
||||
gFastSaveSection = eSaveSection;
|
||||
|
||||
if (chunkId != 0xFFFF) // write single chunk
|
||||
{
|
||||
retVal = WriteSingleChunk(chunkId, chunks);
|
||||
}
|
||||
else // write all chunks
|
||||
{
|
||||
gLastKnownGoodSector = gFirstSaveSector;
|
||||
gPrevSaveCounter = gSaveCounter;
|
||||
gFirstSaveSector++;
|
||||
gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
gSaveCounter++;
|
||||
retVal = SAVE_STATUS_OK;
|
||||
|
||||
for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
|
||||
WriteSingleChunk(i, chunks);
|
||||
|
||||
// Check for any bad sectors
|
||||
if (gDamagedSaveSectors != 0) // skip the damaged sector.
|
||||
{
|
||||
retVal = SAVE_STATUS_ERROR;
|
||||
gFirstSaveSector = gLastKnownGoodSector;
|
||||
gSaveCounter = gPrevSaveCounter;
|
||||
}
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks)
|
||||
{
|
||||
u16 i;
|
||||
u16 sectorNum;
|
||||
u8 *chunkData;
|
||||
u16 chunkSize;
|
||||
|
||||
// select sector number
|
||||
sectorNum = chunkId + gFirstSaveSector;
|
||||
sectorNum %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
// select save slot
|
||||
sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||||
|
||||
chunkData = chunks[chunkId].data;
|
||||
chunkSize = chunks[chunkId].size;
|
||||
|
||||
// clear save section.
|
||||
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||||
((u8 *)gFastSaveSection)[i] = 0;
|
||||
|
||||
gFastSaveSection->id = chunkId;
|
||||
gFastSaveSection->signature = FILE_SIGNATURE;
|
||||
gFastSaveSection->counter = gSaveCounter;
|
||||
for (i = 0; i < chunkSize; i++)
|
||||
gFastSaveSection->data[i] = chunkData[i];
|
||||
gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize);
|
||||
|
||||
return TryWriteSector(sectorNum, gFastSaveSection->data);
|
||||
}
|
||||
|
||||
u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
|
||||
{
|
||||
u16 i;
|
||||
struct SaveSector *section = eSaveSection;
|
||||
|
||||
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||||
((char *)section)[i] = 0;
|
||||
|
||||
section->signature = FILE_SIGNATURE;
|
||||
for (i = 0; i < size; i++)
|
||||
section->data[i] = data[i];
|
||||
section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used.
|
||||
|
||||
return TryWriteSector(sectorNum, section->data);
|
||||
}
|
||||
|
||||
u8 TryWriteSector(u8 sectorNum, u8 *data)
|
||||
{
|
||||
if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
|
||||
return SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now.
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
}
|
||||
|
||||
u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused
|
||||
{
|
||||
gFastSaveSection = eSaveSection;
|
||||
gLastKnownGoodSector = gFirstSaveSector;
|
||||
gPrevSaveCounter = gSaveCounter;
|
||||
gFirstSaveSector++;
|
||||
gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
gSaveCounter++;
|
||||
gCurSaveChunk = 0;
|
||||
gDamagedSaveSectors = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk)
|
||||
{
|
||||
gFastSaveSection = eSaveSection;
|
||||
gLastKnownGoodSector = gFirstSaveSector;
|
||||
gPrevSaveCounter = gSaveCounter;
|
||||
gCurSaveChunk = 0;
|
||||
gDamagedSaveSectors = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk)
|
||||
{
|
||||
u8 retVal;
|
||||
|
||||
if (gCurSaveChunk < a1 - 1)
|
||||
{
|
||||
retVal = SAVE_STATUS_OK;
|
||||
WriteSingleChunk(gCurSaveChunk, chunk);
|
||||
gCurSaveChunk++;
|
||||
if (gDamagedSaveSectors)
|
||||
{
|
||||
retVal = SAVE_STATUS_ERROR;
|
||||
gFirstSaveSector = gLastKnownGoodSector;
|
||||
gSaveCounter = gPrevSaveCounter;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
retVal = SAVE_STATUS_ERROR;
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk)
|
||||
{
|
||||
u8 retVal = SAVE_STATUS_OK;
|
||||
|
||||
EraseCurrentChunk(a1 - 1, chunk);
|
||||
|
||||
if (gDamagedSaveSectors)
|
||||
{
|
||||
retVal = SAVE_STATUS_ERROR;
|
||||
gFirstSaveSector = gLastKnownGoodSector;
|
||||
gSaveCounter = gPrevSaveCounter;
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks)
|
||||
{
|
||||
u16 i;
|
||||
u16 sector;
|
||||
u8 *data;
|
||||
u16 size;
|
||||
u8 status;
|
||||
|
||||
// select sector number
|
||||
sector = chunkId + gFirstSaveSector;
|
||||
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
// select save slot
|
||||
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||||
|
||||
data = chunks[chunkId].data;
|
||||
size = chunks[chunkId].size;
|
||||
|
||||
// clear temp save section.
|
||||
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||||
((char *)gFastSaveSection)[i] = 0;
|
||||
|
||||
gFastSaveSection->id = chunkId;
|
||||
gFastSaveSection->signature = FILE_SIGNATURE;
|
||||
gFastSaveSection->counter = gSaveCounter;
|
||||
|
||||
// set temp section's data.
|
||||
for (i = 0; i < size; i++)
|
||||
gFastSaveSection->data[i] = data[i];
|
||||
|
||||
// calculate checksum.
|
||||
gFastSaveSection->checksum = CalculateChecksum(data, size);
|
||||
|
||||
EraseFlashSector(sector);
|
||||
|
||||
status = SAVE_STATUS_OK;
|
||||
|
||||
for (i = 0; i < sizeof(struct UnkSaveSection); i++)
|
||||
{
|
||||
if (ProgramFlashByte(sector, i, gFastSaveSection->data[i]))
|
||||
{
|
||||
status = SAVE_STATUS_ERROR;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (status == SAVE_STATUS_ERROR)
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||||
return SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
status = SAVE_STATUS_OK;
|
||||
|
||||
for (i = 0; i < 7; i++)
|
||||
{
|
||||
if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
|
||||
{
|
||||
status = SAVE_STATUS_ERROR;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (status == SAVE_STATUS_ERROR)
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||||
return SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
|
||||
{
|
||||
u16 sector;
|
||||
|
||||
// select sector number
|
||||
sector = a1 + gFirstSaveSector - 1;
|
||||
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
// select save slot
|
||||
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||||
|
||||
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)]))
|
||||
{
|
||||
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
|
||||
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||||
gFirstSaveSector = gLastKnownGoodSector;
|
||||
gSaveCounter = gPrevSaveCounter;
|
||||
return SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
}
|
||||
|
||||
u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
|
||||
{
|
||||
u16 sector;
|
||||
|
||||
sector = a1 + gFirstSaveSector - 1;
|
||||
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||||
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||||
|
||||
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25))
|
||||
{
|
||||
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
|
||||
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||||
gFirstSaveSector = gLastKnownGoodSector;
|
||||
gSaveCounter = gPrevSaveCounter;
|
||||
return SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
}
|
||||
|
||||
u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk)
|
||||
{
|
||||
u8 retVal;
|
||||
gFastSaveSection = eSaveSection;
|
||||
if (a1 != 0xFFFF)
|
||||
{
|
||||
retVal = SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
retVal = GetSaveValidStatus(chunk);
|
||||
ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk);
|
||||
}
|
||||
|
||||
return retVal;
|
||||
}
|
||||
|
||||
u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks)
|
||||
{
|
||||
u16 i;
|
||||
u16 checksum;
|
||||
u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||||
u16 id;
|
||||
|
||||
for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
|
||||
{
|
||||
DoReadFlashWholeSection(i + sector, gFastSaveSection);
|
||||
id = gFastSaveSection->id;
|
||||
if (id == 0)
|
||||
gFirstSaveSector = i;
|
||||
checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size);
|
||||
if (gFastSaveSection->signature == FILE_SIGNATURE
|
||||
&& gFastSaveSection->checksum == checksum)
|
||||
{
|
||||
u16 j;
|
||||
for (j = 0; j < chunks[id].size; j++)
|
||||
chunks[id].data[j] = gFastSaveSection->data[j];
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks)
|
||||
{
|
||||
u16 sector;
|
||||
bool8 signatureValid;
|
||||
u16 checksum;
|
||||
u32 slot1saveCounter = 0;
|
||||
u32 slot2saveCounter = 0;
|
||||
u8 slot1Status;
|
||||
u8 slot2Status;
|
||||
u32 validSectors;
|
||||
const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors
|
||||
|
||||
// check save slot 1.
|
||||
validSectors = 0;
|
||||
signatureValid = FALSE;
|
||||
for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
|
||||
{
|
||||
DoReadFlashWholeSection(sector, gFastSaveSection);
|
||||
if (gFastSaveSection->signature == FILE_SIGNATURE)
|
||||
{
|
||||
signatureValid = TRUE;
|
||||
checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
|
||||
if (gFastSaveSection->checksum == checksum)
|
||||
{
|
||||
slot1saveCounter = gFastSaveSection->counter;
|
||||
validSectors |= 1 << gFastSaveSection->id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (signatureValid)
|
||||
{
|
||||
if (validSectors == ALL_SECTORS)
|
||||
slot1Status = SAVE_STATUS_OK;
|
||||
else
|
||||
slot1Status = SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
slot1Status = SAVE_STATUS_EMPTY;
|
||||
}
|
||||
|
||||
// check save slot 2.
|
||||
validSectors = 0;
|
||||
signatureValid = FALSE;
|
||||
for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
|
||||
{
|
||||
DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection);
|
||||
if (gFastSaveSection->signature == FILE_SIGNATURE)
|
||||
{
|
||||
signatureValid = TRUE;
|
||||
checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
|
||||
if (gFastSaveSection->checksum == checksum)
|
||||
{
|
||||
slot2saveCounter = gFastSaveSection->counter;
|
||||
validSectors |= 1 << gFastSaveSection->id;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (signatureValid)
|
||||
{
|
||||
if (validSectors == ALL_SECTORS)
|
||||
slot2Status = SAVE_STATUS_OK;
|
||||
else
|
||||
slot2Status = SAVE_STATUS_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
slot2Status = SAVE_STATUS_EMPTY;
|
||||
}
|
||||
|
||||
if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK)
|
||||
{
|
||||
// Choose counter of the most recent save file
|
||||
if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1))
|
||||
{
|
||||
if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1))
|
||||
gSaveCounter = slot2saveCounter;
|
||||
else
|
||||
gSaveCounter = slot1saveCounter;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slot1saveCounter < slot2saveCounter)
|
||||
gSaveCounter = slot2saveCounter;
|
||||
else
|
||||
gSaveCounter = slot1saveCounter;
|
||||
}
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
|
||||
if (slot1Status == SAVE_STATUS_OK)
|
||||
{
|
||||
gSaveCounter = slot1saveCounter;
|
||||
if (slot2Status == SAVE_STATUS_ERROR)
|
||||
return SAVE_STATUS_ERROR;
|
||||
else
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
|
||||
if (slot2Status == SAVE_STATUS_OK)
|
||||
{
|
||||
gSaveCounter = slot2saveCounter;
|
||||
if (slot1Status == SAVE_STATUS_ERROR)
|
||||
return SAVE_STATUS_ERROR;
|
||||
else
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
|
||||
if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY)
|
||||
{
|
||||
gSaveCounter = 0;
|
||||
gFirstSaveSector = 0;
|
||||
return SAVE_STATUS_EMPTY;
|
||||
}
|
||||
|
||||
gSaveCounter = 0;
|
||||
gFirstSaveSector = 0;
|
||||
return 2;
|
||||
}
|
||||
|
||||
u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size)
|
||||
{
|
||||
u16 i;
|
||||
struct SaveSector *section = eSaveSection;
|
||||
|
||||
DoReadFlashWholeSection(sector, section);
|
||||
if (section->signature == FILE_SIGNATURE)
|
||||
{
|
||||
u16 checksum = CalculateChecksum(section->data, size);
|
||||
if (section->id == checksum)
|
||||
{
|
||||
for (i = 0; i < size; i++)
|
||||
data[i] = section->data[i];
|
||||
return SAVE_STATUS_OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return SAVE_STATUS_EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section)
|
||||
{
|
||||
ReadFlash(sector, 0, section->data, sizeof(struct SaveSector));
|
||||
return 1;
|
||||
}
|
||||
|
||||
u16 CalculateChecksum(const void *data, u16 size)
|
||||
{
|
||||
u16 i;
|
||||
