move some data out of event_scripts, use game stat constants
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@@ -104,7 +104,7 @@ LittlerootTown_BrendansHouse_2F_EventScript_29280F:: @ 829280F
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return
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LittlerootTown_BrendansHouse_2F_EventScript_29283F:: @ 829283F
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incrementgamestat 45
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incrementgamestat GAME_STAT_CHECKED_CLOCK
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fadescreen 1
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special Special_ViewWallClock
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waitstate
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@@ -374,7 +374,7 @@ LittlerootTown_BrendansHouse_1F_EventScript_292A94:: @ 8292A94
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LittlerootTown_BrendansHouse_1F_EventScript_292A9E:: @ 8292A9E
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closemessage
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call Common_EventScript_OutOfCenterPartyHeal
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incrementgamestat 16
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incrementgamestat GAME_STAT_RESTED_AT_HOME
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msgbox LittlerootTown_BrendansHouse_1F_Text_1F7D5C, MSGBOX_DEFAULT
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release
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end
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