move some data out of event_scripts, use game stat constants
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@@ -81,7 +81,7 @@ LilycoveCity_ContestLobby_EventScript_21A2E4:: @ 821A2E4
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end
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LilycoveCity_ContestLobby_EventScript_21A314:: @ 821A314
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incrementgamestat 42
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incrementgamestat GAME_STAT_RECEIVED_RIBBONS
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special sub_80F8390
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applymovement 4, LilycoveCity_ContestLobby_Movement_21A41A
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waitmovement 0
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@@ -253,7 +253,7 @@ LilycoveCity_ContestLobby_EventScript_21A4B4:: @ 821A4B4
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end
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LilycoveCity_ContestLobby_EventScript_21A4E4:: @ 821A4E4
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incrementgamestat 42
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incrementgamestat GAME_STAT_RECEIVED_RIBBONS
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setflag FLAG_SYS_RIBBON_GET
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special sub_80F8390
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applymovement 11, LilycoveCity_ContestLobby_Movement_21A547
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