move some data out of event_scripts, use game stat constants
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@@ -6,7 +6,7 @@ LittlerootTown_MapScripts:: @ 81E7DCB
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LittlerootTown_MapScript1_1E7DDB: @ 81E7DDB
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setflag FLAG_VISITED_LITTLEROOT_TOWN
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call Common_EventScript_SetupRivalGender
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call Common_EventScript_SetupRivalGfxId
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compare VAR_LITTLEROOT_INTRO_STATE, 2
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call_if_eq LittlerootTown_EventScript_1E7E67
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call_if_unset FLAG_RESCUED_BIRCH, LittlerootTown_EventScript_1E7E6F
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