use player constant in obj script commands

This commit is contained in:
Melody
2018-12-24 16:31:24 -05:00
parent 370b1093cd
commit 38293d4293
54 changed files with 78 additions and 78 deletions

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@@ -9,7 +9,7 @@ BattleFrontier_BattleArenaLobby_MapScript2_255C41: @ 8255C41
BattleFrontier_BattleArenaLobby_EventScript_255C4B:: @ 8255C4B
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleArenaLobby_MapScript2_255C55: @ 8255C55

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@@ -16,7 +16,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_2497FB: @ 82497FB
BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F

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@@ -9,7 +9,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204: @ 824B204
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E:: @ 824B20E
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218

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@@ -30,7 +30,7 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript2_25AE00: @ 825AE00
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE0A:: @ 825AE0A
setvar VAR_TEMP_1, 1
hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM
compare VAR_TEMP_F, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE24
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM

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@@ -9,7 +9,7 @@ BattleFrontier_BattleFactoryLobby_MapScript2_2583F3: @ 82583F3
BattleFrontier_BattleFactoryLobby_EventScript_2583FD:: @ 82583FD
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407

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@@ -15,7 +15,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF:: @ 8259ACF
turnobject 1, 1
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA:: @ 8259AEA
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF: @ 8259AEF

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@@ -9,7 +9,7 @@ BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D

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@@ -42,7 +42,7 @@ BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B

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@@ -16,7 +16,7 @@ BattleFrontier_BattlePikeLobby_MapScript2_25B6F3: @ 825B6F3
BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707

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@@ -34,7 +34,7 @@ BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE: @ 825E3DE
BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8:: @ 825E3E8
setvar VAR_TEMP_4, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2: @ 825E3F2

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@@ -30,7 +30,7 @@ BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466: @ 825E466
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A: @ 825E47A

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@@ -18,7 +18,7 @@ BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D: @ 825C87D
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
setvar VAR_TEMP_4, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891

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@@ -9,7 +9,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_250721: @ 8250721
BattleFrontier_BattlePyramidLobby_EventScript_25072B: @ 825072B
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735

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@@ -19,7 +19,7 @@ BattleFrontier_BattlePyramidTop_MapScript2_2550CE: @ 82550CE
BattleFrontier_BattlePyramidTop_EventScript_2550D8:: @ 82550D8
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
compare VAR_TEMP_C, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2550F3
setobjectxyperm 2, 0, 0

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@@ -33,7 +33,7 @@ BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D
hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
end
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43

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@@ -33,7 +33,7 @@ BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
hideobjectat 255, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
special sub_8139980

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@@ -85,6 +85,6 @@ BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -35,7 +35,7 @@ BattleFrontier_BattleTowerLobby_MapScript2_23E6C9: @ 823E6C9
BattleFrontier_BattleTowerLobby_EventScript_23E6D3:: @ 823E6D3
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleTowerLobby_MapScript2_23E6DD: @ 823E6DD

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@@ -43,7 +43,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E14: @ 8243E14
.2byte 0
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E1E:: @ 8243E1E
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
BattleFrontier_BattleTowerMultiBattleRoom_MapScript2_243E23: @ 8243E23

