move some data out of event_scripts, use game stat constants
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@@ -5,7 +5,7 @@ RustboroCity_MapScripts:: @ 81E06BD
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RustboroCity_OnTransition: @ 81E06C8
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setflag FLAG_VISITED_RUSTBORO_CITY
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call Common_EventScript_SetupRivalGender
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call Common_EventScript_SetupRivalGfxId
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compare VAR_RUSTBORO_CITY_STATE, 6
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call_if_eq RustboroCity_EventScript_1E0707
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getplayerxy VAR_TEMP_0, VAR_TEMP_1
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