u32 checksum = 0;
|
||||
|
||||
for (i = 0; i < (size / 4); i++)
|
||||
{
|
||||
checksum += *((u32 *)data);
|
||||
data += sizeof(u32);
|
||||
}
|
||||
|
||||
return ((checksum >> 16) + checksum);
|
||||
}
|
||||
|
||||
void nullsub_0201182C()
|
||||
{
|
||||
}
|
||||
|
||||
void nullsub_02011830()
|
||||
{
|
||||
}
|
||||
|
||||
void nullsub_02011834()
|
||||
{
|
||||
}
|
||||
|
||||
u16 * get_var_addr(u16 a0)
|
||||
{
|
||||
if (a0 < VARS_START)
|
||||
return NULL;
|
||||
if (a0 < VAR_SPECIAL_0)
|
||||
return &gSaveBlock1.vars[a0 - VARS_START];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool32 flash_maincb_check_need_reset_pacifidlog_tm(void)
|
||||
{
|
||||
u8 sp0;
|
||||
u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY);
|
||||
rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
|
||||
if (*data <= gRtcUTCTime.days)
|
||||
return TRUE;
|
||||
else
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool32 flash_maincb_reset_pacifidlog_tm(void)
|
||||
{
|
||||
u8 sp0;
|
||||
if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
|
||||
return TRUE;
|
||||
rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
|
||||
if (gRtcUTCTime.days < 0)
|
||||
return FALSE;
|
||||
*get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1;
|
||||
if (flash_write_save_block_chunks_check_damage(0) != TRUE)
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
289
berry_fix/payload/src/main.c
Normal file
289
berry_fix/payload/src/main.c
Normal file
@@ -0,0 +1,289 @@
|
||||
#include "gba/gba.h"
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
#include "rtc.h"
|
||||
#include "flash.h"
|
||||
|
||||
static s32 gInitialWaitTimer;
|
||||
IntrFunc gIntrTable[16];
|
||||
u16 gHeldKeys;
|
||||
u16 gNewKeys;
|
||||
u8 gIntrVector[0x100];
|
||||
u32 gUpdateSuccessful;
|
||||
u32 gUnknown_3001194;
|
||||
u32 gUnknown_30011A0[0x19];
|
||||
u32 gMainCallbackState;
|
||||
u32 gGameVersion;
|
||||
|
||||
EWRAM_DATA u8 gSharedMem[0x8000] = {};
|
||||
|
||||
void IntrMain(void);
|
||||
void ReadKeys(void);
|
||||
void dummy_intr_0(void);
|
||||
void dummy_intr_1(void);
|
||||
void main_callback(u32 *, void *, void *);
|
||||
|
||||
|
||||
const char gBerryFixGameCode[] = "AGBJ";
|
||||
const IntrFunc gIntrFuncPointers[] = {
|
||||
dummy_intr_0,
|
||||
dummy_intr_1,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
dummy_intr_0,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL
|
||||
};
|
||||
const char gVersionData[][2] = {
|
||||
{'J', 1},
|
||||
{'E', 2},
|
||||
{'D', 1},
|
||||
{'F', 1},
|
||||
{'I', 1},
|
||||
{'S', 1}
|
||||
};
|
||||
const char gRubyTitleAndCode[] = "POKEMON RUBYAXV";
|
||||
const char gSapphireTitleAndCode[] = "POKEMON SAPPAXP";
|
||||
const u16 sDebugPals[20] = {
|
||||
RGB(00, 00, 00),
|
||||
RGB(31, 00, 00),
|
||||
RGB(00, 31, 00),
|
||||
RGB(00, 00, 31)
|
||||
};
|
||||
const u16 sDebugDigitsGfx[] = INCBIN_U16("graphics/debug_digits.4bpp");
|
||||
|
||||
void AgbMain(void)
|
||||
{
|
||||
RegisterRamReset(0x1E);
|
||||
DmaCopy32(3, gIntrFuncPointers, gIntrTable, sizeof gIntrFuncPointers);
|
||||
DmaCopy32(3, IntrMain, gIntrVector, sizeof(gIntrVector));
|
||||
INTR_VECTOR = gIntrVector;
|
||||
REG_IE = INTR_FLAG_VBLANK;
|
||||
if (*RomHeaderMagic == 0x96 && *(u32 *)RomHeaderGameCode == *(u32 *)gBerryFixGameCode)
|
||||
REG_IE |= INTR_FLAG_GAMEPAK;
|
||||
REG_DISPSTAT = DISPSTAT_VBLANK_INTR;
|
||||
REG_IME = INTR_FLAG_VBLANK;
|
||||
msg_load_gfx();
|
||||
gMainCallbackState = MAINCB_INIT;
|
||||
gUnknown_3001194 = 0;
|
||||
for (;;)
|
||||
{
|
||||
VBlankIntrWait();
|
||||
ReadKeys();
|
||||
main_callback(&gMainCallbackState, gUnknown_30011A0, gSharedMem);
|
||||
}
|
||||
}
|
||||
|
||||
void dummy_intr_1(void)
|
||||
{}
|
||||
|
||||
void dummy_intr_0(void)
|
||||
{}
|
||||
|
||||
void ReadKeys(void)
|
||||
{
|
||||
u16 keyInput = REG_KEYINPUT ^ KEYS_MASK;
|
||||
gNewKeys = keyInput & ~gHeldKeys;
|
||||
gHeldKeys = keyInput;
|
||||
}
|
||||
|
||||
void fill_palette(const u8 * src, u16 * dest, u8 value)
|
||||
{
|
||||
s32 i;
|
||||
for (i = 0; src[i] != 0; i++)
|
||||
dest[i] = src[i] | value << 12;
|
||||
}
|
||||
|
||||
bool32 berry_fix_memcmp(const char * src1, const char * src2, size_t size)
|
||||
{
|
||||
s32 i;
|
||||
for (i = 0; i < size; i++)
|
||||
{
|
||||
if (src1[i] != src2[i])
|
||||
return FALSE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
s32 validate_rom_header_internal(void)
|
||||
{
|
||||
char languageCode = *(RomHeaderGameCode + 3);
|
||||
s32 softwareVersion = *RomHeaderSoftwareVersion;
|
||||
s32 shouldUpdate = -1;
|
||||
s32 i;
|
||||
for (i = 0; i < ARRAY_COUNT(gVersionData); i++)
|
||||
{
|
||||
if (languageCode == gVersionData[i][0])
|
||||
{
|
||||
if (softwareVersion >= gVersionData[i][1])
|
||||
{
|
||||
shouldUpdate = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
shouldUpdate = 1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (shouldUpdate != -1)
|
||||
{
|
||||
if (berry_fix_memcmp(RomHeaderGameTitle, gRubyTitleAndCode, 15) == TRUE)
|
||||
{
|
||||
if (shouldUpdate == 0)
|
||||
return RUBY_NONEED;
|
||||
else
|
||||
{
|
||||
gGameVersion = VERSION_RUBY;
|
||||
return RUBY_UPDATABLE;
|
||||
}
|
||||
}
|
||||
else if (berry_fix_memcmp(RomHeaderGameTitle, gSapphireTitleAndCode, 15) == TRUE)
|
||||
{
|
||||
if (shouldUpdate == 0)
|
||||
return SAPPHIRE_NONEED;
|
||||
else
|
||||
{
|
||||
gGameVersion = VERSION_SAPPHIRE;
|
||||
return SAPPHIRE_UPDATABLE;
|
||||
}
|
||||
}
|
||||
}
|
||||
return INVALID;
|
||||
}
|
||||
|
||||
s32 validate_rom_header(void)
|
||||
{
|
||||
if (*RomHeaderMakerCode == '0' && *(RomHeaderMakerCode + 1) == '1' && *RomHeaderMagic == 0x96)
|
||||
return validate_rom_header_internal();
|
||||
else
|
||||
return INVALID;
|
||||
}
|
||||
|
||||
void main_callback(u32 * state, void * unused1, void * unused2)
|
||||
{
|
||||
u8 year;
|
||||
switch (*state)
|
||||
{
|
||||
case MAINCB_INIT:
|
||||
msg_display(MSGBOX_WILL_NOW_UPDATE);
|
||||
if (++gInitialWaitTimer >= 180)
|
||||
{
|
||||
gInitialWaitTimer = 0;
|
||||
gUpdateSuccessful = 0;
|
||||
switch (validate_rom_header())
|
||||
{
|
||||
case SAPPHIRE_UPDATABLE:
|
||||
case RUBY_UPDATABLE: // Should Update Ruby
|
||||
++(*state); // MAINCB_CHECK_RTC
|
||||
break;
|
||||
case INVALID: // Invalid header
|
||||
*state = MAINCB_ERROR;
|
||||
break;
|
||||
case SAPPHIRE_NONEED: // Should not update Sapphire
|
||||
case RUBY_NONEED: // Should not update Ruby
|
||||
*state = MAINCB_NO_NEED_TO_FIX;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MAINCB_CHECK_RTC:
|
||||
if (!rtc_maincb_is_rtc_working())
|
||||
*state = MAINCB_ERROR;
|
||||
else
|
||||
++(*state); // MAINCB_CHECK_FLASH
|
||||
break;
|
||||
case MAINCB_CHECK_FLASH:
|
||||
if (flash_maincb_ident_is_valid() == TRUE)
|
||||
++(*state); // MAINCB_READ_SAVE
|
||||
else
|
||||
*state = MAINCB_ERROR;
|
||||
break;
|
||||
case MAINCB_READ_SAVE:
|
||||
if (flash_maincb_read_save(0) == SAVE_STATUS_OK)
|
||||
++(*state); // MAINCB_CHECK_TIME
|
||||
else
|
||||
*state = MAINCB_ERROR;
|
||||
break;
|
||||
case MAINCB_CHECK_TIME:
|
||||
if (rtc_maincb_is_time_since_last_berry_update_positive(&year) == TRUE)
|
||||
{
|
||||
if (year == 0)
|
||||
++(*state); // MAINCB_FIX_DATE
|
||||
else
|
||||
*state = MAINCB_CHECK_PACIFIDLOG_TM;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (year != 1)
|
||||
*state = MAINCB_YEAR_MAKES_NO_SENSE;
|
||||
else
|
||||
++(*state); // MAINCB_FIX_DATE
|
||||
}
|
||||
break;
|
||||
case MAINCB_FIX_DATE:
|
||||
rtc_maincb_fix_date();
|
||||
gUpdateSuccessful |= 1;
|
||||
*state = MAINCB_CHECK_PACIFIDLOG_TM;
|
||||
break;
|
||||
case MAINCB_CHECK_PACIFIDLOG_TM:
|
||||
if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
|
||||
*state = MAINCB_FINISHED;
|
||||
else
|
||||
*state = MAINCB_FIX_PACIFIDLOG_TM;
|
||||
break;
|
||||
case MAINCB_FIX_PACIFIDLOG_TM:
|
||||
msg_display(MSGBOX_UPDATING);
|
||||
if (flash_maincb_reset_pacifidlog_tm() == TRUE)
|
||||
{
|
||||
gUpdateSuccessful |= 1;
|
||||
*state = MAINCB_FINISHED;
|
||||
}
|
||||
else
|
||||
*state = MAINCB_ERROR;
|
||||
break;
|
||||
case MAINCB_FINISHED:
|
||||
if (gUpdateSuccessful == 0)
|
||||
*state = MAINCB_NO_NEED_TO_FIX;
|
||||
else
|
||||
msg_display(MSGBOX_HAS_BEEN_UPDATED);
|
||||
break;
|
||||
case MAINCB_NO_NEED_TO_FIX:
|
||||
msg_display(MSGBOX_NO_NEED_TO_UPDATE);
|
||||
break;
|
||||
case MAINCB_YEAR_MAKES_NO_SENSE:
|
||||
msg_display(MSGBOX_UNABLE_TO_UPDATE);
|
||||
break;
|
||||
case MAINCB_ERROR:
|
||||
msg_display(MSGBOX_UNABLE_TO_UPDATE);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void DBG_LoadDigitsPal(void)
|
||||
{
|
||||
const u16 * src;
|
||||
s32 i;
|
||||
register vu16 * dest asm("r3") = (vu16 *)BG_PLTT + 1;
|
||||
DmaFill16(3, RGB(31, 31, 31), (vu16 *)BG_PLTT, BG_PLTT_SIZE);
|
||||
src = sDebugPals;
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
*dest = *src;
|
||||
dest += 16;
|
||||
src++;
|
||||
}
|
||||
}
|
||||
|
||||
void DBG_LoadDigits(void)
|
||||
{
|
||||
DmaFill16(3, 0x1111, (void *)VRAM + 0x8420, 0x1800);
|
||||
DmaCopy32(3, sDebugDigitsGfx, (void *)VRAM + 0x8600, 0x200);
|
||||
DBG_LoadDigitsPal();
|
||||
}
|
||||
346
berry_fix/payload/src/rtc.c
Normal file
346
berry_fix/payload/src/rtc.c
Normal file
@@ -0,0 +1,346 @@
|
||||
#include "gba/gba.h"
|
||||
#include "siirtc.h"
|
||||
#include "global.h"
|
||||
#include "main.h"
|
||||
|
||||
struct Time gTimeSinceBerryUpdate;
|
||||
struct Time gRtcUTCTime;
|
||||
|
||||
static u16 sRtcProbeStatus;
|
||||
static struct SiiRtcInfo sRtcInfoBuffer;
|
||||
static u8 sRtcProbeCode;
|
||||
static u16 sImeBak;
|
||||
static struct SiiRtcInfo sRtcInfoWork;
|
||||
|
||||
const struct SiiRtcInfo sDefaultRTC = {
|
||||
.year = 0, // 2000
|
||||
.month = 1, // January
|
||||
.day = 1, // 01
|
||||
.dayOfWeek = 0,
|
||||
.hour = 0,
|
||||
.minute = 0,
|
||||
.second = 0,
|
||||
.status = 0,
|
||||
.alarmHour = 0,
|
||||
.alarmMinute = 0
|
||||
};
|
||||
const s32 sDaysPerMonth[] = {
|
||||
31,
|
||||
28,
|
||||
31,
|
||||
30,
|
||||
31,
|
||||
30,
|
||||
31,
|
||||
31,
|
||||
30,
|
||||
31,
|
||||
30,
|
||||
31
|
||||
};
|
||||
|
||||
void rtc_get_status_and_datetime(struct SiiRtcInfo *);
|
||||
u16 rtc_validate_datetime(struct SiiRtcInfo *);
|
||||
|
||||
|
||||
void rtc_intr_disable(void)
|
||||
{
|
||||
sImeBak = REG_IME;
|
||||
REG_IME = 0;
|
||||
}
|
||||
|
||||
void rtc_intr_enable(void)
|
||||
{
|
||||
REG_IME = sImeBak;
|
||||
}
|
||||
|
||||
s32 bcd_to_hex(u8 a0)
|
||||
{
|
||||
if (a0 >= 0xa0 || (a0 & 0xF) >= 10)
|
||||
return 0xFF;
|
||||
return ((a0 >> 4) & 0xF) * 10 + (a0 & 0xF);
|
||||
}
|
||||
|
||||
bool8 is_leap_year(u8 year)
|
||||
{
|
||||
if ((year % 4 == 0 && year % 100 != 0) || year % 400 == 0)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u16 rtc_count_days_parameterized(u8 year, u8 month, u8 day)
|
||||
{
|
||||
u16 numDays = 0;
|
||||
s32 i;
|
||||
for (i = year - 1; i > 0; i--)
|
||||
{
|
||||
numDays += 365;
|
||||
if (is_leap_year(i) == TRUE)
|
||||
numDays++;
|
||||
}
|
||||
for (i = 0; i < month - 1; i++)
|
||||
numDays += sDaysPerMonth[i];
|
||||
if (month > MONTH_FEB && is_leap_year(year) == TRUE)
|
||||
numDays++;
|
||||
numDays += day;
|
||||
return numDays;
|
||||
}
|
||||
|
||||
u16 rtc_count_days_from_info(struct SiiRtcInfo *info)
|
||||
{
|
||||
return rtc_count_days_parameterized(bcd_to_hex(info->year), bcd_to_hex(info->month), bcd_to_hex(info->day));
|
||||
}
|
||||
|
||||
static void rtc_probe_status(void)
|
||||
{
|
||||
sRtcProbeStatus = 0;
|
||||
rtc_intr_disable();
|
||||
SiiRtcUnprotect();
|
||||
sRtcProbeCode = SiiRtcProbe();
|
||||
rtc_intr_enable();
|
||||
if ((sRtcProbeCode & 0xF) != 1)
|
||||
sRtcProbeStatus = 1;
|
||||
else
|
||||
{
|
||||
if (sRtcProbeCode & 0xF0)
|
||||
sRtcProbeStatus = 2;
|
||||
else
|
||||
sRtcProbeStatus = 0;
|
||||
rtc_get_status_and_datetime(&sRtcInfoBuffer);
|
||||
sRtcProbeStatus = rtc_validate_datetime(&sRtcInfoBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
u16 rtc_get_probe_status(void)
|
||||
{
|
||||
return sRtcProbeStatus;
|
||||
}
|
||||
|
||||
void sub_020106EC(struct SiiRtcInfo * info)
|
||||
{
|
||||
if (sRtcProbeStatus & 0xFF0)
|
||||
*info = sDefaultRTC;
|
||||
else
|
||||
rtc_get_status_and_datetime(info);
|
||||
}
|
||||
|
||||
void rtc_get_datetime(struct SiiRtcInfo * info)