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@@ -117,29 +117,29 @@ DewfordTown_EventScript_1E9656:: @ 81E9656
DewfordTown_EventScript_1E9660:: @ 81E9660
call DewfordTown_EventScript_271E95
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
setobjectpriority 255, MAP_DEWFORD_TOWN, 0
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 0
applymovement 2, DewfordTown_Movement_1E991D
waitmovement 0
removeobject 2
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
waitmovement 0
hideobjectat 255, MAP_DEWFORD_TOWN
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
call DewfordTown_EventScript_2720A0
applymovement 4, DewfordTown_Movement_1E97A2
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E97A2
waitmovement 0
showobjectat 255, MAP_ROUTE104
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
call DewfordTown_EventScript_2720A8
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9914
waitmovement 0
showobjectat 255, MAP_ROUTE104
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
hideobjectat 4, MAP_DEWFORD_TOWN
setvar VAR_0x408E, 2
resetobjectpriority 255, MAP_DEWFORD_TOWN
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4
copyvar VAR_0x4096, VAR_0x8008
waitstate
@@ -149,19 +149,19 @@ DewfordTown_EventScript_1E9660:: @ 81E9660
DewfordTown_EventScript_1E96E7:: @ 81E96E7
call DewfordTown_EventScript_271E95
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
setobjectpriority 255, MAP_DEWFORD_TOWN, 1
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 1
applymovement 2, DewfordTown_Movement_1E991D
waitmovement 0
removeobject 2
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
waitmovement 0
hideobjectat 255, MAP_DEWFORD_TOWN
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
call DewfordTown_EventScript_2720A0
applymovement 4, DewfordTown_Movement_1E9865
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9865
waitmovement 0
call DewfordTown_EventScript_2720A8
showobjectat 255, MAP_ROUTE109
showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9918
waitmovement 0
setobjectxyperm 2, 21, 26
@@ -178,7 +178,7 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7
call_if_set FLAG_0x095, DewfordTown_EventScript_1E9799
closemessage
copyvar VAR_0x4096, VAR_0x8008
resetobjectpriority 255, MAP_DEWFORD_TOWN
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
resetobjectpriority 2, MAP_ROUTE109
moveobjectoffscreen 2
release

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@@ -13,7 +13,7 @@ EverGrandeCity_ChampionsRoom_MapScript2_228A05: @ 8228A05
.2byte 0
EverGrandeCity_ChampionsRoom_EventScript_228A0F:: @ 8228A0F
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_ChampionsRoom_MapScript2_228A14: @ 8228A14

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@@ -9,7 +9,7 @@ EverGrandeCity_DrakesRoom_MapScript2_2286AC: @ 82286AC
.2byte 0
EverGrandeCity_DrakesRoom_EventScript_2286B6:: @ 82286B6
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_DrakesRoom_MapScript2_2286BB: @ 82286BB

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@@ -9,7 +9,7 @@ EverGrandeCity_GlaciasRoom_MapScript2_228422: @ 8228422
.2byte 0
EverGrandeCity_GlaciasRoom_EventScript_22842C:: @ 822842C
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_GlaciasRoom_MapScript2_228431: @ 8228431

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@@ -7,6 +7,6 @@ EverGrandeCity_Hall1_MapScript2_22956F: @ 822956F
.2byte 0
EverGrandeCity_Hall1_EventScript_229579:: @ 8229579
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -7,6 +7,6 @@ EverGrandeCity_Hall2_MapScript2_229584: @ 8229584
.2byte 0
EverGrandeCity_Hall2_EventScript_22958E:: @ 822958E
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -7,6 +7,6 @@ EverGrandeCity_Hall3_MapScript2_229599: @ 8229599
.2byte 0
EverGrandeCity_Hall3_EventScript_2295A3:: @ 82295A3
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -7,6 +7,6 @@ EverGrandeCity_Hall4_MapScript2_2295AE: @ 82295AE
.2byte 0
EverGrandeCity_Hall4_EventScript_2295B8:: @ 82295B8
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -7,6 +7,6 @@ EverGrandeCity_Hall5_MapScript2_2295C3: @ 82295C3
.2byte 0
EverGrandeCity_Hall5_EventScript_2295CD:: @ 82295CD
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end

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@@ -8,7 +8,7 @@ EverGrandeCity_HallOfFame_MapScript2_229837: @ 8229837
.2byte 0
EverGrandeCity_HallOfFame_EventScript_229841:: @ 8229841
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_HallOfFame_MapScript2_229846: @ 8229846

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@@ -9,7 +9,7 @@ EverGrandeCity_PhoebesRoom_MapScript2_228184: @ 8228184
.2byte 0
EverGrandeCity_PhoebesRoom_EventScript_22818E:: @ 822818E
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_PhoebesRoom_MapScript2_228193: @ 8228193

