move some data out of event_scripts, use game stat constants
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@@ -46,7 +46,7 @@ MtChimney_CableCarStation_EventScript_22AC6C:: @ 822AC6C
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waitmovement 0
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setvar VAR_0x8004, 1
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setvar VAR_CABLE_CAR_STATION_STATE, 2
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incrementgamestat 48
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incrementgamestat GAME_STAT_RODE_CABLE_CAR
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special CableCarWarp
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special CableCar
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waitstate
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