|
||||
{
|
||||
rtc_intr_disable();
|
||||
SiiRtcGetDateTime(info);
|
||||
rtc_intr_enable();
|
||||
}
|
||||
|
||||
void rtc_get_status(struct SiiRtcInfo * info)
|
||||
{
|
||||
rtc_intr_disable();
|
||||
SiiRtcGetStatus(info);
|
||||
rtc_intr_enable();
|
||||
}
|
||||
|
||||
void rtc_get_status_and_datetime(struct SiiRtcInfo * info)
|
||||
{
|
||||
rtc_get_status(info);
|
||||
rtc_get_datetime(info);
|
||||
}
|
||||
|
||||
u16 rtc_validate_datetime(struct SiiRtcInfo * info)
|
||||
{
|
||||
s32 year, month, day;
|
||||
u16 r4 = (info->status & SIIRTCINFO_POWER) ? 0x20 : 0;
|
||||
if (!(info->status & SIIRTCINFO_24HOUR))
|
||||
r4 |= 0x10;
|
||||
year = bcd_to_hex(info->year);
|
||||
if (year == 0xFF)
|
||||
r4 |= 0x40;
|
||||
month = bcd_to_hex(info->month);
|
||||
if (month == 0xFF || month == 0 || month > 12)
|
||||
r4 |= 0x80;
|
||||
day = bcd_to_hex(info->day);
|
||||
if (day == 0xFF)
|
||||
r4 |= 0x100;
|
||||
if (month == MONTH_FEB)
|
||||
{
|
||||
if (day > is_leap_year(year) + sDaysPerMonth[1])
|
||||
r4 |= 0x100;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (day > sDaysPerMonth[month - 1])
|
||||
r4 |= 0x100;
|
||||
}
|
||||
day = bcd_to_hex(info->hour);
|
||||
if (day > 24)
|
||||
r4 |= 0x200;
|
||||
day = bcd_to_hex(info->minute);
|
||||
if (day > 60)
|
||||
r4 |= 0x400;
|
||||
day = bcd_to_hex(info->second);
|
||||
if (day > 60)
|
||||
r4 |= 0x800;
|
||||
return r4;
|
||||
}
|
||||
|
||||
void rtc_reset(void)
|
||||
{
|
||||
rtc_intr_disable();
|
||||
SiiRtcReset();
|
||||
rtc_intr_enable();
|
||||
}
|
||||
|
||||
void rtc_sub_time_from_datetime(struct SiiRtcInfo * datetime, struct Time * dest, struct Time * timediff)
|
||||
{
|
||||
u16 r4 = rtc_count_days_from_info(datetime);
|
||||
dest->seconds = bcd_to_hex(datetime->second) - timediff->seconds;
|
||||
dest->minutes = bcd_to_hex(datetime->minute) - timediff->minutes;
|
||||
dest->hours = bcd_to_hex(datetime->hour) - timediff->hours;
|
||||
dest->days = r4 - timediff->days;
|
||||
if (dest->seconds < 0)
|
||||
{
|
||||
dest->seconds += 60;
|
||||
dest->minutes--;
|
||||
}
|
||||
if (dest->minutes < 0)
|
||||
{
|
||||
dest->minutes += 60;
|
||||
dest->hours--;
|
||||
}
|
||||
if (dest->hours < 0)
|
||||
{
|
||||
dest->hours += 24;
|
||||
dest->days--;
|
||||
}
|
||||
}
|
||||
|
||||
void rtc_sub_time_from_time(struct Time * dest, struct Time * diff, struct Time * src)
|
||||
{
|
||||
dest->seconds = src->seconds - diff->seconds;
|
||||
dest->minutes = src->minutes - diff->minutes;
|
||||
dest->hours = src->hours - diff->hours;
|
||||
dest->days = src->days - diff->days;
|
||||
if (dest->seconds < 0)
|
||||
{
|
||||
dest->seconds += 60;
|
||||
dest->minutes--;
|
||||
}
|
||||
if (dest->minutes < 0)
|
||||
{
|
||||
dest->minutes += 60;
|
||||
dest->hours--;
|
||||
}
|
||||
if (dest->hours < 0)
|
||||
{
|
||||
dest->hours += 24;
|
||||
dest->days--;
|
||||
}
|
||||
}
|
||||
|
||||
bool32 rtc_maincb_is_rtc_working(void)
|
||||
{
|
||||
rtc_probe_status();
|
||||
if (rtc_get_probe_status() & 0xFF0)
|
||||
return FALSE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void rtc_set_datetime(struct SiiRtcInfo * info)
|
||||
{
|
||||
vu16 imeBak = REG_IME;
|
||||
REG_IME = 0;
|
||||
SiiRtcSetDateTime(info);
|
||||
REG_IME = imeBak;
|
||||
}
|
||||
|
||||
bool32 rtc_maincb_is_time_since_last_berry_update_positive(u8 * a0)
|
||||
{
|
||||
rtc_get_status_and_datetime(&sRtcInfoWork);
|
||||
*a0 = bcd_to_hex(sRtcInfoWork.year);
|
||||
rtc_sub_time_from_datetime(&sRtcInfoWork, &gRtcUTCTime, LocalTimeOffset);
|
||||
rtc_sub_time_from_time(&gTimeSinceBerryUpdate, LastBerryTreeUpdate, &gRtcUTCTime);
|
||||
if (gTimeSinceBerryUpdate.days * 1440 + gTimeSinceBerryUpdate.hours * 60 + gTimeSinceBerryUpdate.minutes >= 0)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u32 hex_to_bcd(u8 a0)
|
||||
{
|
||||
u32 r4;
|
||||
if (a0 > 99)
|
||||
return 0xFF;
|
||||
r4 = Div(a0, 10) << 4;
|
||||
r4 |= Mod(a0, 10);
|
||||
return r4;
|
||||
}
|
||||
|
||||
void sii_rtc_inc(u8 * a0)
|
||||
{
|
||||
*a0 = hex_to_bcd(bcd_to_hex(*a0) + 1);
|
||||
}
|
||||
|
||||
void sii_rtc_inc_month(struct SiiRtcInfo * a0)
|
||||
{
|
||||
sii_rtc_inc(&a0->month);
|
||||
if (bcd_to_hex(a0->month) > 12)
|
||||
{
|
||||
sii_rtc_inc(&a0->year);
|
||||
a0->month = MONTH_JAN;
|
||||
}
|
||||
}
|
||||
|
||||
void sii_rtc_inc_day(struct SiiRtcInfo * a0)
|
||||
{
|
||||
sii_rtc_inc(&a0->day);
|
||||
if (bcd_to_hex(a0->day) > sDaysPerMonth[bcd_to_hex(a0->month) - 1])
|
||||
{
|
||||
if (!is_leap_year(bcd_to_hex(a0->year)) || bcd_to_hex(a0->month) != MONTH_FEB || bcd_to_hex(a0->day) != 29)
|
||||
{
|
||||
a0->day = 1;
|
||||
sii_rtc_inc_month(a0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool32 rtc_is_past_feb_28_2000(struct SiiRtcInfo * a0)
|
||||
{
|
||||
if (bcd_to_hex(a0->year) == 0)
|
||||
{
|
||||
if (bcd_to_hex(a0->month) == MONTH_JAN)
|
||||
return FALSE;
|
||||
if (bcd_to_hex(a0->month) > MONTH_FEB)
|
||||
return TRUE;
|
||||
if (bcd_to_hex(a0->day) == 29)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
if (bcd_to_hex(a0->year) == 1)
|
||||
return TRUE;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void rtc_maincb_fix_date(void)
|
||||
{
|
||||
rtc_get_status_and_datetime(&sRtcInfoWork);
|
||||
if (bcd_to_hex(sRtcInfoWork.year) == 0 || bcd_to_hex(sRtcInfoWork.year) == 1)
|
||||
{
|
||||
if (bcd_to_hex(sRtcInfoWork.year) == 1)
|
||||
{
|
||||
sRtcInfoWork.year = 2;
|
||||
sRtcInfoWork.month = MONTH_JAN;
|
||||
sRtcInfoWork.day = 2;
|
||||
rtc_set_datetime(&sRtcInfoWork);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rtc_is_past_feb_28_2000(&sRtcInfoWork) == TRUE)
|
||||
{
|
||||
sii_rtc_inc_day(&sRtcInfoWork);
|
||||
sii_rtc_inc(&sRtcInfoWork.year);
|
||||
}
|
||||
else
|
||||
{
|
||||
sii_rtc_inc(&sRtcInfoWork.year);
|
||||
}
|
||||
rtc_set_datetime(&sRtcInfoWork);
|
||||
}
|
||||
}
|
||||
}
|
||||
432
berry_fix/payload/src/siirtc.c
Normal file
432
berry_fix/payload/src/siirtc.c
Normal file
@@ -0,0 +1,432 @@
|
||||
// Ruby/Sapphire/Emerald cartridges contain a Seiko Instruments Inc. (SII)
|
||||
// S-3511A real-time clock (RTC). This library ("SIIRTC_V001") is for
|
||||
// communicating with the RTC.
|
||||
|
||||
#include "gba/gba.h"
|
||||
#include "siirtc.h"
|
||||
|
||||
#define STATUS_INTFE 0x02 // frequency interrupt enable
|
||||
#define STATUS_INTME 0x08 // per-minute interrupt enable
|
||||
#define STATUS_INTAE 0x20 // alarm interrupt enable
|
||||
#define STATUS_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
|
||||
#define STATUS_POWER 0x80 // power on or power failure occurred
|
||||
|
||||
#define TEST_MODE 0x80 // flag in the "second" byte
|
||||
|
||||
#define ALARM_AM 0x00
|
||||
#define ALARM_PM 0x80
|
||||
|
||||
#define OFFSET_YEAR offsetof(struct SiiRtcInfo, year)
|
||||
#define OFFSET_MONTH offsetof(struct SiiRtcInfo, month)
|
||||
#define OFFSET_DAY offsetof(struct SiiRtcInfo, day)
|
||||
#define OFFSET_DAY_OF_WEEK offsetof(struct SiiRtcInfo, dayOfWeek)
|
||||
#define OFFSET_HOUR offsetof(struct SiiRtcInfo, hour)
|
||||
#define OFFSET_MINUTE offsetof(struct SiiRtcInfo, minute)
|
||||
#define OFFSET_SECOND offsetof(struct SiiRtcInfo, second)
|
||||
#define OFFSET_STATUS offsetof(struct SiiRtcInfo, status)
|
||||
#define OFFSET_ALARM_HOUR offsetof(struct SiiRtcInfo, alarmHour)
|
||||
#define OFFSET_ALARM_MINUTE offsetof(struct SiiRtcInfo, alarmMinute)
|
||||
|
||||
#define INFO_BUF(info, index) (*((u8 *)(info) + (index)))
|
||||
|
||||
#define DATETIME_BUF(info, index) INFO_BUF(info, OFFSET_YEAR + index)
|
||||
#define DATETIME_BUF_LEN (OFFSET_SECOND - OFFSET_YEAR + 1)
|
||||
|
||||
#define TIME_BUF(info, index) INFO_BUF(info, OFFSET_HOUR + index)
|
||||
#define TIME_BUF_LEN (OFFSET_SECOND - OFFSET_HOUR + 1)
|
||||
|
||||
#define WR 0 // command for writing data
|
||||
#define RD 1 // command for reading data
|
||||
|
||||
#define CMD(n) (0x60 | (n << 1))
|
||||
|
||||
#define CMD_RESET CMD(0)
|
||||
#define CMD_STATUS CMD(1)
|
||||
#define CMD_DATETIME CMD(2)
|
||||
#define CMD_TIME CMD(3)
|
||||
#define CMD_ALARM CMD(4)
|
||||
|
||||
#define GPIO_PORT_DATA (*(vu16 *)0x80000C4)
|
||||
#define GPIO_PORT_DIRECTION (*(vu16 *)0x80000C6)
|
||||
#define GPIO_PORT_READ_ENABLE (*(vu16 *)0x80000C8)
|
||||
|
||||
extern vu16 GPIOPortDirection;
|
||||
|
||||
static u16 sDummy; // unused variable
|
||||
static bool8 sLocked;
|
||||
|
||||
static int WriteCommand(u8 value);
|
||||
static int WriteData(u8 value);
|
||||
static u8 ReadData();
|
||||
static void EnableGpioPortRead();
|
||||
static void DisableGpioPortRead();
|
||||
|
||||
static const char AgbLibRtcVersion[] = "SIIRTC_V001";
|
||||
|
||||
void SiiRtcUnprotect()
|
||||
{
|
||||
EnableGpioPortRead();
|
||||
sLocked = FALSE;
|
||||
}
|
||||
|
||||
void SiiRtcProtect()
|
||||
{
|
||||
DisableGpioPortRead();
|
||||
sLocked = TRUE;
|
||||
}
|
||||
|
||||
u8 SiiRtcProbe()
|
||||
{
|
||||
u8 errorCode;
|
||||
struct SiiRtcInfo rtc;
|
||||
|
||||
if (!SiiRtcGetStatus(&rtc))
|
||||
return 0;
|
||||
|
||||
errorCode = 0;
|
||||
|
||||
if ((rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == SIIRTCINFO_POWER
|
||||
|| (rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == 0)
|
||||
{
|
||||
// The RTC is in 12-hour mode. Reset it and switch to 24-hour mode.
|
||||
|
||||
// Note that the conditions are redundant and equivalent to simply
|
||||
// "(rtc.status & SIIRTCINFO_24HOUR) == 0". It's possible that this
|
||||
// was also intended to handle resetting the clock after power failure
|
||||
// but a mistake was made.
|
||||
|
||||
if (!SiiRtcReset())
|
||||
return 0;
|
||||
|
||||
errorCode++;
|
||||
}
|
||||
|
||||
SiiRtcGetTime(&rtc);
|
||||
|
||||
if (rtc.second & TEST_MODE)
|
||||
{
|
||||
// The RTC is in test mode. Reset it to leave test mode.
|
||||
|
||||
if (!SiiRtcReset())
|
||||
return (errorCode << 4) & 0xF0;
|
||||
|
||||
errorCode++;
|
||||
}
|
||||
|
||||
return (errorCode << 4) | 1;
|
||||
}
|
||||
|
||||
bool8 SiiRtcReset()
|
||||
{
|
||||
u8 result;
|
||||
struct SiiRtcInfo rtc;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_RESET | WR);
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
rtc.status = SIIRTCINFO_24HOUR;
|
||||
|
||||
result = SiiRtcSetStatus(&rtc);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 statusData;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_STATUS | RD);
|
||||
|
||||
GPIO_PORT_DIRECTION = 5;
|
||||
|
||||
statusData = ReadData();
|
||||
|
||||
rtc->status = (statusData & (STATUS_POWER | STATUS_24HOUR))
|
||||
| ((statusData & STATUS_INTAE) >> 3)
|
||||
| ((statusData & STATUS_INTME) >> 2)
|
||||
| ((statusData & STATUS_INTFE) >> 1);
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 statusData;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
statusData = STATUS_24HOUR
|
||||
| ((rtc->status & SIIRTCINFO_INTAE) << 3)
|
||||
| ((rtc->status & SIIRTCINFO_INTME) << 2)
|
||||
| ((rtc->status & SIIRTCINFO_INTFE) << 1);
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_STATUS | WR);
|
||||
|
||||
WriteData(statusData);
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_DATETIME | RD);
|
||||
|
||||
GPIO_PORT_DIRECTION = 5;
|
||||
|
||||
for (i = 0; i < DATETIME_BUF_LEN; i++)
|
||||
DATETIME_BUF(rtc, i) = ReadData();
|
||||
|
||||
INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_DATETIME | WR);
|
||||
|
||||
for (i = 0; i < DATETIME_BUF_LEN; i++)
|
||||
WriteData(DATETIME_BUF(rtc, i));
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_TIME | RD);
|
||||
|
||||
GPIO_PORT_DIRECTION = 5;
|
||||
|
||||
for (i = 0; i < TIME_BUF_LEN; i++)
|
||||
TIME_BUF(rtc, i) = ReadData();
|
||||
|
||||
INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 i;
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIO_PORT_DIRECTION = 7;
|
||||
|
||||
WriteCommand(CMD_TIME | WR);
|
||||
|
||||
for (i = 0; i < TIME_BUF_LEN; i++)
|
||||
WriteData(TIME_BUF(rtc, i));
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc)
|
||||
{
|
||||
u8 i;
|
||||
u8 alarmData[2];
|
||||
|
||||
if (sLocked == TRUE)
|
||||
return FALSE;
|
||||
|
||||
sLocked = TRUE;
|
||||
|
||||
// Decode BCD.
|
||||
alarmData[0] = (rtc->alarmHour & 0xF) + 10 * ((rtc->alarmHour >> 4) & 0xF);
|
||||
|
||||
// The AM/PM flag must be set correctly even in 24-hour mode.