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@@ -30,7 +30,7 @@ EverGrandeCity_SidneysRoom_MapScript2_227F3E: @ 8227F3E
.2byte 0
EverGrandeCity_SidneysRoom_EventScript_227F48:: @ 8227F48
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
EverGrandeCity_SidneysRoom_MapScript2_227F4D: @ 8227F4D

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@@ -260,7 +260,7 @@ FallarborTown_BattleTentBattleRoom_MapScript2_200BB0: @ 8200BB0
.2byte 0
FallarborTown_BattleTentBattleRoom_EventScript_200BBA:: @ 8200BBA
hideobjectat 255, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
removeobject 3
setvar VAR_TEMP_1, 1

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@@ -9,7 +9,7 @@ FallarborTown_BattleTentLobby_MapScript2_1FFE71: @ 81FFE71
FallarborTown_BattleTentLobby_EventScript_1FFE7B:: @ 81FFE7B
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85

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@@ -363,7 +363,7 @@ LilycoveCity_Harbor_EventScript_21E514:: @ 821E514
compare VAR_FACING, 4
call_if_eq LilycoveCity_Harbor_EventScript_21E610
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
setvar VAR_0x8004, 2
call LilycoveCity_Harbor_EventScript_2721E2
return
@@ -424,7 +424,7 @@ LilycoveCity_Harbor_EventScript_21E5CC:: @ 821E5CC
compare VAR_FACING, 4
call_if_eq LilycoveCity_Harbor_EventScript_21E610
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
setvar VAR_0x8004, 2
call LilycoveCity_Harbor_EventScript_2721E2
return

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@@ -137,7 +137,7 @@ LittlerootTown_EventScript_1E7F17:: @ 81E7F17
waitmovement 0
setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
setvar VAR_0x4092, 3
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN

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@@ -48,11 +48,11 @@ LittlerootTown_ProfessorBirchsLab_MapScript2_1F9D06: @ 81F9D06
.2byte 0
LittlerootTown_ProfessorBirchsLab_EventScript_1F9D40:: @ 81F9D40
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
LittlerootTown_ProfessorBirchsLab_EventScript_1F9D45:: @ 81F9D45
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
addobject 2
addobject 3
turnobject 3, 2

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@@ -68,7 +68,7 @@ PetalburgCity_EventScript_1DC390:: @ 81DC390
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC418
waitmovement 0
setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4000

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@@ -78,7 +78,7 @@ PetalburgCity_Gym_MapScript2_20498B: @ 820498B
.2byte 0
PetalburgCity_Gym_EventScript_204995:: @ 8204995
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
PetalburgCity_Gym_MapScript2_20499A: @ 820499A

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@@ -8,7 +8,7 @@ PetalburgCity_WallysHouse_MapScript2_204234: @ 8204234
.2byte 0
PetalburgCity_WallysHouse_EventScript_20423E:: @ 820423E
turnobject 255, 4
turnobject EVENT_OBJ_ID_PLAYER, 4
turnobject 1, 3
end

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@@ -222,7 +222,7 @@ Route101_EventScript_1EBE16:: @ 81EBE16
setflag FLAG_0x052
fadescreen 1
removeobject 4
setobjectxy 255, 6, 13
setobjectxy EVENT_OBJ_ID_PLAYER, 6, 13
applymovement EVENT_OBJ_ID_PLAYER, Route101_Movement_2725A4
waitmovement 0
special ChooseStarter

