move some data out of event_scripts, use game stat constants
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@@ -3,7 +3,7 @@ OldaleTown_MapScripts:: @ 81E8EA2
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.byte 0
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OldaleTown_OnTransition: @ 81E8EA8
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call Common_EventScript_SetupRivalGender
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call Common_EventScript_SetupRivalGfxId
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setflag FLAG_VISITED_OLDALE_TOWN
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call_if_unset FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_1E8ED2
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call_if_unset FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_1E8EDE
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