|
||||
|
||||
if (alarmData[0] < 12)
|
||||
alarmData[0] = rtc->alarmHour | ALARM_AM;
|
||||
else
|
||||
alarmData[0] = rtc->alarmHour | ALARM_PM;
|
||||
|
||||
alarmData[1] = rtc->alarmMinute;
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
GPIOPortDirection = 7; // Why is this the only instance that uses a symbol?
|
||||
|
||||
WriteCommand(CMD_ALARM | WR);
|
||||
|
||||
for (i = 0; i < 2; i++)
|
||||
WriteData(alarmData[i]);
|
||||
|
||||
GPIO_PORT_DATA = 1;
|
||||
GPIO_PORT_DATA = 1;
|
||||
|
||||
sLocked = FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static int WriteCommand(u8 value)
|
||||
{
|
||||
u8 i;
|
||||
u8 temp;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
temp = ((value >> (7 - i)) & 1);
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 5;
|
||||
}
|
||||
|
||||
// control reaches end of non-void function
|
||||
}
|
||||
|
||||
static int WriteData(u8 value)
|
||||
{
|
||||
u8 i;
|
||||
u8 temp;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
temp = ((value >> i) & 1);
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 4;
|
||||
GPIO_PORT_DATA = (temp << 1) | 5;
|
||||
}
|
||||
|
||||
// control reaches end of non-void function
|
||||
}
|
||||
|
||||
static u8 ReadData()
|
||||
{
|
||||
u8 i;
|
||||
u8 temp;
|
||||
u8 value;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
GPIO_PORT_DATA = 4;
|
||||
GPIO_PORT_DATA = 4;
|
||||
GPIO_PORT_DATA = 4;
|
||||
GPIO_PORT_DATA = 4;
|
||||
GPIO_PORT_DATA = 4;
|
||||
GPIO_PORT_DATA = 5;
|
||||
|
||||
temp = ((GPIO_PORT_DATA & 2) >> 1);
|
||||
value = (value >> 1) | (temp << 7); // UB: accessing uninitialized var
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static void EnableGpioPortRead()
|
||||
{
|
||||
GPIO_PORT_READ_ENABLE = 1;
|
||||
}
|
||||
|
||||
static void DisableGpioPortRead()
|
||||
{
|
||||
GPIO_PORT_READ_ENABLE = 0;
|
||||
}
|
||||
5
berry_fix/payload/sym_bss.txt
Normal file
5
berry_fix/payload/sym_bss.txt
Normal file
@@ -0,0 +1,5 @@
|
||||
.include "src/main.o"
|
||||
.include "src/rtc.o"
|
||||
.include "src/flash.o"
|
||||
.include "src/agb_flash.o"
|
||||
.include "src/siirtc.o"
|
||||
29
berry_fix/payload/sym_common.txt
Normal file
29
berry_fix/payload/sym_common.txt
Normal file
@@ -0,0 +1,29 @@
|
||||
.include "main.o"
|
||||
.include "rtc.o"
|
||||
|
||||
.align 4
|
||||
gFirstSaveSector: @ 0x03001220
|
||||
.space 0x4
|
||||
|
||||
gPrevSaveCounter: @ 0x03001224
|
||||
.space 0x4
|
||||
|
||||
gLastKnownGoodSector: @ 0x03001228
|
||||
.space 0x4
|
||||
|
||||
gDamagedSaveSectors: @ 0x0300122C
|
||||
.space 0x4
|
||||
|
||||
gSaveCounter: @ 0x03001230
|
||||
.space 0x4
|
||||
|
||||
gFastSaveSection: @ 0x03001234
|
||||
.space 0x4
|
||||
|
||||
gCurSaveChunk:
|
||||
.space 0x4
|
||||
|
||||
gFlashIdentIsValid: @ 0x0300123C
|
||||
.space 0x4
|
||||
|
||||
.include "agb_flash.o"
|
||||
3
berry_fix/payload/sym_ewram.txt
Normal file
3
berry_fix/payload/sym_ewram.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
.include "src/main.o"
|
||||
.include "src/rtc.o"
|
||||
.include "src/flash.o"
|
||||
1
berry_fix/rom.sha1
Normal file
1
berry_fix/rom.sha1
Normal file
@@ -0,0 +1 @@
|
||||
2eb0a94a913bebfb4cb59ceb57f3f965da55ef6d berry_fix.gba
|
||||
Binary file not shown.
@@ -1,6 +1,7 @@
|
||||
#include "constants/global.h"
|
||||
#include "constants/battle_frontier.h"
|
||||
#include "constants/battle_setup.h"
|
||||
#include "constants/contest.h"
|
||||
#include "constants/easy_chat.h"
|
||||
#include "constants/event_objects.h"
|
||||
#include "constants/event_object_movement_constants.h"
|
||||
@@ -19,6 +20,7 @@
|
||||
#include "constants/vars.h"
|
||||
#include "constants/weather.h"
|
||||
#include "constants/trainer_hill.h"
|
||||
#include "constants/lilycove_lady.h"
|
||||
#include "constants/battle.h"
|
||||
#include "constants/metatile_labels.h"
|
||||
.include "asm/macros.inc"
|
||||
@@ -4329,23 +4331,23 @@ GraniteCave_B1F_Movement_2A8369: @ 82A8369
|
||||
step_end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A836B:: @ 82A836B
|
||||
special sub_818DAEC
|
||||
special Script_GetLilycoveLadyId
|
||||
switch VAR_RESULT
|
||||
case 0, LilycoveCity_PokemonCenter_1F_EventScript_2A8554
|
||||
case 1, LilycoveCity_PokemonCenter_1F_EventScript_2A8395
|
||||
case 2, LilycoveCity_PokemonCenter_1F_EventScript_2A882A
|
||||
case LILYCOVE_LADY_QUIZ, LilycoveCity_PokemonCenter_1F_EventScript_2A8554
|
||||
case LILYCOVE_LADY_FAVOR, LilycoveCity_PokemonCenter_1F_EventScript_2A8395
|
||||
case LILYCOVE_LADY_CONTEST, LilycoveCity_PokemonCenter_1F_EventScript_2A882A
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8395:: @ 82A8395
|
||||
lock
|
||||
faceplayer
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A69, MSGBOX_DEFAULT
|
||||
specialvar VAR_RESULT, sub_818DBE8
|
||||
compare VAR_RESULT, 0
|
||||
specialvar VAR_RESULT, GetFavorLadyState
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_READY
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83D0
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83C6
|
||||
compare VAR_RESULT, 2
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8510
|
||||
end
|
||||
|
||||
@@ -4355,9 +4357,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A83C6:: @ 82A83C6
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0
|
||||
special sub_818DC2C
|
||||
special BufferFavorLadyRequest
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A7D, MSGBOX_DEFAULT
|
||||
specialvar VAR_RESULT, sub_818DC60
|
||||
specialvar VAR_RESULT, HasAnotherPlayerGivenFavorLadyItem
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8435
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4365,9 +4367,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A83F7:: @ 82A83F7
|
||||
special sub_818DCC8
|
||||
special sub_818DD14
|
||||
specialvar VAR_RESULT, sub_818DD54
|
||||
special BufferFavorLadyItemName
|
||||
special BufferFavorLadyPlayerName
|
||||
specialvar VAR_RESULT, DidFavorLadyLikeItem
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8419
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4405,7 +4407,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A845E:: @ 82A845E
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A846C:: @ 82A846C
|
||||
fadescreen 1
|
||||
setvar VAR_RESULT, 0
|
||||
special sub_818DD78
|
||||
special Script_FavorLadyOpenBagMenu
|
||||
waitstate
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A848E
|
||||
@@ -4422,7 +4424,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A848E:: @ 82A848E
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD
|
||||
specialvar VAR_RESULT, sub_818DE44
|
||||
specialvar VAR_RESULT, Script_DoesFavorLadyLikeItem
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84C9
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4430,13 +4432,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A84C9:: @ 82A84C9
|
||||
special sub_818DC2C
|
||||
special BufferFavorLadyRequest
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C0F, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6
|
||||
specialvar VAR_RESULT, sub_818DE5C
|
||||
specialvar VAR_RESULT, IsFavorLadyThresholdMet
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84F2
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4444,20 +4446,20 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A84F2:: @ 82A84F2
|
||||
special sub_818DC2C
|
||||
special BufferFavorLadyRequest
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C6F, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A84FF:: @ 82A84FF
|
||||
special sub_818DC2C
|
||||
special BufferFavorLadyRequest
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8CC8, MSGBOX_DEFAULT
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8510
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8510:: @ 82A8510
|
||||
setvar VAR_0x8004, 0
|
||||
specialvar VAR_0x8004, sub_818DEA0
|
||||
specialvar VAR_0x8004, FavorLadyGetPrize
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8D5D, MSGBOX_DEFAULT
|
||||
giveitem_std VAR_0x8004
|
||||
compare VAR_RESULT, 0
|
||||
@@ -4472,7 +4474,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8545:: @ 82A8545
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A854F:: @ 82A854F
|
||||
special sub_818DEDC
|
||||
special SetFavorLadyState_Complete
|
||||
release
|
||||
end
|
||||
|
||||
@@ -4480,27 +4482,27 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8554:: @ 82A8554
|
||||
lock
|
||||
faceplayer
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E2B, MSGBOX_DEFAULT
|
||||
specialvar VAR_RESULT, sub_818E038
|
||||
compare VAR_RESULT, 0
|
||||
specialvar VAR_RESULT, GetQuizLadyState
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_READY
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8585
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85AC
|
||||
compare VAR_RESULT, 2
|
||||
compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86EC
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8585:: @ 82A8585
|
||||
specialvar VAR_RESULT, sub_818E06C
|
||||
compare VAR_RESULT, 0
|
||||
specialvar VAR_RESULT, GetQuizAuthor
|
||||
compare VAR_RESULT, QUIZ_AUTHOR_PLAYER
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85C8
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, QUIZ_AUTHOR_OTHER_PLAYER
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85D2
|
||||
compare VAR_RESULT, 2
|
||||
compare VAR_RESULT, QUIZ_AUTHOR_LADY
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85E0
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A85AC:: @ 82A85AC
|
||||
specialvar VAR_RESULT, sub_818E2D8
|
||||
specialvar VAR_RESULT, IsQuizLadyWaitingForChallenger
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8759
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4537,7 +4539,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8612:: @ 82A8612
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A861C:: @ 82A861C
|
||||
special sub_818E3BC
|
||||
special ClearQuizLadyPlayerAnswer
|
||||
compare VAR_0x8004, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A864C
|
||||
compare VAR_0x8004, EASY_CHAT_TYPE_QUIZ_ANSWER
|
||||
@@ -4551,13 +4553,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8635:: @ 82A8635
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A864C:: @ 82A864C
|
||||
special sub_811A858
|
||||
special QuizLadyShowQuizQuestion
|
||||
waitstate
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8656:: @ 82A8656
|
||||
special sub_818E2FC
|
||||
special QuizLadyGetPlayerAnswer
|
||||
waitstate
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
|
||||
end
|
||||
@@ -4576,9 +4578,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A867F:: @ 82A867F
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8689:: @ 82A8689
|
||||
special sub_818E37C
|
||||
special SetQuizLadyState_Complete
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F4D, MSGBOX_DEFAULT
|
||||
specialvar VAR_RESULT, sub_818E308
|
||||
specialvar VAR_RESULT, IsQuizAnswerCorrect
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86C7
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4594,8 +4596,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86B0:: @ 82A86B0
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7
|
||||
special sub_818E538
|
||||
special sub_818E274
|
||||
special BufferQuizCorrectAnswer
|
||||
special BufferQuizPrizeName
|
||||
playse SE_HAZURE
|
||||
delay 10
|
||||
playse SE_HAZURE
|
||||
@@ -4604,8 +4606,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8759
|
||||
end
|
||||
|
||||
@ VAR_RESULT is essentially ignored, both jumps are identical
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A86EC:: @ 82A86EC
|
||||
specialvar VAR_RESULT, sub_818E298
|
||||
specialvar VAR_RESULT, BufferQuizAuthorNameAndCheckIfLady
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8708
|
||||
compare VAR_RESULT, 0
|
||||
@@ -4624,8 +4627,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8716:: @ 82A8716
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724
|
||||
setvar VAR_0x8005, 0
|
||||
special sub_818E358
|
||||
special sub_818E37C
|
||||
special BufferQuizPrizeItem
|
||||
special SetQuizLadyState_Complete
|
||||
giveitem_std VAR_0x8005
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A874C
|
||||
@@ -4634,7 +4637,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A874C:: @ 82A874C
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A906A, MSGBOX_DEFAULT
|
||||
special sub_818E39C
|
||||
special SetQuizLadyState_GivePrize
|
||||
release
|
||||
end
|
||||
|
||||
@@ -4647,7 +4650,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8759:: @ 82A8759
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8778:: @ 82A8778
|
||||
special sub_818E3EC
|
||||
special QuizLadyPickNewQuestion
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9131, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
@@ -4658,7 +4661,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8785:: @ 82A8785
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A878D:: @ 82A878D
|
||||
fadescreen 1
|
||||
setvar VAR_RESULT, 0
|
||||
special sub_818E3E0
|
||||
special Script_QuizLadyOpenBagMenu
|
||||
waitstate
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87AF
|
||||
@@ -4676,13 +4679,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87AF:: @ 82A87AF
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A87CE:: @ 82A87CE
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9270, MSGBOX_DEFAULT
|
||||
special sub_818E430
|
||||
special sub_818E3BC
|
||||
setvar VAR_0x8004, 16
|
||||
special ClearQuizLadyQuestionAndAnswer
|
||||
special ClearQuizLadyPlayerAnswer
|
||||
setvar VAR_0x8004, EASY_CHAT_TYPE_QUIZ_QUESTION
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A87E1:: @ 82A87E1
|
||||
fadescreen 1
|
||||
special sub_818E47C
|
||||
special QuizLadySetCustomQuestion
|
||||
waitstate
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87F8
|
||||
@@ -4698,9 +4701,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87F8:: @ 82A87F8
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8817:: @ 82A8817
|
||||
special sub_818E490
|
||||
special sub_818E4A4
|
||||
special sub_818E510
|
||||
special QuizLadyTakePrizeForCustomQuiz
|
||||
special QuizLadyRecordCustomQuizData
|
||||
special QuizLadySetWaitingForChallenger
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9336, MSGBOX_DEFAULT
|
||||
release
|
||||
end
|
||||
@@ -4709,15 +4712,16 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A882A:: @ 82A882A
|
||||
lock
|
||||
faceplayer
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93A7, MSGBOX_DEFAULT
|
||||
specialvar VAR_RESULT, sub_818E8B4
|
||||
specialvar VAR_RESULT, HasPlayerGivenContestLadyPokeblock
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8850
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A886C
|
||||
end
|
||||
|
||||
@ Redundant with above script, VAR_RESULT will always be 0 here
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8850:: @ 82A8850
|
||||
specialvar VAR_RESULT, sub_818E8E0
|
||||
specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8876
|
||||
compare VAR_RESULT, 1
|
||||
@@ -4730,7 +4734,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A886C:: @ 82A886C
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A8876:: @ 82A8876
|
||||
special sub_818E914
|
||||
special Script_BufferContestLadyCategoryAndMonName
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93F4, MSGBOX_DEFAULT
|
||||
checkitem ITEM_POKEBLOCK_CASE, 1
|
||||
compare VAR_RESULT, 0
|
||||
@@ -4749,7 +4753,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88B0:: @ 82A88B0
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A88BA:: @ 82A88BA
|
||||
fadescreen 1
|
||||
special sub_818E92C
|
||||
special OpenPokeblockCaseForContestLady
|
||||
waitstate
|
||||
compare VAR_RESULT, 65535
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88D7
|
||||
@@ -4767,11 +4771,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88D7:: @ 82A88D7
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A88F6:: @ 82A88F6
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9571, MSGBOX_DEFAULT
|
||||
special sub_818E940
|
||||
special sub_818E960
|
||||
special SetContestLadyGivenPokeblock
|
||||
special GetContestLadyMonSpecies
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A890A
|
||||
end
|
||||
|
||||
@ VAR_0x8004 here is the return value from GivePokeblockToContestLady
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A890A:: @ 82A890A
|
||||
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89B8
|
||||
waitmovement 0
|
||||
@@ -4793,6 +4798,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A893F:: @ 82A893F
|
||||
waitmovement 0
|
||||
delay 60
|
||||
|
||||
@ VAR_0x8004 here is the return value from GivePokeblockToContestLady
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A894C:: @ 82A894C
|
||||
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89C0
|
||||
waitmovement 0
|
||||
@@ -4809,13 +4815,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8970:: @ 82A8970
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A897E:: @ 82A897E
|
||||
special sub_818E914
|
||||
special Script_BufferContestLadyCategoryAndMonName
|
||||
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9605, MSGBOX_DEFAULT
|
||||
goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A898F:: @ 82A898F
|
||||
specialvar VAR_RESULT, sub_818E8E0
|
||||
specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A89A1
|
||||
release
|
||||
@@ -4858,18 +4864,18 @@ LilycoveCity_PokemonCenter_1F_Movement_2A89C2: @ 82A89C2
|
||||
step_end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_2A89C7:: @ 82A89C7
|
||||
specialvar VAR_RESULT, sub_818E990
|
||||
special sub_818E914
|
||||
special sub_818E960
|
||||
compare VAR_RESULT, 0
|
||||
specialvar VAR_RESULT, GetContestLadyCategory
|
||||
special Script_BufferContestLadyCategoryAndMonName
|
||||
special GetContestLadyMonSpecies
|
||||
compare VAR_RESULT, CONTEST_CATEGORY_COOL
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A0A
|
||||
compare VAR_RESULT, 1
|
||||
compare VAR_RESULT, CONTEST_CATEGORY_BEAUTY
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A1D
|
||||
compare VAR_RESULT, 2
|
||||
compare VAR_RESULT, CONTEST_CATEGORY_CUTE
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A30
|
||||
compare VAR_RESULT, 3
|
||||
compare VAR_RESULT, CONTEST_CATEGORY_SMART
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A43
|
||||
compare VAR_RESULT, 4
|
||||
compare VAR_RESULT, CONTEST_CATEGORY_TOUGH
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A56
|
||||
end
|
||||
|
||||
|
||||
@@ -595,76 +595,76 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C52F:: @ 824C52F
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_24C530:: @ 824C530
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_24C594:: @ 824C594
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
|
||||
return
|
||||
|
||||
BattleFrontier_BattleDomeBattleRoom_EventScript_24C652:: @ 824C652