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@@ -357,13 +357,13 @@ Route104_EventScript_1ED090:: @ 81ED090
Route104_EventScript_1ED099:: @ 81ED099
setobjectpriority 8, MAP_ROUTE104, 0
setobjectpriority 255, MAP_ROUTE104, 0
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104, 0
applymovement 8, Route104_Movement_1ED359
waitmovement 0
removeobject 8
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED34F
waitmovement 0
hideobjectat 255, MAP_ROUTE104
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
call Route104_EventScript_2720A0
goto_if_set FLAG_0x132, Route104_EventScript_1ED0D9
goto_if_unset FLAG_0x132, Route104_EventScript_1ED0EF
@@ -399,7 +399,7 @@ Route104_EventScript_1ED139:: @ 81ED139
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED353
waitmovement 0
call Route104_EventScript_2720A8
showobjectat 255, MAP_DEWFORD_TOWN
showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED355
waitmovement 0
setobjectxyperm 2, 12, 8
@@ -414,7 +414,7 @@ Route104_EventScript_1ED139:: @ 81ED139
setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
hideobjectat 7, MAP_ROUTE104
copyvar VAR_0x4096, VAR_0x8008
resetobjectpriority 255, MAP_ROUTE104
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
resetobjectpriority 2, MAP_DEWFORD_TOWN
moveobjectoffscreen 2
setvar VAR_0x408E, 0

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@@ -4,7 +4,7 @@ Route109_MapScripts:: @ 81EE75F
Route109_EventScript_1EE760:: @ 81EE760
call Route109_EventScript_271E95
setobjectpriority 2, MAP_ROUTE109, 0
setobjectpriority 255, MAP_ROUTE109, 0
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109, 0
applymovement 2, Route109_Movement_1EE90B
waitmovement 0
removeobject 2
@@ -33,14 +33,14 @@ Route109_EventScript_1EE7C5:: @ 81EE7C5
end
Route109_EventScript_1EE7D5:: @ 81EE7D5
hideobjectat 255, MAP_ROUTE109
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
call Route109_EventScript_2720A0
applymovement 1, Route109_Movement_1EE84F
applymovement EVENT_OBJ_ID_PLAYER, Route109_Movement_1EE84F
waitmovement 0
delay 50
call Route109_EventScript_2720A8
showobjectat 255, MAP_DEWFORD_TOWN
showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
applymovement EVENT_OBJ_ID_PLAYER, Route109_Movement_1EE900
waitmovement 0
addobject 4
@@ -56,7 +56,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5
msgbox Route109_Text_1E9C1D, MSGBOX_DEFAULT
closemessage
copyvar VAR_0x4096, VAR_0x8008
resetobjectpriority 255, MAP_ROUTE109
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
resetobjectpriority 2, MAP_DEWFORD_TOWN
moveobjectoffscreen 2
release

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@@ -133,7 +133,7 @@ Route110_TrickHouseEntrance_EventScript_269C15:: @ 8269C15
addobject 1
showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
turnobject 1, 4
turnobject 255, 3
turnobject EVENT_OBJ_ID_PLAYER, 3
end
Route110_TrickHouseEntrance_EventScript_269C26:: @ 8269C26

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@@ -109,7 +109,7 @@ Route111_MapScript2_1F0E46: @ 81F0E46
.2byte 0
Route111_EventScript_1F0E50:: @ 81F0E50
hideobjectat 255, MAP_LITTLEROOT_TOWN
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_LITTLEROOT_TOWN
end
Route111_MapScript2_1F0E56: @ 81F0E56
@@ -125,10 +125,10 @@ Route111_EventScript_1F0E60:: @ 81F0E60
addobject 45
special sub_81BE7F4
waitstate
showobjectat 255, MAP_LITTLEROOT_TOWN
showobjectat EVENT_OBJ_ID_PLAYER, MAP_LITTLEROOT_TOWN
removeobject 45
delay 16
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
delay 16
special sub_81BEB54
waitstate

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@@ -19,7 +19,7 @@ RustboroCity_DevonCorp_3F_MapScript2_212455: @ 8212455
.2byte 0
RustboroCity_DevonCorp_3F_EventScript_21245F:: @ 821245F
turnobject 255, 4
turnobject EVENT_OBJ_ID_PLAYER, 4
end
RustboroCity_DevonCorp_3F_MapScript2_212464: @ 8212464

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@@ -30,7 +30,7 @@ SlateportCity_BattleTentBattleRoom_MapScript2_20999A: @ 820999A
SlateportCity_BattleTentBattleRoom_EventScript_2099A4:: @ 82099A4
setvar VAR_TEMP_1, 1
hideobjectat 255, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
hideobjectat 2, MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM
end

