Additional fixes to last few commits
ROM now compiles, but it's not comparing as equal...
This commit is contained in:
@@ -73,10 +73,10 @@ enum {
|
||||
// directly.
|
||||
|
||||
#define MARK_BATTLE_CONTROLLER_ACTIVE_ON_LOCAL(battlerId) \
|
||||
do { gBattleControllerExecFlags |= gBitTable[battlerId] } while (0)
|
||||
do { gBattleControllerExecFlags |= gBitTable[battlerId]; } while (0)
|
||||
|
||||
#define MARK_BATTLE_CONTROLLER_IDLE_ON_LOCAL(battlerId) \
|
||||
do { gBattleControllerExecFlags &= ~gBitTable(battlerId) } while (0)
|
||||
do { gBattleControllerExecFlags &= ~gBitTable(battlerId); } while (0)
|
||||
|
||||
#define IS_BATTLE_CONTROLLER_ACTIVE_ON_LOCAL(battlerId) \
|
||||
(gBattleControllerExecFlags & gBitTable[battlerId])
|
||||
@@ -85,7 +85,7 @@ enum {
|
||||
do { gBattleControllerExecFlags |= gBitTable[battlerId] << 28; } while (0)
|
||||
|
||||
#define MARK_BATTLE_CONTROLLER_MESSAGE_SYNCHRONIZED_OVER_LINK(battlerId) \
|
||||
do { gBattleControllerExecFlags &= ~((1 << 28) << (battlerId)); }
|
||||
do { gBattleControllerExecFlags &= ~((1 << 28) << (battlerId)); } while (0)
|
||||
|
||||
#define MARK_BATTLE_CONTROLLER_ACTIVE_FOR_PLAYER(battlerId, playerId) \
|
||||
do { gBattleControllerExecFlags |= gBitTable[battlerId] << ((playerId) << 2); } while (0)
|
||||
@@ -103,7 +103,7 @@ enum {
|
||||
| (gBitTable[battlerId] << 4) \
|
||||
| (gBitTable[battlerId] << 8) \
|
||||
| (gBitTable[battlerId] << 12) \
|
||||
)
|
||||
))
|
||||
|
||||
// Special arguments for Battle Controller functions.
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ static bool8 ShouldSwitchIfPerishSong(void)
|
||||
&& gDisableStructs[gActiveBattler].perishSongTimer == 0)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
@@ -107,7 +107,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
|
||||
{
|
||||
// We found a mon.
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@@ -207,7 +207,7 @@ static bool8 FindMonThatAbsorbsOpponentsMove(void)
|
||||
{
|
||||
// we found a mon.
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@@ -229,14 +229,14 @@ static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
&& Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
else if (gBattleMoves[gLastLandedMoves[gActiveBattler]].power == 0
|
||||
&& Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -248,7 +248,7 @@ static bool8 ShouldSwitchIfNaturalCure(void)
|
||||
if (Random() & 1)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = PARTY_SIZE;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -416,7 +416,7 @@ static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent)
|
||||
if (moveFlags & MOVE_RESULT_SUPER_EFFECTIVE && Random() % moduloPercent == 0)
|
||||
{
|
||||
*(gBattleStruct->AI_monToSwitchIntoId + gActiveBattler) = i;
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SWITCH, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_SWITCH, 0);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@@ -599,7 +599,7 @@ void AI_TrySwitchOrUseItem(void)
|
||||
}
|
||||
}
|
||||
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_MOVE, BATTLE_OPPOSITE(gActiveBattler) << 8);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_MOVE, BATTLE_OPPOSITE(gActiveBattler) << 8);
|
||||
}
|
||||
|
||||
static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var)
|
||||
@@ -933,7 +933,7 @@ static bool8 ShouldUseItem(void)
|
||||
|
||||
if (shouldUse)
|
||||
{
|
||||
BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_USE_ITEM, 0);
|
||||
BtlController_EmitTwoReturnValues(BATTLELINKMSGTYPE_CONTROLLER_TO_ENGINE, B_ACTION_USE_ITEM, 0);
|
||||
*(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2) = item;
|
||||
gBattleResources->battleHistory->trainerItems[i] = ITEM_NONE;
|
||||
return shouldUse;
|
||||
|
||||
@@ -3427,7 +3427,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
|
||||