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 2, 15, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 3, 5, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 5, 7, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 8, 10, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 12, 14, 0, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 14, 12, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 18, 6, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_2, 21, 10, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 14, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 2, 15, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 3, 5, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 5, 7, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 8, 10, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 12, 14, 0, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 14, 12, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 18, 6, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_2, 21, 10, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 14, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, DIR_SOUTH
|
||||
return
|
||||
|
||||
BattleFrontier_BattleArenaBattleRoom_Movement_24C773: @ 824C773
|
||||
|
||||
@@ -63,7 +63,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E41:: @ 8243E41
|
||||
waitmovement 0
|
||||
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E77
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 1
|
||||
copyobjectxytoperm 1
|
||||
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceUp
|
||||
waitmovement 0
|
||||
msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244056, MSGBOX_DEFAULT
|
||||
|
||||
@@ -180,7 +180,7 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7
|
||||
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
|
||||
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
|
||||
resetobjectpriority 2, MAP_ROUTE109
|
||||
moveobjectoffscreen 2
|
||||
copyobjectxytoperm 2
|
||||
release
|
||||
end
|
||||
|
||||
|
||||
@@ -67,8 +67,8 @@ EverGrandeCity_PokemonLeague_1F_EventScript_229636:: @ 8229636
|
||||
waitmessage
|
||||
waitfanfare
|
||||
closemessage
|
||||
moveobjectoffscreen 3
|
||||
moveobjectoffscreen 4
|
||||
copyobjectxytoperm 3
|
||||
copyobjectxytoperm 4
|
||||
setflag FLAG_ENTERED_ELITE_FOUR
|
||||
releaseall
|
||||
end
|
||||
|
||||
@@ -62,7 +62,7 @@ FarawayIsland_Interior_EventScript_267DA2:: @ 8267DA2
|
||||
waitmovement 0
|
||||
applymovement 1, FarawayIsland_Interior_Movement_267DCE
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 1
|
||||
copyobjectxytoperm 1
|
||||
setvar VAR_TEMP_1, 1
|
||||
releaseall
|
||||
end
|
||||
|
||||
@@ -144,7 +144,6 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22032F:: @ 822032F
|
||||
compare VAR_TEMP_1, 2
|
||||
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_220328
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
bufferitemname 0, VAR_TEMP_0
|
||||
playse SE_JIHANKI
|
||||
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205A1, MSGBOX_DEFAULT
|
||||
|
||||
@@ -9,7 +9,7 @@ LilycoveCity_PokemonCenter_1F_OnTransition: @ 821C5BD
|
||||
end
|
||||
|
||||
LilycoveCity_PokemonCenter_1F_EventScript_21C5C6:: @ 821C5C6
|
||||
special sub_818D9C0
|
||||
special SetLilycoveLadyGfx
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_21C5E0
|
||||
compare VAR_RESULT, 1
|
||||
|
||||
@@ -172,131 +172,131 @@ LinkContestRoom1_EventScript_23B8F8:: @ 823B8F8
|
||||
end
|
||||
|
||||
LinkContestRoom1_EventScript_23BA6B:: @ 823BA6B
|
||||
setvar VAR_TEMP_1, 5
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_NINJA_BOY
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA71:: @ 823BA71
|
||||
setvar VAR_TEMP_1, 6
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_TWIN
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA77:: @ 823BA77
|
||||
setvar VAR_TEMP_1, 7
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_BOY_1
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA7D:: @ 823BA7D
|
||||
setvar VAR_TEMP_1, 8
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_1
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA83:: @ 823BA83
|
||||
setvar VAR_TEMP_1, 10
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_2
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA89:: @ 823BA89
|
||||
setvar VAR_TEMP_1, 11
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_LITTLE_BOY
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA8F:: @ 823BA8F
|
||||
setvar VAR_TEMP_1, 12
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_LITTLE_GIRL
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA95:: @ 823BA95
|
||||
setvar VAR_TEMP_1, 13
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_BOY_3
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BA9B:: @ 823BA9B
|
||||
setvar VAR_TEMP_1, 14
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_3
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAA1:: @ 823BAA1
|
||||
setvar VAR_TEMP_1, 15
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_RICH_BOY
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAA7:: @ 823BAA7
|
||||
setvar VAR_TEMP_1, 17
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_FAT_MAN
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAAD:: @ 823BAAD
|
||||
setvar VAR_TEMP_1, 18
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_POKEFAN_F
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAB3:: @ 823BAB3
|
||||
setvar VAR_TEMP_1, 19
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_MAN_1
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAB9:: @ 823BAB9
|
||||
setvar VAR_TEMP_1, 20
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_2
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BABF:: @ 823BABF
|
||||
setvar VAR_TEMP_1, 21
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_EXPERT_M
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAC5:: @ 823BAC5
|
||||
setvar VAR_TEMP_1, 22
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_EXPERT_F
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BACB:: @ 823BACB
|
||||
setvar VAR_TEMP_1, 25
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_POKEFAN_M
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAD1:: @ 823BAD1
|
||||
setvar VAR_TEMP_1, 26
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_4
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAD7:: @ 823BAD7
|
||||
setvar VAR_TEMP_1, 27
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_COOK
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BADD:: @ 823BADD
|
||||
setvar VAR_TEMP_1, 47
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_LASS
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAE3:: @ 823BAE3
|
||||
setvar VAR_TEMP_1, 30
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_OLD_WOMAN
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAE9:: @ 823BAE9
|
||||
setvar VAR_TEMP_1, 31
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_CAMPER
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAEF:: @ 823BAEF
|
||||
setvar VAR_TEMP_1, 32
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_PICNICKER
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAF5:: @ 823BAF5
|
||||
setvar VAR_TEMP_1, 33
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_MAN_3
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BAFB:: @ 823BAFB
|
||||
setvar VAR_TEMP_1, 34
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_5
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB01:: @ 823BB01
|
||||
setvar VAR_TEMP_1, 35
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_YOUNGSTER
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB07:: @ 823BB07
|
||||
setvar VAR_TEMP_1, 36
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_BUG_CATCHER
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB0D:: @ 823BB0D
|
||||
setvar VAR_TEMP_1, 37
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_PSYCHIC_M
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB13:: @ 823BB13
|
||||
setvar VAR_TEMP_1, 38
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_SCHOOL_KID_M
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB19:: @ 823BB19
|
||||
setvar VAR_TEMP_1, 44
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_BLACK_BELT
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB1F:: @ 823BB1F
|
||||
setvar VAR_TEMP_1, 45
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_BEAUTY
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB25:: @ 823BB25
|
||||
setvar VAR_TEMP_1, 46
|
||||
setvar VAR_TEMP_1, EVENT_OBJ_GFX_SCIENTIST_1
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB2B:: @ 823BB2B
|
||||
@@ -312,97 +312,97 @@ LinkContestRoom1_EventScript_23BB2B:: @ 823BB2B
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB78:: @ 823BB78
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 20, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BB8B:: @ 823BB8B
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 3, 2, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 13, 12, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_LASS, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 3, 2, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 13, 12, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_LASS, 20, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BBE6:: @ 823BBE6
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 3, 2, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_2, 20, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 20, 7, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 8, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 11, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 3, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 5, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 3, 2, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_2, 20, 6, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 20, 7, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 8, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 11, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 3, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 5, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, DIR_NORTH
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BC92:: @ 823BC92
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SAILOR, 25, 3, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 27, 5, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SAILOR, 25, 3, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 27, 5, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, DIR_NORTH
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, DIR_NORTH
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BD86:: @ 823BD86
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
|
||||
createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, DIR_EAST
|
||||
createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, DIR_WEST
|
||||
createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, DIR_SOUTH
|
||||
createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
|
||||
return
|
||||
|
||||
LinkContestRoom1_EventScript_23BE44:: @ 823BE44
|
||||
|
||||
@@ -40,7 +40,6 @@ MauvilleCity_GameCorner_EventScript_20FC33:: @ 820FC33
|
||||
givecoins 50
|
||||
takemoney 0x3e8, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
updatecoinsbox 1, 6
|
||||
playse SE_REGI
|
||||
msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT
|
||||
@@ -61,7 +60,6 @@ MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75
|
||||
givecoins 500
|
||||
takemoney 0x2710, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
updatecoinsbox 1, 6
|
||||
playse SE_REGI
|
||||
msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT
|
||||
|
||||
@@ -236,7 +236,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F
|
||||
msgbox MossdeepCity_SpaceCenter_1F_Text_223B90, MSGBOX_DEFAULT
|
||||
trainerbattle_no_intro TRAINER_GRUNT_23, MossdeepCity_SpaceCenter_1F_Text_223BC2
|
||||
setflag FLAG_DEFEATED_GRUNT_SPACE_CENTER_1F
|
||||
moveobjectoffscreen 9
|
||||
copyobjectxytoperm 9
|
||||
switch VAR_FACING
|
||||
case 3, MossdeepCity_SpaceCenter_1F_EventScript_223278
|
||||
case 3, MossdeepCity_SpaceCenter_1F_EventScript_223289
|
||||
|
||||
@@ -70,9 +70,9 @@ MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09
|
||||
applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89
|
||||
waitmovement 0
|
||||
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
|
||||
moveobjectoffscreen 5
|
||||
moveobjectoffscreen 7
|
||||
moveobjectoffscreen 6
|
||||
copyobjectxytoperm 5
|
||||
copyobjectxytoperm 7
|
||||
copyobjectxytoperm 6
|
||||
releaseall
|
||||
end
|
||||
|
||||
|
||||
@@ -131,7 +131,6 @@ MtChimney_EventScript_22EF51:: @ 822EF51
|
||||
MtChimney_EventScript_22EF5E:: @ 822EF5E
|
||||
takemoney 0xc8, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
return
|
||||
|
||||
MtChimney_EventScript_22EF69:: @ 822EF69
|
||||
|
||||
@@ -114,7 +114,7 @@ Route104_EventScript_1ECD4B:: @ 81ECD4B
|
||||
waitmovement 0
|
||||
applymovement 34, Route104_Movement_1ECDCA
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 34
|
||||
copyobjectxytoperm 34
|
||||
msgbox Route104_Text_1EDCED, MSGBOX_YESNO
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq Route104_EventScript_1ECDED
|
||||
@@ -203,7 +203,7 @@ Route104_EventScript_1ECE6F:: @ 81ECE6F
|
||||
waitmovement 0
|
||||
applymovement 34, Route104_Movement_1ECDCA
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 34
|
||||
copyobjectxytoperm 34
|
||||
msgbox Route104_Text_1EE009, MSGBOX_YESNO
|
||||
compare VAR_RESULT, 1
|
||||
goto_if_eq Route104_EventScript_1ECF09
|
||||
@@ -416,7 +416,7 @@ Route104_EventScript_1ED139:: @ 81ED139
|
||||
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
|
||||
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
|
||||
resetobjectpriority 2, MAP_DEWFORD_TOWN
|
||||
moveobjectoffscreen 2
|
||||
copyobjectxytoperm 2
|
||||
setvar VAR_BOARD_BRINEY_BOAT_STATE, 0
|
||||
goto_if_unset FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_1ED1B4
|
||||
goto_if_set FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_1ED1BE
|
||||
|
||||
@@ -88,7 +88,7 @@ Route104_PrettyPetalFlowerShop_EventScript_22A442:: @ 822A442
|
||||
goto_if_set FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY, Route104_PrettyPetalFlowerShop_EventScript_22A482
|
||||
msgbox Route104_PrettyPetalFlowerShop_Text_2A7A98, MSGBOX_DEFAULT
|
||||
random 8
|
||||
addvar VAR_RESULT, 133
|
||||
addvar VAR_RESULT, FIRST_BERRY_INDEX
|
||||
giveitem_std VAR_RESULT
|
||||
compare VAR_RESULT, 0
|
||||
goto_if_eq Common_EventScript_ShowBagIsFull
|
||||
|
||||
@@ -58,7 +58,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5
|
||||
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
|
||||
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
|
||||
resetobjectpriority 2, MAP_DEWFORD_TOWN
|
||||
moveobjectoffscreen 2
|
||||
copyobjectxytoperm 2
|
||||
release
|
||||
end
|
||||
|
||||
|
||||
@@ -58,7 +58,6 @@ Route109_SeashoreHouse_EventScript_269484:: @ 8269484
|
||||
msgbox Route109_SeashoreHouse_Text_2697C8, MSGBOX_DEFAULT
|
||||
takemoney 0x12c, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
giveitem_std ITEM_SODA_POP
|
||||
hidemoneybox
|
||||
nop
|
||||
|
||||
@@ -77,7 +77,7 @@ Route119_WeatherInstitute_2F_EventScript_26FFC8:: @ 826FFC8
|
||||
fadescreen 0
|
||||
applymovement 5, Route119_WeatherInstitute_2F_Movement_270187
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 5
|
||||
copyobjectxytoperm 5
|
||||
goto Route119_WeatherInstitute_2F_EventScript_27004D
|
||||
end
|
||||
|
||||
|
||||
@@ -68,7 +68,6 @@ Route121_SafariZoneEntrance_EventScript_22BC48:: @ 822BC48
|
||||
msgbox Route121_SafariZoneEntrance_Text_2A501B, MSGBOX_DEFAULT
|
||||
takemoney 0x1f4, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
msgbox Route121_SafariZoneEntrance_Text_2A5036, MSGBOX_DEFAULT
|
||||
playfanfare MUS_FANFA4
|
||||
message Route121_SafariZoneEntrance_Text_2A5052
|
||||
|
||||
@@ -494,7 +494,7 @@ RustboroCity_EventScript_1E0B2E:: @ 81E0B2E
|
||||
call_if_eq RustboroCity_EventScript_1E0BF3
|
||||
setflag FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN
|
||||
setvar VAR_RUSTBORO_CITY_STATE, 3
|
||||
moveobjectoffscreen 9
|
||||
copyobjectxytoperm 9
|
||||
msgbox RustboroCity_Text_1E183E, MSGBOX_DEFAULT
|
||||
releaseall
|
||||
end
|
||||
|
||||
@@ -285,8 +285,8 @@ RusturfTunnel_EventScript_22D083:: @ 822D083
|
||||
applymovement 6, RusturfTunnel_Movement_22D0AB
|
||||
applymovement 7, RusturfTunnel_Movement_22D0AB
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 6
|
||||
moveobjectoffscreen 7
|
||||
copyobjectxytoperm 6
|
||||
copyobjectxytoperm 7
|
||||
setvar VAR_RUSTURF_TUNNEL_STATE, 3
|
||||
releaseall
|
||||
end
|
||||
|
||||
@@ -26,7 +26,7 @@ SeafloorCavern_Entrance_EventScript_234485:: @ 8234485
|
||||
call_if_eq SeafloorCavern_Entrance_EventScript_234539
|
||||
delay 30
|
||||
setvar VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
|
||||
moveobjectoffscreen 1
|
||||
copyobjectxytoperm 1
|
||||
msgbox SeafloorCavern_Entrance_Text_234544, MSGBOX_DEFAULT
|
||||
closemessage
|
||||
applymovement 1, Common_Movement_WalkInPlaceUp
|
||||
|
||||
@@ -77,7 +77,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5
|
||||
closemessage
|
||||
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE
|
||||
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE
|
||||
moveobjectoffscreen 4
|
||||
copyobjectxytoperm 4
|
||||
setobjectmovementtype 4, MOVEMENT_TYPE_FACE_RIGHT
|
||||
releaseall
|
||||
end
|
||||
|
||||
@@ -40,7 +40,6 @@ SlateportCity_OceanicMuseum_1F_EventScript_20ADE8:: @ 820ADE8
|
||||
playse SE_REGI
|
||||
takemoney 0x32, 0
|
||||
updatemoneybox 0, 0
|
||||
nop
|
||||
msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, MSGBOX_DEFAULT
|
||||
setvar VAR_SLATEPORT_MUSEUM_1F_STATE, 1
|
||||
hidemoneybox
|
||||
|
||||
@@ -1366,14 +1366,14 @@ SootopolisCity_EventScript_1E646F:: @ 81E646F
|
||||
SootopolisCity_EventScript_1E64B2:: @ 81E64B2
|
||||
applymovement 18, SootopolisCity_Movement_1E64EC
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 18
|
||||
copyobjectxytoperm 18
|
||||
setvar VAR_SOOTOPOLIS_WALLACE_STATE, 1
|
||||
return
|
||||
|
||||
SootopolisCity_EventScript_1E64C5:: @ 81E64C5
|
||||
applymovement 18, SootopolisCity_Movement_1E64EF
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 18
|
||||
copyobjectxytoperm 18
|
||||
setvar VAR_SOOTOPOLIS_WALLACE_STATE, 2
|
||||
return
|
||||
|
||||
|
||||
@@ -222,6 +222,10 @@ SootopolisCity_Gym_1F_Text_225268: @ 8225268
|
||||
.string "A grand illusion of water sculpted\n"
|
||||
.string "by POKéMON and myself!$"
|
||||
|
||||
@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
|
||||
@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
|
||||
@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
|
||||
@ the existence of that unused array of ints.