View File

@@ -15,7 +15,7 @@ SlateportCity_BattleTentCorridor_EventScript_208E3B:: @ 8208E3B
turnobject 1, 1
SlateportCity_BattleTentCorridor_EventScript_208E56:: @ 8208E56
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
SlateportCity_BattleTentCorridor_MapScript2_208E5B: @ 8208E5B

View File

@@ -9,7 +9,7 @@ SlateportCity_BattleTentLobby_MapScript2_20873B: @ 820873B
SlateportCity_BattleTentLobby_EventScript_208745:: @ 8208745
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F

View File

@@ -235,7 +235,7 @@ SlateportCity_Harbor_EventScript_20CBE9:: @ 820CBE9
compare VAR_FACING, 4
call_if_eq SlateportCity_Harbor_EventScript_20CC37
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
setvar VAR_0x8004, 5
call SlateportCity_Harbor_EventScript_2721E2
return

View File

@@ -179,11 +179,11 @@ SootopolisCity_EventScript_1E58E5:: @ 81E58E5
end
SootopolisCity_EventScript_1E58FC:: @ 81E58FC
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
return
SootopolisCity_EventScript_1E5901:: @ 81E5901
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
setvar VAR_0x40CA, 3
return

View File

@@ -22,7 +22,7 @@ TrainerHill_Entrance_MapScript1_2680D0: @ 82680D0
special sp194_trainer_tower
compare VAR_RESULT, 0
goto_if_eq TrainerHill_Entrance_EventScript_2680FF
setobjectxy 255, 9, 6
setobjectxy EVENT_OBJ_ID_PLAYER, 9, 6
applymovement EVENT_OBJ_ID_PLAYER, TrainerHill_Entrance_Movement_26837F
end

View File

@@ -75,7 +75,7 @@ LinkContestRoom1_EventScript_23B829:: @ 823B829
LinkContestRoom1_EventScript_23B834:: @ 823B834
special sub_80F8B94
hideobjectat 255, MAP_LITTLEROOT_TOWN
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_LITTLEROOT_TOWN
call LinkContestRoom1_EventScript_23BB2B
end

View File

@@ -9,7 +9,7 @@ VerdanturfTown_BattleTentLobby_MapScript2_2016DB: @ 82016DB
VerdanturfTown_BattleTentLobby_EventScript_2016E5:: @ 82016E5
setvar VAR_TEMP_1, 1
turnobject 255, 2
turnobject EVENT_OBJ_ID_PLAYER, 2
end
VerdanturfTown_BattleTentLobby_MapScript2_2016EF: @ 82016EF

View File

@@ -466,7 +466,7 @@ OldaleTown_PokemonCenter_2F_EventScript_276FBD:: @ 8276FBD
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_PokemonCenter_2F_Movement_27735A
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor 9, 1
waitdooranim
release
@@ -570,7 +570,7 @@ OldaleTown_PokemonCenter_2F_EventScript_27713A:: @ 827713A
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_PokemonCenter_2F_Movement_27735A
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor 9, 1
waitdooranim
release
@@ -645,7 +645,7 @@ OldaleTown_PokemonCenter_2F_EventScript_27724C:: @ 827724C
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_PokemonCenter_2F_Movement_27735A
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor 9, 1
waitdooranim
release
@@ -1043,7 +1043,7 @@ OldaleTown_PokemonCenter_2F_EventScript_27759F:: @ 827759F
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_PokemonCenter_2F_Movement_27735A
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor 5, 1
waitdooranim
special sub_8018090
@@ -1378,7 +1378,7 @@ OldaleTown_PokemonCenter_2F_EventScript_277B3A:: @ 8277B3A
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, OldaleTown_PokemonCenter_2F_Movement_27735A
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
closedoor 9, 1
waitdooranim
release
@@ -1587,7 +1587,7 @@ MossdeepCity_GameCorner_1F_EventScript_277E0E:: @ 8277E0E
closemessage
applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_GameCorner_1F_Movement_277360
waitmovement 0
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
release
waitstate
end