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_LEFT)
|
||||
{
|
||||
BtlController_EmitDrawTrainerPic(BUFFER_A);
|
||||
BtlController_EmitDrawTrainerPic(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
|
||||
@@ -3435,7 +3435,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
{
|
||||
if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT)
|
||||
{
|
||||
BtlController_EmitDrawTrainerPic(BUFFER_A);
|
||||
BtlController_EmitDrawTrainerPic(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT
|
||||
@@ -3460,7 +3460,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
{
|
||||
HandleSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), FLAG_SET_SEEN, gBattleMons[gActiveBattler].personality);
|
||||
}
|
||||
BtlController_EmitLoadMonSprite(BUFFER_A);
|
||||
BtlController_EmitLoadMonSprite(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
gBattleResults.lastOpponentSpecies = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES, NULL);
|
||||
}
|
||||
@@ -3471,14 +3471,14 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
if (GetBattlerPosition(gActiveBattler) == B_POSITION_PLAYER_RIGHT
|
||||
|| GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
|
||||
{
|
||||
BtlController_EmitDrawTrainerPic(BUFFER_A);
|
||||
BtlController_EmitDrawTrainerPic(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS && GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_RIGHT)
|
||||
{
|
||||
BtlController_EmitDrawTrainerPic(BUFFER_A);
|
||||
BtlController_EmitDrawTrainerPic(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
|
||||
@@ -3631,7 +3631,7 @@ static void BattleIntroOpponent2SendsOutMonAnimation(void)
|
||||
{
|
||||
if (GetBattlerPosition(gActiveBattler) == position)
|
||||
{
|
||||
BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
|
||||
BtlController_EmitIntroTrainerBallThrow(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
}
|
||||
@@ -3669,7 +3669,7 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
|
||||
{
|
||||
if (GetBattlerPosition(gActiveBattler) == position)
|
||||
{
|
||||
BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
|
||||
BtlController_EmitIntroTrainerBallThrow(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS))
|
||||
{
|
||||
@@ -3761,7 +3761,7 @@ static void BattleIntroPlayer2SendsOutMonAnimation(void)
|
||||
{
|
||||
if (GetBattlerPosition(gActiveBattler) == position)
|
||||
{
|
||||
BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
|
||||
BtlController_EmitIntroTrainerBallThrow(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
}
|
||||
@@ -3800,7 +3800,7 @@ static void BattleIntroPlayer1SendsOutMonAnimation(void)
|
||||
{
|
||||
if (GetBattlerPosition(gActiveBattler) == position)
|
||||
{
|
||||
BtlController_EmitIntroTrainerBallThrow(BUFFER_A);
|
||||
BtlController_EmitIntroTrainerBallThrow(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_MULTI))
|
||||
{
|
||||
@@ -4286,7 +4286,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
if (gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_MULTIPLETURNS
|
||||
|| gBattleMons[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))].status2 & STATUS2_RECHARGE)
|
||||
{
|
||||
BtlController_EmitEndBounceEffect(BUFFER_A);
|
||||
BtlController_EmitEndBounceEffect(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
return;
|
||||
}
|
||||
@@ -4314,7 +4314,7 @@ static void HandleTurnActionSelectionState(void)
|
||||
{
|
||||
RecordedBattle_ClearBattlerAction(GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler))), 3);
|
||||
}
|
||||
BtlController_EmitEndBounceEffect(BUFFER_A);
|
||||
BtlController_EmitEndBounceEffect(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -3054,7 +3054,7 @@ static void Cmd_dofaintanimation(void)
|
||||
if (gBattleControllerExecFlags == 0)
|
||||
{
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
BtlController_EmitFaintAnimation(BUFFER_A);