|
||||
SootopolisCity_Gym_1F_Text_225432: @ 8225432
|
||||
.string "Ahahaha, excellent!\n"
|
||||
.string "Very well, you are the winner.\p"
|
||||
|
||||
@@ -36,7 +36,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_2279B7:: @ 82279B7
|
||||
waitmovement 0
|
||||
applymovement 1, SootopolisCity_MysteryEventsHouse_1F_Movement_227A21
|
||||
waitmovement 0
|
||||
moveobjectoffscreen 1
|
||||
copyobjectxytoperm 1
|
||||
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceUp
|
||||
waitmovement 0
|
||||
compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 1
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_29",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29",
|
||||
"name": "UnknownLinkContestRoom_25_29",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_29",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_30",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30",
|
||||
"name": "UnknownLinkContestRoom_25_30",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_30",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_31",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31",
|
||||
"name": "UnknownLinkContestRoom_25_31",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_31",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_32",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32",
|
||||
"name": "UnknownLinkContestRoom_25_32",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_32",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_33",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33",
|
||||
"name": "UnknownLinkContestRoom_25_33",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_33",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"id": "MAP_UNKNOWN_MAP_25_34",
|
||||
"id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34",
|
||||
"name": "UnknownLinkContestRoom_25_34",
|
||||
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_34",
|
||||
"music": "MUS_NIBI",
|
||||
|
||||
@@ -44,7 +44,7 @@ VictoryRoad_1F_EventScript_235DE1:: @ 8235DE1
|
||||
trainerbattle_no_intro TRAINER_WALLY_1, VictoryRoad_1F_Text_235FFC
|
||||
msgbox VictoryRoad_1F_Text_236020, MSGBOX_DEFAULT
|
||||
clearflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY
|
||||
moveobjectoffscreen 4
|
||||
copyobjectxytoperm 4
|
||||
setflag FLAG_DEFEATED_WALLY_VICTORY_ROAD
|
||||
copyvar VAR_VICTORY_ROAD_1F_STATE, VAR_0x8008
|
||||
releaseall
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
.section .rodata
|
||||
|
||||
gMultiBootProgram_BerryGlitchFix_Start:: @ 89A6550
|
||||
.incbin "data/berry_fix.mb"
|
||||
.incbin "berry_fix/berry_fix.gba"
|
||||
gMultiBootProgram_BerryGlitchFix_End:: @ 89AA144
|
||||
|
||||
@@ -100,7 +100,7 @@ gScriptCmdTable:: @ 81DB67C
|
||||
.4byte ScrCmd_settrainerflag
|
||||
.4byte ScrCmd_cleartrainerflag
|
||||
.4byte ScrCmd_setobjectxyperm
|
||||
.4byte ScrCmd_moveobjectoffscreen
|
||||
.4byte ScrCmd_copyobjectxytoperm
|
||||
.4byte ScrCmd_setobjectmovementtype
|
||||
.4byte ScrCmd_waitmessage
|
||||
.4byte ScrCmd_message
|
||||
|
||||
@@ -553,7 +553,7 @@ gText_082B7D18:: @ 82B7D18
|
||||
.string "time with someone like me.$"
|
||||
|
||||
gText_082B7DD4:: @ 82B7DD4
|
||||
.string "Oh! You're {PLAYER}{STRING 5}, aren't you?\p"
|
||||
.string "Oh! You're {PLAYER}{KUN}, aren't you?\p"
|
||||
.string "I've heard that you're tough at\n"
|
||||
.string "POKéMON!\p"
|
||||
.string "I'm {STR_VAR_1}!\n"
|
||||
@@ -576,19 +576,19 @@ gText_082B7F35:: @ 82B7F35
|
||||
.string "You know that the BATTLE TOWER has\n"
|
||||
.string "Level 50 and Open Level Rooms?\p"
|
||||
.string "Which do you think would be good\n"
|
||||
.string "for me, {PLAYER}{STRING 5}?$"
|
||||
.string "for me, {PLAYER}{KUN}?$"
|
||||
|
||||
gText_082B7FE8:: @ 82B7FE8
|
||||
.string "Okay, {STR_VAR_1} is suitable for me?\n"
|
||||
.string "Thank you!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_082B8087:: @ 82B8087
|
||||
.string "Oh, hi, there! {PLAYER}{STRING 5}!\n"
|
||||
.string "Oh, hi, there! {PLAYER}{KUN}!\n"
|
||||
.string "I know you because you're famous!\l"
|
||||
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
|
||||
.string "I'm a TRIATHLETE, so I keep myself\n"
|
||||
@@ -599,13 +599,13 @@ gText_082B8087:: @ 82B8087
|
||||
.string "me to become a decent TRAINER.\p"
|
||||
.string "So, I have a proposition!\p"
|
||||
.string "There must be a reason why we met.\n"
|
||||
.string "So, {PLAYER}{STRING 5}, how about sharing your\l"
|
||||
.string "So, {PLAYER}{KUN}, how about sharing your\l"
|
||||
.string "wisdom with me every so often?$"
|
||||
|
||||
gText_082B822B:: @ 82B822B
|
||||
.string "Oh, but, please?\n"
|
||||
.string "A guy like me needs someone like\l"
|
||||
.string "you, {PLAYER}{STRING 5}!\p"
|
||||
.string "you, {PLAYER}{KUN}!\p"
|
||||
.string "Honestly, I need your advice!$"
|
||||
|
||||
gText_082B8286:: @ 82B8286
|
||||
@@ -741,15 +741,15 @@ gText_082B8C20:: @ 82B8C20
|
||||
|
||||
gText_082B8CAA:: @ 82B8CAA
|
||||
.string "Whoa! Could you be…\n"
|
||||
.string "Might you be… {PLAYER}{STRING 5}?!\l"
|
||||
.string "Might you be… {PLAYER}{KUN}?!\l"
|
||||
.string "That strong and famous TRAINER?\l"
|
||||
.string "Well, hello, aren't I just the luckiest!\p"
|
||||
.string "Hello, the name's {STR_VAR_1}!\p"
|
||||
.string "I've been on the lookout for\n"
|
||||
.string "a POKéMON teacher.\p"
|
||||
.string "And with impeccably good timing,\n"
|
||||
.string "along came you, {PLAYER}{STRING 5}!\p"
|
||||
.string "So, there you have it, {PLAYER}{STRING 5}!\n"
|
||||
.string "along came you, {PLAYER}{KUN}!\p"
|
||||
.string "So, there you have it, {PLAYER}{KUN}!\n"
|
||||
.string "Let me apprentice under you!$"
|
||||
|
||||
gText_082B8DD3:: @ 82B8DD3
|
||||
@@ -774,7 +774,7 @@ gText_082B8ED5:: @ 82B8ED5
|
||||
.string "Adios!$"
|
||||
|
||||
gText_082B8F45:: @ 82B8F45
|
||||
.string "Oh, hey, {PLAYER}{STRING 5}, right?\n"
|
||||
.string "Oh, hey, {PLAYER}{KUN}, right?\n"
|
||||
.string "The police were looking for you!\p"
|
||||
.string "… … …\n"
|
||||
.string "Of course I'm lying!\p"
|
||||
@@ -822,7 +822,7 @@ gText_082B929C:: @ 82B929C
|
||||
.string "Your turn now, tell me a little about\n"
|
||||
.string "yourself, give it a try!\p"
|
||||
.string "Uh-huh, uh-huh!\n"
|
||||
.string "{PLAYER}{STRING 5}'s your name,\l"
|
||||
.string "{PLAYER}{KUN}'s your name,\l"
|
||||
.string "and POKéMON's your game!\p"
|
||||
.string "And you're at a delicate age\n"
|
||||
.string "when all the world's your stage!\p"
|
||||
@@ -901,7 +901,7 @@ gText_082B992D:: @ 82B992D
|
||||
.string "not built to take the abuse…\p"
|
||||
.string "I decided I'll battle POKéMON and\n"
|
||||
.string "toughen myself up.\p"
|
||||
.string "You're {PLAYER}{STRING 5}, aren't you?\n"
|
||||
.string "You're {PLAYER}{KUN}, aren't you?\n"
|
||||
.string "The POKéMON LEAGUE CHAMP?\p"
|
||||
.string "Listen, can I get you to give me\n"
|
||||
.string "advice?$"
|
||||
@@ -927,7 +927,7 @@ gText_082B9B76:: @ 82B9B76
|
||||
|
||||
gText_082B9BF2:: @ 82B9BF2
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}…?\p"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me all self-conscious.\p"
|
||||
.string "I… I'm {STR_VAR_1}.\p"
|
||||
@@ -935,7 +935,7 @@ gText_082B9BF2:: @ 82B9BF2
|
||||
.string "but I explore ancient ruins and such.\p"
|
||||
.string "I'm even more embarrassed to admit\n"
|
||||
.string "I'm interested in the BATTLE FRONTIER.\p"
|
||||
.string "{PLAYER}{STRING 5}, you have a reputation as\n"
|
||||
.string "{PLAYER}{KUN}, you have a reputation as\n"
|
||||
.string "a tough TRAINER…\p"
|
||||
.string "It's hard for me to say this,\n"
|
||||
.string "but I want to ask something.\p"
|
||||
@@ -962,18 +962,18 @@ gText_082B9EAA:: @ 82B9EAA
|
||||
.string "I'll try my hand at that.\p"
|
||||
.string "I hope I can make a valiant challenge\n"
|
||||
.string "without getting all flustered…\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_082B9F55:: @ 82B9F55
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "You may call me {STR_VAR_1}.\p"
|
||||
.string "I have been toying with the idea of\n"
|
||||
.string "apprenticing under a strong TRAINER.\p"
|
||||
.string "So, I must say I'm lucky you came along!\n"
|
||||
.string "…You really are {PLAYER}{STRING 5}, yes?\p"
|
||||
.string "…You really are {PLAYER}{KUN}, yes?\p"
|
||||
.string "No, no, if you are real, it's fine.\n"
|
||||
.string "I merely want you to recognize me\l"
|
||||
.string "as your apprentice.$"
|
||||
@@ -1130,7 +1130,7 @@ gText_082BAA81:: @ 82BAA81
|
||||
.string "my {STR_VAR_2} hold anything?$"
|
||||
|
||||
gText_082BAB22:: @ 82BAB22
|
||||
.string "Oh, {PLAYER}{STRING 5}.\n"
|
||||
.string "Oh, {PLAYER}{KUN}.\n"
|
||||
.string "There's something I wanted to ask you.\p"
|
||||
.string "You know how you decided which\n"
|
||||
.string "POKéMON I should have for me?\p"
|
||||
@@ -1148,7 +1148,7 @@ gText_082BAC43:: @ 82BAC43
|
||||
gText_082BAC78:: @ 82BAC78
|
||||
.string "If you think that's best, I'll do that.\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
@@ -1157,7 +1157,7 @@ gText_082BAD17:: @ 82BAD17
|
||||
.string "The item {STR_VAR_1}, huh?\n"
|
||||
.string "Not bad. I'll use it!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
@@ -1170,7 +1170,7 @@ gText_082BADB6:: @ 82BADB6
|
||||
.string "do the best it can empty-handed?$"
|
||||
|
||||
gText_082BAE36:: @ 82BAE36
|
||||
.string "Yo, {PLAYER}{STRING 5}!\p"
|
||||
.string "Yo, {PLAYER}{KUN}!\p"
|
||||
.string "We're both busy, but we seem to run\n"
|
||||
.string "into each other often anyway!\p"
|
||||
.string "Today I have to do some walking,\n"
|
||||
@@ -1315,7 +1315,7 @@ gText_082BB84A:: @ 82BB84A
|
||||
|
||||
gText_082BB8CD:: @ 82BB8CD
|
||||
.string "Hola!\n"
|
||||
.string "My maestro, {PLAYER}{STRING 5}!\p"
|
||||
.string "My maestro, {PLAYER}{KUN}!\p"
|
||||
.string "I want to hit you up for advice on\n"
|
||||
.string "POKéMON tools.\p"
|
||||
.string "What do you think would be good for\n"
|
||||
@@ -1348,7 +1348,7 @@ gText_082BBA6C:: @ 82BBA6C
|
||||
.string "can win without holding any item?$"
|
||||
|
||||
gText_082BBB01:: @ 82BBB01
|
||||
.string "{PLAYER}{STRING 5}, something unbelievable\n"
|
||||
.string "{PLAYER}{KUN}, something unbelievable\n"
|
||||
.string "has happened!\p"
|
||||
.string "I woke up this morning, and my POKéMON\n"
|
||||
.string "had 10 NUGGETS!\p"
|
||||
@@ -1465,14 +1465,14 @@ gText_082BC373:: @ 82BC373
|
||||
.string "Doesn't need to hold anything?$"
|
||||
|
||||
gText_082BC40E:: @ 82BC40E
|
||||
.string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm's broken!\n"
|
||||
.string "Gwah! Ouch! {PLAYER}{KUN}, my arm's broken!\n"
|
||||
.string "Don't touch it, please!\p"
|
||||
.string "I must've broken it while I was trying\n"
|
||||
.string "out different hold items with my posse\l"
|
||||
.string "of POKéMON.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{STRING 5}, what do you think would be\n"
|
||||
.string "{PLAYER}{KUN}, what do you think would be\n"
|
||||
.string "good for my {STR_VAR_1} to hold?$"
|
||||
|
||||
gText_082BC514:: @ 82BC514
|
||||
@@ -1504,14 +1504,14 @@ gText_082BC666:: @ 82BC666
|
||||
|
||||
gText_082BC714:: @ 82BC714
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}…\p"
|
||||
.string "{PLAYER}{KUN}…\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "My POKéMON don't have anything.\p"
|
||||
.string "I… I'm really embarrassed about this,\n"
|
||||
.string "but I really need your advice.\p"
|
||||
.string "I can't decide what hold item would\n"
|
||||
.string "make my {STR_VAR_1} strong.\p"
|
||||
.string "{PLAYER}{STRING 5}, what do you think would\n"
|
||||
.string "{PLAYER}{KUN}, what do you think would\n"
|
||||
.string "be good?$"
|
||||
|
||||
gText_082BC808:: @ 82BC808
|
||||
@@ -1523,7 +1523,7 @@ gText_082BC84D:: @ 82BC84D
|
||||
.string "I'll go without an item.\p"
|
||||
.string "This is nerve-racking, though.\n"
|
||||
.string "Wouldn't it be too cool?\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
@@ -1532,7 +1532,7 @@ gText_082BC8EA:: @ 82BC8EA
|
||||
.string "I'll go with that {STR_VAR_1}.\p"
|
||||
.string "This is nerve-racking, though.\n"
|
||||
.string "Wouldn't it be too cool?\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
@@ -1545,7 +1545,7 @@ gText_082BC984:: @ 82BC984
|
||||
.string "my {STR_VAR_2} didn't have an item?$"
|
||||
|
||||
gText_082BCA4D:: @ 82BCA4D
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps you're a twin?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
@@ -1647,7 +1647,7 @@ gText_082BD18A:: @ 82BD18A
|
||||
.string "speak with me… Thank you!$"
|
||||
|
||||
gText_082BD222:: @ 82BD222
|
||||
.string "Oh, {PLAYER}{STRING 5}! It's me!\n"
|
||||
.string "Oh, {PLAYER}{KUN}! It's me!\n"
|
||||
.string "I'm so glad to see you because I have\l"
|
||||
.string "this little problem.\p"
|
||||
.string "I can't decide how my POKéMON should\n"
|
||||
@@ -1660,13 +1660,13 @@ gText_082BD222:: @ 82BD222
|
||||
gText_082BD325:: @ 82BD325
|
||||
.string "My {STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_082BD3B1:: @ 82BD3B1
|
||||
.string "Hi, my teacher {PLAYER}{STRING 5}!\n"
|
||||
.string "Hi, my teacher {PLAYER}{KUN}!\n"
|
||||
.string "I'm busy again today!\p"
|
||||
.string "I have to do some cycling, shopping,\n"
|
||||
.string "and humming.\p"
|
||||
@@ -1740,13 +1740,13 @@ gText_082BD8F5:: @ 82BD8F5
|
||||
|
||||
gText_082BD9BE:: @ 82BD9BE
|
||||
.string "Hello, hello!\n"
|
||||
.string "My mentor, {PLAYER}{STRING 5}!\l"
|
||||
.string "My mentor, {PLAYER}{KUN}!\l"
|
||||
.string "Hit me with your sage advice today!\p"
|
||||
.string "You see, I pulled together a team of\n"
|
||||
.string "three POKéMON. So far so good.\p"
|
||||
.string "But the team's battling order's not\n"
|
||||
.string "settled yet.\p"
|
||||
.string "This is where you come in, {PLAYER}{STRING 5}!\n"
|
||||
.string "This is where you come in, {PLAYER}{KUN}!\n"
|
||||
.string "You decide which POKéMON leads off!\p"
|
||||
.string "Don't be shy now.\n"
|
||||
.string "Let's blurt it out!$"
|
||||
@@ -1759,7 +1759,7 @@ gText_082BDAE1:: @ 82BDAE1
|
||||
.string "Adios!$"
|
||||
|
||||
gText_082BDB4E:: @ 82BDB4E
|
||||
.string "{PLAYER}{STRING 5}, listen!\n"
|
||||
.string "{PLAYER}{KUN}, listen!\n"
|
||||
.string "It's a crisis!\p"
|
||||
.string "My POKéMON, all three of them, go into\n"
|
||||
.string "battle at once!\p"
|
||||
@@ -1815,7 +1815,7 @@ gText_082BDF4D:: @ 82BDF4D
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_082BDFD8:: @ 82BDFD8
|
||||
.string "…Oof…ooch… {PLAYER}{STRING 5}…\n"
|
||||
.string "…Oof…ooch… {PLAYER}{KUN}…\n"
|
||||
.string "My stomach's hurting all of a sudden…\p"
|
||||
.string "…It's getting better now…\p"
|
||||
.string "I must've worried myself sick racking\n"
|
||||
@@ -1823,7 +1823,7 @@ gText_082BDFD8:: @ 82BDFD8
|
||||
.string "my posse of POKéMON.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{STRING 5}, which of my POKéMON should\n"
|
||||
.string "{PLAYER}{KUN}, which of my POKéMON should\n"
|
||||
.string "go first? So I'd win, I mean.$"
|
||||
|
||||
gText_082BE0FD:: @ 82BE0FD
|
||||
@@ -1836,7 +1836,7 @@ gText_082BE0FD:: @ 82BE0FD
|
||||
|
||||
gText_082BE189:: @ 82BE189
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}?\p"
|
||||
.string "{PLAYER}{KUN}?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me feel all flustered.\p"
|
||||
.string "Um…\n"
|
||||
@@ -1852,12 +1852,12 @@ gText_082BE2A5:: @ 82BE2A5
|
||||
.string "I'll lead with my {STR_VAR_1}.\p"
|
||||
.string "I hope I can do my best without\n"
|
||||
.string "getting all flustered.\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_082BE33E:: @ 82BE33E
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps you're a clever look-alike?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
@@ -1949,7 +1949,7 @@ gText_082BE99C:: @ 82BE99C
|
||||
.string "Thank you!$"
|
||||
|
||||
gText_082BEA1B:: @ 82BEA1B
|
||||
.string "Oh, {PLAYER}{STRING 5}! I'm so glad to see you!\n"
|
||||
.string "Oh, {PLAYER}{KUN}! I'm so glad to see you!\n"
|
||||
.string "I was about to go looking for you!\p"
|
||||
.string "Can you decide what kind of POKéMON\n"
|
||||
.string "I should use?\p"
|
||||
@@ -1962,20 +1962,20 @@ gText_082BEA1B:: @ 82BEA1B
|
||||
gText_082BEAE9:: @ 82BEAE9
|
||||
.string "{STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_082BEB72:: @ 82BEB72
|
||||
.string "If it isn't {PLAYER}{STRING 5}! How's it going?\n"
|
||||
.string "If it isn't {PLAYER}{KUN}! How's it going?\n"
|
||||
.string "I'm busy again as always!\p"
|
||||
.string "I want to do good with POKéMON, too,\n"
|
||||
.string "but I haven't been able to decide\l"
|
||||
.string "which POKéMON I should use.\p"
|
||||
.string "You know how {STR_VAR_1} look strong?\n"
|
||||
.string "But {STR_VAR_2} are tough to ignore.\p"
|
||||
.string "{PLAYER}{STRING 5}, give me some of your good\n"
|
||||
.string "{PLAYER}{KUN}, give me some of your good\n"
|
||||
.string "advice! Which one'd be good for me?$"
|
||||
|
||||
gText_082BEC8E:: @ 82BEC8E
|
||||
@@ -2046,7 +2046,7 @@ gText_082BF11D:: @ 82BF11D
|
||||
|
||||
gText_082BF1A8:: @ 82BF1A8
|
||||
.string "Hey, hey!\n"
|
||||
.string "My mentor, {PLAYER}{STRING 5}!\p"
|
||||
.string "My mentor, {PLAYER}{KUN}!\p"
|
||||
.string "Hello, I've been looking for you\n"
|
||||
.string "for some more of your sage advice!\p"
|
||||
.string "Which kind of POKéMON would be right\n"
|
||||
@@ -2062,7 +2062,7 @@ gText_082BF268:: @ 82BF268
|
||||
.string "Adios!$"
|
||||
|
||||
gText_082BF2D1:: @ 82BF2D1
|
||||
.string "{PLAYER}{STRING 5}, listen! Big news!\n"
|
||||
.string "{PLAYER}{KUN}, listen! Big news!\n"
|
||||
.string "I caught a mirage POKéMON!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
.string "Wahahaha!\p"
|
||||
@@ -2120,13 +2120,13 @@ gText_082BF6E5:: @ 82BF6E5
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_082BF773:: @ 82BF773
|
||||
.string "Oh, hi, {PLAYER}{STRING 5}…\n"
|
||||
.string "Oh, hi, {PLAYER}{KUN}…\n"
|
||||
.string "I have this horrible headache…\p"
|
||||
.string "I must've worried too much about\n"
|
||||
.string "the kind of POKéMON I should raise.\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
|
||||
.string "{PLAYER}{KUN}, if I had to choose between\n"
|
||||
.string "the POKéMON {STR_VAR_1} and\l"
|
||||
.string "{STR_VAR_2}, which should it be?$"
|
||||
|
||||
@@ -2138,7 +2138,7 @@ gText_082BF869:: @ 82BF869
|
||||
|
||||
gText_082BF8DD:: @ 82BF8DD
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}…?\p"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "I'm getting all flustered…\l"
|
||||
.string "I… I need your advice.\p"
|
||||
@@ -2152,12 +2152,12 @@ gText_082BF9BA:: @ 82BF9BA
|
||||
.string "I'll do my best with one {STR_VAR_1}.\p"
|
||||
.string "I hope I can do my best without\n"
|
||||
.string "getting all flustered.\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_082BFA5A:: @ 82BFA5A
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "No, no, if you are real, it's fine.\n"
|
||||
.string "Incidentally, I would like to obtain\l"
|
||||
@@ -2250,7 +2250,7 @@ gText_082C0032:: @ 82C0032
|
||||
.string "Thank you!$"
|
||||
|
||||
gText_082C0090:: @ 82C0090
|
||||
.string "Oh, {PLAYER}{STRING 5}!\n"
|
||||
.string "Oh, {PLAYER}{KUN}!\n"
|
||||
.string "I was just hoping to see you, too!\p"
|
||||
.string "I was wondering what move would\n"
|
||||
.string "be suitable for my {STR_VAR_1}.\p"
|
||||
@@ -2263,14 +2263,14 @@ gText_082C0090:: @ 82C0090
|
||||
gText_082C016E:: @ 82C016E
|
||||
.string "{STR_VAR_1}? That's great!\p"
|
||||
.string "Knowing that you made the decision,\n"
|
||||
.string "{PLAYER}{STRING 5}, I won't be so upset if\l"
|
||||
.string "{PLAYER}{KUN}, I won't be so upset if\l"
|
||||
.string "I lose.\p"
|
||||
.string "Okay, I'll look to you for advice again.\n"
|
||||
.string "Bye!$"
|
||||
|
||||
gText_082C01F7:: @ 82C01F7
|
||||
.string "How could things be this busy?\n"
|
||||
.string "Hey, if it isn't {PLAYER}{STRING 5}!\l"
|
||||
.string "Hey, if it isn't {PLAYER}{KUN}!\l"
|
||||
.string "How's it going?\p"
|
||||
.string "Since I got up this morning, I've done\n"
|
||||
.string "my jogging, swimming, and cooking!\p"
|
||||
@@ -2279,7 +2279,7 @@ gText_082C01F7:: @ 82C01F7
|
||||
.string "my {STR_VAR_1} should learn!\p"
|
||||
.string "{STR_VAR_2} looks good, huh?\n"
|
||||
.string "But {STR_VAR_3}'s also decent.\p"
|
||||
.string "{PLAYER}{STRING 5}, give me some of your good\n"
|
||||
.string "{PLAYER}{KUN}, give me some of your good\n"
|
||||
.string "advice! Which move'd be good for me?$"
|
||||
|
||||
gText_082C034C:: @ 82C034C
|
||||
@@ -2344,7 +2344,7 @@ gText_082C06D8:: @ 82C06D8
|
||||
.string "some more another time.$"
|
||||
|
||||
gText_082C074A:: @ 82C074A
|
||||
.string "Hola, {PLAYER}{STRING 5}, bueno!\n"
|
||||
.string "Hola, {PLAYER}{KUN}, bueno!\n"
|
||||
.string "I'm hoping for some more of\l"
|
||||
.string "your sage advice today!\p"
|
||||
.string "What would be the best move for\n"
|
||||
@@ -2362,7 +2362,7 @@ gText_082C0809:: @ 82C0809
|
||||
.string "Adios!$"
|
||||
|
||||
gText_082C086E:: @ 82C086E
|
||||
.string "{PLAYER}{STRING 5}, it's completely wild!\p"
|
||||
.string "{PLAYER}{KUN}, it's completely wild!\p"
|
||||
.string "My POKéMON!\n"
|
||||
.string "It learned six moves!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
@@ -2420,13 +2420,13 @@ gText_082C0C7D:: @ 82C0C7D
|
||||
.string "See you again, my smart friend!$"
|
||||
|
||||
gText_082C0D0B:: @ 82C0D0B
|
||||
.string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}…\n"
|
||||
.string "Gahack! Gaah! Oh, {PLAYER}{KUN}…\n"
|
||||
.string "I have this lousy cold, I do…\p"
|
||||
.string "I want to pick a move for my POKéMON,\n"
|
||||
.string "but I'm not up to it…\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me.\p"
|
||||
.string "{PLAYER}{STRING 5}, if I had to choose between\n"
|
||||
.string "{PLAYER}{KUN}, if I had to choose between\n"
|
||||
.string "{STR_VAR_2} and {STR_VAR_3} for\l"
|
||||
.string "my {STR_VAR_1}, which would it be?$"
|
||||
|
||||
@@ -2438,7 +2438,7 @@ gText_082C0DFE:: @ 82C0DFE
|
||||
|
||||
gText_082C0E71:: @ 82C0E71
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}…?\p"
|
||||
.string "{PLAYER}{KUN}…?\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "I'm getting all flustered…\l"
|
||||
.string "I… I need your advice.\p"
|
||||
@@ -2454,12 +2454,12 @@ gText_082C0F6D:: @ 82C0F6D
|
||||
.string "I'll try that {STR_VAR_1}.\p"
|
||||
.string "I hope I can teach that move…\n"
|
||||
.string "This is so nerve-racking…\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "If we meet again, I hope you will be\l"
|
||||
.string "as helpful.$"
|
||||
|
||||
gText_082C1003:: @ 82C1003
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really real?\p"
|
||||
.string "Perhaps you're one of those popular\n"
|
||||
.string "mimics?\p"
|
||||
@@ -2569,7 +2569,7 @@ gText_082C174F:: @ 82C174F
|
||||
.string "somewhere again!$"
|
||||
|
||||
gText_082C1862:: @ 82C1862
|
||||
.string "Oh, {PLAYER}{STRING 5}.\n"
|
||||
.string "Oh, {PLAYER}{KUN}.\n"
|
||||
.string "There's something I want you to hear.\p"
|
||||
.string "I know that I don't always sound\n"
|
||||
.string "nice or polite…\p"
|
||||
@@ -2595,7 +2595,7 @@ gText_082C19A0:: @ 82C19A0