|
||||
BtlController_EmitFaintAnimation(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
gBattlescriptCurrInstr += 2;
|
||||
}
|
||||
@@ -4914,7 +4914,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -4936,7 +4936,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -4957,7 +4957,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -4979,7 +4979,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -5042,7 +5042,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -5058,7 +5058,7 @@ static void Cmd_openpartyscreen(void)
|
||||
{
|
||||
gAbsentBattlerFlags |= gBitTable[gActiveBattler];
|
||||
gHitMarker &= ~HITMARKER_FAINTED(gActiveBattler);
|
||||
BtlController_EmitCantSwitch(BUFFER_A);
|
||||
BtlController_EmitCantSwitch(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
}
|
||||
else if (!gSpecialStatuses[gActiveBattler].faintedHasReplacement)
|
||||
@@ -5301,7 +5301,7 @@ static void Cmd_switchineffects(void)
|
||||
static void Cmd_trainerslidein(void)
|
||||
{
|
||||
gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]);
|
||||
BtlController_EmitTrainerSlide(BUFFER_A);
|
||||
BtlController_EmitTrainerSlide(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
@@ -5328,7 +5328,7 @@ static void Cmd_fanfare(void)
|
||||
static void Cmd_playfaintcry(void)
|
||||
{
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
BtlController_EmitFaintingCry(BUFFER_A);
|
||||
BtlController_EmitFaintingCry(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
@@ -5565,7 +5565,7 @@ static void Cmd_hitanimation(void)
|
||||
}
|
||||
else if (!(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE) || !(gBattleMons[gActiveBattler].status2 & STATUS2_SUBSTITUTE) || gDisableStructs[gActiveBattler].substituteHP == 0)
|
||||
{
|
||||
BtlController_EmitHitAnimation(BUFFER_A);
|
||||
BtlController_EmitHitAnimation(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
gBattlescriptCurrInstr += 2;
|
||||
}
|
||||
@@ -5734,7 +5734,7 @@ static void Cmd_drawpartystatussummary(void)
|
||||
static void Cmd_hidepartystatussummary(void)
|
||||
{
|
||||
gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]);
|
||||
BtlController_EmitHidePartyStatusSummary(BUFFER_A);
|
||||
BtlController_EmitHidePartyStatusSummary(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
@@ -6431,7 +6431,7 @@ static void Cmd_various(void)
|
||||
gDisableStructs[1].truantSwitchInHack = 1;
|
||||
break;
|
||||
case VARIOUS_EMIT_YESNOBOX:
|
||||
BtlController_EmitYesNoBox(BUFFER_A);
|
||||
BtlController_EmitYesNoBox(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
break;
|
||||
case VARIOUS_DRAW_ARENA_REF_TEXT_BOX:
|
||||
@@ -10342,7 +10342,7 @@ static void Cmd_finishturn(void)
|
||||
static void Cmd_trainerslideout(void)
|
||||
{
|
||||
gActiveBattler = GetBattlerAtPosition(gBattlescriptCurrInstr[1]);
|
||||
BtlController_EmitTrainerSlideBack(BUFFER_A);
|
||||
BtlController_EmitTrainerSlideBack(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
|
||||
gBattlescriptCurrInstr += 2;
|
||||
|
||||
@@ -834,7 +834,7 @@ static void UNUSED MarkAllBattlersForControllerExec(void)
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
|
||||
{
|
||||
for (i = 0; i < gBattlersCount; i++)
|
||||
gBattleControllerExecFlags |= MARK_BATTLE_CONTROLLER_MESSAGE_OUTBOUND_OVER_LINK(i);
|
||||
MARK_BATTLE_CONTROLLER_MESSAGE_OUTBOUND_OVER_LINK(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -5074,7 +5074,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
|
||||
temp2 = gActiveBattler;
|
||||
gActiveBattler = battlerId;
|
||||
BtlController_EmitGetMonData(BUFFER_A, REQUEST_ALL_BATTLE, 0);
|
||||
BtlController_EmitGetMonData(BATTLELINKMSGTYPE_ENGINE_TO_CONTROLLER, REQUEST_ALL_BATTLE, 0);
|
||||
MarkBattlerForControllerExec(gActiveBattler);
|
||||
gActiveBattler = temp2;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user