|
||||
|
||||
gText_082C1A76:: @ 82C1A76
|
||||
.string "Oh, I can't get over how busy I am!\n"
|
||||
.string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p"
|
||||
.string "Oh, hey, I was looking for you, {PLAYER}{KUN}.\p"
|
||||
.string "Are you well as usual?\n"
|
||||
.string "Things haven't changed for me at all.\p"
|
||||
.string "I've got running, fighting, and mapping\n"
|
||||
@@ -2605,7 +2605,7 @@ gText_082C1A76:: @ 82C1A76
|
||||
.string "from a win without saying a word.\p"
|
||||
.string "So, what would be a cool saying to\n"
|
||||
.string "underline my coolness when I'm done\l"
|
||||
.string "and walking away? {PLAYER}{STRING 5}, help me!$"
|
||||
.string "and walking away? {PLAYER}{KUN}, help me!$"
|
||||
|
||||
gText_082C1C16:: @ 82C1C16
|
||||
.string "{STR_VAR_1}\p"
|
||||
@@ -2615,7 +2615,7 @@ gText_082C1C16:: @ 82C1C16
|
||||
.string "like you.\p"
|
||||
.string "I'm going to make time somehow so\n"
|
||||
.string "I can get into battling.\p"
|
||||
.string "Thanks for everything, {PLAYER}{STRING 5}!\n"
|
||||
.string "Thanks for everything, {PLAYER}{KUN}!\n"
|
||||
.string "We have to battle, you and me, one day!$"
|
||||
|
||||
gText_082C1CF5:: @ 82C1CF5
|
||||
@@ -2694,7 +2694,7 @@ gText_082C21FF:: @ 82C21FF
|
||||
|
||||
gText_082C231C:: @ 82C231C
|
||||
.string "Hola, bueno!\n"
|
||||
.string "{PLAYER}{STRING 5}!\p"
|
||||
.string "{PLAYER}{KUN}!\p"
|
||||
.string "You know, I'm getting the itch to roam\n"
|
||||
.string "and battle where I may.\p"
|
||||
.string "But before I do, I want your advice\n"
|
||||
@@ -2714,7 +2714,7 @@ gText_082C2407:: @ 82C2407
|
||||
.string "Adios!$"
|
||||
|
||||
gText_082C24B5:: @ 82C24B5
|
||||
.string "{PLAYER}{STRING 5}, there's big trouble!\p"
|
||||
.string "{PLAYER}{KUN}, there's big trouble!\p"
|
||||
.string "When I win a battle, I brag about it\n"
|
||||
.string "for an hour at least!\p"
|
||||
.string "Of course I'm lying!\n"
|
||||
@@ -2793,14 +2793,14 @@ gText_082C2A0B:: @ 82C2A0B
|
||||
.string "Love ya!$"
|
||||
|
||||
gText_082C2B50:: @ 82C2B50
|
||||
.string "{PLAYER}{STRING 5}, I'm finished…\n"
|
||||
.string "{PLAYER}{KUN}, I'm finished…\n"
|
||||
.string "My nose won't stop dripping…\p"
|
||||
.string "I was trying to think up something\n"
|
||||
.string "cool to say when I win a battle.\p"
|
||||
.string "It inspired me so much, it made me cry,\n"
|
||||
.string "and now my nose won't stop running…\p"
|
||||
.string "So, things being this way,\n"
|
||||
.string "I need you to decide for me, {PLAYER}{STRING 5}.\p"
|
||||
.string "I need you to decide for me, {PLAYER}{KUN}.\p"
|
||||
.string "When I win a battle,\n"
|
||||
.string "what should I say?$"
|
||||
|
||||
@@ -2812,13 +2812,13 @@ gText_082C2C77:: @ 82C2C77
|
||||
.string "But in spite of my tears and runny\n"
|
||||
.string "nose, I will use that saying!\p"
|
||||
.string "I'm plumb out of things to ask you,\n"
|
||||
.string "{PLAYER}{STRING 5}.\p"
|
||||
.string "{PLAYER}{KUN}.\p"
|
||||
.string "From now on, we're rivals!\n"
|
||||
.string "Thanks for everything!$"
|
||||
|
||||
gText_082C2D67:: @ 82C2D67
|
||||
.string "Er… Um…\n"
|
||||
.string "{PLAYER}{STRING 5}…\p"
|
||||
.string "{PLAYER}{KUN}…\p"
|
||||
.string "Please, don't look at me that way.\n"
|
||||
.string "You're making me all nervous.\p"
|
||||
.string "I… I need your advice again.\n"
|
||||
@@ -2832,13 +2832,13 @@ gText_082C2E41:: @ 82C2E41
|
||||
.string "Oh… Okay!\n"
|
||||
.string "I'll try to say that!\l"
|
||||
.string "I might be too nervous to say it…\p"
|
||||
.string "Thank you, {PLAYER}{STRING 5}.\n"
|
||||
.string "Thank you, {PLAYER}{KUN}.\n"
|
||||
.string "I have to say good-bye now.\p"
|
||||
.string "I'll obey all that you've taught me,\n"
|
||||
.string "{PLAYER}{STRING 5}, and do the best I can.$"
|
||||
.string "{PLAYER}{KUN}, and do the best I can.$"
|
||||
|
||||
gText_082C2EF5:: @ 82C2EF5
|
||||
.string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
|
||||
.string "Hm? You appear to be {PLAYER}{KUN}…\n"
|
||||
.string "But are you really?\l"
|
||||
.string "Perhaps a clever {PLAYER} DOLL?\p"
|
||||
.string "Oh, no, no, no, don't worry!\n"
|
||||
|
||||
@@ -372,47 +372,47 @@ gSpecials:: @ 81DBA64
|
||||
def_special SetSecretBaseSecretsTvFlags_LargeDecorationSpot
|
||||
def_special SetSecretBaseSecretsTvFlags_SmallDecorationSpot
|
||||
def_special SetSecretBaseSecretsTvFlags_Poster
|
||||
def_special sub_818D9C0
|
||||
def_special sub_818DAEC
|
||||
def_special sub_818DBE8
|
||||
def_special sub_818DC2C
|
||||
def_special sub_818DC60
|
||||
def_special sub_818DCC8
|
||||
def_special sub_818DD14
|
||||
def_special sub_818DD54
|
||||
def_special sub_818DD78
|
||||
def_special sub_818DE44
|
||||
def_special sub_818DE5C
|
||||
def_special sub_818DEA0
|
||||
def_special sub_818DEDC
|
||||
def_special sub_818E038
|
||||
def_special sub_818E06C
|
||||
def_special sub_818E2D8
|
||||
def_special sub_811A858
|
||||
def_special sub_818E2FC
|
||||
def_special sub_818E308
|
||||
def_special sub_818E358
|
||||
def_special sub_818E37C
|
||||
def_special sub_818E298
|
||||
def_special sub_818E39C
|
||||
def_special sub_818E3BC
|
||||
def_special sub_818E3E0
|
||||
def_special sub_818E430
|
||||
def_special sub_818E47C
|
||||
def_special sub_818E490
|
||||
def_special SetLilycoveLadyGfx
|
||||
def_special Script_GetLilycoveLadyId
|
||||
def_special GetFavorLadyState
|
||||
def_special BufferFavorLadyRequest
|
||||
def_special HasAnotherPlayerGivenFavorLadyItem
|
||||
def_special BufferFavorLadyItemName
|
||||
def_special BufferFavorLadyPlayerName
|
||||
def_special DidFavorLadyLikeItem
|
||||
def_special Script_FavorLadyOpenBagMenu
|
||||
def_special Script_DoesFavorLadyLikeItem
|
||||
def_special IsFavorLadyThresholdMet
|
||||
def_special FavorLadyGetPrize
|
||||
def_special SetFavorLadyState_Complete
|
||||
def_special GetQuizLadyState
|
||||
def_special GetQuizAuthor
|
||||
def_special IsQuizLadyWaitingForChallenger
|
||||
def_special QuizLadyShowQuizQuestion
|
||||
def_special QuizLadyGetPlayerAnswer
|
||||
def_special IsQuizAnswerCorrect
|
||||
def_special BufferQuizPrizeItem
|
||||
def_special SetQuizLadyState_Complete
|
||||
def_special BufferQuizAuthorNameAndCheckIfLady
|
||||
def_special SetQuizLadyState_GivePrize
|
||||
def_special ClearQuizLadyPlayerAnswer
|
||||
def_special Script_QuizLadyOpenBagMenu
|
||||
def_special ClearQuizLadyQuestionAndAnswer
|
||||
def_special QuizLadySetCustomQuestion
|
||||
def_special QuizLadyTakePrizeForCustomQuiz
|
||||
def_special sub_813986C
|
||||
def_special sub_818E4A4
|
||||
def_special sub_818E510
|
||||
def_special sub_818E538
|
||||
def_special sub_818E274
|
||||
def_special sub_818E3EC
|
||||
def_special sub_818E8E0
|
||||
def_special sub_818E8B4
|
||||
def_special sub_818E914
|
||||
def_special sub_818E92C
|
||||
def_special sub_818E940
|
||||
def_special sub_818E960
|
||||
def_special sub_818E990
|
||||
def_special QuizLadyRecordCustomQuizData
|
||||
def_special QuizLadySetWaitingForChallenger
|
||||
def_special BufferQuizCorrectAnswer
|
||||
def_special BufferQuizPrizeName
|
||||
def_special QuizLadyPickNewQuestion
|
||||
def_special ShouldContestLadyShowGoOnAir
|
||||
def_special HasPlayerGivenContestLadyPokeblock
|
||||
def_special Script_BufferContestLadyCategoryAndMonName
|
||||
def_special OpenPokeblockCaseForContestLady
|
||||
def_special SetContestLadyGivenPokeblock
|
||||
def_special GetContestLadyMonSpecies
|
||||
def_special GetContestLadyCategory
|
||||
def_special PutLilycoveContestLadyShowOnTheAir
|
||||
def_special sub_813B880
|
||||
def_special CallApprenticeFunction
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
19
include/constants/contest.h
Normal file
19
include/constants/contest.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#ifndef GUARD_CONSTANTS_CONTEST_H
|
||||
#define GUARD_CONSTANTS_CONTEST_H
|
||||
|
||||
#define CONTESTANT_COUNT 4
|
||||
#define APPLAUSE_METER_SIZE 5
|
||||
#define CONTEST_TURN_COUNT 5
|
||||
|
||||
#define LINK_CONTEST_FLAG_IS_LINK (1 << 0)
|
||||
#define LINK_CONTEST_FLAG_IS_WIRELESS (1 << 1)
|
||||
#define LINK_CONTEST_FLAG_HAS_RS_PLAYER (1 << 2)
|
||||
|
||||
#define CONTEST_CATEGORY_COOL 0
|
||||
#define CONTEST_CATEGORY_BEAUTY 1
|
||||
#define CONTEST_CATEGORY_CUTE 2
|
||||
#define CONTEST_CATEGORY_SMART 3
|
||||
#define CONTEST_CATEGORY_TOUGH 4
|
||||
#define CONTEST_CATEGORIES_COUNT 5
|
||||
|
||||
#endif // GUARD_CONSTANTS_CONTEST_H
|
||||
@@ -50,6 +50,8 @@
|
||||
#define PYRAMID_BAG_ITEMS_COUNT 10
|
||||
#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
|
||||
|
||||
#define TRAINER_ID_LENGTH 4
|
||||
|
||||
// string lengths
|
||||
#define ITEM_NAME_LENGTH 14
|
||||
#define POKEMON_NAME_LENGTH 10
|
||||
@@ -74,4 +76,14 @@
|
||||
#define OPTIONS_BATTLE_STYLE_SHIFT 0
|
||||
#define OPTIONS_BATTLE_STYLE_SET 1
|
||||
|
||||
#define DIR_NONE 0
|
||||
#define DIR_SOUTH 1
|
||||
#define DIR_NORTH 2
|
||||
#define DIR_WEST 3
|
||||
#define DIR_EAST 4
|
||||
#define DIR_SOUTHWEST 5
|
||||
#define DIR_SOUTHEAST 6
|
||||
#define DIR_NORTHWEST 7
|
||||
#define DIR_NORTHEAST 8
|
||||
|
||||
#endif // GUARD_CONSTANTS_GLOBAL_H
|
||||
|
||||
26
include/constants/lilycove_lady.h
Normal file
26
include/constants/lilycove_lady.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef GUARD_LILYCOVE_LADY_CONSTANTS_H
|
||||
#define GUARD_LILYCOVE_LADY_CONSTANTS_H
|
||||
|
||||
#define LILYCOVE_LADY_QUIZ 0
|
||||
#define LILYCOVE_LADY_FAVOR 1
|
||||
#define LILYCOVE_LADY_CONTEST 2
|
||||
#define LILYCOVE_LADY_COUNT 3
|
||||
|
||||
#define LILYCOVE_LADY_STATE_READY 0
|
||||
#define LILYCOVE_LADY_STATE_COMPLETED 1
|
||||
#define LILYCOVE_LADY_STATE_PRIZE 2
|
||||
|
||||
#define LILYCOVE_LADY_GIFT_THRESHOLD 5
|
||||
|
||||
#define QUIZ_AUTHOR_PLAYER 0
|
||||
#define QUIZ_AUTHOR_OTHER_PLAYER 1
|
||||
#define QUIZ_AUTHOR_LADY 2
|
||||
|
||||
// Would be redundant with the above set if GF hadn't mixed the order
|
||||
#define QUIZ_AUTHOR_NAME_LADY 0
|
||||
#define QUIZ_AUTHOR_NAME_PLAYER 1
|
||||
#define QUIZ_AUTHOR_NAME_OTHER_PLAYER 2
|
||||
|
||||
#define QUIZ_QUESTION_LEN 9
|
||||
|
||||
#endif
|
||||
@@ -398,67 +398,67 @@
|
||||
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
||||
|
||||
// Map Group 25
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
||||
#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
|
||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
||||
#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
|
||||
#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
|
||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
||||
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
||||
#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
|
||||
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
||||
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
||||
#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29 (29 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30 (30 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31 (31 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32 (32 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33 (33 | (25 << 8))
|
||||
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34 (34 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
|
||||
#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
|
||||
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
||||
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
|
||||
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
||||
#define MAP_UNION_ROOM (60 | (25 << 8))
|
||||
|
||||
// Map Group 26
|
||||
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user